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-rw-r--r--src/rt/rust_task.cpp474
1 files changed, 474 insertions, 0 deletions
diff --git a/src/rt/rust_task.cpp b/src/rt/rust_task.cpp
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+
+#include "rust_internal.h"
+
+#include "valgrind.h"
+#include "memcheck.h"
+
+// Stacks
+
+static size_t const min_stk_bytes = 0x300;
+
+// Task stack segments. Heap allocated and chained together.
+
+static stk_seg*
+new_stk(rust_dom *dom, size_t minsz)
+{
+ if (minsz < min_stk_bytes)
+ minsz = min_stk_bytes;
+ size_t sz = sizeof(stk_seg) + minsz;
+ stk_seg *stk = (stk_seg *)dom->malloc(sz);
+ dom->logptr("new stk", (uintptr_t)stk);
+ memset(stk, 0, sizeof(stk_seg));
+ stk->limit = (uintptr_t) &stk->data[minsz];
+ dom->logptr("stk limit", stk->limit);
+ stk->valgrind_id =
+ VALGRIND_STACK_REGISTER(&stk->data[0],
+ &stk->data[minsz]);
+ return stk;
+}
+
+static void
+del_stk(rust_dom *dom, stk_seg *stk)
+{
+ VALGRIND_STACK_DEREGISTER(stk->valgrind_id);
+ dom->logptr("freeing stk segment", (uintptr_t)stk);
+ dom->free(stk);
+}
+
+// Tasks
+
+// FIXME (issue #31): ifdef by platform. This is getting absurdly
+// x86-specific.
+
+size_t const n_callee_saves = 4;
+size_t const callee_save_fp = 0;
+
+static uintptr_t
+align_down(uintptr_t sp)
+{
+ // There is no platform we care about that needs more than a
+ // 16-byte alignment.
+ return sp & ~(16 - 1);
+}
+
+
+rust_task::rust_task(rust_dom *dom, rust_task *spawner) :
+ stk(new_stk(dom, 0)),
+ runtime_sp(0),
+ rust_sp(stk->limit),
+ gc_alloc_chain(0),
+ dom(dom),
+ cache(NULL),
+ state(&dom->running_tasks),
+ cond(NULL),
+ dptr(0),
+ spawner(spawner),
+ idx(0),
+ waiting_tasks(dom),
+ alarm(this)
+{
+ dom->logptr("new task", (uintptr_t)this);
+}
+
+rust_task::~rust_task()
+{
+ dom->log(rust_log::MEM|rust_log::TASK,
+ "~rust_task 0x%" PRIxPTR ", refcnt=%d",
+ (uintptr_t)this, refcnt);
+
+ /*
+ for (uintptr_t fp = get_fp(); fp; fp = get_previous_fp(fp)) {
+ frame_glue_fns *glue_fns = get_frame_glue_fns(fp);
+ dom->log(rust_log::MEM|rust_log::TASK,
+ "~rust_task, frame fp=0x%" PRIxPTR ", glue_fns=0x%" PRIxPTR,
+ fp, glue_fns);
+ if (glue_fns) {
+ dom->log(rust_log::MEM|rust_log::TASK,
+ "~rust_task, mark_glue=0x%" PRIxPTR,
+ glue_fns->mark_glue);
+ dom->log(rust_log::MEM|rust_log::TASK,
+ "~rust_task, drop_glue=0x%" PRIxPTR,
+ glue_fns->drop_glue);
+ dom->log(rust_log::MEM|rust_log::TASK,
+ "~rust_task, reloc_glue=0x%" PRIxPTR,
+ glue_fns->reloc_glue);
+ }
+ }
+ */
+
+ /* FIXME: tighten this up, there are some more
+ assertions that hold at task-lifecycle events. */
+ I(dom, refcnt == 0 ||
+ (refcnt == 1 && this == dom->root_task));
+
+ del_stk(dom, stk);
+ if (cache)
+ cache->deref();
+}
+
+void
+rust_task::start(uintptr_t exit_task_glue,
+ uintptr_t spawnee_fn,
+ uintptr_t args,
+ size_t callsz)
+{
+ dom->logptr("exit-task glue", exit_task_glue);
+ dom->logptr("from spawnee", spawnee_fn);
+
+ // Set sp to last uintptr_t-sized cell of segment and align down.
