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authorMarijn Haverbeke <[email protected]>2011-05-06 22:13:13 +0200
committerMarijn Haverbeke <[email protected]>2011-05-06 22:51:19 +0200
commita3ec0b1f643d00b9418e4884bd7caa07bf052201 (patch)
tree82000510ac9c9cf3f0c7cf4ae5f3c6b123b559cb /src/lib/win32_fs.rs
parentRegister new snapshots. (diff)
downloadrust-a3ec0b1f643d00b9418e4884bd7caa07bf052201.tar.xz
rust-a3ec0b1f643d00b9418e4884bd7caa07bf052201.zip
Rename std modules to be camelcased
(Have fun mergining your stuff with this.)
Diffstat (limited to 'src/lib/win32_fs.rs')
-rw-r--r--src/lib/win32_fs.rs26
1 files changed, 0 insertions, 26 deletions
diff --git a/src/lib/win32_fs.rs b/src/lib/win32_fs.rs
deleted file mode 100644
index 94599e3c..00000000
--- a/src/lib/win32_fs.rs
+++ /dev/null
@@ -1,26 +0,0 @@
-native "rust" mod rustrt {
- fn rust_list_files(str path) -> vec[str];
- fn rust_file_is_dir(str path) -> int;
-}
-
-fn list_dir(str path) -> vec[str] {
- ret rustrt.rust_list_files(path+"*");
-}
-
-/* FIXME: win32 path handling actually accepts '/' or '\' and has subtly
- * different semantics for each. Since we build on mingw, we are usually
- * dealing with /-separated paths. But the whole interface to splitting and
- * joining pathnames needs a bit more abstraction on win32. Possibly a vec or
- * tag type.
- */
-const char path_sep = '/';
-const char alt_path_sep = '\\';
-
-// Local Variables:
-// mode: rust;
-// fill-column: 78;
-// indent-tabs-mode: nil
-// c-basic-offset: 4
-// buffer-file-coding-system: utf-8-unix
-// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
-// End: