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+#ifndef SRC_NAPI_H_
+#define SRC_NAPI_H_
+
+#include <node_api.h>
+#include <functional>
+#include <initializer_list>
+#include <memory>
+#include <mutex>
+#include <string>
+#include <vector>
+
+// VS2015 RTM has bugs with constexpr, so require min of VS2015 Update 3 (known good version)
+#if !defined(_MSC_VER) || _MSC_FULL_VER >= 190024210
+#define NAPI_HAS_CONSTEXPR 1
+#endif
+
+// VS2013 does not support char16_t literal strings, so we'll work around it using wchar_t strings
+// and casting them. This is safe as long as the character sizes are the same.
+#if defined(_MSC_VER) && _MSC_VER <= 1800
+static_assert(sizeof(char16_t) == sizeof(wchar_t), "Size mismatch between char16_t and wchar_t");
+#define NAPI_WIDE_TEXT(x) reinterpret_cast<char16_t*>(L ## x)
+#else
+#define NAPI_WIDE_TEXT(x) u ## x
+#endif
+
+// If C++ exceptions are not explicitly enabled or disabled, enable them
+// if exceptions were enabled in the compiler settings.
+#if !defined(NAPI_CPP_EXCEPTIONS) && !defined(NAPI_DISABLE_CPP_EXCEPTIONS)
+ #if defined(_CPPUNWIND) || defined (__EXCEPTIONS)
+ #define NAPI_CPP_EXCEPTIONS
+ #else
+ #error Exception support not detected. \
+ Define either NAPI_CPP_EXCEPTIONS or NAPI_DISABLE_CPP_EXCEPTIONS.
+ #endif
+#endif
+
+#ifdef _NOEXCEPT
+ #define NAPI_NOEXCEPT _NOEXCEPT
+#else
+ #define NAPI_NOEXCEPT noexcept
+#endif
+
+#ifdef NAPI_CPP_EXCEPTIONS
+
+// When C++ exceptions are enabled, Errors are thrown directly. There is no need
+// to return anything after the throw statements. The variadic parameter is an
+// optional return value that is ignored.
+// We need _VOID versions of the macros to avoid warnings resulting from
+// leaving the NAPI_THROW_* `...` argument empty.
+
+#define NAPI_THROW(e, ...) throw e
+#define NAPI_THROW_VOID(e) throw e
+
+#define NAPI_THROW_IF_FAILED(env, status, ...) \
+ if ((status) != napi_ok) throw Napi::Error::New(env);
+
+#define NAPI_THROW_IF_FAILED_VOID(env, status) \
+ if ((status) != napi_ok) throw Napi::Error::New(env);
+
+#else // NAPI_CPP_EXCEPTIONS
+
+// When C++ exceptions are disabled, Errors are thrown as JavaScript exceptions,
+// which are pending until the callback returns to JS. The variadic parameter
+// is an optional return value; usually it is an empty result.
+// We need _VOID versions of the macros to avoid warnings resulting from
+// leaving the NAPI_THROW_* `...` argument empty.
+
+#define NAPI_THROW(e, ...) \
+ do { \
+ (e).ThrowAsJavaScriptException(); \
+ return __VA_ARGS__; \
+ } while (0)
+
+#define NAPI_THROW_VOID(e) \
+ do { \
+ (e).ThrowAsJavaScriptException(); \
+ return; \
+ } while (0)
+
+#define NAPI_THROW_IF_FAILED(env, status, ...) \
+ if ((status) != napi_ok) { \
+ Napi::Error::New(env).ThrowAsJavaScriptException(); \
+ return __VA_ARGS__; \
+ }
+
+#define NAPI_THROW_IF_FAILED_VOID(env, status) \
+ if ((status) != napi_ok) { \
+ Napi::Error::New(env).ThrowAsJavaScriptException(); \
+ return; \
+ }
+
+#endif // NAPI_CPP_EXCEPTIONS
+
+#define NAPI_FATAL_IF_FAILED(status, location, message) \
+ do { \
+ if ((status) != napi_ok) { \
+ Napi::Error::Fatal((location), (message)); \
+ } \
+ } while (0)
+
+////////////////////////////////////////////////////////////////////////////////
+/// N-API C++ Wrapper Classes
+///
+/// These classes wrap the "N-API" ABI-stable C APIs for Node.js, providing a
+/// C++ object model and C++ exception-handling semantics with low overhead.
+/// The wrappers are all header-only so that they do not affect the ABI.
+////////////////////////////////////////////////////////////////////////////////
+namespace Napi {
+
+ // Forward declarations
+ class Env;
+ class Value;
+ class Boolean;
+ class Number;
+// Currently experimental guard with the definition of NAPI_EXPERIMENTAL.
+// Once it is no longer experimental guard with the NAPI_VERSION in which it is
+// released instead.
+#ifdef NAPI_EXPERIMENTAL
+ class BigInt;
+#endif // NAPI_EXPERIMENTAL
+#if (NAPI_VERSION > 4)
+ class Date;
+#endif
+ class String;
+ class Object;
+ class Array;
+ class Function;
+ template <typename T> class Buffer;
+ class Error;
+ class PropertyDescriptor;
+ class CallbackInfo;
+ template <typename T> class Reference;
+ class TypedArray;
+ template <typename T> class TypedArrayOf;
+
+ typedef TypedArrayOf<int8_t> Int8Array; ///< Typed-array of signed 8-bit integers
+ typedef TypedArrayOf<uint8_t> Uint8Array; ///< Typed-array of unsigned 8-bit integers
+ typedef TypedArrayOf<int16_t> Int16Array; ///< Typed-array of signed 16-bit integers
+ typedef TypedArrayOf<uint16_t> Uint16Array; ///< Typed-array of unsigned 16-bit integers
+ typedef TypedArrayOf<int32_t> Int32Array; ///< Typed-array of signed 32-bit integers
+ typedef TypedArrayOf<uint32_t> Uint32Array; ///< Typed-array of unsigned 32-bit integers
+ typedef TypedArrayOf<float> Float32Array; ///< Typed-array of 32-bit floating-point values
+ typedef TypedArrayOf<double> Float64Array; ///< Typed-array of 64-bit floating-point values
+// Currently experimental guard with the definition of NAPI_EXPERIMENTAL.
+// Once it is no longer experimental guard with the NAPI_VERSION in which it is
+// released instead.
+#ifdef NAPI_EXPERIMENTAL
+ typedef TypedArrayOf<int64_t> BigInt64Array; ///< Typed array of signed 64-bit integers
+ typedef TypedArrayOf<uint64_t> BigUint64Array; ///< Typed array of unsigned 64-bit integers
+#endif // NAPI_EXPERIMENTAL
+
+ /// Defines the signature of a N-API C++ module's registration callback (init) function.
+ typedef Object (*ModuleRegisterCallback)(Env env, Object exports);
+
+ class MemoryManagement;
+
+ /// Environment for N-API values and operations.
+ ///
+ /// All N-API values and operations must be associated with an environment. An environment
+ /// instance is always provided to callback functions; that environment must then be used for any
+ /// creation of N-API values or other N-API operations within the callback. (Many methods infer
+ /// the environment from the `this` instance that the method is called on.)
+ ///
+ /// In the future, multiple environments per process may be supported, although current
+ /// implementations only support one environment per process.
+ ///
+ /// In the V8 JavaScript engine, a N-API environment approximately corresponds to an Isolate.
+ class Env {
+ public:
+ Env(napi_env env);
+
+ operator napi_env() const;
+
+ Object Global() const;
+ Value Undefined() const;
+ Value Null() const;
+
+ bool IsExceptionPending() const;
+ Error GetAndClearPendingException();
+
+ private:
+ napi_env _env;
+ };
+
+ /// A JavaScript value of unknown type.
+ ///
+ /// For type-specific operations, convert to one of the Value subclasses using a `To*` or `As()`
+ /// method. The `To*` methods do type coercion; the `As()` method does not.
+ ///
+ /// Napi::Value value = ...
+ /// if (!value.IsString()) throw Napi::TypeError::New(env, "Invalid arg...");
+ /// Napi::String str = value.As<Napi::String>(); // Cast to a string value
+ ///
+ /// Napi::Value anotherValue = ...
+ /// bool isTruthy = anotherValue.ToBoolean(); // Coerce to a boolean value
+ class Value {
+ public:
+ Value(); ///< Creates a new _empty_ Value instance.
+ Value(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+
+ /// Creates a JS value from a C++ primitive.
+ ///
+ /// `value` may be any of:
+ /// - bool
+ /// - Any integer type
+ /// - Any floating point type
+ /// - const char* (encoded using UTF-8, null-terminated)
+ /// - const char16_t* (encoded using UTF-16-LE, null-terminated)
+ /// - std::string (encoded using UTF-8)
+ /// - std::u16string
+ /// - napi::Value
+ /// - napi_value
+ template <typename T>
+ static Value From(napi_env env, const T& value);
+
+ /// Converts to a N-API value primitive.
+ ///
+ /// If the instance is _empty_, this returns `nullptr`.
+ operator napi_value() const;
+
+ /// Tests if this value strictly equals another value.
+ bool operator ==(const Value& other) const;
+
+ /// Tests if this value does not strictly equal another value.
+ bool operator !=(const Value& other) const;
+
+ /// Tests if this value strictly equals another value.
+ bool StrictEquals(const Value& other) const;
+
+ /// Gets the environment the value is associated with.
+ Napi::Env Env() const;
+
+ /// Checks if the value is empty (uninitialized).
