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/*    */ package NET.worlds.scape;
/*    */ 
/*    */ import java.io.IOException;
/*    */ 
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/*    */ 
/*    */ public class Action_Animation
/*    */   extends Action
/*    */ {
/*    */   public Persister trigger(Event e, Persister seqID)
/*    */   {
/* 21 */     return null;
/*    */   }
/*    */   
/*    */   public void saveState(Saver s) throws IOException
/*    */   {
/* 26 */     if (!$assertionsDisabled) throw new AssertionError();
/*    */   }
/*    */   
/*    */   public void restoreState(Restorer r) throws IOException
/*    */   {
/* 31 */     AnimateAction a = new AnimateAction();
/* 32 */     r.replace(this, a);
/*    */     
/* 34 */     a.cycleTime = ((int)r.restoreFloat());
/* 35 */     a.cycles = r.restoreInt();
/* 36 */     a.frameList = r.restoreString();
/*    */   }
/*    */ }


/* Location:              C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\Action_Animation.class
 * Java compiler version: 6 (50.0)
 * JD-Core Version:       0.7.1
 */