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-rw-r--r--node_modules/discord.js/src/client/Client.js564
-rw-r--r--node_modules/discord.js/src/client/ClientDataManager.js149
-rw-r--r--node_modules/discord.js/src/client/ClientDataResolver.js376
-rw-r--r--node_modules/discord.js/src/client/ClientManager.js74
-rw-r--r--node_modules/discord.js/src/client/WebhookClient.js118
-rw-r--r--node_modules/discord.js/src/client/actions/Action.js23
-rw-r--r--node_modules/discord.js/src/client/actions/ActionsManager.js43
-rw-r--r--node_modules/discord.js/src/client/actions/ChannelCreate.js11
-rw-r--r--node_modules/discord.js/src/client/actions/ChannelDelete.js38
-rw-r--r--node_modules/discord.js/src/client/actions/ChannelUpdate.js74
-rw-r--r--node_modules/discord.js/src/client/actions/GuildBanRemove.js13
-rw-r--r--node_modules/discord.js/src/client/actions/GuildChannelsPositionUpdate.js19
-rw-r--r--node_modules/discord.js/src/client/actions/GuildDelete.js57
-rw-r--r--node_modules/discord.js/src/client/actions/GuildEmojiCreate.js17
-rw-r--r--node_modules/discord.js/src/client/actions/GuildEmojiDelete.js18
-rw-r--r--node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js17
-rw-r--r--node_modules/discord.js/src/client/actions/GuildEmojisUpdate.js38
-rw-r--r--node_modules/discord.js/src/client/actions/GuildMemberGet.js10
-rw-r--r--node_modules/discord.js/src/client/actions/GuildMemberRemove.js41
-rw-r--r--node_modules/discord.js/src/client/actions/GuildRoleCreate.js26
-rw-r--r--node_modules/discord.js/src/client/actions/GuildRoleDelete.js42
-rw-r--r--node_modules/discord.js/src/client/actions/GuildRoleUpdate.js41
-rw-r--r--node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js19
-rw-r--r--node_modules/discord.js/src/client/actions/GuildSync.js29
-rw-r--r--node_modules/discord.js/src/client/actions/GuildUpdate.js34
-rw-r--r--node_modules/discord.js/src/client/actions/InviteCreate.js29
-rw-r--r--node_modules/discord.js/src/client/actions/InviteDelete.js25
-rw-r--r--node_modules/discord.js/src/client/actions/MessageCreate.js53
-rw-r--r--node_modules/discord.js/src/client/actions/MessageDelete.js35
-rw-r--r--node_modules/discord.js/src/client/actions/MessageDeleteBulk.js26
-rw-r--r--node_modules/discord.js/src/client/actions/MessageReactionAdd.js37
-rw-r--r--node_modules/discord.js/src/client/actions/MessageReactionRemove.js37
-rw-r--r--node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js25
-rw-r--r--node_modules/discord.js/src/client/actions/MessageReactionRemoveEmoji.js27
-rw-r--r--node_modules/discord.js/src/client/actions/MessageUpdate.js40
-rw-r--r--node_modules/discord.js/src/client/actions/UserGet.js11
-rw-r--r--node_modules/discord.js/src/client/actions/UserNoteUpdate.js30
-rw-r--r--node_modules/discord.js/src/client/actions/UserUpdate.js33
-rw-r--r--node_modules/discord.js/src/client/rest/APIRequest.js52
-rw-r--r--node_modules/discord.js/src/client/rest/DiscordAPIError.js60
-rw-r--r--node_modules/discord.js/src/client/rest/RESTManager.js58
-rw-r--r--node_modules/discord.js/src/client/rest/RESTMethods.js1067
-rw-r--r--node_modules/discord.js/src/client/rest/RequestHandlers/Burst.js90
-rw-r--r--node_modules/discord.js/src/client/rest/RequestHandlers/RequestHandler.js54
-rw-r--r--node_modules/discord.js/src/client/rest/RequestHandlers/Sequential.js132
-rw-r--r--node_modules/discord.js/src/client/rest/UserAgentManager.js25
-rw-r--r--node_modules/discord.js/src/client/voice/ClientVoiceManager.js86
-rw-r--r--node_modules/discord.js/src/client/voice/VoiceBroadcast.js366
-rw-r--r--node_modules/discord.js/src/client/voice/VoiceConnection.js598
-rw-r--r--node_modules/discord.js/src/client/voice/VoiceUDPClient.js127
-rw-r--r--node_modules/discord.js/src/client/voice/VoiceWebSocket.js246
-rw-r--r--node_modules/discord.js/src/client/voice/dispatcher/StreamDispatcher.js331
-rw-r--r--node_modules/discord.js/src/client/voice/opus/BaseOpusEngine.js60
-rw-r--r--node_modules/discord.js/src/client/voice/opus/DiscordJsOpusEngine.js34
-rw-r--r--node_modules/discord.js/src/client/voice/opus/NodeOpusEngine.js34
-rw-r--r--node_modules/discord.js/src/client/voice/opus/OpusEngineList.js29
-rw-r--r--node_modules/discord.js/src/client/voice/opus/OpusScriptEngine.js39
-rw-r--r--node_modules/discord.js/src/client/voice/player/AudioPlayer.js170
-rw-r--r--node_modules/discord.js/src/client/voice/receiver/VoiceReadable.js17
-rw-r--r--node_modules/discord.js/src/client/voice/receiver/VoiceReceiver.js220
-rw-r--r--node_modules/discord.js/src/client/voice/util/SecretKey.js16
-rw-r--r--node_modules/discord.js/src/client/voice/util/Secretbox.js33
-rw-r--r--node_modules/discord.js/src/client/voice/util/Silence.js16
-rw-r--r--node_modules/discord.js/src/client/voice/util/SingleSilence.js17
-rw-r--r--node_modules/discord.js/src/client/voice/util/VolumeInterface.js86
-rw-r--r--node_modules/discord.js/src/client/websocket/WebSocketConnection.js509
-rw-r--r--node_modules/discord.js/src/client/websocket/WebSocketManager.js90
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/WebSocketPacketManager.js113
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/AbstractHandler.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/ChannelCreate.js17
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/ChannelDelete.js20
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/ChannelPinsUpdate.js37
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/ChannelUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanAdd.js23
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanRemove.js20
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildCreate.js22
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildDelete.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildEmojisUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildIntegrationsUpdate.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberAdd.js17
