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diff --git a/node_modules/discord.js/src/structures/Guild.js b/node_modules/discord.js/src/structures/Guild.js
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--- a/node_modules/discord.js/src/structures/Guild.js
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@@ -1,1711 +0,0 @@
-const util = require('util');
-const Long = require('long');
-const User = require('./User');
-const Role = require('./Role');
-const Emoji = require('./Emoji');
-const Presence = require('./Presence').Presence;
-const GuildMember = require('./GuildMember');
-const Integration = require('./Integration');
-const Constants = require('../util/Constants');
-const Collection = require('../util/Collection');
-const Util = require('../util/Util');
-const Snowflake = require('../util/Snowflake');
-const SystemChannelFlags = require('../util/SystemChannelFlags');
-
-/**
- * Represents a guild (or a server) on Discord.
- * <info>It's recommended to see if a guild is available before performing operations or reading data from it. You can
- * check this with `guild.available`.</info>
- */
-class Guild {
- constructor(client, data) {
- /**
- * The client that created the instance of the guild
- * @name Guild#client
- * @type {Client}
- * @readonly
- */
- Object.defineProperty(this, 'client', { value: client });
-
- /**
- * A collection of members that are in this guild. The key is the member's ID, the value is the member
- * @type {Collection<Snowflake, GuildMember>}
- */
- this.members = new Collection();
-
- /**
- * A collection of channels that are in this guild. The key is the channel's ID, the value is the channel
- * @type {Collection<Snowflake, GuildChannel>}
- */
- this.channels = new Collection();
-
- /**
- * A collection of roles that are in this guild. The key is the role's ID, the value is the role
- * @type {Collection<Snowflake, Role>}
- */
- this.roles = new Collection();
-
- /**
- * A collection of presences in this guild
- * @type {Collection<Snowflake, Presence>}
- */
- this.presences = new Collection();
-
- /**
- * Whether the bot has been removed from the guild
- * @type {boolean}
- */
- this.deleted = false;
-
- if (!data) return;
- if (data.unavailable) {
- /**
- * Whether the guild is available to access. If it is not available, it indicates a server outage
- * @type {boolean}
- */
- this.available = false;
-
- /**
- * The Unique ID of the guild, useful for comparisons
- * @type {Snowflake}
- */
- this.id = data.id;
- } else {
- this.setup(data);
- if (!data.channels) this.available = false;
- }
- }
-
- /* eslint-disable complexity */
- /**
- * Sets up the guild.
- * @param {*} data The raw data of the guild
- * @private
- */
- setup(data) {
- /**
- * The name of the guild
- * @type {string}
- */
- this.name = data.name;
-
- /**
- * The hash of the guild icon
- * @type {?string}
- */
- this.icon = data.icon;
-
- /**
- * The hash of the guild splash image (VIP only)
- * @type {?string}
- */
- this.splash = data.splash;
-
- /**
- * The region the guild is located in
- * @type {string}
- */
- this.region = data.region;
-
- /**
- * The full amount of members in this guild
- * @type {number}
- */
- this.memberCount = data.member_count || this.memberCount;
-
- /**
- * Whether the guild is "large" (has more than 250 members)
- * @type {boolean}
- */
- this.large = Boolean('large' in data ? data.large : this.large);
-
- /**
- * An array of guild features
- * @type {Object[]}
- */
- this.features = data.features;
-
- /**
- * The ID of the application that created this guild (if applicable)
- * @type {?Snowflake}
- */
- this.applicationID = data.application_id;
-
- /**
- * The time in seconds before a user is counted as "away from keyboard"
- * @type {?number}
- */
- this.afkTimeout = data.afk_timeout;
-
- /**
- * The ID of the voice channel where AFK members are moved
- * @type {?string}
- */
- this.afkChannelID = data.afk_channel_id;
-
- /**
- * The ID of the system channel
- * @type {?Snowflake}
- */
- this.systemChannelID = data.system_channel_id;
-
- /**
- * Whether embedded images are enabled on this guild
- * @type {boolean}
- */
- this.embedEnabled = data.embed_enabled;
-
- /**
- * The verification level of the guild
- * @type {number}
- */
- this.verificationLevel = data.verification_level;
-
- /**
- * The explicit content filter level of the guild
- * @type {number}
- */
- this.explicitContentFilter = data.explicit_content_filter;
-
- /**
- * The required MFA level for the guild
- * @type {number}
- */
- this.mfaLevel = data.mfa_level;
-
- /**
- * The timestamp the client user joined the guild at
- * @type {number}
- */
- this.joinedTimestamp = data.joined_at ? new Date(data.joined_at).getTime() : this.joinedTimestamp;
-
- /**
- * The value set for a guild's default message notifications
- * @type {DefaultMessageNotifications|number}
- */
- this.defaultMessageNotifications = Constants.DefaultMessageNotifications[data.default_message_notifications] ||
- data.default_message_notifications;
-
- /**
- * The value for the guild's system channel flags
- * @type {Readonly<SystemChannelFlags>}
- */
- this.systemChannelFlags = new SystemChannelFlags(data.system_channel_flags).freeze();
-
- /**
- * The type of premium tier:
- * * 0: NONE
- * * 1: TIER_1
- * * 2: TIER_2
- * * 3: TIER_3
- * @typedef {number} PremiumTier
- */
-
- /**
- * The premium tier on this guild
- * @type {PremiumTier}
- */
- this.premiumTier = data.premium_tier;
-
- /**
- * The total number of users currently boosting this server
- * @type {?number}
- * @name Guild#premiumSubscriptionCount
- */
- if (typeof data.premium_subscription_count !== 'undefined') {
- this.premiumSubscriptionCount = data.premium_subscription_count;
- }
-
- /**
- * The hash of the guild banner
- * @type {?string}
- */
- this.banner = data.banner;
-
- /**
- * The description of the guild, if any
- * @type {?string}
- */
- this.description = data.description;
-
- /**
- * The embed channel ID, if enabled
- * @type {?string}
- * @name Guild#embedChannelID
- */
- if (typeof data.embed_channel_id !== 'undefined') this.embedChannelID = data.embed_channel_id;
-
- /**
- * The maximum amount of members the guild can have
- * <info>You will need to fetch the guild using {@link Guild#fetch} if you want to receive this parameter</info>
- * @type {?number}
- * @name Guild#maximumMembers
- */
- if (typeof data.max_members !== 'undefined') this.maximumMembers = data.max_members || 250000;
-
- /**
- * The maximum amount of presences the guild can have
- * <info>You will need to fetch the guild using {@link Guild#fetch} if you want to receive this parameter</info>
- * @type {?number}
- * @name Guild#maximumPresences
- */
- if (typeof data.max_presences !== 'undefined') this.maximumPresences = data.max_presences || 5000;
-
- /**
- * Whether widget images are enabled on this guild
- * @type {?boolean}
- * @name Guild#widgetEnabled
- */
- if (typeof data.widget_enabled !== 'undefined') this.widgetEnabled = data.widget_enabled;
-
- /**
- * The widget channel ID, if enabled
- * @type {?string}
- * @name Guild#widgetChannelID
- */
- if (typeof data.widget_channel_id !== 'undefined') this.widgetChannelID = data.widget_channel_id;
-
- /**
- * The vanity URL code of the guild, if any
- * @type {?string}
- */
- this.vanityURLCode = data.vanity_url_code;
-
- this.id = data.id;
- this.available = !data.unavailable;
- this.features = data.features || this.features || [];
-
- /**
- * The ID of the rules channel for the guild
- * <info>This is only available on guilds with the `PUBLIC` feature</info>
- * @type {?Snowflake}
- */
- this.rulesChannelID = data.rules_channel_id;
