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/* */ package NET.worlds.scape;
/* */
/* */ import java.util.Enumeration;
/* */ import java.util.Vector;
/* */
/* */
/* */
/* */
/* */
/* */ public class AnimatedActionHandlerImp
/* */ implements AnimatedActionHandler
/* */ {
/* */ Vector<AnimatedActionCallback> callbacks;
/* */
/* */ AnimatedActionHandlerImp()
/* */ {
/* 17 */ this.callbacks = new Vector();
/* */ }
/* */
/* */ public void addCallback(AnimatedActionCallback c)
/* */ {
/* 22 */ assert (this.callbacks != null);
/* 23 */ this.callbacks.addElement(c);
/* */ }
/* */
/* */ public void removeCallback(AnimatedActionCallback c)
/* */ {
/* 28 */ assert (this.callbacks != null);
/* 29 */ this.callbacks.removeElement(c);
/* */ }
/* */
/* */ public void notifyCallbacks(int completionCode)
/* */ {
/* 34 */ assert (this.callbacks != null);
/* 35 */ Enumeration<AnimatedActionCallback> e = this.callbacks.elements();
/* 36 */ while (e.hasMoreElements())
/* */ {
/* 38 */ AnimatedActionCallback c =
/* 39 */ (AnimatedActionCallback)e.nextElement();
/* 40 */ c.motionComplete(completionCode);
/* */ }
/* */ }
/* */ }
/* Location: C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\AnimatedActionHandlerImp.class
* Java compiler version: 6 (50.0)
* JD-Core Version: 0.7.1
*/
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