aboutsummaryrefslogtreecommitdiff
path: root/src/rt/memory_region.h
diff options
context:
space:
mode:
authorMichael Bebenita <[email protected]>2010-08-17 23:40:07 -0700
committerMichael Bebenita <[email protected]>2010-08-17 23:49:57 -0700
commit2c1ec6771bd09266308686ab13ca32e2aa73da49 (patch)
treeacbcae9da89c0f6d37fccdf8b4091f003e798683 /src/rt/memory_region.h
parentAdd a "special" rust_log flag to be used for debugging in cases where the ful... (diff)
downloadrust-2c1ec6771bd09266308686ab13ca32e2aa73da49.tar.xz
rust-2c1ec6771bd09266308686ab13ca32e2aa73da49.zip
Lots of changes around memory managment in the Runtime. Added memory regions and fixed race caused by calling rust_srv::malloc() from multiple threads when sending messages.
Diffstat (limited to 'src/rt/memory_region.h')
-rw-r--r--src/rt/memory_region.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/rt/memory_region.h b/src/rt/memory_region.h
new file mode 100644
index 00000000..3411d867
--- /dev/null
+++ b/src/rt/memory_region.h
@@ -0,0 +1,37 @@
+/*
+ * The Rust runtime uses memory regions to provide a primitive level of
+ * memory management and isolation between tasks, and domains.
+ *
+ * TODO: Implement a custom lock-free malloc / free instead of relying solely
+ * on the standard malloc / free.
+ */
+
+#ifndef MEMORY_REGION_H
+#define MEMORY_REGION_H
+
+#include "sync/spin_lock.h"
+
+class rust_srv;
+
+class memory_region {
+private:
+ rust_srv *_srv;
+ memory_region *_parent;
+ size_t _live_allocations;
+ array_list<void *> _allocation_list;
+ const bool _synchronized;
+ spin_lock _lock;
+public:
+ enum memory_region_type {
+ LOCAL = 0x1, SYNCHRONIZED = 0x2
+ };
+ memory_region(rust_srv *srv, bool synchronized);
+ memory_region(memory_region *parent);
+ void *malloc(size_t size);
+ void *calloc(size_t size);
+ void *realloc(void *mem, size_t size);
+ void free(void *mem);
+ virtual ~memory_region();
+};
+
+#endif /* MEMORY_REGION_H */