-
- /**
- * The ID of the public updates channel for the guild
- * <info>This is only available on guilds with the `PUBLIC` feature</info>
- * @type {?Snowflake}
- */
- this.publicUpdatesChannelID = data.public_updates_channel_id;
-
- if (data.members) {
- this.members.clear();
- for (const guildUser of data.members) this._addMember(guildUser, false);
- }
-
- if (data.owner_id) {
- /**
- * The user ID of this guild's owner
- * @type {Snowflake}
- */
- this.ownerID = data.owner_id;
- }
-
- if (data.channels) {
- this.channels.clear();
- for (const channel of data.channels) this.client.dataManager.newChannel(channel, this);
- }
-
- if (data.roles) {
- this.roles.clear();
- for (const role of data.roles) {
- const newRole = new Role(this, role);
- this.roles.set(newRole.id, newRole);
- }
- }
-
- if (data.presences) {
- for (const presence of data.presences) {
- this._setPresence(presence.user.id, presence);
- }
- }
-
- this._rawVoiceStates = new Collection();
- if (data.voice_states) {
- for (const voiceState of data.voice_states) {
- this._rawVoiceStates.set(voiceState.user_id, voiceState);
- const member = this.members.get(voiceState.user_id);
- const voiceChannel = this.channels.get(voiceState.channel_id);
- if (member && voiceChannel) {
- member.serverMute = voiceState.mute;
- member.serverDeaf = voiceState.deaf;
- member.selfMute = voiceState.self_mute;
- member.selfDeaf = voiceState.self_deaf;
- member.selfStream = voiceState.self_stream || false;
- member.voiceSessionID = voiceState.session_id;
- member.voiceChannelID = voiceState.channel_id;
- voiceChannel.members.set(member.user.id, member);
- }
- }
- }
-
- if (!this.emojis) {
- /**
- * A collection of emojis that are in this guild
- * The key is the emoji's ID, the value is the emoji
- * @type {Collection<Snowflake, Emoji>}
- */
- this.emojis = new Collection();
- for (const emoji of data.emojis) this.emojis.set(emoji.id, new Emoji(this, emoji));
- } else {
- this.client.actions.GuildEmojisUpdate.handle({
- guild_id: this.id,
- emojis: data.emojis,
- });
- }
- }
-
- /**
- * The timestamp the guild was created at
- * @type {number}
- * @readonly
- */
- get createdTimestamp() {
- return Snowflake.deconstruct(this.id).timestamp;
- }
-
- /**
- * The time the guild was created
- * @type {Date}
- * @readonly
- */
- get createdAt() {
- return new Date(this.createdTimestamp);
- }
-
- /**
- * Embed channel for this guild
- * @type {?TextChannel}
- * @readonly
- */
- get embedChannel() {
- return this.channels.get(this.embedChannelID) || null;
- }
-
- /**
- * Widget channel for this guild
- * @type {?TextChannel}
- * @readonly
- */
- get widgetChannel() {
- return this.channels.get(this.widgetChannelID) || null;
- }
-
- /**
- * The time the client user joined the guild
- * @type {Date}
- * @readonly
- */
- get joinedAt() {
- return new Date(this.joinedTimestamp);
- }
-
- /**
- * If this guild is verified
- * @type {boolean}
- * @readonly
- */
- get verified() {
- return this.features.includes('VERIFIED');
- }
-
- /**
- * The URL to this guild's icon
- * @type {?string}
- * @readonly
- */
- get iconURL() {
- if (!this.icon) return null;
- return Constants.Endpoints.Guild(this).Icon(this.client.options.http.cdn, this.icon);
- }
-
- /**
- * The URL to this guild's banner.
- * @type {?string}
- * @readonly
- */
- get bannerURL() {
- if (!this.banner) return null;
- return Constants.Endpoints.Guild(this).Banner(this.client.options.http.cdn, this.banner);
- }
-
- /**
- * The acronym that shows up in place of a guild icon.
- * @type {string}
- * @readonly
- */
- get nameAcronym() {
- return this.name.replace(/\w+/g, name => name[0]).replace(/\s/g, '');
- }
-
- /**
- * The URL to this guild's splash
- * @type {?string}
- * @readonly
- */
- get splashURL() {
- if (!this.splash) return null;
- return Constants.Endpoints.Guild(this).Splash(this.client.options.http.cdn, this.splash);
- }
-
- /**
- * The owner of the guild
- * @type {?GuildMember}
- * @readonly
- */
- get owner() {
- return this.members.get(this.ownerID);
- }
-
- /**
- * AFK voice channel for this guild
- * @type {?VoiceChannel}
- * @readonly
- */
- get afkChannel() {
- return this.client.channels.get(this.afkChannelID) || null;
- }
-
- /**
- * System channel for this guild
- * @type {?GuildChannel}
- * @readonly
- */
- get systemChannel() {
- return this.client.channels.get(this.systemChannelID) || null;
- }
-
- /**
- * If the client is connected to any voice channel in this guild, this will be the relevant VoiceConnection
- * @type {?VoiceConnection}
- * @readonly
- */
- get voiceConnection() {
- if (this.client.browser) return null;
- return this.client.voice.connections.get(this.id) || null;
- }
-
- /**
- * The position of this guild
- * <warn>This is only available when using a user account.</warn>
- * @type {?number}
- * @readonly
- * @deprecated
- */
- get position() {
- if (this.client.user.bot) return null;
- if (!this.client.user.settings.guildPositions) return null;
- return this.client.user.settings.guildPositions.indexOf(this.id);
- }
-
- /**
- * Whether the guild is muted
- * <warn>This is only available when using a user account.</warn>
- * @type {?boolean}
- * @readonly
- * @deprecated
- */
- get muted() {
- if (this.client.user.bot) return null;
- try {
- return this.client.user.guildSettings.get(this.id).muted;
- } catch (err) {
- return false;
- }
- }
-
- /**
- * The type of message that should notify you
- * <warn>This is only available when using a user account.</warn>
- * @type {?MessageNotificationType}
- * @readonly
- * @deprecated
- */
- get messageNotifications() {
- if (this.client.user.bot) return null;
- try {
- return this.client.user.guildSettings.get(this.id).messageNotifications;
- } catch (err) {
- return null;
- }
- }
-
- /**
- * Whether to receive mobile push notifications
- * <warn>This is only available when using a user account.</warn>
- * @type {?boolean}
- * @readonly
- * @deprecated
- */
- get mobilePush() {
- if (this.client.user.bot) return null;
- try {
- return this.client.user.guildSettings.get(this.id).mobilePush;
- } catch (err) {
- return false;
- }
- }
-
- /**
- * Whether to suppress everyone messages
- * <warn>This is only available when using a user account.</warn>
- * @type {?boolean}
- * @readonly
- * @deprecated
- */
- get suppressEveryone() {
- if (this.client.user.bot) return null;
- try {
- return this.client.user.guildSettings.get(this.id).suppressEveryone;
- } catch (err) {
- return null;
- }
- }
-
- /**
- * The `@everyone` role of the guild
- * @type {Role}
- * @readonly
- */
- get defaultRole() {
- return this.roles.get(this.id);
- }
-
- /**
- * Rules channel for this guild
- * <info>This is only available on guilds with the `PUBLIC` feature</info>
- * @type {?TextChannel}
- * @readonly
- */
- get rulesChannel() {
- return this.client.channels.get(this.rulesChannelID) || null;
- }
-
- /**
- * Public updates channel for this guild
- * <info>This is only available on guilds with the `PUBLIC` feature</info>
- * @type {?TextChannel}
- * @readonly
- */
- get publicUpdatesChannel() {
- return this.client.channels.get(this.publicUpdatesChannelID) || null;
- }
-
- /**
- * The client user as a GuildMember of this guild
- * @type {?GuildMember}
- * @readonly
- */
- get me() {
- return this.members.get(this.client.user.id);
- }
-
- /**
- * Fetches a collection of roles in the current guild sorted by position
- * @type {Collection<Snowflake, Role>}
- * @readonly
- * @private
- */
- get _sortedRoles() {
- return this._sortPositionWithID(this.roles);
- }
-
- /**
- * Returns the GuildMember form of a User object, if the user is present in the guild.