+ ///
+ /// An empty value is invalid, and most attempts to perform an operation on an empty value
+ /// will result in an exception. Note an empty value is distinct from JavaScript `null` or
+ /// `undefined`, which are valid values.
+ ///
+ /// When C++ exceptions are disabled at compile time, a method with a `Value` return type may
+ /// return an empty value to indicate a pending exception. So when not using C++ exceptions,
+ /// callers should check whether the value is empty before attempting to use it.
+ bool IsEmpty() const;
+
+ napi_valuetype Type() const; ///< Gets the type of the value.
+
+ bool IsUndefined() const; ///< Tests if a value is an undefined JavaScript value.
+ bool IsNull() const; ///< Tests if a value is a null JavaScript value.
+ bool IsBoolean() const; ///< Tests if a value is a JavaScript boolean.
+ bool IsNumber() const; ///< Tests if a value is a JavaScript number.
+// Currently experimental guard with the definition of NAPI_EXPERIMENTAL.
+// Once it is no longer experimental guard with the NAPI_VERSION in which it is
+// released instead.
+#ifdef NAPI_EXPERIMENTAL
+ bool IsBigInt() const; ///< Tests if a value is a JavaScript bigint.
+#endif // NAPI_EXPERIMENTAL
+#if (NAPI_VERSION > 4)
+ bool IsDate() const; ///< Tests if a value is a JavaScript date.
+#endif
+ bool IsString() const; ///< Tests if a value is a JavaScript string.
+ bool IsSymbol() const; ///< Tests if a value is a JavaScript symbol.
+ bool IsArray() const; ///< Tests if a value is a JavaScript array.
+ bool IsArrayBuffer() const; ///< Tests if a value is a JavaScript array buffer.
+ bool IsTypedArray() const; ///< Tests if a value is a JavaScript typed array.
+ bool IsObject() const; ///< Tests if a value is a JavaScript object.
+ bool IsFunction() const; ///< Tests if a value is a JavaScript function.
+ bool IsPromise() const; ///< Tests if a value is a JavaScript promise.
+ bool IsDataView() const; ///< Tests if a value is a JavaScript data view.
+ bool IsBuffer() const; ///< Tests if a value is a Node buffer.
+ bool IsExternal() const; ///< Tests if a value is a pointer to external data.
+
+ /// Casts to another type of `Napi::Value`, when the actual type is known or assumed.
+ ///
+ /// This conversion does NOT coerce the type. Calling any methods inappropriate for the actual
+ /// value type will throw `Napi::Error`.
+ template <typename T> T As() const;
+
+ Boolean ToBoolean() const; ///< Coerces a value to a JavaScript boolean.
+ Number ToNumber() const; ///< Coerces a value to a JavaScript number.
+ String ToString() const; ///< Coerces a value to a JavaScript string.
+ Object ToObject() const; ///< Coerces a value to a JavaScript object.
+
+ protected:
+ /// !cond INTERNAL
+ napi_env _env;
+ napi_value _value;
+ /// !endcond
+ };
+
+ /// A JavaScript boolean value.
+ class Boolean : public Value {
+ public:
+ static Boolean New(
+ napi_env env, ///< N-API environment
+ bool value ///< Boolean value
+ );
+
+ Boolean(); ///< Creates a new _empty_ Boolean instance.
+ Boolean(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+
+ operator bool() const; ///< Converts a Boolean value to a boolean primitive.
+ bool Value() const; ///< Converts a Boolean value to a boolean primitive.
+ };
+
+ /// A JavaScript number value.
+ class Number : public Value {
+ public:
+ static Number New(
+ napi_env env, ///< N-API environment
+ double value ///< Number value
+ );
+
+ Number(); ///< Creates a new _empty_ Number instance.
+ Number(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+
+ operator int32_t() const; ///< Converts a Number value to a 32-bit signed integer value.
+ operator uint32_t() const; ///< Converts a Number value to a 32-bit unsigned integer value.
+ operator int64_t() const; ///< Converts a Number value to a 64-bit signed integer value.
+ operator float() const; ///< Converts a Number value to a 32-bit floating-point value.
+ operator double() const; ///< Converts a Number value to a 64-bit floating-point value.
+
+ int32_t Int32Value() const; ///< Converts a Number value to a 32-bit signed integer value.
+ uint32_t Uint32Value() const; ///< Converts a Number value to a 32-bit unsigned integer value.
+ int64_t Int64Value() const; ///< Converts a Number value to a 64-bit signed integer value.
+ float FloatValue() const; ///< Converts a Number value to a 32-bit floating-point value.
+ double DoubleValue() const; ///< Converts a Number value to a 64-bit floating-point value.
+ };
+
+// Currently experimental guard with the definition of NAPI_EXPERIMENTAL.
+// Once it is no longer experimental guard with the NAPI_VERSION in which it is
+// released instead.
+#ifdef NAPI_EXPERIMENTAL
+ /// A JavaScript bigint value.
+ class BigInt : public Value {
+ public:
+ static BigInt New(
+ napi_env env, ///< N-API environment
+ int64_t value ///< Number value
+ );
+ static BigInt New(
+ napi_env env, ///< N-API environment
+ uint64_t value ///< Number value
+ );
+
+ /// Creates a new BigInt object using a specified sign bit and a
+ /// specified list of digits/words.
+ /// The resulting number is calculated as:
+ /// (-1)^sign_bit * (words[0] * (2^64)^0 + words[1] * (2^64)^1 + ...)
+ static BigInt New(
+ napi_env env, ///< N-API environment
+ int sign_bit, ///< Sign bit. 1 if negative.
+ size_t word_count, ///< Number of words in array
+ const uint64_t* words ///< Array of words
+ );
+
+ BigInt(); ///< Creates a new _empty_ BigInt instance.
+ BigInt(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+
+ int64_t Int64Value(bool* lossless) const; ///< Converts a BigInt value to a 64-bit signed integer value.
+ uint64_t Uint64Value(bool* lossless) const; ///< Converts a BigInt value to a 64-bit unsigned integer value.
+
+ size_t WordCount() const; ///< The number of 64-bit words needed to store the result of ToWords().
+
+ /// Writes the contents of this BigInt to a specified memory location.
+ /// `sign_bit` must be provided and will be set to 1 if this BigInt is negative.
+ /// `*word_count` has to be initialized to the length of the `words` array.
+ /// Upon return, it will be set to the actual number of words that would
+ /// be needed to store this BigInt (i.e. the return value of `WordCount()`).
+ void ToWords(int* sign_bit, size_t* word_count, uint64_t* words);
+ };
+#endif // NAPI_EXPERIMENTAL
+
+#if (NAPI_VERSION > 4)
+ /// A JavaScript date value.
+ class Date : public Value {
+ public:
+ /// Creates a new Date value from a double primitive.
+ static Date New(
+ napi_env env, ///< N-API environment
+ double value ///< Number value
+ );
+
+ Date(); ///< Creates a new _empty_ Date instance.
+ Date(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+ operator double() const; ///< Converts a Date value to double primitive
+
+ double ValueOf() const; ///< Converts a Date value to a double primitive.
+ };
+ #endif
+
+ /// A JavaScript string or symbol value (that can be used as a property name).
+ class Name : public Value {
+ public:
+ Name(); ///< Creates a new _empty_ Name instance.
+ Name(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+ };
+
+ /// A JavaScript string value.
+ class String : public Name {
+ public:
+ /// Creates a new String value from a UTF-8 encoded C++ string.
+ static String New(
+ napi_env env, ///< N-API environment
+ const std::string& value ///< UTF-8 encoded C++ string
+ );
+
+ /// Creates a new String value from a UTF-16 encoded C++ string.
+ static String New(
+ napi_env env, ///< N-API environment
+ const std::u16string& value ///< UTF-16 encoded C++ string
+ );
+
+ /// Creates a new String value from a UTF-8 encoded C string.
+ static String New(
+ napi_env env, ///< N-API environment
+ const char* value ///< UTF-8 encoded null-terminated C string
+ );
+
+ /// Creates a new String value from a UTF-16 encoded C string.
+ static String New(
+ napi_env env, ///< N-API environment
+ const char16_t* value ///< UTF-16 encoded null-terminated C string
+ );
+
+ /// Creates a new String value from a UTF-8 encoded C string with specified length.
+ static String New(
+ napi_env env, ///< N-API environment
+ const char* value, ///< UTF-8 encoded C string (not necessarily null-terminated)
+ size_t length ///< length of the string in bytes
+ );
+
+ /// Creates a new String value from a UTF-16 encoded C string with specified length.
+ static String New(
+ napi_env env, ///< N-API environment
+ const char16_t* value, ///< UTF-16 encoded C string (not necessarily null-terminated)
+ size_t length ///< Length of the string in 2-byte code units
+ );
+
+ /// Creates a new String based on the original object's type.
+ ///
+ /// `value` may be any of:
+ /// - const char* (encoded using UTF-8, null-terminated)
+ /// - const char16_t* (encoded using UTF-16-LE, null-terminated)
+ /// - std::string (encoded using UTF-8)
+ /// - std::u16string
+ template <typename T>
+ static String From(napi_env env, const T& value);
+
+ String(); ///< Creates a new _empty_ String instance.
+ String(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+
+ operator std::string() const; ///< Converts a String value to a UTF-8 encoded C++ string.
+ operator std::u16string() const; ///< Converts a String value to a UTF-16 encoded C++ string.
+ std::string Utf8Value() const; ///< Converts a String value to a UTF-8 encoded C++ string.
+ std::u16string Utf16Value() const; ///< Converts a String value to a UTF-16 encoded C++ string.
+ };
+
+ /// A JavaScript symbol value.
