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authorFuwn <[email protected]>2021-05-03 16:38:41 -0700
committerFuwn <[email protected]>2021-05-03 16:38:41 -0700
commite1e781bb2135ef78592226f1a3eaba4925702f1f (patch)
tree8a5b590463ed413e1c6eabb719130e701b95ca63 /NET/worlds/scape/BuildStairs.java
downloadworlds.jar-main.tar.xz
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Diffstat (limited to 'NET/worlds/scape/BuildStairs.java')
-rw-r--r--NET/worlds/scape/BuildStairs.java302
1 files changed, 302 insertions, 0 deletions
diff --git a/NET/worlds/scape/BuildStairs.java b/NET/worlds/scape/BuildStairs.java
new file mode 100644
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--- /dev/null
+++ b/NET/worlds/scape/BuildStairs.java
@@ -0,0 +1,302 @@
+/* */ package NET.worlds.scape;
+/* */
+/* */ import java.awt.Color;
+/* */ import java.io.IOException;
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */ public class BuildStairs
+/* */ extends SwitchableBehavior
+/* */ implements FrameHandler, Persister
+/* */ {
+/* 31 */ protected boolean doBuild = false;
+/* 32 */ protected boolean built = false;
+/* 33 */ protected WrStaircase stairs = null;
+/* */
+/* */
+/* 36 */ protected String stairName = "staircase";
+/* 37 */ protected float length = 1000.0F;
+/* 38 */ protected float width = 300.0F;
+/* 39 */ protected float pWidth = 250.0F;
+/* 40 */ protected float pHeight = 240.0F;
+/* 41 */ protected float dz = 300.0F;
+/* 42 */ protected float lintelZ = 50.0F;
+/* 43 */ protected int numsteps = 10;
+/* */
+/* */
+/* 46 */ protected Material riser = new Material(Color.gray);
+/* 47 */ protected Material tread = new Material(Color.green);
+/* 48 */ protected Material left = new Material(Color.cyan);
+/* 49 */ protected Material right = new Material(Color.red);
+/* 50 */ protected Material doorpost = new Material(Color.yellow);
+/* 51 */ protected Material lintel = new Material(Color.magenta);
+/* 52 */ protected Material ceiling = new Material(Color.blue);
+/* */
+/* 54 */ protected String worldURL = null;
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */ protected void build(Portal end1)
+/* */ {
+/* 68 */ Room room = end1.getRoom();
+/* 69 */ World world = room.getWorld();
+/* */
+/* */
+/* 72 */ this.stairs = new WrStaircase(world, this.stairName,
+/* 73 */ this.length, this.width, this.pWidth, this.pHeight,
+/* 74 */ this.dz, this.lintelZ, this.numsteps,
+/* 75 */ this.riser, this.tread, this.left, this.right, this.doorpost, this.lintel, this.ceiling);
+/* */
+/* */
+/* 78 */ end1.biconnect(this.stairs.portal1);
+/* */
+/* */
+/* 81 */ this.built = true;
+/* */
+/* 83 */ end1.removeHandler(this);
+/* */ }
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */ protected void unbuild(Portal end1)
+/* */ {
+/* 95 */ this.built = false;
+/* */ }
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */ public boolean handle(FrameEvent e)
+/* */ {
+/* 105 */ if ((!this.built) && (this.doBuild) && ((e.target instanceof Portal))) {
+/* 106 */ build((Portal)e.target);
+/* 107 */ } else if ((this.built) && (!this.doBuild) && ((e.target instanceof Portal)))