- * @param {UserResolvable} user The user that you want to obtain the GuildMember of
- * @returns {?GuildMember}
- * @example
- * // Get the guild member of a user
- * const member = guild.member(message.author);
- */
- member(user) {
- return this.client.resolver.resolveGuildMember(this, user);
- }
-
- /**
- * Fetches this guild.
- * @returns {Promise<Guild>}
- */
- fetch() {
- return this.client.rest.methods.getGuild(this).then(data => {
- this.setup(data);
-
- return this;
- });
- }
-
- /**
- * An object containing information about a guild member's ban.
- * @typedef {Object} BanInfo
- * @property {User} user User that was banned
- * @property {?string} reason Reason the user was banned
- */
-
- /**
- * Fetch a ban for a user.
- * @returns {Promise<BanInfo>}
- * @param {UserResolvable} user The user to fetch the ban for
- * @example
- * // Get ban
- * guild.fetchBan(message.author)
- * .then(({ user, reason }) => console.log(`${user.tag} was banned for the reason: ${reason}.`))
- * .catch(console.error);
- */
- fetchBan(user) {
- return this.client.rest.methods.getGuildBan(this, user);
- }
-
- /**
- * Fetch a collection of banned users in this guild.
- * @returns {Promise<Collection<Snowflake, User|BanInfo>>}
- * @param {boolean} [withReasons=false] Whether or not to include the ban reason(s)
- * @example
- * // Fetch bans in guild
- * guild.fetchBans()
- * .then(bans => console.log(`This guild has ${bans.size} bans`))
- * .catch(console.error);
- */
- fetchBans(withReasons = false) {
- if (withReasons) return this.client.rest.methods.getGuildBans(this);
- return this.client.rest.methods.getGuildBans(this)
- .then(bans => {
- const users = new Collection();
- for (const ban of bans.values()) users.set(ban.user.id, ban.user);
- return users;
- });
- }
-
- /**
- * Fetches a collection of integrations to this guild.
- * Resolves with a collection mapping integrations by their ids.
- * @returns {Promise<Collection<string, Integration>>}
- * @example
- * // Fetch integrations
- * guild.fetchIntegrations()
- * .then(integrations => console.log(`Fetched ${integrations.size} integrations`))
- * .catch(console.error);
- */
- fetchIntegrations() {
- return this.client.rest.methods.getIntegrations(this).then(data =>
- data.reduce((collection, integration) =>
- collection.set(integration.id, new Integration(this.client, integration, this)),
- new Collection())
- );
- }
-
- /**
- * The data for creating an integration.
- * @typedef {Object} IntegrationData
- * @property {string} id The integration id
- * @property {string} type The integration type
- */
-
- /**
- * Creates an integration by attaching an integration object
- * @param {IntegrationData} data The data for thes integration
- * @param {string} reason Reason for creating the integration
- * @returns {Promise<Guild>}
- */
- createIntegration(data, reason) {
- return this.client.rest.methods.createIntegration(this, data, reason)
- .then(() => this);
- }
-
- /**
- * Fetch a collection of invites to this guild.
- * Resolves with a collection mapping invites by their codes.
- * @returns {Promise<Collection<string, Invite>>}
- * @example
- * // Fetch invites
- * guild.fetchInvites()
- * .then(invites => console.log(`Fetched ${invites.size} invites`))
- * .catch(console.error);
- * @example
- * // Fetch invite creator by their id
- * guild.fetchInvites()
- * .then(invites => console.log(invites.find(invite => invite.inviter.id === '84484653687267328')))
- * .catch(console.error);
- */
- fetchInvites() {
- return this.client.rest.methods.getGuildInvites(this);
- }
-
- /**
- * Fetches the vanity url invite code to this guild.
- * Resolves with a string matching the vanity url invite code, not the full url.
- * @returns {Promise<string>}
- * @example
- * // Fetch invites
- * guild.fetchVanityCode()
- * .then(code => {
- * console.log(`Vanity URL: https://discord.gg/${code}`);
- * })
- * .catch(console.error);
- */
- fetchVanityCode() {
- if (!this.features.includes('VANITY_URL')) {
- return Promise.reject(new Error('This guild does not have the VANITY_URL feature enabled.'));
- }
- return this.client.rest.methods.getGuildVanityCode(this);
- }
-
-
- /**
- * Fetch all webhooks for the guild.
- * @returns {Promise<Collection<Snowflake, Webhook>>}
- * @example
- * // Fetch webhooks
- * guild.fetchWebhooks()
- * .then(webhooks => console.log(`Fetched ${webhooks.size} webhooks`))
- * .catch(console.error);
- */
- fetchWebhooks() {
- return this.client.rest.methods.getGuildWebhooks(this);
- }
-
- /**
- * Fetch available voice regions.