+ class Symbol : public Name {
+ public:
+ /// Creates a new Symbol value with an optional description.
+ static Symbol New(
+ napi_env env, ///< N-API environment
+ const char* description = nullptr ///< Optional UTF-8 encoded null-terminated C string
+ /// describing the symbol
+ );
+
+ /// Creates a new Symbol value with a description.
+ static Symbol New(
+ napi_env env, ///< N-API environment
+ const std::string& description ///< UTF-8 encoded C++ string describing the symbol
+ );
+
+ /// Creates a new Symbol value with a description.
+ static Symbol New(
+ napi_env env, ///< N-API environment
+ String description ///< String value describing the symbol
+ );
+
+ /// Creates a new Symbol value with a description.
+ static Symbol New(
+ napi_env env, ///< N-API environment
+ napi_value description ///< String value describing the symbol
+ );
+
+ /// Get a public Symbol (e.g. Symbol.iterator).
+ static Symbol WellKnown(napi_env, const std::string& name);
+
+ Symbol(); ///< Creates a new _empty_ Symbol instance.
+ Symbol(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+ };
+
+ /// A JavaScript object value.
+ class Object : public Value {
+ public:
+ /// Enables property and element assignments using indexing syntax.
+ ///
+ /// Example:
+ ///
+ /// Napi::Value propertyValue = object1['A'];
+ /// object2['A'] = propertyValue;
+ /// Napi::Value elementValue = array[0];
+ /// array[1] = elementValue;
+ template <typename Key>
+ class PropertyLValue {
+ public:
+ /// Converts an L-value to a value.
+ operator Value() const;
+
+ /// Assigns a value to the property. The type of value can be
+ /// anything supported by `Object::Set`.
+ template <typename ValueType>
+ PropertyLValue& operator =(ValueType value);
+
+ private:
+ PropertyLValue() = delete;
+ PropertyLValue(Object object, Key key);
+ napi_env _env;
+ napi_value _object;
+ Key _key;
+
+ friend class Napi::Object;
+ };
+
+ /// Creates a new Object value.
+ static Object New(
+ napi_env env ///< N-API environment
+ );
+
+ Object(); ///< Creates a new _empty_ Object instance.
+ Object(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+
+ /// Gets or sets a named property.
+ PropertyLValue<std::string> operator [](
+ const char* utf8name ///< UTF-8 encoded null-terminated property name
+ );
+
+ /// Gets or sets a named property.
+ PropertyLValue<std::string> operator [](
+ const std::string& utf8name ///< UTF-8 encoded property name
+ );
+
+ /// Gets or sets an indexed property or array element.
+ PropertyLValue<uint32_t> operator [](
+ uint32_t index /// Property / element index
+ );
+
+ /// Gets a named property.
+ Value operator [](
+ const char* utf8name ///< UTF-8 encoded null-terminated property name
+ ) const;
+
+ /// Gets a named property.
+ Value operator [](
+ const std::string& utf8name ///< UTF-8 encoded property name
+ ) const;
+
+ /// Gets an indexed property or array element.
+ Value operator [](
+ uint32_t index ///< Property / element index
+ ) const;
+
+ /// Checks whether a property is present.
+ bool Has(
+ napi_value key ///< Property key primitive
+ ) const;
+
+ /// Checks whether a property is present.
+ bool Has(
+ Value key ///< Property key
+ ) const;
+
+ /// Checks whether a named property is present.
+ bool Has(
+ const char* utf8name ///< UTF-8 encoded null-terminated property name
+ ) const;
+
+ /// Checks whether a named property is present.
+ bool Has(
+ const std::string& utf8name ///< UTF-8 encoded property name
+ ) const;
+
+ /// Checks whether a own property is present.
+ bool HasOwnProperty(
+ napi_value key ///< Property key primitive
+ ) const;
+
+ /// Checks whether a own property is present.
+ bool HasOwnProperty(
+ Value key ///< Property key
+ ) const;
+
+ /// Checks whether a own property is present.
+ bool HasOwnProperty(
+ const char* utf8name ///< UTF-8 encoded null-terminated property name
+ ) const;
+
+ /// Checks whether a own property is present.
+ bool HasOwnProperty(
+ const std::string& utf8name ///< UTF-8 encoded property name
+ ) const;
+
+ /// Gets a property.
+ Value Get(
+ napi_value key ///< Property key primitive
+ ) const;
+
+ /// Gets a property.
+ Value Get(
+ Value key ///< Property key
+ ) const;
+
+ /// Gets a named property.
+ Value Get(
+ const char* utf8name ///< UTF-8 encoded null-terminated property name
+ ) const;
+
+ /// Gets a named property.
+ Value Get(
+ const std::string& utf8name ///< UTF-8 encoded property name
+ ) const;
+
+ /// Sets a property.
+ template <typename ValueType>
+ void Set(
+ napi_value key, ///< Property key primitive
+ const ValueType& value ///< Property value primitive
+ );
+
+ /// Sets a property.
+ template <typename ValueType>
+ void Set(
+ Value key, ///< Property key
+ const ValueType& value ///< Property value
+ );
+
+ /// Sets a named property.
+ template <typename ValueType>
+ void Set(
+ const char* utf8name, ///< UTF-8 encoded null-terminated property name
+ const ValueType& value
+ );
+
+ /// Sets a named property.
+ template <typename ValueType>
+ void Set(
+ const std::string& utf8name, ///< UTF-8 encoded property name
+ const ValueType& value ///< Property value primitive
+ );
+
+ /// Delete property.
+ bool Delete(
+ napi_value key ///< Property key primitive
+ );
+
+ /// Delete property.
+ bool Delete(
+ Value key ///< Property key
+ );
+
+ /// Delete property.
+ bool Delete(
+ const char* utf8name ///< UTF-8 encoded null-terminated property name
+ );
+
+ /// Delete property.
+ bool Delete(
+ const std::string& utf8name ///< UTF-8 encoded property name
+ );
+
+ /// Checks whether an indexed property is present.
+ bool Has(
+ uint32_t index ///< Property / element index
+ ) const;
+
+ /// Gets an indexed property or array element.
+ Value Get(
+ uint32_t index ///< Property / element index
+ ) const;
+
+ /// Sets an indexed property or array element.
+ template <typename ValueType>
+ void Set(
+ uint32_t index, ///< Property / element index
+ const ValueType& value ///< Property value primitive
+ );
+
+ /// Deletes an indexed property or array element.
+ bool Delete(
+ uint32_t index ///< Property / element index
+ );
+
+ Array GetPropertyNames() const; ///< Get all property names
+
+ /// Defines a property on the object.
+ void DefineProperty(
+ const PropertyDescriptor& property ///< Descriptor for the property to be defined
+ );
+
+ /// Defines properties on the object.
+ void DefineProperties(
+ const std::initializer_list<PropertyDescriptor>& properties
+ ///< List of descriptors for the properties to be defined
+ );
+
+ /// Defines properties on the object.
+ void DefineProperties(
+ const std::vector<PropertyDescriptor>& properties
+ ///< Vector of descriptors for the properties to be defined
+ );
+
+ /// Checks if an object is an instance created by a constructor function.
+ ///
+ /// This is equivalent to the JavaScript `instanceof` operator.
+ bool InstanceOf(
+ const Function& constructor ///< Constructor function
+ ) const;
+
+ template <typename Finalizer, typename T>
+ inline void AddFinalizer(Finalizer finalizeCallback, T* data);
+
+ template <typename Finalizer, typename T, typename Hint>
+ inline void AddFinalizer(Finalizer finalizeCallback,
+ T* data,
+ Hint* finalizeHint);
+ };
+
+ template <typename T>
+ class External : public Value {
+ public:
+ static External New(napi_env env, T* data);
+
+ // Finalizer must implement `void operator()(Env env, T* data)`.
+ template <typename Finalizer>
+ static External New(napi_env env,
+ T* data,
+ Finalizer finalizeCallback);
+ // Finalizer must implement `void operator()(Env env, T* data, Hint* hint)`.
+ template <typename Finalizer, typename Hint>
+ static External New(napi_env env,
+ T* data,
+ Finalizer finalizeCallback,
+ Hint* finalizeHint);
+
+ External();
+ External(napi_env env, napi_value value);
+
+ T* Data() const;
+ };
+
+ class Array : public Object {
+ public:
+ static Array New(napi_env env);
+ static Array New(napi_env env, size_t length);
+
+ Array();
+ Array(napi_env env, napi_value value);
+
+ uint32_t Length() const;
+ };
+
+ /// A JavaScript array buffer value.
+ class ArrayBuffer : public Object {
+ public:
+ /// Creates a new ArrayBuffer instance over a new automatically-allocated buffer.
+ static ArrayBuffer New(
+ napi_env env, ///< N-API environment
+ size_t byteLength ///< Length of the buffer to be allocated, in bytes
+ );
+
+ /// Creates a new ArrayBuffer instance, using an external buffer with specified byte length.
+ static ArrayBuffer New(
+ napi_env env, ///< N-API environment
+ void* externalData, ///< Pointer to the external buffer to be used by the array
+ size_t byteLength ///< Length of the external buffer to be used by the array, in bytes
+ );
+
+ /// Creates a new ArrayBuffer instance, using an external buffer with specified byte length.
+ template <typename Finalizer>
+ static ArrayBuffer New(
+ napi_env env, ///< N-API environment
+ void* externalData, ///< Pointer to the external buffer to be used by the array
+ size_t byteLength, ///< Length of the external buffer to be used by the array,
+ /// in bytes
+ Finalizer finalizeCallback ///< Function to be called when the array buffer is destroyed;
+ /// must implement `void operator()(Env env, void* externalData)`
+ );
+
+ /// Creates a new ArrayBuffer instance, using an external buffer with specified byte length.
