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const { Command } = require('discord.js-commando');
const emoji = require('emoji-random');
module.exports = class LoopVoice extends Command {
constructor(client) {
super(client, {
name: 'loop',
group: 'voice',
memberName: 'loop',
description: 'loops currently playing audio',
guildOnly: true
});
}
run(msg) {
var voiceChannel = msg.member.voice.channel;
if (!voiceChannel) return msg.reply('join a channel and try again');
if (
typeof msg.guild.musicData.songDispatcher == 'undefined' ||
msg.guild.musicData.songDispatcher == null
) {
return msg.reply('there isn\'t a song playing right now lol');
}
msg.channel.send(
`${msg.guild.musicData.nowPlaying.title} added to queue ` + emoji.random()
);
msg.guild.musicData.queue.unshift(msg.guild.musicData.nowPlaying);
return;
}
};
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