- * @returns {Promise<Collection<string, VoiceRegion>>}
- * @example
- * // Fetch voice regions
- * guild.fetchVoiceRegions()
- * .then(console.log)
- * .catch(console.error);
- */
- fetchVoiceRegions() {
- return this.client.rest.methods.fetchVoiceRegions(this.id);
- }
-
- /**
- * The Guild Embed object
- * @typedef {Object} GuildEmbedData
- * @property {boolean} enabled Whether the embed is enabled
- * @property {?ChannelResolvable} channel The embed channel
- */
-
- /**
- * Fetches the guild embed.
- * @returns {Promise<GuildEmbedData>}
- * @example
- * // Fetches the guild embed
- * guild.fetchEmbed()
- * .then(embed => console.log(`The embed is ${embed.enabled ? 'enabled' : 'disabled'}`))
- * .catch(console.error);
- */
- fetchEmbed() {
- return this.client.rest.methods.fetchEmbed(this.id);
- }
-
- /**
- * Fetch audit logs for this guild.
- * @param {Object} [options={}] Options for fetching audit logs
- * @param {Snowflake|GuildAuditLogsEntry} [options.before] Limit to entries from before specified entry
- * @param {Snowflake|GuildAuditLogsEntry} [options.after] Limit to entries from after specified entry
- * @param {number} [options.limit] Limit number of entries
- * @param {UserResolvable} [options.user] Only show entries involving this user
- * @param {AuditLogAction} [options.type] Only show entries involving this action type
- * @returns {Promise<GuildAuditLogs>}
- * @example
- * // Output audit log entries
- * guild.fetchAuditLogs()
- * .then(audit => console.log(audit.entries.first()))
- * .catch(console.error);
- */
- fetchAuditLogs(options) {
- return this.client.rest.methods.getGuildAuditLogs(this, options);
- }
-
- /**
- * Adds a user to the guild using OAuth2. Requires the `CREATE_INSTANT_INVITE` permission.
- * @param {UserResolvable} user User to add to the guild
- * @param {Object} options Options for the addition
- * @param {string} options.accessToken An OAuth2 access token for the user with the `guilds.join` scope granted to the
- * bot's application
- * @param {string} [options.nick] Nickname to give the member (requires `MANAGE_NICKNAMES`)
- * @param {Collection<Snowflake, Role>|Role[]|Snowflake[]} [options.roles] Roles to add to the member
- * (requires `MANAGE_ROLES`)
- * @param {boolean} [options.mute] Whether the member should be muted (requires `MUTE_MEMBERS`)
- * @param {boolean} [options.deaf] Whether the member should be deafened (requires `DEAFEN_MEMBERS`)
- * @returns {Promise<GuildMember>}
- */
- addMember(user, options) {
- user = this.client.resolver.resolveUserID(user);
- if (this.members.has(user)) return Promise.resolve(this.members.get(user));
- return this.client.rest.methods.putGuildMember(this, user, options);
- }
-
- /**
- * Fetch a single guild member from a user.
- * @param {UserResolvable} user The user to fetch the member for
- * @param {boolean} [cache=true] Insert the member into the members cache
- * @returns {Promise<GuildMember>}
- * @example
- * // Fetch a guild member
- * guild.fetchMember(message.author)
- * .then(console.log)
- * .catch(console.error);
- */
- fetchMember(user, cache = true) {
- const userID = this.client.resolver.resolveUserID(user);
- if (!userID) return Promise.reject(new Error('Invalid id provided.'));
- const member = this.members.get(userID);
- if (member && member.joinedTimestamp) return Promise.resolve(member);
- return this.client.rest.methods.getGuildMember(this, userID, cache);
- }
-
- /**
- * Fetches all the members in the guild, even if they are offline. If the guild has less than 250 members,
- * this should not be necessary.
- * @param {string} [query=''] Limit fetch to members with similar usernames
- * @param {number} [limit=0] Maximum number of members to request
- * @returns {Promise<Guild>}
- * @example
- * // Fetch guild members
- * guild.fetchMembers()
- * .then(console.log)
- * .catch(console.error);
- * @example
- * // Fetches a maximum of 1 member with the given query
- * guild.fetchMembers('hydrabolt', 1)
- * .then(console.log)
- * .catch(console.error);
- */
- fetchMembers(query = '', limit = 0) {
- return new Promise((resolve, reject) => {
- if (this.memberCount === this.members.size) {
- resolve(this);
- return;
- }
- this.client.ws.send({
- op: Constants.OPCodes.REQUEST_GUILD_MEMBERS,
- d: {
- guild_id: this.id,
- query,
- limit,
- },
- });
- const handler = (members, guild) => {
- if (guild.id !== this.id) return;
- if (this.memberCount === this.members.size || members.length < 1000) {
- this.client.removeListener(Constants.Events.GUILD_MEMBERS_CHUNK, handler);
- resolve(this);
- }
- };
- this.client.on(Constants.Events.GUILD_MEMBERS_CHUNK, handler);
- this.client.setTimeout(() => reject(new Error('Members didn\'t arrive in time.')), 120 * 1000);
- });
- }
-
- /**
- * Performs a search within the entire guild.
- * <warn>This is only available when using a user account.</warn>
- * @param {MessageSearchOptions} [options={}] Options to pass to the search
- * @returns {Promise<MessageSearchResult>}
- * @deprecated
- * @example
- * guild.search({
- * content: 'discord.js',
- * before: '2016-11-17'
- * })
- * .then(res => {
- * const hit = res.messages[0].find(m => m.hit).content;
- * console.log(`I found: **${hit}**, total results: ${res.totalResults}`);
- * })
- * .catch(console.error);
- */
- search(options = {}) {
- return this.client.rest.methods.search(this, options);
- }
-
- /**
- * The data for editing a guild.
- * @typedef {Object} GuildEditData
- * @property {string} [name] The name of the guild
- * @property {string} [region] The region of the guild
- * @property {number} [verificationLevel] The verification level of the guild
- * @property {number} [explicitContentFilter] The level of the explicit content filter
- * @property {ChannelResolvable} [afkChannel] The AFK channel of the guild
- * @property {ChannelResolvable} [systemChannel] The system channel of the guild
- * @property {number} [afkTimeout] The AFK timeout of the guild
- * @property {Base64Resolvable} [icon] The icon of the guild
- * @property {Base64Resolvable} [banner] The banner of the guild
- * @property {GuildMemberResolvable} [owner] The owner of the guild
- * @property {Base64Resolvable} [splash] The splash screen of the guild
- * @property {SystemChannelFlagsResolvable} [systemChannelFlags] The system channel flags of the guild
- */
-
- /**
- * Updates the guild with new information - e.g. a new name.