+ template <typename Finalizer, typename Hint>
+ static ArrayBuffer New(
+ napi_env env, ///< N-API environment
+ void* externalData, ///< Pointer to the external buffer to be used by the array
+ size_t byteLength, ///< Length of the external buffer to be used by the array,
+ /// in bytes
+ Finalizer finalizeCallback, ///< Function to be called when the array buffer is destroyed;
+ /// must implement `void operator()(Env env, void* externalData, Hint* hint)`
+ Hint* finalizeHint ///< Hint (second parameter) to be passed to the finalize callback
+ );
+
+ ArrayBuffer(); ///< Creates a new _empty_ ArrayBuffer instance.
+ ArrayBuffer(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+
+ void* Data(); ///< Gets a pointer to the data buffer.
+ size_t ByteLength(); ///< Gets the length of the array buffer in bytes.
+
+ private:
+ mutable void* _data;
+ mutable size_t _length;
+
+ ArrayBuffer(napi_env env, napi_value value, void* data, size_t length);
+ void EnsureInfo() const;
+ };
+
+ /// A JavaScript typed-array value with unknown array type.
+ ///
+ /// For type-specific operations, cast to a `TypedArrayOf<T>` instance using the `As()`
+ /// method:
+ ///
+ /// Napi::TypedArray array = ...
+ /// if (t.TypedArrayType() == napi_int32_array) {
+ /// Napi::Int32Array int32Array = t.As<Napi::Int32Array>();
+ /// }
+ class TypedArray : public Object {
+ public:
+ TypedArray(); ///< Creates a new _empty_ TypedArray instance.
+ TypedArray(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+
+ napi_typedarray_type TypedArrayType() const; ///< Gets the type of this typed-array.
+ Napi::ArrayBuffer ArrayBuffer() const; ///< Gets the backing array buffer.
+
+ uint8_t ElementSize() const; ///< Gets the size in bytes of one element in the array.
+ size_t ElementLength() const; ///< Gets the number of elements in the array.
+ size_t ByteOffset() const; ///< Gets the offset into the buffer where the array starts.
+ size_t ByteLength() const; ///< Gets the length of the array in bytes.
+
+ protected:
+ /// !cond INTERNAL
+ napi_typedarray_type _type;
+ size_t _length;
+
+ TypedArray(napi_env env, napi_value value, napi_typedarray_type type, size_t length);
+
+ static const napi_typedarray_type unknown_array_type = static_cast<napi_typedarray_type>(-1);
+
+ template <typename T>
+ static
+#if defined(NAPI_HAS_CONSTEXPR)
+ constexpr
+#endif
+ napi_typedarray_type TypedArrayTypeForPrimitiveType() {
+ return std::is_same<T, int8_t>::value ? napi_int8_array
+ : std::is_same<T, uint8_t>::value ? napi_uint8_array
+ : std::is_same<T, int16_t>::value ? napi_int16_array
+ : std::is_same<T, uint16_t>::value ? napi_uint16_array
+ : std::is_same<T, int32_t>::value ? napi_int32_array
+ : std::is_same<T, uint32_t>::value ? napi_uint32_array
+ : std::is_same<T, float>::value ? napi_float32_array
+ : std::is_same<T, double>::value ? napi_float64_array
+// Currently experimental guard with the definition of NAPI_EXPERIMENTAL.
+// Once it is no longer experimental guard with the NAPI_VERSION in which it is
+// released instead.
+#ifdef NAPI_EXPERIMENTAL
+ : std::is_same<T, int64_t>::value ? napi_bigint64_array
+ : std::is_same<T, uint64_t>::value ? napi_biguint64_array
+#endif // NAPI_EXPERIMENTAL
+ : unknown_array_type;
+ }
+ /// !endcond
+ };
+
+ /// A JavaScript typed-array value with known array type.
+ ///
+ /// Note while it is possible to create and access Uint8 "clamped" arrays using this class,
+ /// the _clamping_ behavior is only applied in JavaScript.
+ template <typename T>
+ class TypedArrayOf : public TypedArray {
+ public:
+ /// Creates a new TypedArray instance over a new automatically-allocated array buffer.
+ ///
+ /// The array type parameter can normally be omitted (because it is inferred from the template
+ /// parameter T), except when creating a "clamped" array:
+ ///
+ /// Uint8Array::New(env, length, napi_uint8_clamped_array)
+ static TypedArrayOf New(
+ napi_env env, ///< N-API environment
+ size_t elementLength, ///< Length of the created array, as a number of elements
+#if defined(NAPI_HAS_CONSTEXPR)
+ napi_typedarray_type type = TypedArray::TypedArrayTypeForPrimitiveType<T>()
+#else
+ napi_typedarray_type type
+#endif
+ ///< Type of array, if different from the default array type for the template parameter T.
+ );
+
+ /// Creates a new TypedArray instance over a provided array buffer.
+ ///
+ /// The array type parameter can normally be omitted (because it is inferred from the template
+ /// parameter T), except when creating a "clamped" array:
+ ///
+ /// Uint8Array::New(env, length, buffer, 0, napi_uint8_clamped_array)
+ static TypedArrayOf New(
+ napi_env env, ///< N-API environment
+ size_t elementLength, ///< Length of the created array, as a number of elements
+ Napi::ArrayBuffer arrayBuffer, ///< Backing array buffer instance to use
+ size_t bufferOffset, ///< Offset into the array buffer where the typed-array starts
+#if defined(NAPI_HAS_CONSTEXPR)
+ napi_typedarray_type type = TypedArray::TypedArrayTypeForPrimitiveType<T>()
+#else
+ napi_typedarray_type type
+#endif
+ ///< Type of array, if different from the default array type for the template parameter T.
+ );
+
+ TypedArrayOf(); ///< Creates a new _empty_ TypedArrayOf instance.
+ TypedArrayOf(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+
+ T& operator [](size_t index); ///< Gets or sets an element in the array.
+ const T& operator [](size_t index) const; ///< Gets an element in the array.
+
+ /// Gets a pointer to the array's backing buffer.
+ ///
+ /// This is not necessarily the same as the `ArrayBuffer::Data()` pointer, because the
+ /// typed-array may have a non-zero `ByteOffset()` into the `ArrayBuffer`.
+ T* Data();
+
+ /// Gets a pointer to the array's backing buffer.
+ ///
+ /// This is not necessarily the same as the `ArrayBuffer::Data()` pointer, because the
+ /// typed-array may have a non-zero `ByteOffset()` into the `ArrayBuffer`.
+ const T* Data() const;
+
+ private:
+ T* _data;
+
+ TypedArrayOf(napi_env env,
+ napi_value value,
+ napi_typedarray_type type,
+ size_t length,
+ T* data);
+ };
+
+ /// The DataView provides a low-level interface for reading/writing multiple
+ /// number types in an ArrayBuffer irrespective of the platform's endianness.
+ class DataView : public Object {
+ public:
+ static DataView New(napi_env env,
+ Napi::ArrayBuffer arrayBuffer);
+ static DataView New(napi_env env,
+ Napi::ArrayBuffer arrayBuffer,
+ size_t byteOffset);
+ static DataView New(napi_env env,
+ Napi::ArrayBuffer arrayBuffer,
+ size_t byteOffset,
+ size_t byteLength);
+
+ DataView(); ///< Creates a new _empty_ DataView instance.
+ DataView(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
+
+ Napi::ArrayBuffer ArrayBuffer() const; ///< Gets the backing array buffer.
+ size_t ByteOffset() const; ///< Gets the offset into the buffer where the array starts.
+ size_t ByteLength() const; ///< Gets the length of the array in bytes.
+
+ void* Data() const;
+
+ float GetFloat32(size_t byteOffset) const;
+ double GetFloat64(size_t byteOffset) const;
+ int8_t GetInt8(size_t byteOffset) const;
+ int16_t GetInt16(size_t byteOffset) const;
+ int32_t GetInt32(size_t byteOffset) const;
+ uint8_t GetUint8(size_t byteOffset) const;
+ uint16_t GetUint16(size_t byteOffset) const;
+ uint32_t GetUint32(size_t byteOffset) const;
+
+ void SetFloat32(size_t byteOffset, float value) const;
+ void SetFloat64(size_t byteOffset, double value) const;
+ void SetInt8(size_t byteOffset, int8_t value) const;
+ void SetInt16(size_t byteOffset, int16_t value) const;
+ void SetInt32(size_t byteOffset, int32_t value) const;
+ void SetUint8(size_t byteOffset, uint8_t value) const;
+ void SetUint16(size_t byteOffset, uint16_t value) const;
+ void SetUint32(size_t byteOffset, uint32_t value) const;
+
+ private:
+ template <typename T>
+ T ReadData(size_t byteOffset) const;
+
+ template <typename T>
+ void WriteData(size_t byteOffset, T value) const;
+
+ void* _data;
+ size_t _length;
+ };
+
+ class Function : public Object {
+ public:
+ /// Callable must implement operator() accepting a const CallbackInfo&
+ /// and return either void or Value.
+ template <typename Callable>
+ static Function New(napi_env env,
+ Callable cb,
+ const char* utf8name = nullptr,
+ void* data = nullptr);
+ /// Callable must implement operator() accepting a const CallbackInfo&
+ /// and return either void or Value.
