| Commit message (Collapse) | Author | Age | Files | Lines |
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This commit adds initial support for taking pointers / dereferencing.
The type system is still a bit of a hot mess, so all type information
is actually not looked at, but the functionality still seems to be
there.
Still need to add some tests for pointers/dereferencing to ensure that
it works in some edge cases as well.
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We now dynamically allocate the type structure, and recursively
store a reference to the original type if it's a pointer. For now it's
a little bit of a waste but it helps us future-proof stuff for more
complex things to come
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We don't have any closures yet, so it's essentially the same as just
moving the statement after the `defer` keyword to the end of the block/
right before returning from the function.
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Previously we weren't creating a new assignment node, and this was
causing all sorts of funky errors. This commit also fixes that, and
we can now use global variables :^)
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This still requires a lot of work to avoid duplicate imports, and
handle cyclic imports, but it is a good enough for small examples
which just want to include some common definitions from std/
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The stack actually grows downwards, so we need to account for that.
The previous implementation was incorrect and exploded if you tried
to use local variables in other functions except main.
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This isn't really super extendible for now, but it's a start and gives
us the `print` builtin which allows us to finally actually print out
values to the screen, so we can move away from testing with exit codes
eventually.
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