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path: root/src/splitscreen_duo/__init__.py
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from .game import Game
from . import menu
from .command import Command
import os
import logging
import pygame
from .serial import Serial
import json
from .games import benchmark
from .games.snake import Snake
from .games.breakout import Breakout
from .games.pong import Pong


def main() -> int:
    logger = logging.getLogger(__name__)

    pygame.init()

    serial = Serial(os.getenv("SERIAL_DEVICE", "/dev/null"), 115200)
    INSTANCE = os.getenv("INSTANCE", "Unknown")

    pygame.display.set_caption(f"SplitScreen Duo Menu ({INSTANCE})")
    logging.basicConfig(
        level=(logging.DEBUG if os.getenv("DEVELOPMENT", "").lower() else logging.INFO)
    )
    print("The Dual Screen Console")
    logger.info(f"running as {os.getenv('INSTANCE', 'unknown')}")
    menu.init_display()

    game_handlers = {
        Game.BENCHMARK.value: (
            "benchmark",
            lambda: benchmark.main_loop(menu.screen, serial),
        ),
        Game.SNAKE.value: (
            "snake",
            lambda: Snake(menu.screen, serial, INSTANCE).main_loop(),
        ),
        Game.BREAKOUT.value: (
            "breakout",
            lambda: Breakout(menu.screen, serial, INSTANCE).main_loop(),
        ),
        Game.PONG.value: (
            "pong",
            lambda: Pong(menu.screen, serial, INSTANCE).main_loop(),
        ),
    }

    def handle_game_selection(message_or_command, is_secondary=False):
        game_value = message_or_command.get("value")

        if game_value in game_handlers:
            game_name, game_func = game_handlers[game_value]

            logger.info(
                f"{'received' if is_secondary else 'starting'} {game_name} game selection from {'primary' if is_secondary else 'menu'}"
            )

            game_result = game_func()

            if game_result and game_result.get("command") == Command.QUIT.value:
                logger.info(f"{game_name} game returned QUIT, shutting down")
                pygame.quit()

                return 0

        return None

    is_running = True

    while is_running:
        if INSTANCE == "secondary" and serial.in_waiting() > 0:
            try:
                data = serial.readline().decode("utf-8").strip()

                logger.debug(f"received serial data: {data}")

                message = json.loads(data)

                if message.get("command") == Command.QUIT.value:
                    logger.info("received quit command from primary, shutting down")
                    pygame.quit()

                    return 0
                elif message.get("command") == Command.SELECT_GAME.value:
                    result = handle_game_selection(message, is_secondary=True)

                    if result == 0:
                        return 0

            except json.JSONDecodeError:
                logger.error("failed to decode serial message")

            except Exception as e:
                logger.error(f"error processing serial data: {e}")

        serial_command = menu.process_events(serial, INSTANCE)

        if serial_command:
            serial.write(json.dumps(serial_command).encode("utf-8"))

            if serial_command.get("command") == Command.QUIT.value:
                logger.info("primary sent quit, shutting down")
                pygame.quit()

                return 0
            elif serial_command.get("command") == Command.SELECT_GAME.value:
                result = handle_game_selection(serial_command)

                if result == 0:
                    return 0

        menu.draw_menu()

    pygame.quit()

    return 0