+ template <typename Callable>
+ static Function New(napi_env env,
+ Callable cb,
+ const std::string& utf8name,
+ void* data = nullptr);
+
+ Function();
+ Function(napi_env env, napi_value value);
+
+ Value operator ()(const std::initializer_list<napi_value>& args) const;
+
+ Value Call(const std::initializer_list<napi_value>& args) const;
+ Value Call(const std::vector<napi_value>& args) const;
+ Value Call(size_t argc, const napi_value* args) const;
+ Value Call(napi_value recv, const std::initializer_list<napi_value>& args) const;
+ Value Call(napi_value recv, const std::vector<napi_value>& args) const;
+ Value Call(napi_value recv, size_t argc, const napi_value* args) const;
+
+ Value MakeCallback(napi_value recv,
+ const std::initializer_list<napi_value>& args,
+ napi_async_context context = nullptr) const;
+ Value MakeCallback(napi_value recv,
+ const std::vector<napi_value>& args,
+ napi_async_context context = nullptr) const;
+ Value MakeCallback(napi_value recv,
+ size_t argc,
+ const napi_value* args,
+ napi_async_context context = nullptr) const;
+
+ Object New(const std::initializer_list<napi_value>& args) const;
+ Object New(const std::vector<napi_value>& args) const;
+ Object New(size_t argc, const napi_value* args) const;
+ };
+
+ class Promise : public Object {
+ public:
+ class Deferred {
+ public:
+ static Deferred New(napi_env env);
+ Deferred(napi_env env);
+
+ Napi::Promise Promise() const;
+ Napi::Env Env() const;
+
+ void Resolve(napi_value value) const;
+ void Reject(napi_value value) const;
+
+ private:
+ napi_env _env;
+ napi_deferred _deferred;
+ napi_value _promise;
+ };
+
+ Promise(napi_env env, napi_value value);
+ };
+
+ template <typename T>
+ class Buffer : public Uint8Array {
+ public:
+ static Buffer<T> New(napi_env env, size_t length);
+ static Buffer<T> New(napi_env env, T* data, size_t length);
+
+ // Finalizer must implement `void operator()(Env env, T* data)`.
+ template <typename Finalizer>
+ static Buffer<T> New(napi_env env, T* data,
+ size_t length,
+ Finalizer finalizeCallback);
+ // Finalizer must implement `void operator()(Env env, T* data, Hint* hint)`.
+ template <typename Finalizer, typename Hint>
+ static Buffer<T> New(napi_env env, T* data,
+ size_t length,
+ Finalizer finalizeCallback,
+ Hint* finalizeHint);
+
+ static Buffer<T> Copy(napi_env env, const T* data, size_t length);
+
+ Buffer();
+ Buffer(napi_env env, napi_value value);
+ size_t Length() const;
+ T* Data() const;
+
+ private:
+ mutable size_t _length;
+ mutable T* _data;
+
+ Buffer(napi_env env, napi_value value, size_t length, T* data);
+ void EnsureInfo() const;
+ };
+
+ /// Holds a counted reference to a value; initially a weak reference unless otherwise specified,
+ /// may be changed to/from a strong reference by adjusting the refcount.
+ ///
+ /// The referenced value is not immediately destroyed when the reference count is zero; it is
+ /// merely then eligible for garbage-collection if there are no other references to the value.
+ template <typename T>
+ class Reference {
+ public:
+ static Reference<T> New(const T& value, uint32_t initialRefcount = 0);
+
+ Reference();
+ Reference(napi_env env, napi_ref ref);
+ ~Reference();
+
+ // A reference can be moved but cannot be copied.
+ Reference(Reference<T>&& other);
+ Reference<T>& operator =(Reference<T>&& other);
+ Reference<T>& operator =(Reference<T>&) = delete;
+
+ operator napi_ref() const;
+ bool operator ==(const Reference<T> &other) const;
+ bool operator !=(const Reference<T> &other) const;
+
+ Napi::Env Env() const;
+ bool IsEmpty() const;
+
+ // Note when getting the value of a Reference it is usually correct to do so
+ // within a HandleScope so that the value handle gets cleaned up efficiently.
+ T Value() const;
+
+ uint32_t Ref();
+ uint32_t Unref();
+ void Reset();
+ void Reset(const T& value, uint32_t refcount = 0);
+
+ // Call this on a reference that is declared as static data, to prevent its destructor
+ // from running at program shutdown time, which would attempt to reset the reference when
+ // the environment is no longer valid.
+ void SuppressDestruct();
+
+ protected:
+ Reference(const Reference<T>&);
+
+ /// !cond INTERNAL
+ napi_env _env;
+ napi_ref _ref;
+ /// !endcond
+
+ private:
+ bool _suppressDestruct;
+ };
+
+ class ObjectReference: public Reference<Object> {
+ public:
+ ObjectReference();
+ ObjectReference(napi_env env, napi_ref ref);
+
+ // A reference can be moved but cannot be copied.
+ ObjectReference(Reference<Object>&& other);
+ ObjectReference& operator =(Reference<Object>&& other);
+ ObjectReference(ObjectReference&& other);
+ ObjectReference& operator =(ObjectReference&& other);
+ ObjectReference& operator =(ObjectReference&) = delete;
+
+ Napi::Value Get(const char* utf8name) const;
+ Napi::Value Get(const std::string& utf8name) const;
+ void Set(const char* utf8name, napi_value value);
+ void Set(const char* utf8name, Napi::Value value);
+ void Set(const char* utf8name, const char* utf8value);
+ void Set(const char* utf8name, bool boolValue);
+ void Set(const char* utf8name, double numberValue);
+ void Set(const std::string& utf8name, napi_value value);
+ void Set(const std::string& utf8name, Napi::Value value);
+ void Set(const std::string& utf8name, std::string& utf8value);
+ void Set(const std::string& utf8name, bool boolValue);
+ void Set(const std::string& utf8name, double numberValue);
+
+ Napi::Value Get(uint32_t index) const;
+ void Set(uint32_t index, const napi_value value);
+ void Set(uint32_t index, const Napi::Value value);
+ void Set(uint32_t index, const char* utf8value);
+ void Set(uint32_t index, const std::string& utf8value);
+ void Set(uint32_t index, bool boolValue);
+ void Set(uint32_t index, double numberValue);
+
+ protected:
+ ObjectReference(const ObjectReference&);
+ };
+
+ class FunctionReference: public Reference<Function> {
+ public:
+ FunctionReference();
+ FunctionReference(napi_env env, napi_ref ref);
+
+ // A reference can be moved but cannot be copied.
+ FunctionReference(Reference<Function>&& other);
+ FunctionReference& operator =(Reference<Function>&& other);
+ FunctionReference(FunctionReference&& other);
+ FunctionReference& operator =(FunctionReference&& other);
+ FunctionReference(const FunctionReference&) = delete;
+ FunctionReference& operator =(FunctionReference&) = delete;
+
+ Napi::Value operator ()(const std::initializer_list<napi_value>& args) const;
+
+ Napi::Value Call(const std::initializer_list<napi_value>& args) const;
+ Napi::Value Call(const std::vector<napi_value>& args) const;
+ Napi::Value Call(napi_value recv, const std::initializer_list<napi_value>& args) const;
+ Napi::Value Call(napi_value recv, const std::vector<napi_value>& args) const;
+ Napi::Value Call(napi_value recv, size_t argc, const napi_value* args) const;
+
+ Napi::Value MakeCallback(napi_value recv,
+ const std::initializer_list<napi_value>& args,
+ napi_async_context context = nullptr) const;
+ Napi::Value MakeCallback(napi_value recv,
+ const std::vector<napi_value>& args,
+ napi_async_context context = nullptr) const;
+ Napi::Value MakeCallback(napi_value recv,
+ size_t argc,
+ const napi_value* args,
+ napi_async_context context = nullptr) const;
+
+ Object New(const std::initializer_list<napi_value>& args) const;
+ Object New(const std::vector<napi_value>& args) const;
+ };
+
+ // Shortcuts to creating a new reference with inferred type and refcount = 0.
+ template <typename T> Reference<T> Weak(T value);
+ ObjectReference Weak(Object value);
+ FunctionReference Weak(Function value);
+
+ // Shortcuts to creating a new reference with inferred type and refcount = 1.
+ template <typename T> Reference<T> Persistent(T value);
+ ObjectReference Persistent(Object value);
+ FunctionReference Persistent(Function value);
+
+ /// A persistent reference to a JavaScript error object. Use of this class depends somewhat
+ /// on whether C++ exceptions are enabled at compile time.
+ ///
+ /// ### Handling Errors With C++ Exceptions
+ ///
+ /// If C++ exceptions are enabled, then the `Error` class extends `std::exception` and enables
+ /// integrated error-handling for C++ exceptions and JavaScript exceptions.
+ ///
+ /// If a N-API call fails without executing any JavaScript code (for example due to an invalid
+ /// argument), then the N-API wrapper automatically converts and throws the error as a C++
+ /// exception of type `Napi::Error`. Or if a JavaScript function called by C++ code via N-API
+ /// throws a JavaScript exception, then the N-API wrapper automatically converts and throws it as
+ /// a C++ exception of type `Napi::Error`.
+ ///
+ /// If a C++ exception of type `Napi::Error` escapes from a N-API C++ callback, then the N-API
+ /// wrapper automatically converts and throws it as a JavaScript exception. Therefore, catching
+ /// a C++ exception of type `Napi::Error` prevents a JavaScript exception from being thrown.
+ ///
+ /// #### Example 1A - Throwing a C++ exception:
+ ///
+ /// Napi::Env env = ...