+/* 108 */ unbuild((Portal)e.target);
+/* 109 */ return true;
+/* */ }
+/* */
+/* */
+/* */
+/* */
+/* */
+/* */ public Object properties(int index, int offset, int mode, Object value)
+/* */ throws NoSuchPropertyException
+/* */ {
+/* 119 */ Object ret = null;
+/* 120 */ switch (index - offset) {
+/* */ case 0:
+/* 122 */ if (mode == 0)
+/* 123 */ ret = new ClassProperty(this, index, "BuildStairs");
+/* 124 */ break;
+/* */ case 1:
+/* 126 */ if (mode == 0) {
+/* 127 */ ret = BooleanPropertyEditor.make(
+/* 128 */ new Property(this, index, "Build now?"),
+/* 129 */ "Later", "Now");
+/* 130 */ } else if (mode == 1) {
+/* 131 */ ret = new Boolean(this.doBuild);
+/* 132 */ } else if (mode == 2)
+/* 133 */ this.doBuild = ((Boolean)value).booleanValue();
+/* 134 */ break;
+/* */ case 2:
+/* 136 */ if (mode == 0) {
+/* 137 */ ret = StringPropertyEditor.make(
+/* 138 */ new Property(this, index, "Staircase Name"));
+/* 139 */ } else if (mode == 1) {
+/* 140 */ ret = this.stairName;
+/* 141 */ } else if (mode == 2)
+/* 142 */ this.stairName = ((String)value);
+/* 143 */ break;
+/* */ case 3:
+/* 145 */ if (mode == 0) {
+/* 146 */ ret = IntegerPropertyEditor.make(
+/* 147 */ new Property(this, index, "Number of Steps"));
+/* 148 */ } else if (mode == 1) {
+/* 149 */ ret = new Integer(this.numsteps);
+/* 150 */ } else if (mode == 2)
+/* 151 */ this.numsteps = ((Integer)value).intValue();
+/* 152 */ break;
+/* */ case 4:
+/* 154 */ if (mode == 0) {
+/* 155 */ ret = FloatPropertyEditor.make(
+/* 156 */ new Property(this, index, "Portal-to-portal Distance"));
+/* 157 */ } else if (mode == 1) {
+/* 158 */ ret = new Float(this.length);
+/* 159 */ } else if (mode == 2)
+/* 160 */ this.length = ((Float)value).floatValue();
+/* 161 */ break;
+/* */ case 5:
+/* 163 */ if (mode == 0) {
+/* 164 */ ret = FloatPropertyEditor.make(
+/* 165 */ new Property(this, index, "Stairwell Width"));
+/* 166 */ } else if (mode == 1) {
+/* 167 */ ret = new Float(this.width);
+/* 168 */ } else if (mode == 2)
+/* 169 */ this.width = ((Float)value).floatValue();
+/* 170 */ break;
+/* */ case 6:
+/* 172 */ if (mode == 0) {
+/* 173 */ ret = FloatPropertyEditor.make(
+/* 174 */ new Property(this, index, "Portal Width"));
+/* 175 */ } else if (mode == 1) {
+/* 176 */ ret = new Float(this.pWidth);
+/* 177 */ } else if (mode == 2)
+/* 178 */ this.pWidth = ((Float)value).floatValue();
+/* 179 */ break;
+/* */ case 7:
+/* 181 */ if (mode == 0) {
+/* 182 */ ret = FloatPropertyEditor.make(
+/* 183 */ new Property(this, index, "Portal Height"));
+/* 184 */ } else if (mode == 1) {
+/* 185 */ ret = new Float(this.pHeight);
+/* 186 */ } else if (mode == 2)
+/* 187 */ this.pHeight = ((Float)value).floatValue();
+/* 188 */ break;
+/* */ case 8:
+/* 190 */ if (mode == 0) {
+/* 191 */ ret = FloatPropertyEditor.make(
+/* 192 */ new Property(this, index, "Total Rise"));
+/* 193 */ } else if (mode == 1) {
+/* 194 */ ret = new Float(this.dz);
+/* 195 */ } else if (mode == 2)
+/* 196 */ this.dz = ((Float)value).floatValue();
+/* 197 */ break;