- * @param {GuildEditData} data The data to update the guild with
- * @param {string} [reason] Reason for editing the guild
- * @returns {Promise<Guild>}
- * @example
- * // Set the guild name and region
- * guild.edit({
- * name: 'Discord Guild',
- * region: 'london',
- * })
- * .then(g => console.log(`Changed guild name to ${g} and region to ${g.region}`))
- * .catch(console.error);
- */
- edit(data, reason) {
- const _data = {};
- if (data.name) _data.name = data.name;
- if (data.region) _data.region = data.region;
- if (typeof data.verificationLevel !== 'undefined') _data.verification_level = Number(data.verificationLevel);
- if (typeof data.afkChannel !== 'undefined') {
- _data.afk_channel_id = this.client.resolver.resolveChannelID(data.afkChannel);
- }
- if (typeof data.systemChannel !== 'undefined') {
- _data.system_channel_id = this.client.resolver.resolveChannelID(data.systemChannel);
- }
- if (data.afkTimeout) _data.afk_timeout = Number(data.afkTimeout);
- if (typeof data.icon !== 'undefined') _data.icon = data.icon;
- if (data.owner) _data.owner_id = this.client.resolver.resolveUser(data.owner).id;
- if (typeof data.splash !== 'undefined') _data.splash = data.splash;
- if (typeof data.banner !== 'undefined') _data.banner = data.banner;
- if (typeof data.explicitContentFilter !== 'undefined') {
- _data.explicit_content_filter = Number(data.explicitContentFilter);
- }
- if (typeof data.defaultMessageNotifications !== 'undefined') {
- _data.default_message_notifications = typeof data.defaultMessageNotifications === 'string' ?
- Constants.DefaultMessageNotifications.indexOf(data.defaultMessageNotifications) :
- Number(data.defaultMessageNotifications);
- }
- if (typeof data.systemChannelFlags !== 'undefined') {
- _data.system_channel_flags = SystemChannelFlags.resolve(data.systemChannelFlags);
- }
- return this.client.rest.methods.updateGuild(this, _data, reason);
- }
-
- /**
- * Sets a new guild banner.
- * @param {BufferResolvable|Base64Resolvable} banner The new banner of the guild
- * @param {string} [reason] Reason for changing the guild's banner
- * @returns {Guild}
- */
- setBanner(banner, reason) {
- return this.client.resolver.resolveImage(banner).then(data => this.edit({ banner: data }, reason));
- }
-
- /**
- * Edit the level of the explicit content filter.
- * @param {number} explicitContentFilter The new level of the explicit content filter
- * @param {string} [reason] Reason for changing the level of the guild's explicit content filter
- * @returns {Promise<Guild>}
- */
- setExplicitContentFilter(explicitContentFilter, reason) {
- return this.edit({ explicitContentFilter }, reason);
- }
-
- /**
- * Edits the setting of the default message notifications of the guild.
- * @param {DefaultMessageNotifications|number} defaultMessageNotifications
- * The new setting for the default message notifications
- * @param {string} [reason] Reason for changing the setting of the default message notifications
- * @returns {Promise<Guild>}
- */
- setDefaultMessageNotifications(defaultMessageNotifications, reason) {
- return this.edit({ defaultMessageNotifications }, reason);
- }
-
- /**
- * Edits the flags of the default message notifications of the guild.
- * @param {SystemChannelFlagsResolvable} systemChannelFlags The new flags for the default message notifications
- * @param {string} [reason] Reason for changing the flags of the default message notifications
- * @returns {Promise<Guild>}
- */
- setSystemChannelFlags(systemChannelFlags, reason) {
- return this.edit({ systemChannelFlags }, reason);
- }
-
- /**
- * Edit the name of the guild.
- * @param {string} name The new name of the guild
- * @param {string} [reason] Reason for changing the guild's name
- * @returns {Promise<Guild>}
- * @example
- * // Edit the guild name
- * guild.setName('Discord Guild')
- * .then(g => console.log(`Updated guild name to ${g}`))
- * .catch(console.error);
- */
- setName(name, reason) {
- return this.edit({ name }, reason);
- }
-
- /**
- * Edit the region of the guild.
- * @param {string} region The new region of the guild
- * @param {string} [reason] Reason for changing the guild's region
- * @returns {Promise<Guild>}
- * @example
- * // Edit the guild region
- * guild.setRegion('london')
- * .then(g => console.log(`Updated guild region to ${g.region}`))
- * .catch(console.error);
- */
- setRegion(region, reason) {
- return this.edit({ region }, reason);
- }
-
- /**
- * Edit the verification level of the guild.
- * @param {number} verificationLevel The new verification level of the guild
- * @param {string} [reason] Reason for changing the guild's verification level
- * @returns {Promise<Guild>}
- * @example
- * // Edit the guild verification level
- * guild.setVerificationLevel(1)
- * .then(g => console.log(`Updated guild verification level to ${g.verificationLevel}`))
- * .catch(console.error);
- */
- setVerificationLevel(verificationLevel, reason) {
- return this.edit({ verificationLevel }, reason);
- }
-
- /**
- * Edit the AFK channel of the guild.
- * @param {ChannelResolvable} afkChannel The new AFK channel
- * @param {string} [reason] Reason for changing the guild's AFK channel
- * @returns {Promise<Guild>}
- * @example
- * // Edit the guild AFK channel
- * guild.setAFKChannel(channel)
- * .then(g => console.log(`Updated guild AFK channel to ${g.afkChannel.name}`))
- * .catch(console.error);
- */
- setAFKChannel(afkChannel, reason) {
- return this.edit({ afkChannel }, reason);
- }
-
- /**
- * Edit the system channel of the guild.
- * @param {ChannelResolvable} systemChannel The new system channel
- * @param {string} [reason] Reason for changing the guild's system channel
- * @returns {Promise<Guild>}
- */
- setSystemChannel(systemChannel, reason) {
- return this.edit({ systemChannel }, reason);
- }
-
- /**
- * Edit the AFK timeout of the guild.
- * @param {number} afkTimeout The time in seconds that a user must be idle to be considered AFK
- * @param {string} [reason] Reason for changing the guild's AFK timeout
- * @returns {Promise<Guild>}
- * @example
- * // Edit the guild AFK channel
- * guild.setAFKTimeout(60)
- * .then(g => console.log(`Updated guild AFK timeout to ${g.afkTimeout}`))
- * .catch(console.error);
- */
- setAFKTimeout(afkTimeout, reason) {
- return this.edit({ afkTimeout }, reason);
- }
-
- /**
- * Set a new guild icon.
- * @param {Base64Resolvable|BufferResolvable} icon The new icon of the guild
- * @param {string} [reason] Reason for changing the guild's icon
- * @returns {Promise<Guild>}
- * @example
- * // Edit the guild icon
- * guild.setIcon('./icon.png')
- * .then(console.log)
- * .catch(console.error);
- */
- setIcon(icon, reason) {
- return this.client.resolver.resolveImage(icon).then(data => this.edit({ icon: data, reason }));
- }
-
- /**
- * Sets a new owner of the guild.
- * @param {GuildMemberResolvable} owner The new owner of the guild
- * @param {string} [reason] Reason for setting the new owner
- * @returns {Promise<Guild>}
- * @example
- * // Edit the guild owner
- * guild.setOwner(guild.members.first())
- * .then(g => console.log(`Updated the guild owner to ${g.owner.displayName}`))
- * .catch(console.error);
- */
- setOwner(owner, reason) {
- return this.edit({ owner }, reason);
- }
-
- /**
- * Set a new guild splash screen.
