diff options
| author | 8cy <[email protected]> | 2020-04-30 15:46:16 -0700 |
|---|---|---|
| committer | 8cy <[email protected]> | 2020-04-30 15:46:16 -0700 |
| commit | 3a4deac89054021b56ad5bd8005b2044cc085c98 (patch) | |
| tree | 3dd6af8503e497e46180b6b5231674f36bdce9f2 /node_modules/discord.js/src/client/actions | |
| download | uppity-3a4deac89054021b56ad5bd8005b2044cc085c98.tar.xz uppity-3a4deac89054021b56ad5bd8005b2044cc085c98.zip | |
Up, up, uppity.
Diffstat (limited to 'node_modules/discord.js/src/client/actions')
33 files changed, 1124 insertions, 0 deletions
diff --git a/node_modules/discord.js/src/client/actions/Action.js b/node_modules/discord.js/src/client/actions/Action.js new file mode 100644 index 0000000..d9519b5 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/Action.js @@ -0,0 +1,103 @@ +'use strict'; + +const { PartialTypes } = require('../../util/Constants'); + +/* + +ABOUT ACTIONS + +Actions are similar to WebSocket Packet Handlers, but since introducing +the REST API methods, in order to prevent rewriting code to handle data, +"actions" have been introduced. They're basically what Packet Handlers +used to be but they're strictly for manipulating data and making sure +that WebSocket events don't clash with REST methods. + +*/ + +class GenericAction { + constructor(client) { + this.client = client; + } + + handle(data) { + return data; + } + + getPayload(data, manager, id, partialType, cache) { + const existing = manager.cache.get(id); + if (!existing && this.client.options.partials.includes(partialType)) { + return manager.add(data, cache); + } + return existing; + } + + getChannel(data) { + const id = data.channel_id || data.id; + return ( + data.channel || + this.getPayload( + { + id, + guild_id: data.guild_id, + recipients: [data.author || { id: data.user_id }], + }, + this.client.channels, + id, + PartialTypes.CHANNEL, + ) + ); + } + + getMessage(data, channel, cache) { + const id = data.message_id || data.id; + return ( + data.message || + this.getPayload( + { + id, + channel_id: channel.id, + guild_id: data.guild_id || (channel.guild ? channel.guild.id : null), + }, + channel.messages, + id, + PartialTypes.MESSAGE, + cache, + ) + ); + } + + getReaction(data, message, user) { + const id = data.emoji.id || decodeURIComponent(data.emoji.name); + return this.getPayload( + { + emoji: data.emoji, + count: message.partial ? null : 0, + me: user ? user.id === this.client.user.id : false, + }, + message.reactions, + id, + PartialTypes.REACTION, + ); + } + + getMember(data, guild) { + const id = data.user.id; + return this.getPayload( + { + user: { + id, + }, + }, + guild.members, + id, + PartialTypes.GUILD_MEMBER, + ); + } + + getUser(data) { + const id = data.user_id; + return data.user || this.getPayload({ id }, this.client.users, id, PartialTypes.USER); + } +} + +module.exports = GenericAction; diff --git a/node_modules/discord.js/src/client/actions/ActionsManager.js b/node_modules/discord.js/src/client/actions/ActionsManager.js new file mode 100644 index 0000000..7e1df12 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/ActionsManager.js @@ -0,0 +1,45 @@ +'use strict'; + +class ActionsManager { + constructor(client) { + this.client = client; + + this.register(require('./MessageCreate')); + this.register(require('./MessageDelete')); + this.register(require('./MessageDeleteBulk')); + this.register(require('./MessageUpdate')); + this.register(require('./MessageReactionAdd')); + this.register(require('./MessageReactionRemove')); + this.register(require('./MessageReactionRemoveAll')); + this.register(require('./MessageReactionRemoveEmoji')); + this.register(require('./ChannelCreate')); + this.register(require('./ChannelDelete')); + this.register(require('./ChannelUpdate')); + this.register(require('./GuildDelete')); + this.register(require('./GuildUpdate')); + this.register(require('./InviteCreate')); + this.register(require('./InviteDelete')); + this.register(require('./GuildMemberRemove')); + this.register(require('./GuildBanRemove')); + this.register(require('./GuildRoleCreate')); + this.register(require('./GuildRoleDelete')); + this.register(require('./GuildRoleUpdate')); + this.register(require('./PresenceUpdate')); + this.register(require('./UserUpdate')); + this.register(require('./VoiceStateUpdate')); + this.register(require('./GuildEmojiCreate')); + this.register(require('./GuildEmojiDelete')); + this.register(require('./GuildEmojiUpdate')); + this.register(require('./GuildEmojisUpdate')); + this.register(require('./GuildRolesPositionUpdate')); + this.register(require('./GuildChannelsPositionUpdate')); + this.register(require('./GuildIntegrationsUpdate')); + this.register(require('./WebhooksUpdate')); + } + + register(Action) { + this[Action.name.replace(/Action$/, '')] = new