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/*    */ package NET.worlds.scape;
/*    */ 
/*    */ import java.util.Hashtable;
/*    */ 
/*    */ public class UniqueHasher {
/*    */   private int currentHash;
/*    */   private static UniqueHasher uh_;
/*    */   private Hashtable<Object, Integer> ht;
/*    */   
/*    */   private UniqueHasher() {
/* 11 */     this.currentHash = 0;
/* 12 */     this.ht = new Hashtable();
/*    */   }
/*    */   
/*    */   public static UniqueHasher uh()
/*    */   {
/* 17 */     if (uh_ == null) {
/* 18 */       uh_ = new UniqueHasher();
/*    */     }
/* 20 */     return uh_;
/*    */   }
/*    */   
/*    */   public int hash(Object toHash)
/*    */   {
/* 25 */     Integer value = (Integer)this.ht.get(toHash);
/* 26 */     if (value == null)
/*    */     {
/* 28 */       this.currentHash += 1;
/* 29 */       value = new Integer(this.currentHash);
/* 30 */       this.ht.put(toHash, value);
/*    */     }
/*    */     
/* 33 */     return value.intValue();
/*    */   }
/*    */ }


/* Location:              C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\UniqueHasher.class
 * Java compiler version: 6 (50.0)
 * JD-Core Version:       0.7.1
 */