- * @param {BufferResolvable|Base64Resolvable} splash The new splash screen of the guild
- * @param {string} [reason] Reason for changing the guild's splash screen
- * @returns {Promise<Guild>}
- * @example
- * // Edit the guild splash
- * guild.setSplash('./splash.png')
- * .then(console.log)
- * .catch(console.error);
- */
- setSplash(splash) {
- return this.client.resolver.resolveImage(splash).then(data => this.edit({ splash: data }));
- }
-
- /**
- * Sets the position of the guild in the guild listing.
- * <warn>This is only available when using a user account.</warn>
- * @param {number} position Absolute or relative position
- * @param {boolean} [relative=false] Whether to position relatively or absolutely
- * @returns {Promise<Guild>}
- * @deprecated
- */
- setPosition(position, relative) {
- if (this.client.user.bot) {
- return Promise.reject(new Error('Setting guild position is only available for user accounts'));
- }
- return this.client.user.settings.setGuildPosition(this, position, relative);
- }
-
- /**
- * Marks all messages in this guild as read.
- * <warn>This is only available when using a user account.</warn>
- * @returns {Promise<Guild>}
- * @deprecated
- */
- acknowledge() {
- return this.client.rest.methods.ackGuild(this);
- }
-
- /**
- * Allow direct messages from guild members.
- * <warn>This is only available when using a user account.</warn>
- * @param {boolean} allow Whether to allow direct messages
- * @returns {Promise<Guild>}
- * @deprecated
- */
- allowDMs(allow) {
- const settings = this.client.user.settings;
- if (allow) return settings.removeRestrictedGuild(this);
- else return settings.addRestrictedGuild(this);
- }
-
- /**
- * Bans a user from the guild.
- * @param {UserResolvable} user The user to ban
- * @param {Object|number|string} [options] Ban options. If a number, the number of days to delete messages for, if a
- * string, the ban reason. Supplying an object allows you to do both.
- * @param {number} [options.days=0] Number of days of messages to delete
- * @param {string} [options.reason] Reason for banning
- * @returns {Promise<GuildMember|User|string>} Result object will be resolved as specifically as possible.
- * If the GuildMember cannot be resolved, the User will instead be attempted to be resolved. If that also cannot
- * be resolved, the user ID will be the result.
- * @example
- * // Ban a user by ID
- * guild.ban('some user ID')
- * .then(user => console.log(`Banned ${user.username || user.id || user} from ${guild}`))
- * .catch(console.error);
- * @example
- * // Ban a user by object with reason and days
- * guild.ban(user, { days: 7, reason: 'He needed to go' })
- * .then(console.log)
- * .catch(console.error);
- */
- ban(user, options = {}) {
- if (typeof options === 'number') {
- options = { reason: null, 'delete-message-days': options };
- } else if (typeof options === 'string') {
- options = { reason: options, 'delete-message-days': 0 };
- }
- if (options.days) options['delete-message-days'] = options.days;
- return this.client.rest.methods.banGuildMember(this, user, options);
- }
-
- /**
- * Unbans a user from the guild.
- * @param {UserResolvable} user The user to unban
- * @param {string} [reason] Reason for unbanning the user
- * @returns {Promise<User>}
- * @example
- * // Unban a user by ID (or with a user/guild member object)
- * guild.unban('some user ID')
- * .then(user => console.log(`Unbanned ${user.username} from ${guild}`))
- * .catch(console.error);
- */
- unban(user, reason) {
- return this.client.rest.methods.unbanGuildMember(this, user, reason);
- }
-
- /**
- * Prunes members from the guild based on how long they have been inactive.
- * @param {number} days Number of days of inactivity required to kick
- * @param {boolean} [dry=false] If true, will return number of users that will be kicked, without actually doing it
- * @param {string} [reason] Reason for this prune
- * @returns {Promise<number>} The number of members that were/will be kicked
- * @example
- * // See how many members will be pruned
- * guild.pruneMembers(12, true)
- * .then(pruned => console.log(`This will prune ${pruned} people!`))
- * .catch(console.error);
- * @example
- * // Actually prune the members
- * guild.pruneMembers(12)
- * .then(pruned => console.log(`I just pruned ${pruned} people!`))
- * .catch(console.error);
- */
- pruneMembers(days, dry = false, reason) {
- if (typeof days !== 'number') throw new TypeError('Days must be a number.');
- return this.client.rest.methods.pruneGuildMembers(this, days, dry, reason);
- }
-
- /**
- * Syncs this guild (already done automatically every 30 seconds).
- * <warn>This is only available when using a user account.</warn>
- * @deprecated
- */
- sync() {
- if (!this.client.user.bot) this.client.syncGuilds([this]);
- }
-
- /**
- * Overwrites to use when creating a channel or replacing overwrites
- * @typedef {Object} ChannelCreationOverwrites
- * @property {PermissionResolvable} [allow] The permissions to allow
- * @property {PermissionResolvable} [allowed] The permissions to allow
- * **(deprecated)**
- * @property {PermissionResolvable} [deny] The permissions to deny
- * @property {PermissionResolvable} [denied] The permissions to deny
- * **(deprecated)**
- * @property {GuildMemberResolvable|RoleResolvable} id Member or role this overwrite is for
- */
-
- /**
- * Creates a new channel in the guild.
- * @param {string} name The name of the new channel
- * @param {string|ChannelData} [typeOrOptions='text']
- * The type of the new channel, one of `text`, `voice`, `category`, `news`, or `store`. **(deprecated, use options)**
- * Alternatively options for the new channel, overriding the following parameters.
- * @param {ChannelCreationOverwrites[]|Collection<Snowflake, PermissionOverwrites>} [permissionOverwrites]
- * Permission overwrites **(deprecated, use options)**
- * @param {string} [reason] Reason for creating this channel **(deprecated, use options)**
- * @returns {Promise<CategoryChannel|TextChannel|VoiceChannel>}
- * @example
- * // Create a new text channel
- * guild.createChannel('new-general', { type: 'text' })
- * .then(console.log)
- * .catch(console.error);
- * @example
- * // Create a new category channel with permission overwrites
- * guild.createChannel('new-category', {
- * type: 'category',
- * permissionOverwrites: [{
- * id: guild.id,
- * deny: ['MANAGE_MESSAGES'],
- * allow: ['SEND_MESSAGES']
- * }]
- * })
- * .then(console.log)
- * .catch(console.error);
- */
- createChannel(name, typeOrOptions, permissionOverwrites, reason) {
- if (!typeOrOptions || (typeof typeOrOptions === 'string')) {
- if (typeOrOptions) {
- process.emitWarning(
- 'Guild#createChannel: Create channels with an options object instead of separate parameters',
- 'DeprecationWarning'
- );
- }
- typeOrOptions = {
- type: typeOrOptions,
- permissionOverwrites,
- reason,
- };
- }
- return this.client.rest.methods.createChannel(this, name, typeOrOptions);
- }
-
- /**
- * The data needed for updating a channel's position.