Action(this.client); + } +} + +module.exports = ActionsManager; diff --git a/node_modules/discord.js/src/client/actions/ChannelCreate.js b/node_modules/discord.js/src/client/actions/ChannelCreate.js new file mode 100644 index 0000000..fa60a0b --- /dev/null +++ b/node_modules/discord.js/src/client/actions/ChannelCreate.js @@ -0,0 +1,23 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class ChannelCreateAction extends Action { + handle(data) { + const client = this.client; + const existing = client.channels.cache.has(data.id); + const channel = client.channels.add(data); + if (!existing && channel) { + /** + * Emitted whenever a channel is created. + * @event Client#channelCreate + * @param {DMChannel|GuildChannel} channel The channel that was created + */ + client.emit(Events.CHANNEL_CREATE, channel); + } + return { channel }; + } +} + +module.exports = ChannelCreateAction; diff --git a/node_modules/discord.js/src/client/actions/ChannelDelete.js b/node_modules/discord.js/src/client/actions/ChannelDelete.js new file mode 100644 index 0000000..2956d72 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/ChannelDelete.js @@ -0,0 +1,37 @@ +'use strict'; + +const Action = require('./Action'); +const DMChannel = require('../../structures/DMChannel'); +const { Events } = require('../../util/Constants'); + +class ChannelDeleteAction extends Action { + constructor(client) { + super(client); + this.deleted = new Map(); + } + + handle(data) { + const client = this.client; + let channel = client.channels.cache.get(data.id); + + if (channel) { + client.channels.remove(channel.id); + channel.deleted = true; + if (channel.messages && !(channel instanceof DMChannel)) { + for (const message of channel.messages.cache.values()) { + message.deleted = true; + } + } + /** + * Emitted whenever a channel is deleted. + * @event Client#channelDelete + * @param {DMChannel|GuildChannel} channel The channel that was deleted + */ + client.emit(Events.CHANNEL_DELETE, channel); + } + + return { channel }; + } +} + +module.exports = ChannelDeleteAction; diff --git a/node_modules/discord.js/src/client/actions/ChannelUpdate.js b/node_modules/discord.js/src/client/actions/ChannelUpdate.js new file mode 100644 index 0000000..06bb71b --- /dev/null +++ b/node_modules/discord.js/src/client/actions/ChannelUpdate.js @@ -0,0 +1,33 @@ +'use strict'; + +const Action = require('./Action'); +const Channel = require('../../structures/Channel'); +const { ChannelTypes } = require('../../util/Constants'); + +class ChannelUpdateAction extends Action { + handle(data) { + const client = this.client; + + let channel = client.channels.cache.get(data.id); + if (channel) { + const old = channel._update(data); + + if (ChannelTypes[channel.type.toUpperCase()] !== data.type) { + const newChannel = Channel.create(this.client, data, channel.guild); + for (const [id, message] of channel.messages.cache) newChannel.messages.cache.set(id, message); + newChannel._typing = new Map(channel._typing); + channel = newChannel; + this.client.channels.cache.set(channel.id, channel); + } + + return { + old, + updated: channel, + }; + } + + return {}; + } +} + +module.exports = ChannelUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/GuildBanRemove.js b/node_modules/discord.js/src/client/actions/GuildBanRemove.js new file mode 100644 index 0000000..fc28e11 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildBanRemove.js @@ -0,0 +1,21 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class GuildBanRemove extends Action { + handle(data) { + const client = this.client; + const guild = client.guilds.cache.get(data.guild_id); + const user = client.users.add(data.user); + /** + * Emitted whenever a member is unbanned from a guild. + * @event Client#guildBanRemove + * @param {Guild} guild The guild that the unban occurred in + * @param {User} user The user that was unbanned + */ + if (guild && user) client.emit(Events.GUILD_BAN_REMOVE, guild, user); + } +} + +module.exports = GuildBanRemove; diff --git a/node_modules/discord.js/src/client/actions/GuildChannelsPositionUpdate.js b/node_modules/discord.js/src/client/actions/GuildChannelsPositionUpdate.js new file mode 100644 index 0000000..a393167 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildChannelsPositionUpdate.js @@ -0,0 +1,21 @@ +'use strict'; + +const Action = require('./Action'); + +class GuildChannelsPositionUpdate extends Action { + handle(data) { + const client = this.client; + + const guild = client.guilds.cache.get(data.guild_id); + if (guild) { + for (const partialChannel of data.channels) { + const