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| author | Graydon Hoare <[email protected]> | 2010-06-23 21:03:09 -0700 |
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| committer | Graydon Hoare <[email protected]> | 2010-06-23 21:03:09 -0700 |
| commit | d6b7c96c3eb29b9244ece0c046d3f372ff432d04 (patch) | |
| tree | b425187e232966063ffc2f0d14c04a55d8f004ef /src/rt/isaac | |
| parent | Initial git commit. (diff) | |
| download | rust-d6b7c96c3eb29b9244ece0c046d3f372ff432d04.tar.xz rust-d6b7c96c3eb29b9244ece0c046d3f372ff432d04.zip | |
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Diffstat (limited to 'src/rt/isaac')
| -rw-r--r-- | src/rt/isaac/rand.h | 56 | ||||
| -rw-r--r-- | src/rt/isaac/randport.cpp | 134 | ||||
| -rw-r--r-- | src/rt/isaac/standard.h | 57 |
3 files changed, 247 insertions, 0 deletions
diff --git a/src/rt/isaac/rand.h b/src/rt/isaac/rand.h new file mode 100644 index 00000000..018496f6 --- /dev/null +++ b/src/rt/isaac/rand.h @@ -0,0 +1,56 @@ +/* +------------------------------------------------------------------------------ +rand.h: definitions for a random number generator +By Bob Jenkins, 1996, Public Domain +MODIFIED: + 960327: Creation (addition of randinit, really) + 970719: use context, not global variables, for internal state + 980324: renamed seed to flag + 980605: recommend RANDSIZL=4 for noncryptography. + 010626: note this is public domain +------------------------------------------------------------------------------ +*/ +#ifndef STANDARD +#include "standard.h" +#endif + +#ifndef RAND +#define RAND +#define RANDSIZL (8) /* I recommend 8 for crypto, 4 for simulations */ +#define RANDSIZ (1<<RANDSIZL) + +/* context of random number generator */ +struct randctx +{ + ub4 randcnt; + ub4 randrsl[RANDSIZ]; + ub4 randmem[RANDSIZ]; + ub4 randa; + ub4 randb; + ub4 randc; +}; +typedef struct randctx randctx; + +/* +------------------------------------------------------------------------------ + If (flag==TRUE), then use the contents of randrsl[0..RANDSIZ-1] as the seed. +------------------------------------------------------------------------------ +*/ +void randinit(randctx *r, word flag); + +void isaac(randctx *r); + + +/* +------------------------------------------------------------------------------ + Call rand(/o_ randctx *r _o/) to retrieve a single 32-bit random value +------------------------------------------------------------------------------ +*/ +#define rand(r) \ + (!(r)->randcnt-- ? \ + (isaac(r), (r)->randcnt=RANDSIZ-1, (r)->randrsl[(r)->randcnt]) : \ + (r)->randrsl[(r)->randcnt]) + +#endif /* RAND */ + + diff --git a/src/rt/isaac/randport.cpp b/src/rt/isaac/randport.cpp new file mode 100644 index 00000000..45ec590d --- /dev/null +++ b/src/rt/isaac/randport.cpp @@ -0,0 +1,134 @@ +/* +------------------------------------------------------------------------------ +rand.c: By Bob Jenkins. My random number generator, ISAAC. Public Domain +MODIFIED: + 960327: Creation (addition of randinit, really) + 970719: use context, not global variables, for internal state + 980324: make a portable version + 010626: Note this is public domain +------------------------------------------------------------------------------ +*/ +#ifndef STANDARD +#include "standard.h" +#endif +#ifndef RAND +#include "rand.h" +#endif + + +#define ind(mm,x) ((mm)[(x>>2)&(RANDSIZ-1)]) +#define rngstep(mix,a,b,mm,m,m2,r,x) \ +{ \ + x = *m; \ + a = ((a^(mix)) + *(m2++)) & 0xffffffff; \ + *(m++) = y = (ind(mm,x) + a + b) & 0xffffffff; \ + *(r++) = b = (ind(mm,y>>RANDSIZL) + x) & 0xffffffff; \ +} + +void isaac(randctx *ctx) +{ + register ub4 a,b,x,y,*m,*mm,*m2,*r,*mend; + mm=ctx->randmem; r=ctx->randrsl; + a = ctx->randa; b = (ctx->randb + (++ctx->randc)) & 0xffffffff; + for (m = mm, mend = m2 = m+(RANDSIZ/2); m<mend; ) + { + rngstep( a<<13, a, b, mm, m, m2, r, x); + rngstep( a>>6 , a, b, mm, m, m2, r, x); + rngstep( a<<2 , a, b, mm, m, m2, r, x); + rngstep( a>>16, a, b, mm, m, m2, r, x); + } + for (m2 = mm; m2<mend; ) + { + rngstep( a<<13, a, b, mm, m, m2, r, x); + rngstep( a>>6 , a, b, mm, m, m2, r, x); + rngstep( a<<2 , a, b, mm, m, m2, r, x); + rngstep( a>>16, a, b, mm, m, m2, r, x); + } + ctx->randb = b; ctx->randa = a; +} + + +#define mix(a,b,c,d,e,f,g,h) \ +{ \ + a^=b<<11; d+=a; b+=c; \ + b^=c>>2; e+=b; c+=d; \ + c^=d<<8; f+=c; d+=e; \ + d^=e>>16; g+=d; e+=f; \ + e^=f<<10; h+=e; f+=g; \ + f^=g>>4; a+=f; g+=h; \ + g^=h<<8; b+=g; h+=a; \ + h^=a>>9; c+=h; a+=b; \ +} + +/* if (flag==TRUE), then use the contents of randrsl[] to initialize mm[]. */ +void randinit(randctx *ctx, word flag) +{ + word i; + ub4 a,b,c,d,e,f,g,h; + ub4 *m,*r; + ctx->randa = ctx->randb = ctx->randc = 0; + m=ctx->randmem; + r=ctx->randrsl; + a=b=c=d=e=f=g=h=0x9e3779b9; /* the golden ratio */ + + for (i=0; i<4; ++i) /* scramble it */ + { + mix(a,b,c,d,e,f,g,h); + } + + if (flag) + { + /* initialize using the contents of r[] as the seed */ + for (i=0; i<RANDSIZ; i+=8) + { + a+=r[i ]; b+=r[i+1]; c+=r[i+2]; d+=r[i+3]; + e+=r[i+4]; f+=r[i+5]; g+=r[i+6]; h+=r[i+7]; + mix(a,b,c,d,e,f,g,h); + m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d; + m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h; + } + /* do a second pass to make all of the seed affect all of m */ + for (i=0; i<RANDSIZ; i+=8) + { + a+=m[i ]; b+=m[i+1]; c+=m[i+2]; d+=m[i+3]; + e+=m[i+4]; f+=m[i+5]; g+=m[i+6]; h+=m[i+7]; + mix(a,b,c,d,e,f,g,h); + m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d; + m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h; + } + } + else + { + for (i=0; i<RANDSIZ; i+=8) + { + /* fill in mm[] with messy stuff */ + mix(a,b,c,d,e,f,g,h); + m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d; + m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h; + } + } + + isaac(ctx); /* fill in the first set of results */ + ctx->randcnt=RANDSIZ; /* prepare to use the first set of results */ +} + + +#ifdef NEVER +int main() +{ + ub4 i,j; + randctx ctx; + ctx.randa=ctx.randb=ctx.randc=(ub4)0; + for (i=0; i<256; ++i) ctx.randrsl[i]=(ub4)0; + randinit(&ctx, TRUE); + for (i=0; i<2; ++i) + { + isaac(&ctx); + for (j=0; j<256; ++j) + { + printf("%.8lx",ctx.randrsl[j]); + if ((j&7)==7) printf("\n"); + } + } +} +#endif diff --git a/src/rt/isaac/standard.h b/src/rt/isaac/standard.h new file mode 100644 index 00000000..202a5d65 --- /dev/null +++ b/src/rt/isaac/standard.h @@ -0,0 +1,57 @@ +/* +------------------------------------------------------------------------------ +Standard definitions and types, Bob Jenkins +------------------------------------------------------------------------------ +*/ +#ifndef STANDARD +# define STANDARD +# ifndef STDIO +# include <stdio.h> +# define STDIO +# endif +# ifndef STDDEF +# include <stddef.h> +# define STDDEF +# endif +typedef unsigned long long ub8; +#define UB8MAXVAL 0xffffffffffffffffLL +#define UB8BITS 64 +typedef signed long long sb8; +#define SB8MAXVAL 0x7fffffffffffffffLL +typedef unsigned long int ub4; /* unsigned 4-byte quantities */ +#define UB4MAXVAL 0xffffffff +typedef signed long int sb4; +#define UB4BITS 32 +#define SB4MAXVAL 0x7fffffff +typedef unsigned short int ub2; +#define UB2MAXVAL 0xffff +#define UB2BITS 16 +typedef signed short int sb2; +#define SB2MAXVAL 0x7fff +typedef unsigned char ub1; +#define UB1MAXVAL 0xff +#define UB1BITS 8 +typedef signed char sb1; /* signed 1-byte quantities */ +#define SB1MAXVAL 0x7f +typedef int word; /* fastest type available */ + +#define bis(target,mask) ((target) |= (mask)) +#define bic(target,mask) ((target) &= ~(mask)) +#define bit(target,mask) ((target) & (mask)) +#ifndef min +# define min(a,b) (((a)<(b)) ? (a) : (b)) +#endif /* min */ +#ifndef max +# define max(a,b) (((a)<(b)) ? (b) : (a)) +#endif /* max */ +#ifndef align +# define align(a) (((ub4)a+(sizeof(void *)-1))&(~(sizeof(void *)-1))) +#endif /* align */ +#ifndef abs +# define abs(a) (((a)>0) ? (a) : -(a)) +#endif +#define TRUE 1 +#define FALSE 0 +#define SUCCESS 0 /* 1 on VAX */ + +#endif /* STANDARD */ |