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberRemove.js13
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberUpdate.js18
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildMembersChunk.js33
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleCreate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleDelete.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildSync.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/InviteCreate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/InviteDelete.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageCreate.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageDelete.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageDeleteBulk.js17
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionAdd.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemove.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveAll.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveEmoji.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/PresenceUpdate.js76
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/Ready.js84
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipAdd.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipRemove.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/Resumed.js26
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/TypingStart.js68
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/UserGuildSettingsUpdate.js21
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/UserNoteUpdate.js12
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/UserSettingsUpdate.js18
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/UserUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/VoiceServerUpdate.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/VoiceStateUpdate.js53
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/WebhooksUpdate.js19
111 files changed, 7997 insertions, 0 deletions
diff --git a/node_modules/discord.js/src/client/Client.js b/node_modules/discord.js/src/client/Client.js
new file mode 100644
index 0000000..9ad7c95
--- /dev/null
+++ b/node_modules/discord.js/src/client/Client.js
@@ -0,0 +1,564 @@
+const EventEmitter = require('events');
+const Constants = require('../util/Constants');
+const Permissions = require('../util/Permissions');
+const Util = require('../util/Util');
+const RESTManager = require('./rest/RESTManager');
+const ClientDataManager = require('./ClientDataManager');
+const ClientManager = require('./ClientManager');
+const ClientDataResolver = require('./ClientDataResolver');
+const ClientVoiceManager = require('./voice/ClientVoiceManager');
+const WebSocketManager = require('./websocket/WebSocketManager');
+const ActionsManager = require('./actions/ActionsManager');
+const Collection = require('../util/Collection');
+const Presence = require('../structures/Presence').Presence;
+const ShardClientUtil = require('../sharding/ShardClientUtil');
+const VoiceBroadcast = require('./voice/VoiceBroadcast');
+
+/**
+ * The main hub for interacting with the Discord API, and the starting point for any bot.
+ * @extends {EventEmitter}
+ */
+class Client extends EventEmitter {
+ /**
+ * @param {ClientOptions} [options] Options for the client
+ */
+ constructor(options = {}) {
+ super();
+
+ // Obtain shard details from environment
+ if (!options.shardId && 'SHARD_ID' in process.env) options.shardId = Number(process.env.SHARD_ID);
+ if (!options.shardCount && 'SHARD_COUNT' in process.env) options.shardCount = Number(process.env.SHARD_COUNT);
+
+ /**
+ * The options the client was instantiated with
+ * @type {ClientOptions}
+ */
+ this.options = Util.mergeDefault(Constants.DefaultOptions, options);
+ this._validateOptions();
+
+ /**
+ * The REST manager of the client
+ * @type {RESTManager}
+ * @private
+ */
+ this.rest = new RESTManager(this);
+
+ /**
+ * The data manager of the client
+ * @type {ClientDataManager}
+ * @private
+ */
+ this.dataManager = new ClientDataManager(this);
+
+ /**
+ * The manager of the client
+ * @type {ClientManager}
+ * @private
+ */
+ this.manager = new ClientManager(this);
+
+ /**
+ * The WebSocket manager of the client
+ * @type {WebSocketManager}
+ * @private
+ */
+ this.ws = new WebSocketManager(this);
+
+ /**
+ * The data resolver of the client
+ * @type {ClientDataResolver}
+ * @private
+ */
+ this.resolver = new ClientDataResolver(this);
+
+ /**
+ * The action manager of the client
+ * @type {ActionsManager}
+ * @private
+ */
+ this.actions = new ActionsManager(this);
+
+ /**
+ * The voice manager of the client (`null` in browsers)
+ * @type {?ClientVoiceManager}
+ * @private
+ */
+ this.voice = !this.browser ? new ClientVoiceManager(this) : null;
+
+ /**
+ * The shard helpers for the client
+ * (only if the process was spawned as a child, such as from a {@link ShardingManager})
+ * @type {?ShardClientUtil}
+ */
+ this.shard = process.send ? ShardClientUtil.singleton(this) : null;
+
+ /**
+ * All of the {@link User} objects that have been cached at any point, mapped by their IDs
+ * @type {Collection<Snowflake, User>}
+ */
+ this.users = new Collection();
+
+ /**
+ * All of the guilds the client is currently handling, mapped by their IDs -
+ * as long as sharding isn't being used, this will be *every* guild the bot is a member of
+ * @type {Collection<Snowflake, Guild>}
+ */
+ this.guilds = new Collection();
+
+ /**
+ * All of the {@link Channel}s that the client is currently handling, mapped by their IDs -
+ * as long as sharding isn't being used, this will be *every* channel in *every* guild, and all DM channels
+ * @type {Collection<Snowflake, Channel>}
+ */
+ this.channels = new Collection();
+
+ /**
