diff options
Diffstat (limited to 'node_modules/discord.js/src/structures/ClientUserSettings.js')
| -rw-r--r-- | node_modules/discord.js/src/structures/ClientUserSettings.js | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/node_modules/discord.js/src/structures/ClientUserSettings.js b/node_modules/discord.js/src/structures/ClientUserSettings.js deleted file mode 100644 index 6b18c03..0000000 --- a/node_modules/discord.js/src/structures/ClientUserSettings.js +++ /dev/null @@ -1,80 +0,0 @@ -const Constants = require('../util/Constants'); -const Util = require('../util/Util'); - -/** - * A wrapper around the ClientUser's settings. - */ -class ClientUserSettings { - constructor(user, data) { - this.user = user; - this.patch(data); - } - - /** - * Patch the data contained in this class with new partial data. - * @param {Object} data Data to patch this with - * @returns {void} - * @private - */ - patch(data) { - for (const key of Object.keys(Constants.UserSettingsMap)) { - const value = Constants.UserSettingsMap[key]; - if (!data.hasOwnProperty(key)) continue; - if (typeof value === 'function') { - this[value.name] = value(data[key]); - } else { - this[value] = data[key]; - } - } - } - - /** - * Update a specific property of of user settings. - * @param {string} name Name of property - * @param {*} value Value to patch - * @returns {Promise<Object>} - */ - update(name, value) { - return this.user.client.rest.methods.patchUserSettings({ [name]: value }); - } - - /** - * Sets the position at which this guild will appear in the Discord client. - * @param {Guild} guild The guild to move - * @param {number} position Absolute or relative position - * @param {boolean} [relative=false] Whether to position relatively or absolutely - * @returns {Promise<Guild>} - */ - setGuildPosition(guild, position, relative) { - const temp = Object.assign([], this.guildPositions); - Util.moveElementInArray(temp, guild.id, position, relative); - return this.update('guild_positions', temp).then(() => guild); - } - - /** - * Add a guild to the list of restricted guilds. - * @param {Guild} guild The guild to add - * @returns {Promise<Guild>} - */ - addRestrictedGuild(guild) { - const temp = Object.assign([], this.restrictedGuilds); - if (temp.includes(guild.id)) return Promise.reject(new Error('Guild is already restricted')); - temp.push(guild.id); - return this.update('restricted_guilds', temp).then(() => guild); - } - - /** - * Remove a guild from the list of restricted guilds. - * @param {Guild} guild The guild to remove - * @returns {Promise<Guild>} - */ - removeRestrictedGuild(guild) { - const temp = Object.assign([], this.restrictedGuilds); - const index = temp.indexOf(guild.id); - if (index < 0) return Promise.reject(new Error('Guild is not restricted')); - temp.splice(index, 1); - return this.update('restricted_guilds', temp).then(() => guild); - } -} - -module.exports = ClientUserSettings; |