+ /// throw Napi::Error::New(env, "Example exception");
+ ///
+ /// Following C++ statements will not be executed. The exception will bubble up as a C++
+ /// exception of type `Napi::Error`, until it is either caught while still in C++, or else
+ /// automatically propataged as a JavaScript exception when the callback returns to JavaScript.
+ ///
+ /// #### Example 2A - Propagating a N-API C++ exception:
+ ///
+ /// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
+ /// Napi::Value result = jsFunctionThatThrows({ arg1, arg2 });
+ ///
+ /// Following C++ statements will not be executed. The exception will bubble up as a C++
+ /// exception of type `Napi::Error`, until it is either caught while still in C++, or else
+ /// automatically propagated as a JavaScript exception when the callback returns to JavaScript.
+ ///
+ /// #### Example 3A - Handling a N-API C++ exception:
+ ///
+ /// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
+ /// Napi::Value result;
+ /// try {
+ /// result = jsFunctionThatThrows({ arg1, arg2 });
+ /// } catch (const Napi::Error& e) {
+ /// cerr << "Caught JavaScript exception: " + e.what();
+ /// }
+ ///
+ /// Since the exception was caught here, it will not be propagated as a JavaScript exception.
+ ///
+ /// ### Handling Errors Without C++ Exceptions
+ ///
+ /// If C++ exceptions are disabled (by defining `NAPI_DISABLE_CPP_EXCEPTIONS`) then this class
+ /// does not extend `std::exception`, and APIs in the `Napi` namespace do not throw C++
+ /// exceptions when they fail. Instead, they raise _pending_ JavaScript exceptions and
+ /// return _empty_ `Value`s. Calling code should check `Value::IsEmpty()` before attempting
+ /// to use a returned value, and may use methods on the `Env` class to check for, get, and
+ /// clear a pending JavaScript exception. If the pending exception is not cleared, it will
+ /// be thrown when the native callback returns to JavaScript.
+ ///
+ /// #### Example 1B - Throwing a JS exception
+ ///
+ /// Napi::Env env = ...
+ /// Napi::Error::New(env, "Example exception").ThrowAsJavaScriptException();
+ /// return;
+ ///
+ /// After throwing a JS exception, the code should generally return immediately from the native
+ /// callback, after performing any necessary cleanup.
+ ///
+ /// #### Example 2B - Propagating a N-API JS exception:
+ ///
+ /// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
+ /// Napi::Value result = jsFunctionThatThrows({ arg1, arg2 });
+ /// if (result.IsEmpty()) return;
+ ///
+ /// An empty value result from a N-API call indicates an error occurred, and a JavaScript
+ /// exception is pending. To let the exception propagate, the code should generally return
+ /// immediately from the native callback, after performing any necessary cleanup.
+ ///
+ /// #### Example 3B - Handling a N-API JS exception:
+ ///
+ /// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
+ /// Napi::Value result = jsFunctionThatThrows({ arg1, arg2 });
+ /// if (result.IsEmpty()) {
+ /// Napi::Error e = env.GetAndClearPendingException();
+ /// cerr << "Caught JavaScript exception: " + e.Message();
+ /// }
+ ///
+ /// Since the exception was cleared here, it will not be propagated as a JavaScript exception
+ /// after the native callback returns.
+ class Error : public ObjectReference
+#ifdef NAPI_CPP_EXCEPTIONS
+ , public std::exception
+#endif // NAPI_CPP_EXCEPTIONS
+ {
+ public:
+ static Error New(napi_env env);
+ static Error New(napi_env env, const char* message);
+ static Error New(napi_env env, const std::string& message);
+
+ static NAPI_NO_RETURN void Fatal(const char* location, const char* message);
+
+ Error();
+ Error(napi_env env, napi_value value);
+
+ // An error can be moved or copied.
+ Error(Error&& other);
+ Error& operator =(Error&& other);
+ Error(const Error&);
+ Error& operator =(Error&);
+
+ const std::string& Message() const NAPI_NOEXCEPT;
+ void ThrowAsJavaScriptException() const;
+
+#ifdef NAPI_CPP_EXCEPTIONS
+ const char* what() const NAPI_NOEXCEPT override;
+#endif // NAPI_CPP_EXCEPTIONS
+
+ protected:
+ /// !cond INTERNAL
+ typedef napi_status (*create_error_fn)(napi_env envb, napi_value code, napi_value msg, napi_value* result);
+
+ template <typename TError>
+ static TError New(napi_env env,
+ const char* message,
+ size_t length,
+ create_error_fn create_error);
+ /// !endcond
+
+ private:
+ mutable std::string _message;
+ };
+
+ class TypeError : public Error {
+ public:
+ static TypeError New(napi_env env, const char* message);
+ static TypeError New(napi_env env, const std::string& message);
+
+ TypeError();
+ TypeError(napi_env env, napi_value value);
+ };
+
+ class RangeError : public Error {
+ public:
+ static RangeError New(napi_env env, const char* message);
+ static RangeError New(napi_env env, const std::string& message);
+
+ RangeError();
+ RangeError(napi_env env, napi_value value);
+ };
+
+ class CallbackInfo {
+ public:
+ CallbackInfo(napi_env env, napi_callback_info info);
+ ~CallbackInfo();
+
+ // Disallow copying to prevent multiple free of _dynamicArgs
+ CallbackInfo(CallbackInfo const &) = delete;
+ void operator=(CallbackInfo const &) = delete;
+
+ Napi::Env Env() const;
+ Value NewTarget() const;
+ bool IsConstructCall() const;
+ size_t Length() const;
+ const Value operator [](size_t index) const;
+ Value This() const;
+ void* Data() const;
+ void SetData(void* data);
+
+ private:
+ const size_t _staticArgCount = 6;
+ napi_env _env;
+ napi_callback_info _info;
+ napi_value _this;
+ size_t _argc;
+ napi_value* _argv;
+ napi_value _staticArgs[6];
+ napi_value* _dynamicArgs;
+ void* _data;
+ };
+
+ class PropertyDescriptor {
+ public:
+#ifndef NODE_ADDON_API_DISABLE_DEPRECATED
+ template <typename Getter>
+ static PropertyDescriptor Accessor(const char* utf8name,
+ Getter getter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter>
+ static PropertyDescriptor Accessor(const std::string& utf8name,
+ Getter getter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter>
+ static PropertyDescriptor Accessor(napi_value name,
+ Getter getter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter>
+ static PropertyDescriptor Accessor(Name name,
+ Getter getter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter, typename Setter>
+ static PropertyDescriptor Accessor(const char* utf8name,
+ Getter getter,
+ Setter setter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter, typename Setter>
+ static PropertyDescriptor Accessor(const std::string& utf8name,
+ Getter getter,
+ Setter setter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter, typename Setter>
+ static PropertyDescriptor Accessor(napi_value name,
+ Getter getter,
+ Setter setter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter, typename Setter>
+ static PropertyDescriptor Accessor(Name name,
+ Getter getter,
+ Setter setter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Callable>
+ static PropertyDescriptor Function(const char* utf8name,
+ Callable cb,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Callable>
+ static PropertyDescriptor Function(const std::string& utf8name,
+ Callable cb,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Callable>
+ static PropertyDescriptor Function(napi_value name,
+ Callable cb,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Callable>
+ static PropertyDescriptor Function(Name name,
+ Callable cb,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+#endif // !NODE_ADDON_API_DISABLE_DEPRECATED
+
+ template <typename Getter>
+ static PropertyDescriptor Accessor(Napi::Env env,
+ Napi::Object object,
+ const char* utf8name,
+ Getter getter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter>
+ static PropertyDescriptor Accessor(Napi::Env env,
+ Napi::Object object,
+ const std::string& utf8name,
+ Getter getter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter>
+ static PropertyDescriptor Accessor(Napi::Env env,
+ Napi::Object object,
+ Name name,
+ Getter getter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter, typename Setter>
+ static PropertyDescriptor Accessor(Napi::Env env,
+ Napi::Object object,
+ const char* utf8name,
+ Getter getter,
+ Setter setter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter, typename Setter>
+ static PropertyDescriptor Accessor(Napi::Env env,
+ Napi::Object object,
+ const std::string& utf8name,
+ Getter getter,
+ Setter setter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Getter, typename Setter>
+ static PropertyDescriptor Accessor(Napi::Env env,
+ Napi::Object object,
+ Name name,
+ Getter getter,
+ Setter setter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Callable>
+ static PropertyDescriptor Function(Napi::Env env,
+ Napi::Object object,
+ const char* utf8name,
+ Callable cb,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Callable>
+ static PropertyDescriptor Function(Napi::Env env,
+ Napi::Object object,
+ const std::string& utf8name,
+ Callable cb,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ template <typename Callable>
+ static PropertyDescriptor Function(Napi::Env env,
+ Napi::Object object,
+ Name name,
+ Callable cb,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor Value(const char* utf8name,
+ napi_value value,
+ napi_property_attributes attributes = napi_default);
+ static PropertyDescriptor Value(const std::string& utf8name,
+ napi_value value,
+ napi_property_attributes attributes = napi_default);
+ static PropertyDescriptor Value(napi_value name,
+ napi_value value,
+ napi_property_attributes attributes = napi_default);
+ static PropertyDescriptor Value(Name name,
+ Napi::Value value,
+ napi_property_attributes attributes = napi_default);
+
+ PropertyDescriptor(napi_property_descriptor desc);
+
+ operator napi_property_descriptor&();
+ operator const napi_property_descriptor&() const;
+
+ private:
+ napi_property_descriptor _desc;
+ };
+
+ /// Property descriptor for use with `ObjectWrap::DefineClass()`.