+/* */ case 9:
+/* 199 */ if (mode == 0) {
+/* 200 */ ret = FloatPropertyEditor.make(
+/* 201 */ new Property(this, index, "Lintel Height"));
+/* 202 */ } else if (mode == 1) {
+/* 203 */ ret = new Float(this.lintelZ);
+/* 204 */ } else if (mode == 2)
+/* 205 */ this.lintelZ = ((Float)value).floatValue();
+/* 206 */ break;
+/* */ case 10:
+/* 208 */ if (mode == 0) {
+/* 209 */ ret = new Property(this, index, "Riser Material");
+/* 210 */ } else if (mode == 1)
+/* 211 */ ret = this.riser;
+/* 212 */ break;
+/* */ case 11:
+/* 214 */ if (mode == 0) {
+/* 215 */ ret = new Property(this, index, "Tread Material");
+/* 216 */ } else if (mode == 1)
+/* 217 */ ret = this.tread;
+/* 218 */ break;
+/* */ case 12:
+/* 220 */ if (mode == 0) {
+/* 221 */ ret = new Property(this, index, "Left Wall Material");
+/* 222 */ } else if (mode == 1)
+/* 223 */ ret = this.left;
+/* 224 */ break;
+/* */ case 13:
+/* 226 */ if (mode == 0) {
+/* 227 */ ret = new Property(this, index, "Right Wall Material");
+/* 228 */ } else if (mode == 1)
+/* 229 */ ret = this.right;
+/* 230 */ break;
+/* */ case 14:
+/* 232 */ if (mode == 0) {
+/* 233 */ ret = new Property(this, index, "Doorpost Material");
+/* 234 */ } else if (mode == 1)
+/* 235 */ ret = this.doorpost;
+/* 236 */ break;
+/* */ case 15:
+/* 238 */ if (mode == 0) {
+/* 239 */ ret = new Property(this, index, "Lintel Material");
+/* 240 */ } else if (mode == 1)
+/* 241 */ ret = this.lintel;
+/* 242 */ break;
+/* */ case 16:
+/* 244 */ if (mode == 0) {
+/* 245 */ ret = new Property(this, index, "Ceiling Material");
+/* 246 */ } else if (mode == 1)
+/* 247 */ ret = this.ceiling;
+/* 248 */ break;
+/* */ default:
+/* 250 */ ret = super.properties(index, offset + 17, mode, value);
+/* */ }
+/* */
+/* 253 */ return ret;
+/* */ }
+/* */
+/* */
+/* */
+/* */ public String toString()
+/* */ {
+/* 260 */ return "Stairs: built=" + this.built;
+/* */ }
+/* */
+/* */
+/* */
+/* */ public void saveState(Saver s)
+/* */ throws IOException
+/* */ {
+/* 268 */ s.saveBoolean(this.built);
+/* 269 */ s.saveString(this.stairName);
+/* 270 */ s.saveFloat(this.length);
+/* 271 */ s.saveFloat(this.width);
+/* 272 */ s.saveFloat(this.pWidth);
+/* 273 */ s.saveFloat(this.pHeight);
+/* 274 */ s.saveFloat(this.dz);
+/* 275 */ s.saveFloat(this.lintelZ);
+/* 276 */ s.saveInt(this.numsteps);
+/* */ }
+/* */
+/* */
+/* */
+/* */ public void restoreState(Restorer r)
+/* */ throws IOException
+/* */ {
+/* 284 */ this.built = r.restoreBoolean();
+/* 285 */ this.stairName = r.restoreString();
+/* 286 */ this.length = r.restoreFloat();
+/* 287 */ this.width = r.restoreFloat();
+/* 288 */ this.pWidth = r.restoreFloat();
+/* 289 */ this.pHeight = r.restoreFloat();
+/* 290 */ this.dz = r.restoreFloat();
+/* 291 */ this.lintelZ = r.restoreFloat();
+/* 292 */ this.numsteps = r.restoreInt();
+/* */ }
+/* */
+/* */ public void postRestore(int version) {}
+/* */ }
+
+
+/* Location: C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\BuildStairs.class
+ * Java compiler version: 6 (50.0)
+ * JD-Core Version: 0.7.1
+ */ \ No newline at end of file