+ * Presences that have been received for the client user's friends, mapped by user IDs
+ * <warn>This is only filled when using a user account.</warn>
+ * @type {Collection<Snowflake, Presence>}
+ * @deprecated
+ */
+ this.presences = new Collection();
+
+ Object.defineProperty(this, 'token', { writable: true });
+ if (!this.token && 'CLIENT_TOKEN' in process.env) {
+ /**
+ * Authorization token for the logged in user/bot
+ * <warn>This should be kept private at all times.</warn>
+ * @type {?string}
+ */
+ this.token = process.env.CLIENT_TOKEN;
+ } else {
+ this.token = null;
+ }
+
+ /**
+ * User that the client is logged in as
+ * @type {?ClientUser}
+ */
+ this.user = null;
+
+ /**
+ * Time at which the client was last regarded as being in the `READY` state
+ * (each time the client disconnects and successfully reconnects, this will be overwritten)
+ * @type {?Date}
+ */
+ this.readyAt = null;
+
+ /**
+ * Active voice broadcasts that have been created
+ * @type {VoiceBroadcast[]}
+ */
+ this.broadcasts = [];
+
+ /**
+ * Previous heartbeat pings of the websocket (most recent first, limited to three elements)
+ * @type {number[]}
+ */
+ this.pings = [];
+
+ /**
+ * Timeouts set by {@link Client#setTimeout} that are still active
+ * @type {Set<Timeout>}
+ * @private
+ */
+ this._timeouts = new Set();
+
+ /**
+ * Intervals set by {@link Client#setInterval} that are still active
+ * @type {Set<Timeout>}
+ * @private
+ */
+ this._intervals = new Set();
+
+ if (this.options.messageSweepInterval > 0) {
+ this.setInterval(this.sweepMessages.bind(this), this.options.messageSweepInterval * 1000);
+ }
+ }
+
+ /**
+ * Timestamp of the latest ping's start time
+ * @type {number}
+ * @private
+ */
+ get _pingTimestamp() {
+ return this.ws.connection ? this.ws.connection.lastPingTimestamp : 0;
+ }
+
+ /**
+ * Current status of the client's connection to Discord
+ * @type {Status}
+ * @readonly
+ */
+ get status() {
+ return this.ws.connection ? this.ws.connection.status : Constants.Status.IDLE;
+ }
+
+ /**
+ * How long it has been since the client last entered the `READY` state in milliseconds
+ * @type {?number}
+ * @readonly
+ */
+ get uptime() {
+ return this.readyAt ? Date.now() - this.readyAt : null;
+ }
+
+ /**
+ * Average heartbeat ping of the websocket, obtained by averaging the {@link Client#pings} property
+ * @type {number}
+ * @readonly
+ */
+ get ping() {
+ return this.pings.reduce((prev, p) => prev + p, 0) / this.pings.length;
+ }
+
+ /**
+ * All active voice connections that have been established, mapped by guild ID
+ * @type {Collection<Snowflake, VoiceConnection>}
+ * @readonly
+ */
+ get voiceConnections() {
+ if (this.browser) return new Collection();
+ return this.voice.connections;
+ }
+
+ /**
+ * All custom emojis that the client has access to, mapped by their IDs
+ * @type {Collection<Snowflake, Emoji>}
+ * @readonly
+ */
+ get emojis() {
+ const emojis = new Collection();
+ for (const guild of this.guilds.values()) {
+ for (const emoji of guild.emojis.values()) emojis.set(emoji.id, emoji);
+ }
+ return emojis;
+ }
+
+ /**
+ * Timestamp of the time the client was last `READY` at
+ * @type {?number}
+ * @readonly
+ */
+ get readyTimestamp() {
+ return this.readyAt ? this.readyAt.getTime() : null;
+ }
+
+ /**
+ * Whether the client is in a browser environment
+ * @type {boolean}
+ * @readonly
+ */
+ get browser() {
+ return typeof window !== 'undefined';
+ }
+
+ /**
+ * Creates a voice broadcast.
+ * @returns {VoiceBroadcast}
+ */
+ createVoiceBroadcast() {
+ const broadcast = new VoiceBroadcast(this);
+ this.broadcasts.push(broadcast);
+ return broadcast;
+ }
+
+ /**
+ * Logs the client in, establishing a websocket connection to Discord.
+ * <info>Both bot and regular user accounts are supported, but it is highly recommended to use a bot account whenever
+ * possible. User accounts are subject to harsher ratelimits and other restrictions that don't apply to bot accounts.
+ * Bot accounts also have access to many features that user accounts cannot utilise. Automating a user account is
+ * considered a violation of Discord's ToS.</info>
+ * @param {string} token Token of the account to log in with
+ * @returns {Promise<string>} Token of the account used
+ * @example
+ * client.login('my token')
+ * .then(console.log)
+ * .catch(console.error);
+ */
+ login(token = this.token) {
+ return this.rest.methods.login(token);
+ }
+
+ /**
+ * Logs out, terminates the connection to Discord, and destroys the client.
+ * @returns {Promise}
+ */
+ destroy() {
+ for (const t of this._timeouts) clearTimeout(t);
+ for (const i of this._intervals) clearInterval(i);
+ this._timeouts.clear();
+ this._intervals.clear();
+ return this.manager.destroy();
+ }
+
+ /**
+ * Requests a sync of guild data with Discord.
+ * <info>This can be done automatically every 30 seconds by enabling {@link ClientOptions#sync}.</info>
+ * <warn>This is only available when using a user account.</warn>
+ * @param {Guild[]|Collection<Snowflake, Guild>} [guilds=this.guilds] An array or collection of guilds to sync
+ * @deprecated
+ */
+ syncGuilds(guilds = this.guilds) {
+ if (this.user.bot) return;
+ this.ws.send({
+ op: 12,
+ d: guilds instanceof Collection ? guilds.keyArray() : guilds.map(g => g.id),
+ });
+ }
+
+ /**
+ * Obtains a user from Discord, or the user cache if it's already available.
+ * <warn>This is only available when using a bot account.</warn>
+ * @param {Snowflake} id ID of the user
+ * @param {boolean} [cache=true] Whether to cache the new user object if it isn't already
+ * @returns {Promise<User>}
+ */
+ fetchUser(id, cache = true) {
+ if (this.users.has(id)) return Promise.resolve(this.users.get(id));
+ return this.rest.methods.getUser(id, cache);
+ }
+
+ /**
+ * Obtains an invite from Discord.
