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/* */ package NET.worlds.scape;
/* */
/* */ import java.io.IOException;
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */ public class RollBehavior
/* */ extends VelocityBehavior
/* */ {
/* */ public float rollFactor;
/* */ private long lastTime;
/* */ private float bumpFraction;
/* */
/* */ public RollBehavior(Point3Temp vel, float diameter)
/* */ {
/* 32 */ super(vel, 0.0F, Point3Temp.make(0.0F, 0.0F, 1.0F), 0.0F, 0.0F);
/* 33 */ this.rollFactor = (360.0F / (3.1416F * diameter));
/* */ }
/* */
/* */
/* */
/* */
/* */
/* */
/* */ public RollBehavior() {}
/* */
/* */
/* */
/* */
/* */
/* */ public boolean handle(FrameEvent e)
/* */ {
/* 49 */ float vel = this.linearVel;
/* 50 */ float dT = (float)(e.time - this.lastTime) / 1000.0F;
/* 51 */ this.bumpFraction = 1.0F;
/* 52 */ super.handle(e);
/* 53 */ if ((vel != 0.0F) && (this.lastTime != 0L))
/* 54 */ e.receiver.worldSpin(-this.dir.y, this.dir.x, this.dir.z,
/* 55 */ this.dir.length() * dT * vel * this.rollFactor * this.bumpFraction);
/* 56 */ this.lastTime = e.time;
/* 57 */ return true;
/* */ }
/* */
/* */
/* */
/* */
/* */
/* */ public boolean handle(BumpEventTemp b)
/* */ {
/* 66 */ this.bumpFraction = b.fraction;
/* 67 */ return super.handle(b);
/* */ }
/* */
/* */
/* */
/* */
/* */ public Object properties(int index, int offset, int mode, Object value)
/* */ throws NoSuchPropertyException
/* */ {
/* 76 */ Object ret = null;
/* 77 */ switch (index - offset) {
/* */ case 0:
/* 79 */ if (mode == 0) {
/* 80 */ ret = FloatPropertyEditor.make(
/* 81 */ new Property(this, index, "Roll Factor"));
/* 82 */ } else if (mode == 1) {
/* 83 */ ret = new Float(this.rollFactor);
/* 84 */ } else if (mode == 2)
/* 85 */ this.rollFactor = ((Float)value).floatValue();
/* 86 */ break;
/* */ default:
/* 88 */ ret = super.properties(index, offset + 1, mode, value);
/* */ }
/* 90 */ return ret;
/* */ }
/* */
/* 93 */ private static Object classCookie = new Object();
/* */
/* */ public void saveState(Saver s) throws IOException
/* */ {
/* 97 */ s.saveVersion(0, classCookie);
/* 98 */ super.saveState(s);
/* 99 */ s.saveFloat(this.rollFactor);
/* */
/* 101 */ s.saveFloat(this.bumpFraction);
/* */ }
/* */
/* */ public void restoreState(Restorer r) throws IOException, TooNewException
/* */ {
/* 106 */ switch (r.restoreVersion(classCookie)) {
/* */ case 0:
/* 108 */ super.restoreState(r);
/* 109 */ this.rollFactor = r.restoreFloat();
/* */
/* 111 */ this.bumpFraction = r.restoreFloat();
/* 112 */ break;
/* */ default:
/* 114 */ throw new TooNewException();
/* */ }
/* */ }
/* */ }
/* Location: C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\RollBehavior.class
* Java compiler version: 6 (50.0)
* JD-Core Version: 0.7.1
*/
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