- * @typedef {Object} ChannelPosition
- * @property {ChannelResolvable} channel Channel to update
- * @property {number} position New position for the channel
- */
-
- /**
- * Batch-updates the guild's channels' positions.
- * @param {ChannelPosition[]} channelPositions Channel positions to update
- * @returns {Promise<Guild>}
- * @example
- * guild.updateChannels([{ channel: channelID, position: newChannelIndex }])
- * .then(g => console.log(`Updated channel positions for ${g}`))
- * .catch(console.error);
- */
- setChannelPositions(channelPositions) {
- channelPositions = channelPositions.map(({ channel, position }) => ({ id: channel.id || channel, position }));
- return this.client.rest.methods.setChannelPositions(this.id, channelPositions);
- }
-
- /**
- * The data needed for updating a role's position.
- * @typedef {Object} RolePosition
- * @property {RoleResolvable} role Role to update
- * @property {number} position New position for the role
- */
-
- /**
- * Batch-updates the guild's role's positions.
- * @param {RolePosition[]} rolePositions Role positions to update
- * @returns {Promise<Guild>}
- */
- setRolePositions(rolePositions) {
- rolePositions = rolePositions.map(({ role, position }) => ({ id: role.id || role, position }));
- return this.client.rest.methods.setRolePositions(this.id, rolePositions);
- }
-
- /**
- * Edits the guild's embed.
- * @param {GuildEmbedData} embed The embed for the guild
- * @param {string} [reason] Reason for changing the guild's embed
- * @returns {Promise<Guild>}
- */
- setEmbed(embed, reason) {
- return this.client.rest.methods.updateEmbed(this.id, embed, reason)
- .then(() => this);
- }
-
- /**
- * Creates a new role in the guild with given information.
- * @param {RoleData} [data] The data to update the role with
- * @param {string} [reason] Reason for creating this role
- * @returns {Promise<Role>}
- * @example
- * // Create a new role
- * guild.createRole()
- * .then(role => console.log(`Created new role with name ${role.name}`))
- * .catch(console.error);
- * @example
- * // Create a new role with data
- * guild.createRole({
- * name: 'Super Cool People',
- * color: 'BLUE',
- * })
- * .then(role => console.log(`Created new role with name ${role.name} and color ${role.color}`))
- * .catch(console.error)
- */
- createRole(data = {}, reason) {
- return this.client.rest.methods.createGuildRole(this, data, reason);
- }
-
- /**
- * Creates a new custom emoji in the guild.
- * @param {BufferResolvable|Base64Resolvable} attachment The image for the emoji
- * @param {string} name The name for the emoji
- * @param {Collection<Snowflake, Role>|Role[]} [roles] Roles to limit the emoji to
- * @param {string} [reason] Reason for creating the emoji
- * @returns {Promise<Emoji>} The created emoji
- * @example
- * // Create a new emoji from a url
- * guild.createEmoji('https://i.imgur.com/w3duR07.png', 'rip')
- * .then(emoji => console.log(`Created new emoji with name ${emoji.name}`))
- * .catch(console.error);
- * @example
- * // Create a new emoji from a file on your computer
- * guild.createEmoji('./memes/banana.png', 'banana')
- * .then(emoji => console.log(`Created new emoji with name ${emoji.name}`))
- * .catch(console.error);
- */
- createEmoji(attachment, name, roles, reason) {
- if (typeof attachment === 'string' && attachment.startsWith('data:')) {
- return this.client.rest.methods.createEmoji(this, attachment, name, roles, reason);
- } else {
- return this.client.resolver.resolveImage(attachment).then(data =>
- this.client.rest.methods.createEmoji(this, data, name, roles, reason)
- );
- }
- }
-
- /**
- * Delete an emoji.
- * @param {Emoji|string} emoji The emoji to delete
- * @param {string} [reason] Reason for deleting the emoji
- * @returns {Promise}
- * @deprecated
- */
- deleteEmoji(emoji, reason) {
- if (typeof emoji === 'string') emoji = this.emojis.get(emoji);
- if (!(emoji instanceof Emoji)) throw new TypeError('Emoji must be either an instance of Emoji or an ID');
- return emoji.delete(reason);
- }
-
- /**
- * Causes the client to leave the guild.
- * @returns {Promise<Guild>}
- * @example
- * // Leave a guild
- * guild.leave()
- * .then(g => console.log(`Left the guild ${g}`))
- * .catch(console.error);
- */
- leave() {
- return this.client.rest.methods.leaveGuild(this);
- }
-
- /**
- * Causes the client to delete the guild.
- * @returns {Promise<Guild>}
- * @example
- * // Delete a guild
- * guild.delete()
- * .then(g => console.log(`Deleted the guild ${g}`))
- * .catch(console.error);
- */
- delete() {
- return this.client.rest.methods.deleteGuild(this);
- }
-
- /**
- * Whether this guild equals another guild. It compares all properties, so for most operations
- * it is advisable to just compare `guild.id === guild2.id` as it is much faster and is often
- * what most users need.
- * @param {Guild} guild The guild to compare with
- * @returns {boolean}
- */
- equals(guild) {
- let equal =
- guild &&
- this.id === guild.id &&
- this.available === !guild.unavailable &&
- this.splash === guild.splash &&
- this.region === guild.region &&
- this.name === guild.name &&
- this.memberCount === guild.member_count &&
- this.large === guild.large &&
- this.icon === guild.icon &&
- Util.arraysEqual(this.features, guild.features) &&
- this.ownerID === guild.owner_id &&
- this.verificationLevel === guild.verification_level &&
- this.embedEnabled === guild.embed_enabled;
-
- if (equal) {
- if (this.embedChannel) {
- if (this.embedChannel.id !== guild.embed_channel_id) equal = false;
- } else if (guild.embed_channel_id) {
- equal = false;
- }
- }
-
- return equal;
- }
-
- /**
- * When concatenated with a string, this automatically concatenates the guild's name instead of the guild object.
- * @returns {string}
- * @example
- * // Logs: Hello from My Guild!
- * console.log(`Hello from ${guild}!`);
- * @example
- * // Logs: Hello from My Guild!
- * console.log('Hello from ' + guild + '!');
- */
- toString() {
- return this.name;
- }
-
- _addMember(guildUser, emitEvent = true) {
- const existing = this.members.has(guildUser.user.id);
- if (!(guildUser.user instanceof User)) guildUser.user = this.client.dataManager.newUser(guildUser.user);
-
- guildUser.joined_at = guildUser.joined_at || 0;
- const member = new GuildMember(this, guildUser);
- this.members.set(member.id, member);
-
- if (this._rawVoiceStates && this._rawVoiceStates.has(member.user.id)) {
- const voiceState = this._rawVoiceStates.get(member.user.id);
- member.serverMute = voiceState.mute;
- member.serverDeaf = voiceState.deaf;
- member.selfMute = voiceState.self_mute;
- member.selfDeaf = voiceState.self_deaf;
- member.selfStream = voiceState.self_stream || false;
- member.voiceSessionID = voiceState.session_id;
- member.voiceChannelID = voiceState.channel_id;
- if (this.client.channels.has(voiceState.channel_id)) {
- this.client.channels.get(voiceState.channel_id).members.set(member.user.id, member);
- } else {
- this.client.emit('warn', `Member ${member.id} added in guild ${this.id} with an uncached voice channel`);
- }
- }
-
- /**
- * Emitted whenever a user joins a guild.