+ * @param {InviteResolvable} invite Invite code or URL
+ * @returns {Promise<Invite>}
+ * @example
+ * client.fetchInvite('https://discord.gg/bRCvFy9')
+ * .then(invite => console.log(`Obtained invite with code: ${invite.code}`))
+ * .catch(console.error);
+ */
+ fetchInvite(invite) {
+ const code = this.resolver.resolveInviteCode(invite);
+ return this.rest.methods.getInvite(code);
+ }
+
+ /**
+ * Obtains a webhook from Discord.
+ * @param {Snowflake} id ID of the webhook
+ * @param {string} [token] Token for the webhook
+ * @returns {Promise<Webhook>}
+ * @example
+ * client.fetchWebhook('id', 'token')
+ * .then(webhook => console.log(`Obtained webhook with name: ${webhook.name}`))
+ * .catch(console.error);
+ */
+ fetchWebhook(id, token) {
+ return this.rest.methods.getWebhook(id, token);
+ }
+
+ /**
+ * Obtains the available voice regions from Discord.
+ * @returns {Promise<Collection<string, VoiceRegion>>}
+ * @example
+ * client.fetchVoiceRegions()
+ * .then(regions => console.log(`Available regions are: ${regions.map(region => region.name).join(', ')}`))
+ * .catch(console.error);
+ */
+ fetchVoiceRegions() {
+ return this.rest.methods.fetchVoiceRegions();
+ }
+
+ /**
+ * Sweeps all text-based channels' messages and removes the ones older than the max message lifetime.
+ * If the message has been edited, the time of the edit is used rather than the time of the original message.
+ * @param {number} [lifetime=this.options.messageCacheLifetime] Messages that are older than this (in seconds)
+ * will be removed from the caches. The default is based on {@link ClientOptions#messageCacheLifetime}
+ * @returns {number} Amount of messages that were removed from the caches,
+ * or -1 if the message cache lifetime is unlimited
+ */
+ sweepMessages(lifetime = this.options.messageCacheLifetime) {
+ if (typeof lifetime !== 'number' || isNaN(lifetime)) throw new TypeError('The lifetime must be a number.');
+ if (lifetime <= 0) {
+ this.emit('debug', 'Didn\'t sweep messages - lifetime is unlimited');
+ return -1;
+ }
+
+ const lifetimeMs = lifetime * 1000;
+ const now = Date.now();
+ let channels = 0;
+ let messages = 0;
+
+ for (const channel of this.channels.values()) {
+ if (!channel.messages) continue;
+ channels++;
+
+ messages += channel.messages.sweep(
+ message => now - (message.editedTimestamp || message.createdTimestamp) > lifetimeMs
+ );
+ }
+
+ this.emit('debug', `Swept ${messages} messages older than ${lifetime} seconds in ${channels} text-based channels`);
+ return messages;
+ }
+
+ /**
+ * Obtains the OAuth Application of the bot from Discord.
+ * <warn>Bots can only fetch their own profile.</warn>
+ * @param {Snowflake} [id='@me'] ID of application to fetch
+ * @returns {Promise<OAuth2Application>}
+ * @example
+ * client.fetchApplication()
+ * .then(application => console.log(`Obtained application with name: ${application.name}`))
+ * .catch(console.error);
+ */
+ fetchApplication(id = '@me') {
+ if (id !== '@me') process.emitWarning('fetchApplication: use "@me" as an argument', 'DeprecationWarning');
+ return this.rest.methods.getApplication(id);
+ }
+
+ /**
+ * Generates a link that can be used to invite the bot to a guild.
+ * <warn>This is only available when using a bot account.</warn>
+ * @param {PermissionResolvable} [permissions] Permissions to request
+ * @returns {Promise<string>}
+ * @example
+ * client.generateInvite(['SEND_MESSAGES', 'MANAGE_GUILD', 'MENTION_EVERYONE'])
+ * .then(link => console.log(`Generated bot invite link: ${link}`))
+ * .catch(console.error);
+ */
+ generateInvite(permissions) {
+ permissions = Permissions.resolve(permissions);
+ return this.fetchApplication().then(application =>
+ `https://discordapp.com/oauth2/authorize?client_id=${application.id}&permissions=${permissions}&scope=bot`
+ );
+ }
+
+ /**
+ * Sets a timeout that will be automatically cancelled if the client is destroyed.
+ * @param {Function} fn Function to execute
+ * @param {number} delay Time to wait before executing (in milliseconds)
+ * @param {...*} args Arguments for the function
+ * @returns {Timeout}
+ */
+ setTimeout(fn, delay, ...args) {
+ const timeout = setTimeout(() => {
+ fn(...args);
+ this._timeouts.delete(timeout);
+ }, delay);
+ this._timeouts.add(timeout);
+ return timeout;
+ }
+
+ /**
+ * Clears a timeout.
+ * @param {Timeout} timeout Timeout to cancel
+ */
+ clearTimeout(timeout) {
+ clearTimeout(timeout);
+ this._timeouts.delete(timeout);
+ }
+
+ /**
+ * Sets an interval that will be automatically cancelled if the client is destroyed.
+ * @param {Function} fn Function to execute
+ * @param {number} delay Time to wait before executing (in milliseconds)
+ * @param {...*} args Arguments for the function
+ * @returns {Timeout}
+ */
+ setInterval(fn, delay, ...args) {
+ const interval = setInterval(fn, delay, ...args);
+ this._intervals.add(interval);
+ return interval;
+ }
+
+ /**
+ * Clears an interval.
+ * @param {Timeout} interval Interval to cancel
+ */
+ clearInterval(interval) {
+ clearInterval(interval);
+ this._intervals.delete(interval);
+ }
+
+ /**
+ * Adds a ping to {@link Client#pings}.
+ * @param {number} startTime Starting time of the ping
+ * @private
+ */
+ _pong(startTime) {
+ this.pings.unshift(Date.now() - startTime);
+ if (this.pings.length > 3) this.pings.length = 3;
+ this.ws.lastHeartbeatAck = true;
+ }
+
+ /**
+ * Adds/updates a friend's presence in {@link Client#presences}.