+ rust_sp -= sizeof(uintptr_t);
+ rust_sp = align_down(rust_sp);
+
+ // Begin synthesizing frames. There are two: a "fully formed"
+ // exit-task frame at the top of the stack -- that pretends to be
+ // mid-execution -- and a just-starting frame beneath it that
+ // starts executing the first instruction of the spawnee. The
+ // spawnee *thinks* it was called by the exit-task frame above
+ // it. It wasn't; we put that fake frame in place here, but the
+ // illusion is enough for the spawnee to return to the exit-task
+ // frame when it's done, and exit.
+ uintptr_t *spp = (uintptr_t *)rust_sp;
+
+ // The exit_task_glue frame we synthesize above the frame we activate:
+ *spp-- = (uintptr_t) this; // task
+ *spp-- = (uintptr_t) 0; // output
+ *spp-- = (uintptr_t) 0; // retpc
+ for (size_t j = 0; j < n_callee_saves; ++j) {
+ *spp-- = 0;
+ }
+
+ // We want 'frame_base' to point to the last callee-save in this
+ // (exit-task) frame, because we're going to inject this
+ // frame-pointer into the callee-save frame pointer value in the
+ // *next* (spawnee) frame. A cheap trick, but this means the
+ // spawnee frame will restore the proper frame pointer of the glue
+ // frame as it runs its epilogue.
+ uintptr_t frame_base = (uintptr_t) (spp+1);
+
+ *spp-- = (uintptr_t) dom->root_crate; // crate ptr
+ *spp-- = (uintptr_t) 0; // frame_glue_fns
+
+ // Copy args from spawner to spawnee.
+ if (args) {
+ uintptr_t *src = (uintptr_t *)args;
+ src += 1; // spawn-call output slot
+ src += 1; // spawn-call task slot
+ // Memcpy all but the task and output pointers
+ callsz -= (2 * sizeof(uintptr_t));
+ spp = (uintptr_t*) (((uintptr_t)spp) - callsz);
+ memcpy(spp, src, callsz);
+
+ // Move sp down to point to task cell.
+ spp--;
+ } else {
+ // We're at root, starting up.
+ I(dom, callsz==0);
+ }
+
+ // The *implicit* incoming args to the spawnee frame we're
+ // activating:
+
+ *spp-- = (uintptr_t) this; // task
+ *spp-- = (uintptr_t) 0; // output addr
+ *spp-- = (uintptr_t) exit_task_glue; // retpc
+
+ // The context the activate_glue needs to switch stack.
+ *spp-- = (uintptr_t) spawnee_fn; // instruction to start at
+ for (size_t j = 0; j < n_callee_saves; ++j) {
+ // callee-saves to carry in when we activate
+ if (j == callee_save_fp)
+ *spp-- = frame_base;
+ else
+ *spp-- = NULL;
+ }
+
+ // Back up one, we overshot where sp should be.
+ rust_sp = (uintptr_t) (spp+1);
+
+ dom->add_task_to_state_vec(&dom->running_tasks, this);
+}
+
+void
+rust_task::grow(size_t n_frame_bytes)
+{
+ stk_seg *old_stk = this->stk;
+ uintptr_t old_top = (uintptr_t) old_stk->limit;
+ uintptr_t old_bottom = (uintptr_t) &old_stk->data[0];
+ uintptr_t rust_sp_disp = old_top - this->rust_sp;
+ size_t ssz = old_top - old_bottom;
+ dom->log(rust_log::MEM|rust_log::TASK|rust_log::UPCALL,
+ "upcall_grow_task(%" PRIdPTR
+ "), old size %" PRIdPTR
+ " bytes (old lim: 0x%" PRIxPTR ")",
+ n_frame_bytes, ssz, old_top);
+ ssz *= 2;
+ if (ssz < n_frame_bytes)
+ ssz = n_frame_bytes;
+ ssz = next_power_of_two(ssz);
+
+ dom->log(rust_log::MEM|rust_log::TASK, "upcall_grow_task growing stk 0x%"
+ PRIxPTR " to %d bytes", old_stk, ssz);
+
+ stk_seg *nstk = new_stk(dom, ssz);
+ uintptr_t new_top = (uintptr_t) &nstk->data[ssz];
+ size_t n_copy = old_top - old_bottom;
+ dom->log(rust_log::MEM|rust_log::TASK,
+ "copying %d bytes of stack from [0x%" PRIxPTR ", 0x%" PRIxPTR "]"
+ " to [0x%" PRIxPTR ", 0x%" PRIxPTR "]",
+ n_copy,
+ old_bottom, old_bottom + n_copy,
+ new_top - n_copy, new_top);
+
+ VALGRIND_MAKE_MEM_DEFINED((void*)old_bottom, n_copy);
+ memcpy((void*)(new_top - n_copy), (void*)old_bottom, n_copy);
+
+ nstk->limit = new_top;
+ this->stk = nstk;
+ this->rust_sp = new_top - rust_sp_disp;
+
+ dom->log(rust_log::MEM|rust_log::TASK, "processing relocations");
+
+ // FIXME (issue #32): this is the most ridiculously crude
+ // relocation scheme ever. Try actually, you know, writing out
+ // reloc descriptors?