channel = guild.channels.cache.get(partialChannel.id); + if (channel) channel.rawPosition = partialChannel.position; + } + } + + return { guild }; + } +} + +module.exports = GuildChannelsPositionUpdate; diff --git a/node_modules/discord.js/src/client/actions/GuildDelete.js b/node_modules/discord.js/src/client/actions/GuildDelete.js new file mode 100644 index 0000000..8bb630f --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildDelete.js @@ -0,0 +1,67 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class GuildDeleteAction extends Action { + constructor(client) { + super(client); + this.deleted = new Map(); + } + + handle(data) { + const client = this.client; + + let guild = client.guilds.cache.get(data.id); + if (guild) { + for (const channel of guild.channels.cache.values()) { + if (channel.type === 'text') channel.stopTyping(true); + } + + if (data.unavailable) { + // Guild is unavailable + guild.available = false; + + /** + * Emitted whenever a guild becomes unavailable, likely due to a server outage. + * @event Client#guildUnavailable + * @param {Guild} guild The guild that has become unavailable + */ + client.emit(Events.GUILD_UNAVAILABLE, guild); + + // Stops the GuildDelete packet thinking a guild was actually deleted, + // handles emitting of event itself + return { + guild: null, + }; + } + + for (const channel of guild.channels.cache.values()) this.client.channels.remove(channel.id); + if (guild.voice && guild.voice.connection) guild.voice.connection.disconnect(); + + // Delete guild + client.guilds.cache.delete(guild.id); + guild.deleted = true; + + /** + * Emitted whenever a guild kicks the client or the guild is deleted/left. + * @event Client#guildDelete + * @param {Guild} guild The guild that was deleted + */ + client.emit(Events.GUILD_DELETE, guild); + + this.deleted.set(guild.id, guild); + this.scheduleForDeletion(guild.id); + } else { + guild = this.deleted.get(data.id) || null; + } + + return { guild }; + } + + scheduleForDeletion(id) { + this.client.setTimeout(() => this.deleted.delete(id), this.client.options.restWsBridgeTimeout); + } +} + +module.exports = GuildDeleteAction; diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js b/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js new file mode 100644 index 0000000..379c62e --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js @@ -0,0 +1,19 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class GuildEmojiCreateAction extends Action { + handle(guild, createdEmoji) { + const emoji = guild.emojis.add(createdEmoji); + /** + * Emitted whenever a custom emoji is created in a guild. + * @event Client#emojiCreate + * @param {GuildEmoji} emoji The emoji that was created + */ + this.client.emit(Events.GUILD_EMOJI_CREATE, emoji); + return { emoji }; + } +} + +module.exports = GuildEmojiCreateAction; diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js b/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js new file mode 100644 index 0000000..42af70c --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js @@ -0,0 +1,20 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class GuildEmojiDeleteAction extends Action { + handle(emoji) { + emoji.guild.emojis.cache.delete(emoji.id); + emoji.deleted = true; + /** + * Emitted whenever a custom emoji is deleted in a guild. + * @event Client#emojiDelete + * @param {GuildEmoji} emoji The emoji that was deleted + */ + this.client.emit(Events.GUILD_EMOJI_DELETE, emoji); + return { emoji }; + } +} + +module.exports = GuildEmojiDeleteAction; diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js b/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js new file mode 100644 index 0000000..9fa59c9 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js @@ -0,0 +1,20 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class GuildEmojiUpdateAction extends Action { + handle(current, data) { + const old = current._update(data); + /** + * Emitted whenever a custom emoji is updated in a guild. + * @event Client#emojiUpdate + * @param {GuildEmoji} oldEmoji The old emoji + * @param {GuildEmoji} newEmoji The new emoji + */ + this.client.emit(Events.GUILD_EMOJI_UPDATE, old, current); + return { emoji: current }; + } +} + +module.exports = GuildEmojiUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/GuildEmojisUpdate.js b/node_modules/discord.js/src/client/actions/GuildEmojisUpdate.js new file mode 100644 index 0000000..7711933 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildEmojisUpdate.js @@ -0,0 +1,34 @@ +'use strict'; + +const Action = require('./Action'); + +class GuildEmojisUpdateAction extends Action { + handle(data) { + const guild = this.client.guilds.cache.get(data.guild_id); + if (!guild || !guild.emojis) return; + + const deletions = new Map(guild.emojis.cache); + + for (const emoji of data.emojis) { + // Determine type of emoji event + const cachedEmoji = guild.emojis.cache.get(emoji.id); + if (cachedEmoji) { + deletions.delete(emoji.id); + if (!cachedEmoji.equals(emoji)) { + // Emoji updated + this.client.actions.GuildEmojiUpdate.handle(cachedEmoji, emoji); + } + } else { + // Emoji added + this.client.actions.GuildEmojiCreate.handle(guild, emoji); + } + } + + for (const emoji of deletions.values()) { + // Emoji deleted + this.client.actions.GuildEmojiDelete.handle(emoji); + } + } +} + +module.exports = GuildEmojisUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/GuildIntegrationsUpdate.js b/node_modules/discord.js/src/client/actions/GuildIntegrationsUpdate.js new file mode 100644 index 0000000..bbce076 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildIntegrationsUpdate.js @@ -0,0 +1,19 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class GuildIntegrationsUpdate extends Action { + handle(data) { + const client = this.client; + const guild = client.guilds.cache.get(data.guild_id); + /** + * Emitted whenever a guild integration is updated + * @event Client#guildIntegrationsUpdate + * @param {Guild} guild The guild whose integrations were updated + */ + if (guild) client.emit(Events.GUILD_INTEGRATIONS_UPDATE, guild); + } +} + +module.exports = GuildIntegrationsUpdate; diff --git a/node_modules/discord.js/src/client/actions/GuildMemberRemove.js b/node_modules/discord.js/src/client/actions/GuildMemberRemove.js new file mode 100644 index 0000000..f0fe3b3 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildMemberRemove.js @@ -0,0 +1,30 @@ +'use strict'; + +const Action = require('./Action'); +const { Events, Status } = require('../../util/Constants'); + +class GuildMemberRemoveAction extends Action { + handle(data, shard) { + const client = this.client; + const guild = client.guilds.cache.get(data.guild_id); + let member = null; + if (guild) { + member = this.getMember(data, guild); + guild.memberCount--; + if (member) { + member.deleted = true; + guild.members.cache.delete(member.id); + /** + * Emitted whenever a member leaves a guild, or is kicked. + * @event Client#guildMemberRemove + * @param {GuildMember} member The member that has left/been kicked from the guild + */ + if (shard.status === Status.READY) client.emit(Events.GUILD_MEMBER_REMOVE, member); + } + guild.voiceStates.cache.delete(data.user.id); + } + return { guild, member }; + } +} + +module.exports = GuildMemberRemoveAction; diff --git a/node_modules/discord.js/src/client/actions/GuildRoleCreate.js b/node_modules/discord.js/src/client/actions/GuildRoleCreate.js new file mode 100644 index 0000000..d7d5214 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildRoleCreate.js @@ -0,0 +1,25 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class GuildRoleCreate extends Action { + handle(data) { + const client = this.client; + const guild = client.guilds.cache.get(data.guild_id); + let role; + if (guild) { + const already = guild.roles.cache.has(data.role.id); + role = guild.roles.add(data.role); + /** + * Emitted whenever a role is created. + * @event Client#roleCreate + * @param {Role} role The role that was created + */ + if (!already) client.emit(Events.GUILD_ROLE_CREATE, role); + } + return { role }; + } +} + +module.exports = GuildRoleCreate; diff --git a/node_modules/discord.js/src/client/actions/GuildRoleDelete.js b/node_modules/discord.js/src/client/actions/GuildRoleDelete.js new file mode 100644 index 0000000..51754b3 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildRoleDelete.js @@ -0,0 +1,30 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class GuildRoleDeleteAction extends Action { + handle(data) { + const client = this.client; + const guild = client.guilds.cache.get(data.guild_id); + let role; + + if (guild) { + role = guild.roles.cache.get(data.role_id); + if (role) { + guild.roles.cache.delete(data.role_id); + role.deleted = true; + /** + * Emitted whenever a guild role is deleted. + * @event Client#roleDelete + * @param {Role} role The role that was deleted + */ + client.emit(Events.GUILD_ROLE_DELETE, role); + } + } + + return { role }; + } +} + +module.exports = GuildRoleDeleteAction; diff --git a/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js b/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js new file mode 100644 index 0000000..faea120 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js @@ -0,0 +1,39 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class GuildRoleUpdateAction extends Action { + handle(data) { + const