- * @event Client#guildMemberAdd
- * @param {GuildMember} member The member that has joined a guild
- */
- if (this.client.ws.connection.status === Constants.Status.READY && emitEvent && !existing) {
- this.client.emit(Constants.Events.GUILD_MEMBER_ADD, member);
- }
-
- return member;
- }
-
- _updateMember(member, data) {
- const oldMember = Util.cloneObject(member);
-
- if (data.premium_since) member.premiumSinceTimestamp = new Date(data.premium_since).getTime();
- if (data.roles) member._roles = data.roles;
- if (typeof data.nick !== 'undefined') member.nickname = data.nick;
-
- const notSame = member.nickname !== oldMember.nickname ||
- member.premiumSinceTimestamp !== oldMember.premiumSinceTimestamp ||
- !Util.arraysEqual(member._roles, oldMember._roles);
-
- if (this.client.ws.connection.status === Constants.Status.READY && notSame) {
- /**
- * Emitted whenever a guild member changes - i.e. new role, removed role, nickname.
- * @event Client#guildMemberUpdate
- * @param {GuildMember} oldMember The member before the update
- * @param {GuildMember} newMember The member after the update
- */
- this.client.emit(Constants.Events.GUILD_MEMBER_UPDATE, oldMember, member);
- }
-
- return {
- old: oldMember,
- mem: member,
- };
- }
-
- _removeMember(guildMember) {
- if (guildMember.voiceChannel) guildMember.voiceChannel.members.delete(guildMember.id);
- this.members.delete(guildMember.id);
- }
-
- _memberSpeakUpdate(user, speaking) {
- const member = this.members.get(user);
- if (member && member.speaking !== speaking) {
- member.speaking = speaking;
- /**
- * Emitted once a guild member starts/stops speaking.
- * @event Client#guildMemberSpeaking
- * @param {GuildMember} member The member that started/stopped speaking
- * @param {boolean} speaking Whether or not the member is speaking
- */
- this.client.emit(Constants.Events.GUILD_MEMBER_SPEAKING, member, speaking);
- }
- }
-
- _setPresence(id, presence) {
- if (this.presences.get(id)) {
- this.presences.get(id).update(presence);
- return;
- }
- this.presences.set(id, new Presence(presence, this.client));
- }
-
- /**
- * Set the position of a role in this guild.
- * @param {string|Role} role The role to edit, can be a role object or a role ID
- * @param {number} position The new position of the role
- * @param {boolean} [relative=false] Position Moves the role relative to its current position
- * @returns {Promise<Guild>}
- */
- setRolePosition(role, position, relative = false) {
- if (typeof role === 'string') {
- role = this.roles.get(role);
- if (!role) return Promise.reject(new Error('Supplied role is not a role or snowflake.'));
- }
-
- position = Number(position);
- if (isNaN(position)) return Promise.reject(new Error('Supplied position is not a number.'));
-
- let updatedRoles = this._sortedRoles.array();
-
- Util.moveElementInArray(updatedRoles, role, position, relative);
-
- updatedRoles = updatedRoles.map((r, i) => ({ id: r.id, position: i }));
- return this.client.rest.methods.setRolePositions(this.id, updatedRoles);
- }
-
- /**
- * Set the position of a channel in this guild.
- * @param {string|GuildChannel} channel The channel to edit, can be a channel object or a channel ID
- * @param {number} position The new position of the channel
- * @param {boolean} [relative=false] Position Moves the channel relative to its current position
- * @returns {Promise<Guild>}
- */
- setChannelPosition(channel, position, relative = false) {
- if (typeof channel === 'string') {
- channel = this.channels.get(channel);
- if (!channel) return Promise.reject(new Error('Supplied channel is not a channel or snowflake.'));
- }
-
- position = Number(position);
- if (isNaN(position)) return Promise.reject(new Error('Supplied position is not a number.'));
-
- let updatedChannels = this._sortedChannels(channel.type).array();
-
- Util.moveElementInArray(updatedChannels, channel, position, relative);
-
- updatedChannels = updatedChannels.map((c, i) => ({ id: c.id, position: i }));
- return this.client.rest.methods.setChannelPositions(this.id, updatedChannels);
- }
-
- /**
- * Fetches a collection of channels in the current guild sorted by position.
- * @param {string} type The channel type
- * @returns {Collection<Snowflake, GuildChannel>}
- * @private
- */
- _sortedChannels(type) {
- return this._sortPositionWithID(this.channels.filter(c => {
- if (type === 'voice' && c.type === 'voice') return true;
- else if (type !== 'voice' && c.type !== 'voice') return true;
- else return type === c.type;
- }));
- }
-
- /**
- * Sorts a collection by object position or ID if the positions are equivalent.
- * Intended to be identical to Discord's sorting method.
- * @param {Collection} collection The collection to sort
- * @returns {Collection}
- * @private
- */
- _sortPositionWithID(collection) {
- return collection.sort((a, b) =>
- a.position !== b.position ?
- a.position - b.position :
- Long.fromString(b.id).sub(Long.fromString(a.id)).toNumber()
- );
- }
-}
-
-/**
- * The `#general` TextChannel of the guild
- * @name Guild#defaultChannel
- * @type {TextChannel}
- * @readonly
- * @deprecated
- */
-Object.defineProperty(Guild.prototype, 'defaultChannel', {
- get: util.deprecate(function defaultChannel() {
- return this.channels.get(this.id);
- }, 'Guild#defaultChannel: This property is obsolete, will be removed in v12.0.0, and may not function as expected.'),
-});
-
-Guild.prototype.allowDMs =
- util.deprecate(Guild.prototype.allowDMs, 'Guild#allowDMs: userbot methods will be removed');
-
-Guild.prototype.acknowledge =
- util.deprecate(Guild.prototype.acknowledge, 'Guild#acknowledge: userbot methods will be removed');
-
-Guild.prototype.setPosition =
- util.deprecate(Guild.prototype.setPosition, 'Guild#setPosition: userbot methods will be removed');
-
-Guild.prototype.search =
- util.deprecate(Guild.prototype.search, 'Guild#search: userbot methods will be removed');
-
-Guild.prototype.sync =
- util.deprecate(Guild.prototype.sync, 'Guild#sync:, userbot methods will be removed');
-
-Guild.prototype.deleteEmoji =
- util.deprecate(Guild.prototype.deleteEmoji, 'Guild#deleteEmoji: use Emoji#delete instead');
-
-module.exports = Guild;