+ * @param {Snowflake} id ID of the user
+ * @param {Object} presence Raw presence object from Discord
+ * @private
+ */
+ _setPresence(id, presence) {
+ if (this.presences.has(id)) {
+ this.presences.get(id).update(presence);
+ return;
+ }
+ this.presences.set(id, new Presence(presence, this));
+ }
+
+ /**
+ * Calls {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval} on a script
+ * with the client as `this`.
+ * @param {string} script Script to eval
+ * @returns {*}
+ * @private
+ */
+ _eval(script) {
+ return eval(script);
+ }
+
+ /**
+ * Validates the client options.
+ * @param {ClientOptions} [options=this.options] Options to validate
+ * @private
+ */
+ _validateOptions(options = this.options) { // eslint-disable-line complexity
+ if (typeof options.shardCount !== 'number' || isNaN(options.shardCount)) {
+ throw new TypeError('The shardCount option must be a number.');
+ }
+ if (typeof options.shardId !== 'number' || isNaN(options.shardId)) {
+ throw new TypeError('The shardId option must be a number.');
+ }
+ if (options.shardCount < 0) throw new RangeError('The shardCount option must be at least 0.');
+ if (options.shardId < 0) throw new RangeError('The shardId option must be at least 0.');
+ if (options.shardId !== 0 && options.shardId >= options.shardCount) {
+ throw new RangeError('The shardId option must be less than shardCount.');
+ }
+ if (typeof options.messageCacheMaxSize !== 'number' || isNaN(options.messageCacheMaxSize)) {
+ throw new TypeError('The messageCacheMaxSize option must be a number.');
+ }
+ if (typeof options.messageCacheLifetime !== 'number' || isNaN(options.messageCacheLifetime)) {
+ throw new TypeError('The messageCacheLifetime option must be a number.');
+ }
+ if (typeof options.messageSweepInterval !== 'number' || isNaN(options.messageSweepInterval)) {
+ throw new TypeError('The messageSweepInterval option must be a number.');
+ }
+ if (typeof options.fetchAllMembers !== 'boolean') {
+ throw new TypeError('The fetchAllMembers option must be a boolean.');
+ }
+ if (typeof options.disableEveryone !== 'boolean') {
+ throw new TypeError('The disableEveryone option must be a boolean.');
+ }
+ if (typeof options.restWsBridgeTimeout !== 'number' || isNaN(options.restWsBridgeTimeout)) {
+ throw new TypeError('The restWsBridgeTimeout option must be a number.');
+ }
+ if (!(options.disabledEvents instanceof Array)) throw new TypeError('The disabledEvents option must be an Array.');
+ if (typeof options.retryLimit !== 'number' || isNaN(options.retryLimit)) {
+ throw new TypeError('The retryLimit options must be a number.');
+ }
+ }
+}
+
+module.exports = Client;
+
+/**
+ * Emitted for general warnings.
+ * @event Client#warn
+ * @param {string} info The warning
+ */
+
+/**
+ * Emitted for general debugging information.
+ * @event Client#debug
+ * @param {string} info The debug information
+ */
diff --git a/node_modules/discord.js/src/client/ClientDataManager.js b/node_modules/discord.js/src/client/ClientDataManager.js
new file mode 100644
index 0000000..4f0f2d7
--- /dev/null
+++ b/node_modules/discord.js/src/client/ClientDataManager.js
@@ -0,0 +1,149 @@
+const Constants = require('../util/Constants');
+const Util = require('../util/Util');
+const Guild = require('../structures/Guild');
+const User = require('../structures/User');
+const Emoji = require('../structures/Emoji');
+const GuildChannel = require('../structures/GuildChannel');
+const TextChannel = require('../structures/TextChannel');
+const VoiceChannel = require('../structures/VoiceChannel');
+const CategoryChannel = require('../structures/CategoryChannel');
+const NewsChannel = require('../structures/NewsChannel');
+const StoreChannel = require('../structures/StoreChannel');
+const DMChannel = require('../structures/DMChannel');
+const GroupDMChannel = require('../structures/GroupDMChannel');
+
+class ClientDataManager {
+ constructor(client) {
+ this.client = client;
+ }
+
+ get pastReady() {
+ return this.client.ws.connection.status === Constants.Status.READY;
+ }
+
+ newGuild(data) {
+ const already = this.client.guilds.has(data.id);
+ const guild = new Guild(this.client, data);
+ this.client.guilds.set(guild.id, guild);
+ if (this.pastReady && !already) {
+ /**
+ * Emitted whenever the client joins a guild.