client = this.client; + const guild = client.guilds.cache.get(data.guild_id); + + if (guild) { + let old = null; + + const role = guild.roles.cache.get(data.role.id); + if (role) { + old = role._update(data.role); + /** + * Emitted whenever a guild role is updated. + * @event Client#roleUpdate + * @param {Role} oldRole The role before the update + * @param {Role} newRole The role after the update + */ + client.emit(Events.GUILD_ROLE_UPDATE, old, role); + } + + return { + old, + updated: role, + }; + } + + return { + old: null, + updated: null, + }; + } +} + +module.exports = GuildRoleUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js b/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js new file mode 100644 index 0000000..d7abca9 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js @@ -0,0 +1,21 @@ +'use strict'; + +const Action = require('./Action'); + +class GuildRolesPositionUpdate extends Action { + handle(data) { + const client = this.client; + + const guild = client.guilds.cache.get(data.guild_id); + if (guild) { + for (const partialRole of data.roles) { + const role = guild.roles.cache.get(partialRole.id); + if (role) role.rawPosition = partialRole.position; + } + } + + return { guild }; + } +} + +module.exports = GuildRolesPositionUpdate; diff --git a/node_modules/discord.js/src/client/actions/GuildUpdate.js b/node_modules/discord.js/src/client/actions/GuildUpdate.js new file mode 100644 index 0000000..78a8afb --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildUpdate.js @@ -0,0 +1,33 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class GuildUpdateAction extends Action { + handle(data) { + const client = this.client; + + const guild = client.guilds.cache.get(data.id); + if (guild) { + const old = guild._update(data); + /** + * Emitted whenever a guild is updated - e.g. name change. + * @event Client#guildUpdate + * @param {Guild} oldGuild The guild before the update + * @param {Guild} newGuild The guild after the update + */ + client.emit(Events.GUILD_UPDATE, old, guild); + return { + old, + updated: guild, + }; + } + + return { + old: null, + updated: null, + }; + } +} + +module.exports = GuildUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/InviteCreate.js b/node_modules/discord.js/src/client/actions/InviteCreate.js new file mode 100644 index 0000000..6381331 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/InviteCreate.js @@ -0,0 +1,28 @@ +'use strict'; + +const Action = require('./Action'); +const Invite = require('../../structures/Invite'); +const { Events } = require('../../util/Constants'); + +class InviteCreateAction extends Action { + handle(data) { + const client = this.client; + const channel = client.channels.cache.get(data.channel_id); + const guild = client.guilds.cache.get(data.guild_id); + if (!channel && !guild) return false; + + const inviteData = Object.assign(data, { channel, guild }); + const invite = new Invite(client, inviteData); + /** + * Emitted when an invite is created. + * <info> This event only triggers if the client has `MANAGE_GUILD` permissions for the guild, + * or `MANAGE_CHANNEL` permissions for the channel.</info> + * @event Client#inviteCreate + * @param {Invite} invite The invite that was created + */ + client.emit(Events.INVITE_CREATE, invite); + return { invite }; + } +} + +module.exports = InviteCreateAction; diff --git a/node_modules/discord.js/src/client/actions/InviteDelete.js b/node_modules/discord.js/src/client/actions/InviteDelete.js new file mode 100644 index 0000000..92692c3 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/InviteDelete.js @@ -0,0 +1,29 @@ +'use strict'; + +const Action = require('./Action'); +const Invite = require('../../structures/Invite'); +const { Events } = require('../../util/Constants'); + +class InviteDeleteAction extends Action { + handle(data) { + const client = this.client; + const channel = client.channels.cache.get(data.channel_id); + const guild = client.guilds.cache.get(data.guild_id); + if (!channel && !guild) return false; + + const inviteData = Object.assign(data, { channel, guild }); + const invite = new Invite(client, inviteData); + + /** + * Emitted when an invite is deleted. + * <info> This event only triggers if the client has `MANAGE_GUILD` permissions for the guild, + * or `MANAGE_CHANNEL` permissions for the channel.