+ size_t n_relocs = 0;
+ for (uintptr_t* p = (uintptr_t*)(new_top - n_copy);
+ p < (uintptr_t*)new_top; ++p) {
+ if (old_bottom <= *p && *p < old_top) {
+ //dom->log(rust_log::MEM, "relocating pointer 0x%" PRIxPTR
+ // " by %d bytes", *p, (new_top - old_top));
+ n_relocs++;
+ *p += (new_top - old_top);
+ }
+ }
+ dom->log(rust_log::MEM|rust_log::TASK,
+ "processed %d relocations", n_relocs);
+ del_stk(dom, old_stk);
+ dom->logptr("grown stk limit", new_top);
+}
+
+void
+push_onto_thread_stack(uintptr_t &sp, uintptr_t value)
+{
+ asm("xchgl %0, %%esp\n"
+ "push %2\n"
+ "xchgl %0, %%esp\n"
+ : "=r" (sp)
+ : "0" (sp), "r" (value)
+ : "eax");
+}
+
+void
+rust_task::run_after_return(size_t nargs, uintptr_t glue)
+{
+ // This is only safe to call if we're the currently-running task.
+ check_active();
+
+ uintptr_t sp = runtime_sp;
+
+ // The compiler reserves nargs + 1 word for oldsp on the stack and
+ // then aligns it.
+ sp = align_down(sp - nargs * sizeof(uintptr_t));
+
+ uintptr_t *retpc = ((uintptr_t *) sp) - 1;
+ dom->log(rust_log::TASK|rust_log::MEM,
+ "run_after_return: overwriting retpc=0x%" PRIxPTR
+ " @ runtime_sp=0x%" PRIxPTR
+ " with glue=0x%" PRIxPTR,
+ *retpc, sp, glue);
+
+ // Move the current return address (which points into rust code)
+ // onto the rust stack and pretend we just called into the glue.
+ push_onto_thread_stack(rust_sp, *retpc);
+ *retpc = glue;
+}
+
+void
+rust_task::run_on_resume(uintptr_t glue)
+{
+ // This is only safe to call if we're suspended.
+ check_suspended();
+
+ // Inject glue as resume address in the suspended frame.
+ uintptr_t* rsp = (uintptr_t*) rust_sp;
+ rsp += n_callee_saves;
+ dom->log(rust_log::TASK|rust_log::MEM,
+ "run_on_resume: overwriting retpc=0x%" PRIxPTR
+ " @ rust_sp=0x%" PRIxPTR
+ " with glue=0x%" PRIxPTR,
+ *rsp, rsp, glue);
+ *rsp = glue;
+}
+
+void
+rust_task::yield(size_t nargs)
+{
+ dom->log(rust_log::TASK,
+ "task 0x%" PRIxPTR " yielding", this);
+ run_after_return(nargs, dom->root_crate->get_yield_glue());
+}
+
+static inline uintptr_t
+get_callee_save_fp(uintptr_t *top_of_callee_saves)
+{
+ return top_of_callee_saves[n_callee_saves - (callee_save_fp + 1)];
+}
+
+void
+rust_task::kill() {
+ // Note the distinction here: kill() is when you're in an upcall
+ // from task A and want to force-fail task B, you do B->kill().
+ // If you want to fail yourself you do self->fail(upcall_nargs).
+ dom->log(rust_log::TASK, "killing task 0x%" PRIxPTR, this);
+ // Unblock the task so it can unwind.
+ unblock();
+ if (this == dom->root_task)
+ dom->fail();
+ run_on_resume(dom->root_crate->get_unwind_glue());
+}
+
+void
+rust_task::fail(size_t nargs) {
+ // See note in ::kill() regarding who should call this.
+ dom->log(rust_log::TASK, "task 0x%" PRIxPTR " failing", this);
+ // Unblock the task so it can unwind.
+ unblock();
+ if (this == dom->root_task)
+ dom->fail();
+ run_after_return(nargs, dom->root_crate->get_unwind_glue());
+ if (spawner) {
+ dom->log(rust_log::TASK,
+ "task 0x%" PRIxPTR
+ " propagating failure to parent 0x%" PRIxPTR,
+ this, spawner);
+ spawner->kill();
+ }
+}
+
+void
+rust_task::notify_waiting_tasks()
+{
+ while (waiting_tasks.length() > 0) {
+ rust_task *t = waiting_tasks.pop()->receiver;
+ if (!t->dead())
+ t->wakeup(this);
+ }
+}
+
+uintptr_t
+rust_task::get_fp() {
+ // sp in any suspended task points to the last callee-saved reg on
+ // the task stack.
+ return get_callee_save_fp((uintptr_t*)rust_sp);
+}
+
+uintptr_t
+rust_task::get_previous_fp(uintptr_t fp) {
+ // fp happens to, coincidentally (!) also point to the last
+ // callee-save on the task stack.
+ return get_callee_save_fp((uintptr_t*)fp);
+}
+
+frame_glue_fns*
+rust_task::get_frame_glue_fns(uintptr_t fp) {
+ fp -= sizeof(uintptr_t);
+ return *((frame_glue_fns**) fp);
+}
+
+bool
+rust_task::running()
+{
+ return state == &dom->running_tasks;
+}
+
+bool
+rust_task::blocked()
+{
+ return state == &dom->blocked_tasks;
+}
+
+bool
+rust_task::blocked_on(rust_cond *on)
+{
+ return blocked() && cond == on;
+}
+
+bool
+rust_task::dead()
+{
+ return state == &dom->dead_tasks;
+}
+
+void
+rust_task::transition(ptr_vec<rust_task> *src, ptr_vec<rust_task> *dst)
+{
+ I(dom, state == src);
+ dom->log(rust_log::TASK,
+ "task 0x%" PRIxPTR " state change '%s' -> '%s'",
+ (uintptr_t)this,
+ dom->state_vec_name(src),
+ dom->state_vec_name(dst));
+ dom->remove_task_from_state_vec(src, this);
+ dom->add_task_to_state_vec(dst, this);
+ state = dst;
+}
+
+void
+rust_task::block(rust_cond *on)
+{
+ I(dom, on);
+ transition(&dom->running_tasks, &dom->blocked_tasks);
+ dom->log(rust_log::TASK,
+ "task 0x%" PRIxPTR " blocking on 0x%" PRIxPTR,
+ (uintptr_t)this,
+ (uintptr_t)on);
+ cond = on;
+}
+
+void
+rust_task::wakeup(rust_cond *from)
+{
+ transition(&dom->blocked_tasks, &dom->running_tasks);
+ I(dom, cond == from);
+}
+
+void
+rust_task::die()
+{
+ transition(&dom->running_tasks, &dom->dead_tasks);
+}
+
+void
+rust_task::unblock()
+{
+ if (blocked())
+ wakeup(cond);
+}
+
+rust_crate_cache *
+rust_task::get_crate_cache(rust_crate const *curr_crate)
+{
+ if (cache && cache->crate != curr_crate) {
+ dom->log(rust_log::TASK, "switching task crate-cache to crate 0x%"
+ PRIxPTR, curr_crate);
+ cache->deref();
+ cache = NULL;
+ }
+
+ if (!cache) {
+ dom->log(rust_log::TASK, "fetching cache for current crate");
+ cache = dom->get_cache(curr_crate);
+ }
+ return cache;
+}
+
+//
+// Local Variables:
+// mode: C++
+// fill-column: 78;
+// indent-tabs-mode: nil
+// c-basic-offset: 4
+// buffer-file-coding-system: utf-8-unix
+// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
+// End:
+//