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/* */ package NET.worlds.scape;
/* */
/* */ import java.io.IOException;
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */ public class Action_Animation
/* */ extends Action
/* */ {
/* */ public Persister trigger(Event e, Persister seqID)
/* */ {
/* 21 */ return null;
/* */ }
/* */
/* */ public void saveState(Saver s) throws IOException
/* */ {
/* 26 */ if (!$assertionsDisabled) throw new AssertionError();
/* */ }
/* */
/* */ public void restoreState(Restorer r) throws IOException
/* */ {
/* 31 */ AnimateAction a = new AnimateAction();
/* 32 */ r.replace(this, a);
/* */
/* 34 */ a.cycleTime = ((int)r.restoreFloat());
/* 35 */ a.cycles = r.restoreInt();
/* 36 */ a.frameList = r.restoreString();
/* */ }
/* */ }
/* Location: C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\Action_Animation.class
* Java compiler version: 6 (50.0)
* JD-Core Version: 0.7.1
*/
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