</info> + * @event Client#inviteDelete + * @param {Invite} invite The invite that was deleted + */ + client.emit(Events.INVITE_DELETE, invite); + return { invite }; + } +} + +module.exports = InviteDeleteAction; diff --git a/node_modules/discord.js/src/client/actions/MessageCreate.js b/node_modules/discord.js/src/client/actions/MessageCreate.js new file mode 100644 index 0000000..7138707 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageCreate.js @@ -0,0 +1,39 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class MessageCreateAction extends Action { + handle(data) { + const client = this.client; + const channel = client.channels.cache.get(data.channel_id); + if (channel) { + const existing = channel.messages.cache.get(data.id); + if (existing) return { message: existing }; + const message = channel.messages.add(data); + const user = message.author; + let member = message.member; + channel.lastMessageID = data.id; + if (user) { + user.lastMessageID = data.id; + user.lastMessageChannelID = channel.id; + } + if (member) { + member.lastMessageID = data.id; + member.lastMessageChannelID = channel.id; + } + + /** + * Emitted whenever a message is created. + * @event Client#message + * @param {Message} message The created message + */ + client.emit(Events.MESSAGE_CREATE, message); + return { message }; + } + + return {}; + } +} + +module.exports = MessageCreateAction; diff --git a/node_modules/discord.js/src/client/actions/MessageDelete.js b/node_modules/discord.js/src/client/actions/MessageDelete.js new file mode 100644 index 0000000..0210625 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageDelete.js @@ -0,0 +1,29 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class MessageDeleteAction extends Action { + handle(data) { + const client = this.client; + const channel = this.getChannel(data); + let message; + if (channel) { + message = this.getMessage(data, channel); + if (message) { + channel.messages.cache.delete(message.id); + message.deleted = true; + /** + * Emitted whenever a message is deleted. + * @event Client#messageDelete + * @param {Message} message The deleted message + */ + client.emit(Events.MESSAGE_DELETE, message); + } + } + + return { message }; + } +} + +module.exports = MessageDeleteAction; diff --git a/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js b/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js new file mode 100644 index 0000000..8686b1d --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js @@ -0,0 +1,43 @@ +'use strict'; + +const Action = require('./Action'); +const Collection = require('../../util/Collection'); +const { Events } = require('../../util/Constants'); + +class MessageDeleteBulkAction extends Action { + handle(data) { + const client = this.client; + const channel = client.channels.cache.get(data.channel_id); + + if (channel) { + const ids = data.ids; + const messages = new Collection(); + for (const id of ids) { + const message = this.getMessage( + { + id, + guild_id: data.guild_id, + }, + channel, + false, + ); + if (message) { + message.deleted = true; + messages.set(message.id, message); + channel.messages.cache.delete(id); + } + } + + /** + * Emitted whenever messages are deleted in bulk. + * @event Client#messageDeleteBulk + * @param {Collection<Snowflake, Message>} messages The deleted messages, mapped by their ID + */ + if (messages.size > 0) client.emit(Events.MESSAGE_BULK_DELETE, messages); + return { messages }; + } + return {}; + } +} + +module.exports = MessageDeleteBulkAction; diff --git a/node_modules/discord.js/src/client/actions/MessageReactionAdd.js b/node_modules/discord.js/src/client/actions/MessageReactionAdd.js new file mode 100644 index 0000000..22287db --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageReactionAdd.js @@ -0,0 +1,50 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); +const { PartialTypes } = require('../../util/Constants'); + +/* +{ user_id: 'id', + message_id: 'id', + emoji: { name: '�', id: null }, + channel_id: 'id' } } +*/ + +class MessageReactionAdd extends Action { + handle(data) { + if (!data.emoji) return false; + + const user = this.getUser(data); + if (!user) return false; + + // Verify channel + const channel = this.getChannel(data); + if (!channel || channel.type === 'voice') return false; + + // Verify message + const message = this.getMessage(data, channel); + if (!message) return false; + + // Verify reaction + if (message.partial && !this.client.options.partials.includes(PartialTypes.REACTION)) return false; + const reaction = message.reactions.add({ + emoji: data.emoji, + count: message.partial ? null : 0, + me: user.id === this.client.user.id, + }); + if (!reaction) return false; + reaction._add(user); + /** + * Emitted whenever a reaction is added to a cached message. + * @event Client#messageReactionAdd + * @param {MessageReaction} messageReaction The reaction object + * @param {User} user The user that applied the guild or reaction emoji + */ + this.client.emit(Events.MESSAGE_REACTION_ADD, reaction, user); + + return { message, reaction, user }; + } +} + +module.exports = MessageReactionAdd; diff --git a/node_modules/discord.js/src/client/actions/MessageReactionRemove.js b/node_modules/discord.js/src/client/actions/MessageReactionRemove.js new file mode 100644 index 0000000..a40aa75 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageReactionRemove.js @@ -0,0 +1,44 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +/* +{ user_id: 'id', + message_id: 'id', + emoji: { name: '�', id: null }, + channel_id: 'id' } } +*/ + +class MessageReactionRemove extends Action { + handle(data) { + if (!data.emoji) return false; + + const user = this.getUser(data); + if (!user) return false; + + // Verify channel + const channel = this.getChannel(data); + if (!channel || channel.type === 'voice') return false; + + // Verify message + const message = this.getMessage(data, channel); + if (!message) return false; + + // Verify reaction + const reaction = this.getReaction(data, message, user); + if (!reaction) return false; + reaction._remove(user); + /** + * Emitted whenever a reaction is removed from a cached message. + * @event Client#messageReactionRemove + * @param {MessageReaction} messageReaction The reaction object + * @param {User} user The user whose emoji or reaction emoji was removed + */ + this.client.emit(Events.MESSAGE_REACTION_REMOVE, reaction, user); + + return { message, reaction, user }; + } +} + +module.exports = MessageReactionRemove; diff --git a/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js b/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js new file mode 100644 index 0000000..14b79bf --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js @@ -0,0 +1,29 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class MessageReactionRemoveAll extends Action { + handle(data) { + // Verify channel + const channel = this.getChannel(data); + if (!channel || channel.type === 'voice') return false; + + // Verify message + const message = this.getMessage(data, channel); + if (!message) return false; + + message.reactions.cache.clear(); + this.client.emit(Events.MESSAGE_REACTION_REMOVE_ALL, message); + + return { message }; + } +} + +/** + * Emitted whenever all reactions are removed from a cached message. + * @event Client#messageReactionRemoveAll + * @param {Message} message The message the reactions were removed from + */ + +module.exports = MessageReactionRemoveAll; diff --git a/node_modules/discord.js/src/client/actions/MessageReactionRemoveEmoji.js b/node_modules/discord.js/src/client/actions/MessageReactionRemoveEmoji.js new file mode 100644 index 0000000..143702c --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageReactionRemoveEmoji.js @@ -0,0 +1,28 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class MessageReactionRemoveEmoji extends Action { + handle(data) { + const channel = this.getChannel(data); + if (!channel || channel.type === 'voice') return false; + + const message = this.getMessage(data, channel); + if (!message) return false; + + const reaction = this.getReaction(data, message); + if (!reaction) return false; + if (!message.partial) message.reactions.cache.delete(reaction.emoji.id || reaction.emoji.name); + + /** + * Emitted when a bot removes an emoji reaction from a cached message. + * @event Client#messageReactionRemoveEmoji + * @param {MessageReaction} reaction The reaction that was removed + */ + this.client.emit(Events.MESSAGE_REACTION_REMOVE_EMOJI, reaction); + return { reaction }; + } +} + +module.exports = MessageReactionRemoveEmoji; diff --git a/node_modules/discord.js/src/client/actions/MessageUpdate.js b/node_modules/discord.js/src/client/actions/MessageUpdate.js new file mode 100644 index 0000000..07e2aac --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageUpdate.js @@ -0,0 +1,24 @@ +'use strict'; + +const Action = require('./Action'); + +class MessageUpdateAction extends Action { + handle(data) { + const channel = this.getChannel(data); + if (channel) { + const { id, channel_id, guild_id, author, timestamp, type } = data; + const message = this.getMessage({ id, channel_id, guild_id, author, timestamp, type }, channel); + if (message) { + message.patch(data); + return { + old: message._edits[0], + updated: message, + }; + } + } + + return {}; + } +} + +module.exports = MessageUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/PresenceUpdate.js b/node_modules/discord.js/src/client/actions/PresenceUpdate.js new file mode 100644 index 0000000..f74fbeb --- /dev/null +++ b/node_modules/discord.js/src/client/actions/PresenceUpdate.js @@ -0,0 +1,44 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class PresenceUpdateAction extends Action { + handle(data) { + let user = this.client.users.cache.get(data.user.id); + if (!user && data.user.username) user = this.client.users.add(data.user); + if (!user) return; + + if (data.user && data.user.username) { + if (!user.equals(data.user)) this.client.actions.UserUpdate.handle(data.user); + } + + const guild = this.client.guilds.cache.get(data.guild_id); + if (!guild) return; + + let oldPresence = guild.presences.cache.get(user.id); + if (oldPresence) oldPresence = oldPresence._clone(); + let member = guild.members.cache.get(user.id); + if (!member && data.status !