+ * @event Client#guildCreate
+ * @param {Guild} guild The created guild
+ */
+ if (this.client.options.fetchAllMembers) {
+ guild.fetchMembers().then(() => { this.client.emit(Constants.Events.GUILD_CREATE, guild); });
+ } else {
+ this.client.emit(Constants.Events.GUILD_CREATE, guild);
+ }
+ }
+
+ return guild;
+ }
+
+ newUser(data, cache = true) {
+ if (this.client.users.has(data.id)) return this.client.users.get(data.id);
+ const user = new User(this.client, data);
+ if (cache) this.client.users.set(user.id, user);
+ return user;
+ }
+
+ newChannel(data, guild) {
+ const already = this.client.channels.has(data.id);
+ let channel;
+ if (data.type === Constants.ChannelTypes.DM) {
+ channel = new DMChannel(this.client, data);
+ } else if (data.type === Constants.ChannelTypes.GROUP_DM) {
+ channel = new GroupDMChannel(this.client, data);
+ } else {
+ guild = guild || this.client.guilds.get(data.guild_id);
+ if (already) {
+ channel = this.client.channels.get(data.id);
+ } else if (guild) {
+ switch (data.type) {
+ case Constants.ChannelTypes.TEXT:
+ channel = new TextChannel(guild, data);
+ break;
+ case Constants.ChannelTypes.VOICE:
+ channel = new VoiceChannel(guild, data);
+ break;
+ case Constants.ChannelTypes.CATEGORY:
+ channel = new CategoryChannel(guild, data);
+ break;
+ case Constants.ChannelTypes.NEWS:
+ channel = new NewsChannel(guild, data);
+ break;
+ case Constants.ChannelTypes.STORE:
+ channel = new StoreChannel(guild, data);
+ break;
+ }
+
+ guild.channels.set(channel.id, channel);
+ }
+ }
+
+ if (channel && !already) {
+ if (this.pastReady) this.client.emit(Constants.Events.CHANNEL_CREATE, channel);
+ this.client.channels.set(channel.id, channel);
+ return channel;
+ } else if (already) {
+ return channel;
+ }
+
+ return null;
+ }
+
+ newEmoji(data, guild) {
+ const already = guild.emojis.has(data.id);
+ if (data && !already) {
+ let emoji = new Emoji(guild, data);
+ this.client.emit(Constants.Events.GUILD_EMOJI_CREATE, emoji);
+ guild.emojis.set(emoji.id, emoji);
+ return emoji;
+ } else if (already) {
+ return guild.emojis.get(data.id);
+ }
+
+ return null;
+ }
+
+ killEmoji(emoji) {
+ if (!(emoji instanceof Emoji && emoji.guild)) return;
+ this.client.emit(Constants.Events.GUILD_EMOJI_DELETE, emoji);
+ emoji.guild.emojis.delete(emoji.id);
+ }
+
+ killGuild(guild) {
+ const already = this.client.guilds.has(guild.id);
+ this.client.guilds.delete(guild.id);
+ if (already && this.pastReady) this.client.emit(Constants.Events.GUILD_DELETE, guild);
+ }
+
+ killUser(user) {
+ this.client.users.delete(user.id);
+ }
+
+ killChannel(channel) {
+ this.client.channels.delete(channel.id);
+ if (channel instanceof GuildChannel) channel.guild.channels.delete(channel.id);
+ }
+
+ updateGuild(currentGuild, newData) {
+ const oldGuild = Util.cloneObject(currentGuild);
+ currentGuild.setup(newData);
+ if (this.pastReady) this.client.emit(Constants.Events.GUILD_UPDATE, oldGuild, currentGuild);
+ }
+
+ updateChannel(currentChannel, newData) {
+ currentChannel.setup(newData);
+ }
+
+ updateEmoji(currentEmoji, newData) {
+ const oldEmoji = Util.cloneObject(currentEmoji);
+ currentEmoji.setup(newData);
+ this.client.emit(Constants.Events.GUILD_EMOJI_UPDATE, oldEmoji, currentEmoji);
+ return currentEmoji;
+ }
+}
+
+module.exports = ClientDataManager;
diff --git a/node_modules/discord.js/src/client/ClientDataResolver.js b/node_modules/discord.js/src/client/ClientDataResolver.js
new file mode 100644
index 0000000..50a7bb9
--- /dev/null
+++ b/node_modules/discord.js/src/client/ClientDataResolver.js
@@ -0,0 +1,376 @@
+const path = require('path');
+const fs = require('fs');
+const snekfetch = require('snekfetch');
+
+const Constants = require('../util/Constants');
+const convertToBuffer = require('../util/Util').convertToBuffer;
+const User = require('../structures/User');
+const Message = require('../structures/Message');
+const Guild = require('../structures/Guild');
+const Channel = require('../structures/Channel');
+const GuildMember = require('../structures/GuildMember');
+const Emoji = require('../structures/Emoji');
+const ReactionEmoji = require('../structures/ReactionEmoji');
+const Role = require('../structures/Role');
+
+/**
+ * The DataResolver identifies different objects and tries to resolve a specific piece of information from them, e.g.
+ * extracting a User from a Message object.
+ * @private
+ */
+class ClientDataResolver {
+ /**
+ * @param {Client} client The client the resolver is for
+ */
+ constructor(client) {
+ this.client = client;
+ }
+
+ /**
+ * Data that resolves to give a User object. This can be:
+ * * A User object
+ * * A Snowflake
+ * * A Message object (resolves to the message author)
+ * * A Guild object (owner of the guild)
+ * * A GuildMember object
+ * @typedef {User|Snowflake|Message|Guild|GuildMember} UserResolvable
+ */
+
+ /**
+ * Resolves a UserResolvable to a User object.
+ * @param {UserResolvable} user The UserResolvable to identify
+ * @returns {?User}
+ */
+ resolveUser(user) {
+ if (user instanceof User) return user;
+ if (typeof user === 'string') return this.client.users.get(user) || null;
+ if (user instanceof GuildMember) return user.user;
+ if (user instanceof Message) return user.author;
+ if (user instanceof Guild) return this.resolveUser(user.ownerID);
+ return null;
+ }
+
+ /**
+ * Resolves a UserResolvable to a user ID string.
+ * @param {UserResolvable} user The UserResolvable to identify
+ * @returns {?Snowflake}
+ */
+ resolveUserID(user) {
+ if (user instanceof User || user instanceof GuildMember) return user.id;
+ if (typeof user === 'string') return user || null;
+ if (user instanceof Message) return user.author.id;
+ if (user instanceof Guild) return user.ownerID;
+ return null;
+ }
+
+ /**
+ * Data that resolves to give a Guild object. This can be:
+ * * A Guild object
+ * * A Snowflake
+ * @typedef {Guild|Snowflake} GuildResolvable
+ */
+
+ /**
+ * Resolves a GuildResolvable to a Guild object.