+ ///
+ /// This is different from the standalone `PropertyDescriptor` because it is specific to each
+ /// `ObjectWrap<T>` subclass. This prevents using descriptors from a different class when
+ /// defining a new class (preventing the callbacks from having incorrect `this` pointers).
+ template <typename T>
+ class ClassPropertyDescriptor {
+ public:
+ ClassPropertyDescriptor(napi_property_descriptor desc) : _desc(desc) {}
+
+ operator napi_property_descriptor&() { return _desc; }
+ operator const napi_property_descriptor&() const { return _desc; }
+
+ private:
+ napi_property_descriptor _desc;
+ };
+
+ /// Base class to be extended by C++ classes exposed to JavaScript; each C++ class instance gets
+ /// "wrapped" by a JavaScript object that is managed by this class.
+ ///
+ /// At initialization time, the `DefineClass()` method must be used to
+ /// hook up the accessor and method callbacks. It takes a list of
+ /// property descriptors, which can be constructed via the various
+ /// static methods on the base class.
+ ///
+ /// #### Example:
+ ///
+ /// class Example: public Napi::ObjectWrap<Example> {
+ /// public:
+ /// static void Initialize(Napi::Env& env, Napi::Object& target) {
+ /// Napi::Function constructor = DefineClass(env, "Example", {
+ /// InstanceAccessor("value", &Example::GetSomething, &Example::SetSomething),
+ /// InstanceMethod("doSomething", &Example::DoSomething),
+ /// });
+ /// target.Set("Example", constructor);
+ /// }
+ ///
+ /// Example(const Napi::CallbackInfo& info); // Constructor
+ /// Napi::Value GetSomething(const Napi::CallbackInfo& info);
+ /// void SetSomething(const Napi::CallbackInfo& info, const Napi::Value& value);
+ /// Napi::Value DoSomething(const Napi::CallbackInfo& info);
+ /// }
+ template <typename T>
+ class ObjectWrap : public Reference<Object> {
+ public:
+ ObjectWrap(const CallbackInfo& callbackInfo);
+ virtual ~ObjectWrap();
+
+ static T* Unwrap(Object wrapper);
+
+ // Methods exposed to JavaScript must conform to one of these callback signatures.
+ typedef void (*StaticVoidMethodCallback)(const CallbackInfo& info);
+ typedef Napi::Value (*StaticMethodCallback)(const CallbackInfo& info);
+ typedef Napi::Value (*StaticGetterCallback)(const CallbackInfo& info);
+ typedef void (*StaticSetterCallback)(const CallbackInfo& info, const Napi::Value& value);
+ typedef void (T::*InstanceVoidMethodCallback)(const CallbackInfo& info);
+ typedef Napi::Value (T::*InstanceMethodCallback)(const CallbackInfo& info);
+ typedef Napi::Value (T::*InstanceGetterCallback)(const CallbackInfo& info);
+ typedef void (T::*InstanceSetterCallback)(const CallbackInfo& info, const Napi::Value& value);
+
+ typedef ClassPropertyDescriptor<T> PropertyDescriptor;
+
+ static Function DefineClass(Napi::Env env,
+ const char* utf8name,
+ const std::initializer_list<PropertyDescriptor>& properties,
+ void* data = nullptr);
+ static Function DefineClass(Napi::Env env,
+ const char* utf8name,
+ const std::vector<PropertyDescriptor>& properties,
+ void* data = nullptr);
+ static PropertyDescriptor StaticMethod(const char* utf8name,
+ StaticVoidMethodCallback method,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor StaticMethod(const char* utf8name,
+ StaticMethodCallback method,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor StaticMethod(Symbol name,
+ StaticVoidMethodCallback method,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor StaticMethod(Symbol name,
+ StaticMethodCallback method,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor StaticAccessor(const char* utf8name,
+ StaticGetterCallback getter,
+ StaticSetterCallback setter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor StaticAccessor(Symbol name,
+ StaticGetterCallback getter,
+ StaticSetterCallback setter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor InstanceMethod(const char* utf8name,
+ InstanceVoidMethodCallback method,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor InstanceMethod(const char* utf8name,
+ InstanceMethodCallback method,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor InstanceMethod(Symbol name,
+ InstanceVoidMethodCallback method,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor InstanceMethod(Symbol name,
+ InstanceMethodCallback method,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor InstanceAccessor(const char* utf8name,
+ InstanceGetterCallback getter,
+ InstanceSetterCallback setter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor InstanceAccessor(Symbol name,
+ InstanceGetterCallback getter,
+ InstanceSetterCallback setter,
+ napi_property_attributes attributes = napi_default,
+ void* data = nullptr);
+ static PropertyDescriptor StaticValue(const char* utf8name,
+ Napi::Value value,
+ napi_property_attributes attributes = napi_default);
+ static PropertyDescriptor StaticValue(Symbol name,
+ Napi::Value value,
+ napi_property_attributes attributes = napi_default);
+ static PropertyDescriptor InstanceValue(const char* utf8name,
+ Napi::Value value,
+ napi_property_attributes attributes = napi_default);
+ static PropertyDescriptor InstanceValue(Symbol name,
+ Napi::Value value,
+ napi_property_attributes attributes = napi_default);
+ virtual void Finalize(Napi::Env env);
+
+ private:
+ static napi_value ConstructorCallbackWrapper(napi_env env, napi_callback_info info);
+ static napi_value StaticVoidMethodCallbackWrapper(napi_env env, napi_callback_info info);
+ static napi_value StaticMethodCallbackWrapper(napi_env env, napi_callback_info info);
+ static napi_value StaticGetterCallbackWrapper(napi_env env, napi_callback_info info);
+ static napi_value StaticSetterCallbackWrapper(napi_env env, napi_callback_info info);
+ static napi_value InstanceVoidMethodCallbackWrapper(napi_env env, napi_callback_info info);
+ static napi_value InstanceMethodCallbackWrapper(napi_env env, napi_callback_info info);
+ static napi_value InstanceGetterCallbackWrapper(napi_env env, napi_callback_info info);
+ static napi_value InstanceSetterCallbackWrapper(napi_env env, napi_callback_info info);
+ static void FinalizeCallback(napi_env env, void* data, void* hint);
+ static Function DefineClass(Napi::Env env,
+ const char* utf8name,
+ const size_t props_count,
+ const napi_property_descriptor* props,
+ void* data = nullptr);
+
+ template <typename TCallback>
+ struct MethodCallbackData {
+ TCallback callback;
+ void* data;
+ };
+ typedef MethodCallbackData<StaticVoidMethodCallback> StaticVoidMethodCallbackData;
+ typedef MethodCallbackData<StaticMethodCallback> StaticMethodCallbackData;
+ typedef MethodCallbackData<InstanceVoidMethodCallback> InstanceVoidMethodCallbackData;
+ typedef MethodCallbackData<InstanceMethodCallback> InstanceMethodCallbackData;
+
+ template <typename TGetterCallback, typename TSetterCallback>
+ struct AccessorCallbackData {
+ TGetterCallback getterCallback;
+ TSetterCallback setterCallback;
+ void* data;
+ };
+ typedef AccessorCallbackData<StaticGetterCallback, StaticSetterCallback>
+ StaticAccessorCallbackData;
+ typedef AccessorCallbackData<InstanceGetterCallback, InstanceSetterCallback>
+ InstanceAccessorCallbackData;
+ };
+
+ class HandleScope {
+ public:
+ HandleScope(napi_env env, napi_handle_scope scope);
+ explicit HandleScope(Napi::Env env);
+ ~HandleScope();
+
+ // Disallow copying to prevent double close of napi_handle_scope
+ HandleScope(HandleScope const &) = delete;
+ void operator=(HandleScope const &) = delete;
+
+ operator napi_handle_scope() const;
+
+ Napi::Env Env() const;
+
+ private:
+ napi_env _env;
+ napi_handle_scope _scope;
+ };
+
+ class EscapableHandleScope {
+ public:
+ EscapableHandleScope(napi_env env, napi_escapable_handle_scope scope);
+ explicit EscapableHandleScope(Napi::Env env);
+ ~EscapableHandleScope();
+
+ // Disallow copying to prevent double close of napi_escapable_handle_scope
+ EscapableHandleScope(EscapableHandleScope const &) = delete;
+ void operator=(EscapableHandleScope const &) = delete;
+
+ operator napi_escapable_handle_scope() const;
+
+ Napi::Env Env() const;
+ Value Escape(napi_value escapee);
+
+ private:
+ napi_env _env;
+ napi_escapable_handle_scope _scope;
+ };
+
+#if (NAPI_VERSION > 2)
+ class CallbackScope {
+ public:
+ CallbackScope(napi_env env, napi_callback_scope scope);
+ CallbackScope(napi_env env, napi_async_context context);
+ virtual ~CallbackScope();
+
+ // Disallow copying to prevent double close of napi_callback_scope
+ CallbackScope(CallbackScope const &) = delete;
+ void operator=(CallbackScope const &) = delete;
+
+ operator napi_callback_scope() const;
+
+ Napi::Env Env() const;
+
+ private:
+ napi_env _env;
+ napi_callback_scope _scope;
+ };
+#endif
+
+ class AsyncContext {
+ public:
+ explicit AsyncContext(napi_env env, const char* resource_name);
+ explicit AsyncContext(napi_env env, const char* resource_name, const Object& resource);
+ virtual ~AsyncContext();
+
+ AsyncContext(AsyncContext&& other);
+ AsyncContext& operator =(AsyncContext&& other);
+ AsyncContext(const AsyncContext&) = delete;
+ AsyncContext& operator =(AsyncContext&) = delete;
+
+ operator napi_async_context() const;
+
+ Napi::Env Env() const;
+
+ private:
+ napi_env _env;
+ napi_async_context _context;
+ };
+
+ class AsyncWorker {
+ public:
+ virtual ~AsyncWorker();
+
+ // An async worker can be moved but cannot be copied.