== 'offline') { + member = guild.members.add({ + user, + roles: data.roles, + deaf: false, + mute: false, + }); + this.client.emit(Events.GUILD_MEMBER_AVAILABLE, member); + } + guild.presences.add(Object.assign(data, { guild })); + if (member && this.client.listenerCount(Events.PRESENCE_UPDATE)) { + /** + * Emitted whenever a guild member's presence (e.g. status, activity) is changed. + * @event Client#presenceUpdate + * @param {?Presence} oldPresence The presence before the update, if one at all + * @param {Presence} newPresence The presence after the update + */ + this.client.emit(Events.PRESENCE_UPDATE, oldPresence, member.presence); + } + } +} + +module.exports = PresenceUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/UserUpdate.js b/node_modules/discord.js/src/client/actions/UserUpdate.js new file mode 100644 index 0000000..7279ca7 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/UserUpdate.js @@ -0,0 +1,34 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class UserUpdateAction extends Action { + handle(data) { + const client = this.client; + + const newUser = client.users.cache.get(data.id); + const oldUser = newUser._update(data); + + if (!oldUser.equals(newUser)) { + /** + * Emitted whenever a user's details (e.g. username) are changed. + * @event Client#userUpdate + * @param {User} oldUser The user before the update + * @param {User} newUser The user after the update + */ + client.emit(Events.USER_UPDATE, oldUser, newUser); + return { + old: oldUser, + updated: newUser, + }; + } + + return { + old: null, + updated: null, + }; + } +} + +module.exports = UserUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/VoiceStateUpdate.js b/node_modules/discord.js/src/client/actions/VoiceStateUpdate.js new file mode 100644 index 0000000..6f2ee9d --- /dev/null +++ b/node_modules/discord.js/src/client/actions/VoiceStateUpdate.js @@ -0,0 +1,44 @@ +'use strict'; + +const Action = require('./Action'); +const VoiceState = require('../../structures/VoiceState'); +const { Events } = require('../../util/Constants'); + +class VoiceStateUpdate extends Action { + handle(data) { + const client = this.client; + const guild = client.guilds.cache.get(data.guild_id); + if (guild) { + // Update the state + const oldState = guild.voiceStates.cache.has(data.user_id) + ? guild.voiceStates.cache.get(data.user_id)._clone() + : new VoiceState(guild, { user_id: data.user_id }); + + const newState = guild.voiceStates.add(data); + + // Get the member + let member = guild.members.cache.get(data.user_id); + if (member && data.member) { + member._patch(data.member); + } else if (data.member && data.member.user && data.member.joined_at) { + member = guild.members.add(data.member); + } + + // Emit event + if (member && member.user.id === client.user.id) { + client.emit('debug', `[VOICE] received voice state update: ${JSON.stringify(data)}`); + client.voice.onVoiceStateUpdate(data); + } + + /** + * Emitted whenever a member changes voice state - e.g. joins/leaves a channel, mutes/unmutes. + * @event Client#voiceStateUpdate + * @param {VoiceState} oldState The voice state before the update + * @param {VoiceState} newState The voice state after the update + */ + client.emit(Events.VOICE_STATE_UPDATE, oldState, newState); + } + } +} + +module.exports = VoiceStateUpdate; diff --git a/node_modules/discord.js/src/client/actions/WebhooksUpdate.js b/node_modules/discord.js/src/client/actions/WebhooksUpdate.js new file mode 100644 index 0000000..fdf9c56 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/WebhooksUpdate.js @@ -0,0 +1,19 @@ +'use strict'; + +const Action = require('./Action'); +const { Events } = require('../../util/Constants'); + +class WebhooksUpdate extends Action { + handle(data) { + const client = this.client; + const channel = client.channels.cache.get(data.channel_id); + /** + * Emitted whenever a guild text channel has its webhooks changed. + * @event Client#webhookUpdate + * @param {TextChannel} channel The channel that had a webhook update + */ + if (channel) client.emit(Events.WEBHOOKS_UPDATE, channel); + } +} + +module.exports = WebhooksUpdate; |