+ * @param {GuildResolvable} guild The GuildResolvable to identify
+ * @returns {?Guild}
+ */
+ resolveGuild(guild) {
+ if (guild instanceof Guild) return guild;
+ if (typeof guild === 'string') return this.client.guilds.get(guild) || null;
+ return null;
+ }
+
+ /**
+ * Data that resolves to give a GuildMember object. This can be:
+ * * A GuildMember object
+ * * A User object
+ * @typedef {GuildMember|User} GuildMemberResolvable
+ */
+
+ /**
+ * Resolves a GuildMemberResolvable to a GuildMember object.
+ * @param {GuildResolvable} guild The guild that the member is part of
+ * @param {UserResolvable} user The user that is part of the guild
+ * @returns {?GuildMember}
+ */
+ resolveGuildMember(guild, user) {
+ if (user instanceof GuildMember) return user;
+ guild = this.resolveGuild(guild);
+ user = this.resolveUser(user);
+ if (!guild || !user) return null;
+ return guild.members.get(user.id) || null;
+ }
+
+ /**
+ * Data that can be resolved to a Role object. This can be:
+ * * A Role
+ * * A Snowflake
+ * @typedef {Role|Snowflake} RoleResolvable
+ */
+
+ /**
+ * Resolves a RoleResolvable to a Role object.
+ * @param {GuildResolvable} guild The guild that this role is part of
+ * @param {RoleResolvable} role The role resolvable to resolve
+ * @returns {?Role}
+ */
+ resolveRole(guild, role) {
+ if (role instanceof Role) return role;
+ guild = this.resolveGuild(guild);
+ if (!guild) return null;
+ if (typeof role === 'string') return guild.roles.get(role);
+ return null;
+ }
+
+ /**
+ * Data that can be resolved to give a Channel object. This can be:
+ * * A Channel object
+ * * A Message object (the channel the message was sent in)
+ * * A Guild object (the #general channel)
+ * * A Snowflake
+ * @typedef {Channel|Guild|Message|Snowflake} ChannelResolvable
+ */
+
+ /**
+ * Resolves a ChannelResolvable to a Channel object.
+ * @param {ChannelResolvable} channel The channel resolvable to resolve
+ * @returns {?Channel}
+ */
+ resolveChannel(channel) {
+ if (channel instanceof Channel) return channel;
+ if (typeof channel === 'string') return this.client.channels.get(channel) || null;
+ if (channel instanceof Message) return channel.channel;
+ if (channel instanceof Guild) return channel.channels.get(channel.id) || null;
+ return null;
+ }
+
+ /**
+ * Resolves a ChannelResolvable to a channel ID.
+ * @param {ChannelResolvable} channel The channel resolvable to resolve
+ * @returns {?Snowflake}
+ */
+ resolveChannelID(channel) {
+ if (channel instanceof Channel) return channel.id;
+ if (typeof channel === 'string') return channel;
+ if (channel instanceof Message) return channel.channel.id;
+ if (channel instanceof Guild) return channel.defaultChannel.id;
+ return null;
+ }
+
+ /**
+ * Data that can be resolved to give an invite code. This can be:
+ * * An invite code
+ * * An invite URL
+ * @typedef {string} InviteResolvable
+ */
+
+ /**
+ * Resolves InviteResolvable to an invite code.
+ * @param {InviteResolvable} data The invite resolvable to resolve
+ * @returns {string}
+ */
+ resolveInviteCode(data) {
+ const inviteRegex = /discord(?:app\.com\/invite|\.gg(?:\/invite)?)\/([\w-]{2,255})/i;
+ const match = inviteRegex.exec(data);
+ if (match && match[1]) return match[1];
+ return data;
+ }
+
+ /**
+ * Data that can be resolved to give a string. This can be:
+ * * A string
+ * * An array (joined with a new line delimiter to give a string)
+ * * Any value
+ * @typedef {string|Array|*} StringResolvable
+ */
+
+ /**
+ * Resolves a StringResolvable to a string.
+ * @param {StringResolvable} data The string resolvable to resolve
+ * @returns {string}
+ */
+ resolveString(data) {
+ if (typeof data === 'string') return data;
+ if (data instanceof Array) return data.join('\n');
+ return String(data);
+ }
+
+
+ /**
+ * Resolves a Base64Resolvable, a string, or a BufferResolvable to a Base 64 image.
+ * @param {BufferResolvable|Base64Resolvable} image The image to be resolved
+ * @returns {Promise<?string>}
+ */
+ resolveImage(image) {
+ if (!image) return Promise.resolve(null);
+ if (typeof image === 'string' && image.startsWith('data:')) {
+ return Promise.resolve(image);
+ }
+ return this.resolveFile(image).then(this.resolveBase64);
+ }
+
+ /**
+ * Data that resolves to give a Base64 string, typically for image uploading. This can be:
+ * * A Buffer
+ * * A base64 string
+ * @typedef {Buffer|string} Base64Resolvable
+ */
+
+ /**
+ * Resolves a Base64Resolvable to a Base 64 image.
+ * @param {Base64Resolvable} data The base 64 resolvable you want to resolve
+ * @returns {?string}
+ */
+ resolveBase64(data) {
+ if (data instanceof Buffer) return `data:image/jpg;base64,${data.toString('base64')}`;
+ return data;
+ }
+
+ /**
+ * Data that can be resolved to give a Buffer. This can be:
+ * * A Buffer
+ * * The path to a local file
+ * * A URL
+ * * A Stream
+ * @typedef {string|Buffer} BufferResolvable
+ */
+
+ /**
+ * @external Stream
+ * @see {@link https://nodejs.org/api/stream.html}
+ */
+
+ /**
+ * Resolves a BufferResolvable to a Buffer.