+ AsyncWorker(AsyncWorker&& other);
+ AsyncWorker& operator =(AsyncWorker&& other);
+ AsyncWorker(const AsyncWorker&) = delete;
+ AsyncWorker& operator =(AsyncWorker&) = delete;
+
+ operator napi_async_work() const;
+
+ Napi::Env Env() const;
+
+ void Queue();
+ void Cancel();
+ void SuppressDestruct();
+
+ ObjectReference& Receiver();
+ FunctionReference& Callback();
+
+ protected:
+ explicit AsyncWorker(const Function& callback);
+ explicit AsyncWorker(const Function& callback,
+ const char* resource_name);
+ explicit AsyncWorker(const Function& callback,
+ const char* resource_name,
+ const Object& resource);
+ explicit AsyncWorker(const Object& receiver,
+ const Function& callback);
+ explicit AsyncWorker(const Object& receiver,
+ const Function& callback,
+ const char* resource_name);
+ explicit AsyncWorker(const Object& receiver,
+ const Function& callback,
+ const char* resource_name,
+ const Object& resource);
+
+ explicit AsyncWorker(Napi::Env env);
+ explicit AsyncWorker(Napi::Env env,
+ const char* resource_name);
+ explicit AsyncWorker(Napi::Env env,
+ const char* resource_name,
+ const Object& resource);
+
+ virtual void Execute() = 0;
+ virtual void OnOK();
+ virtual void OnError(const Error& e);
+ virtual void Destroy();
+ virtual std::vector<napi_value> GetResult(Napi::Env env);
+
+ void SetError(const std::string& error);
+
+ private:
+ static void OnExecute(napi_env env, void* this_pointer);
+ static void OnWorkComplete(napi_env env,
+ napi_status status,
+ void* this_pointer);
+
+ napi_env _env;
+ napi_async_work _work;
+ ObjectReference _receiver;
+ FunctionReference _callback;
+ std::string _error;
+ bool _suppress_destruct;
+ };
+
+ #if (NAPI_VERSION > 3)
+ class ThreadSafeFunction {
+ public:
+ // This API may only be called from the main thread.
+ template <typename ResourceString>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount);
+
+ // This API may only be called from the main thread.
+ template <typename ResourceString, typename ContextType>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount,
+ ContextType* context);
+
+ // This API may only be called from the main thread.
+ template <typename ResourceString, typename Finalizer>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount,
+ Finalizer finalizeCallback);
+
+ // This API may only be called from the main thread.
+ template <typename ResourceString, typename Finalizer,
+ typename FinalizerDataType>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount,
+ Finalizer finalizeCallback,
+ FinalizerDataType* data);
+
+ // This API may only be called from the main thread.
+ template <typename ResourceString, typename ContextType, typename Finalizer>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount,
+ ContextType* context,
+ Finalizer finalizeCallback);
+
+ // This API may only be called from the main thread.
+ template <typename ResourceString, typename ContextType,
+ typename Finalizer, typename FinalizerDataType>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount,
+ ContextType* context,
+ Finalizer finalizeCallback,
+ FinalizerDataType* data);
+
+ // This API may only be called from the main thread.
+ template <typename ResourceString>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ const Object& resource,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount);
+
+ // This API may only be called from the main thread.
+ template <typename ResourceString, typename ContextType>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ const Object& resource,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount,
+ ContextType* context);
+
+ // This API may only be called from the main thread.
+ template <typename ResourceString, typename Finalizer>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ const Object& resource,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount,
+ Finalizer finalizeCallback);
+
+ // This API may only be called from the main thread.
+ template <typename ResourceString, typename Finalizer,
+ typename FinalizerDataType>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ const Object& resource,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount,
+ Finalizer finalizeCallback,
+ FinalizerDataType* data);
+
+ // This API may only be called from the main thread.
+ template <typename ResourceString, typename ContextType, typename Finalizer>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ const Object& resource,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount,
+ ContextType* context,
+ Finalizer finalizeCallback);
+
+ // This API may only be called from the main thread.
+ template <typename ResourceString, typename ContextType,
+ typename Finalizer, typename FinalizerDataType>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ const Object& resource,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount,
+ ContextType* context,
+ Finalizer finalizeCallback,
+ FinalizerDataType* data);
+
+ ThreadSafeFunction();
+ ThreadSafeFunction(napi_threadsafe_function tsFunctionValue);
+
+ operator napi_threadsafe_function() const;
+
+ // This API may be called from any thread.
+ napi_status BlockingCall() const;
+
+ // This API may be called from any thread.
+ template <typename Callback>
+ napi_status BlockingCall(Callback callback) const;
+
+ // This API may be called from any thread.
+ template <typename DataType, typename Callback>
+ napi_status BlockingCall(DataType* data, Callback callback) const;
+
+ // This API may be called from any thread.
+ napi_status NonBlockingCall() const;
+
+ // This API may be called from any thread.
+ template <typename Callback>
+ napi_status NonBlockingCall(Callback callback) const;
+
+ // This API may be called from any thread.
+ template <typename DataType, typename Callback>
+ napi_status NonBlockingCall(DataType* data, Callback callback) const;
+
+ // This API may only be called from the main thread.
+ void Ref(napi_env env) const;
+
+ // This API may only be called from the main thread.
+ void Unref(napi_env env) const;
+
+ // This API may be called from any thread.
+ napi_status Acquire() const;
+
+ // This API may be called from any thread.
+ napi_status Release();
+
+ // This API may be called from any thread.
+ napi_status Abort();
+
+ struct ConvertibleContext
+ {
+ template <class T>
+ operator T*() { return static_cast<T*>(context); }
+ void* context;
+ };
+
+ // This API may be called from any thread.
+ ConvertibleContext GetContext() const;
+
+ private:
+ using CallbackWrapper = std::function<void(Napi::Env, Napi::Function)>;
+
+ template <typename ResourceString, typename ContextType,
+ typename Finalizer, typename FinalizerDataType>
+ static ThreadSafeFunction New(napi_env env,
+ const Function& callback,
+ const Object& resource,
+ ResourceString resourceName,
+ size_t maxQueueSize,
+ size_t initialThreadCount,
+ ContextType* context,
+ Finalizer finalizeCallback,
+ FinalizerDataType* data,
+ napi_finalize wrapper);
+
+ napi_status CallInternal(CallbackWrapper* callbackWrapper,
+ napi_threadsafe_function_call_mode mode) const;
+
+ static void CallJS(napi_env env,
+ napi_value jsCallback,
+ void* context,
+ void* data);
+
+ napi_threadsafe_function _tsfn;
+ };
+
+ template<class T>
+ class AsyncProgressWorker : public AsyncWorker {
+ public:
+ virtual ~AsyncProgressWorker();
+
+ class ExecutionProgress {
+ friend class AsyncProgressWorker;
+ public:
+ void Signal() const;
+ void Send(const T* data, size_t count) const;
+ private:
+ explicit ExecutionProgress(AsyncProgressWorker* worker) : _worker(worker) {}
+ AsyncProgressWorker* const _worker;
+ };
+
+ protected:
+ explicit AsyncProgressWorker(const Function& callback);
+ explicit AsyncProgressWorker(const Function& callback,
+ const char* resource_name);
+ explicit AsyncProgressWorker(const Function& callback,
+ const char* resource_name,
+ const Object& resource);
+ explicit AsyncProgressWorker(const Object& receiver,
+ const Function& callback);
+ explicit AsyncProgressWorker(const Object& receiver,
+ const Function& callback,
+ const char* resource_name);
+ explicit AsyncProgressWorker(const Object& receiver,
+ const Function& callback,
+ const char* resource_name,
+ const Object& resource);
+
+// Optional callback of Napi::ThreadSafeFunction only available after NAPI_VERSION 4.
+// Refs: https://github.com/nodejs/node/pull/27791
+#if NAPI_VERSION > 4
+ explicit AsyncProgressWorker(Napi::Env env);
+ explicit AsyncProgressWorker(Napi::Env env,
+ const char* resource_name);
+ explicit AsyncProgressWorker(Napi::Env env,
+ const char* resource_name,
+ const Object& resource);
+#endif
+
+ virtual void Execute(const ExecutionProgress& progress) = 0;
+ virtual void OnProgress(const T* data, size_t count) = 0;
+
+ private:
+ static void WorkProgress_(Napi::Env env, Napi::Function jsCallback, void* data);
+
+ void Execute() override;
+ void Signal() const;
+ void SendProgress_(const T* data, size_t count);
+
+ std::mutex _mutex;
+ T* _asyncdata;
+ size_t _asyncsize;
+ ThreadSafeFunction _tsfn;
+ };
+ #endif
+
+ // Memory management.
+ class MemoryManagement {
+ public:
+ static int64_t AdjustExternalMemory(Env env, int64_t change_in_bytes);
+ };
+
+ // Version management
+ class VersionManagement {
+ public:
+ static uint32_t GetNapiVersion(Env env);
+ static const napi_node_version* GetNodeVersion(Env env);
+ };
+
+} // namespace Napi
+
+// Inline implementations of all the above class methods are included here.
+#include "napi-inl.h"
+
+#endif // SRC_NAPI_H_