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/*    */ package NET.worlds.scape;
/*    */ 
/*    */ import NET.worlds.console.Console;
/*    */ 
/*    */ 
/*    */ 
/*    */ 
/*    */ 
/*    */ 
/*    */ 
/*    */ 
/*    */ 
/*    */ 
/*    */ 
/*    */ class YawWidget
/*    */   extends WidgetButton
/*    */ {
/*    */   private static final long serialVersionUID = 1L;
/*    */   
/*    */   public YawWidget(ToolBar toolbar)
/*    */   {
/* 22 */     super(toolbar, "yaw.gif", Console.message("Yaw"));
/*    */   }
/*    */   
/*    */   public String drag(boolean initialDrag, float deltax, float deltay)
/*    */   {
/* 27 */     if (Math.abs(deltay) > Math.abs(deltax))
/* 28 */       deltax = 0.0F;
/* 29 */     Transform t = Transform.make();
/* 30 */     applyWorldTransform(initialDrag, 
/* 31 */       t.spin(getWorldAxis(0, 0, 1), deltax));
/* 32 */     t.recycle();
/* 33 */     return "Yaw";
/*    */   }
/*    */ }


/* Location:              C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\YawWidget.class
 * Java compiler version: 6 (50.0)
 * JD-Core Version:       0.7.1
 */