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-rw-r--r--src/comp/back/x86.rs101
1 files changed, 99 insertions, 2 deletions
diff --git a/src/comp/back/x86.rs b/src/comp/back/x86.rs
index ac52fca5..907cb32e 100644
--- a/src/comp/back/x86.rs
+++ b/src/comp/back/x86.rs
@@ -41,20 +41,117 @@ fn store_esp_to_runtime_sp() -> vec[str] {
ret vec("movl %esp, " + wstr(abi.task_field_runtime_sp) + "(%ecx)");
}
+/*
+ * This is a bit of glue-code. It should be emitted once per
+ * compilation unit.
+ *
+ * - save regs on C stack
+ * - align sp on a 16-byte boundary
+ * - save sp to task.runtime_sp (runtime_sp is thus always aligned)
+ * - load saved task sp (switch stack)
+ * - restore saved task regs
+ * - return to saved task pc
+ *
+ * Our incoming stack looks like this:
+ *
+ * *esp+4 = [arg1 ] = task ptr
+ * *esp = [retpc ]
+ */
+
fn rust_activate_glue() -> vec[str] {
ret vec("movl 4(%esp), %ecx # ecx = rust_task")
+ save_callee_saves()
+ store_esp_to_runtime_sp()
+ load_esp_from_rust_sp()
- // This 'add' instruction is a bit surprising.
- // See lengthy comment in boot/be/x86.ml activate_glue.
+ /*
+ * There are two paths we can arrive at this code from:
+ *
+ *
+ * 1. We are activating a task for the first time. When we switch
+ * into the task stack and 'ret' to its first instruction, we'll
+ * start doing whatever the first instruction says. Probably
+ * saving registers and starting to establish a frame. Harmless
+ * stuff, doesn't look at task->rust_sp again except when it
+ * clobbers it during a later upcall.
+ *
+ *
+ * 2. We are resuming a task that was descheduled by the yield glue
+ * below. When we switch into the task stack and 'ret', we'll be
+ * ret'ing to a very particular instruction:
+ *
+ * "esp <- task->rust_sp"
+ *
+ * this is the first instruction we 'ret' to after this glue,
+ * because it is the first instruction following *any* upcall,
+ * and the task we are activating was descheduled mid-upcall.
+ *
+ * Unfortunately for us, we have already restored esp from
+ * task->rust_sp and are about to eat the 5 words off the top of
+ * it.
+ *
+ *
+ * | ... | <-- where esp will be once we restore + ret, below,
+ * | retpc | and where we'd *like* task->rust_sp to wind up.
+ * | ebp |
+ * | edi |
+ * | esi |
+ * | ebx | <-- current task->rust_sp == current esp
+ *
+ *
+ * This is a problem. If we return to "esp <- task->rust_sp" it
+ * will push esp back down by 5 words. This manifests as a rust
+ * stack that grows by 5 words on each yield/reactivate. Not
+ * good.
+ *
+ * So what we do here is just adjust task->rust_sp up 5 words as
+ * well, to mirror the movement in esp we're about to
+ * perform. That way the "esp <- task->rust_sp" we 'ret' to below
+ * will be a no-op. Esp won't move, and the task's stack won't
+ * grow.
+ */
+ vec("addl $20, " + wstr(abi.task_field_rust_sp) + "(%ecx)")
+
+ /*
+ * In most cases, the function we're returning to (activating)
+ * will have saved any caller-saves before it yielded via upcalling,
+ * so no work to do here. With one exception: when we're initially
+ * activating, the task needs to be in the fastcall 2nd parameter
+ * expected by the rust main function. That's edx.
+ */
+ + vec("mov %ecx, %edx")
+
+ restore_callee_saves()
+ vec("ret");
}
+/* More glue code, this time the 'bottom half' of yielding.
+ *
+ * We arrived here because an upcall decided to deschedule the
+ * running task. So the upcall's return address got patched to the
+ * first instruction of this glue code.
+ *
+ * When the upcall does 'ret' it will come here, and its esp will be
+ * pointing to the last argument pushed on the C stack before making
+ * the upcall: the 0th argument to the upcall, which is always the
+ * task ptr performing the upcall. That's where we take over.
+ *
+ * Our goal is to complete the descheduling
+ *
+ * - Switch over to the task stack temporarily.
+ *
+ * - Save the task's callee-saves onto the task stack.
+ * (the task is now 'descheduled', safe to set aside)
+ *
+ * - Switch *back* to the C stack.
+ *
+ * - Restore the C-stack callee-saves.
+ *
+ * - Return to the caller on the C stack that activated the task.
+ *
+ */
+
fn rust_yield_glue() -> vec[str] {
ret vec("movl 0(%esp), %ecx # ecx = rust_task")
+ load_esp_from_rust_sp()