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path: root/commands/voice/loop.js
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const { Command } = require('discord.js-commando');
const emoji = require('emoji-random');

module.exports = class LoopVoice extends Command {
    constructor(client) {
        super(client, {
            name: 'loop',
            aliases: ['repeat'],
            group: 'voice',
            memberName: 'loop',
            description: 'loops currently playing audio',
            guildOnly: true,
            examples: ['s5n!loop', 's5n!repeat']
        });
    }
    run(msg) {
        var voiceChannel = msg.member.voice.channel;
        if (!voiceChannel) return msg.reply('join a channel and try again ' + emoji.random());

        if (
            typeof msg.guild.musicData.songDispatcher == 'undefined' ||
            msg.guild.musicData.songDispatcher == null
        ) {
            return msg.reply('there isn\'t a song playing right now lol ' + emoji.random());
        }
        msg.channel.send(
            `${msg.guild.musicData.nowPlaying.title} added to queue ` + emoji.random()
        );
        msg.guild.musicData.queue.unshift(msg.guild.musicData.nowPlaying);
        return;
    }
};