+ * @param {BufferResolvable|Stream} resource The buffer or stream resolvable to resolve
+ * @returns {Promise<Buffer>}
+ */
+ resolveFile(resource) {
+ if (resource instanceof Buffer) return Promise.resolve(resource);
+ if (this.client.browser && resource instanceof ArrayBuffer) return Promise.resolve(convertToBuffer(resource));
+
+ if (typeof resource === 'string') {
+ if (/^https?:\/\//.test(resource)) {
+ return snekfetch.get(resource).then(res => res.body instanceof Buffer ? res.body : Buffer.from(res.text));
+ }
+ return new Promise((resolve, reject) => {
+ const file = path.resolve(resource);
+ fs.stat(file, (err, stats) => {
+ if (err) return reject(err);
+ if (!stats || !stats.isFile()) return reject(new Error(`The file could not be found: ${file}`));
+ fs.readFile(file, (err2, data) => {
+ if (err2) reject(err2);
+ else resolve(data);
+ });
+ return null;
+ });
+ });
+ } else if (resource && resource.pipe && typeof resource.pipe === 'function') {
+ return new Promise((resolve, reject) => {
+ const buffers = [];
+ resource.once('error', reject);
+ resource.on('data', data => buffers.push(data));
+ resource.once('end', () => resolve(Buffer.concat(buffers)));
+ });
+ }
+
+ return Promise.reject(new TypeError('The resource must be a string or Buffer.'));
+ }
+
+ /**
+ * Data that can be resolved to give an emoji identifier. This can be:
+ * * The unicode representation of an emoji
+ * * A custom emoji ID
+ * * An Emoji object
+ * * A ReactionEmoji object
+ * @typedef {string|Emoji|ReactionEmoji} EmojiIdentifierResolvable
+ */
+
+ /**
+ * Resolves an EmojiResolvable to an emoji identifier.
+ * @param {EmojiIdentifierResolvable} emoji The emoji resolvable to resolve
+ * @returns {?string}
+ */
+ resolveEmojiIdentifier(emoji) {
+ if (emoji instanceof Emoji || emoji instanceof ReactionEmoji) return emoji.identifier;
+ if (typeof emoji === 'string') {
+ if (this.client.emojis.has(emoji)) return this.client.emojis.get(emoji).identifier;
+ else if (!emoji.includes('%')) return encodeURIComponent(emoji);
+ else return emoji;
+ }
+ return null;
+ }
+
+ /**
+ * Can be a Hex Literal, Hex String, Number, RGB Array, or one of the following
+ * ```
+ * [
+ * 'DEFAULT',
+ * 'WHITE',
+ * 'AQUA',
+ * 'GREEN',
+ * 'BLUE',
+ * 'PURPLE',
+ * 'LUMINOUS_VIVID_PINK',
+ * 'GOLD',
+ * 'ORANGE',
+ * 'RED',
+ * 'GREY',
+ * 'DARKER_GREY',
+ * 'NAVY',
+ * 'DARK_AQUA',
+ * 'DARK_GREEN',
+ * 'DARK_BLUE',
+ * 'DARK_PURPLE',
+ * 'DARK_VIVID_PINK',
+ * 'DARK_GOLD',
+ * 'DARK_ORANGE',
+ * 'DARK_RED',
+ * 'DARK_GREY',
+ * 'LIGHT_GREY',
+ * 'DARK_NAVY',
+ * 'RANDOM',
+ * ]
+ * ```
+ * or something like
+ * ```
+ * [255, 0, 255]
+ * ```
+ * for purple
+ * @typedef {string|number|Array} ColorResolvable
+ */
+
+ /**
+ * Resolves a ColorResolvable into a color number.
+ * @param {ColorResolvable} color Color to resolve
+ * @returns {number} A color
+ */
+ static resolveColor(color) {
+ if (typeof color === 'string') {
+ if (color === 'RANDOM') return Math.floor(Math.random() * (0xFFFFFF + 1));
+ if (color === 'DEFAULT') return 0;
+ color = Constants.Colors[color] || parseInt(color.replace('#', ''), 16);
+ } else if (color instanceof Array) {
+ color = (color[0] << 16) + (color[1] << 8) + color[2];
+ }
+
+ if (color < 0 || color > 0xFFFFFF) {
+ throw new RangeError('Color must be within the range 0 - 16777215 (0xFFFFFF).');
+ } else if (color && isNaN(color)) {
+ throw new TypeError('Unable to convert color to a number.');
+ }
+
+ return color;
+ }
+
+ /**
+ * @param {ColorResolvable} color Color to resolve
+ * @returns {number} A color
+ */
+ resolveColor(color) {
+ return this.constructor.resolveColor(color);
+ }
+}
+
+module.exports = ClientDataResolver;
diff --git a/node_modules/discord.js/src/client/ClientManager.js b/node_modules/discord.js/src/client/ClientManager.js
new file mode 100644
index 0000000..0f2480c
--- /dev/null
+++ b/node_modules/discord.js/src/client/ClientManager.js
@@ -0,0 +1,74 @@
+const Constants = require('../util/Constants');
+const WebSocketConnection = require('./websocket/WebSocketConnection');
+
+/**
+ * Manages the state and background tasks of the client.
+ * @private
+ */
+class ClientManager {
+ constructor(client) {
+ /**
+ * The client that instantiated this Manager
+ * @type {Client}
+ */
+ this.client = client;
+
+ /**
+ * The heartbeat interval
+ * @type {?number}
+ */
+ this.heartbeatInterval = null;
+ }
+
+ /**
+ * The status of the client
+ * @type {number}
+ */
+ get status() {
+ return this.connection ? this.connection.status : Constants.Status.IDLE;
+ }
+
+ /**
+ * Connects the client to the WebSocket.
+ * @param {string} token The authorization token
+ * @param {Function} resolve Function to run when connection is successful
+ * @param {Function} reject Function to run when connection fails
+ */
+ connectToWebSocket(token, resolve, reject) {
+ this.client.emit(Constants.Events.DEBUG, `Authenticated using token ${token}`);
+ this.client.token = token;
+ const timeout = this.client.setTimeout(() => reject(new Error(Constants.Errors.TOOK_TOO_LONG)), 1000 * 300);
+ this.client.rest.methods.getGateway().then(res => {
+ const protocolVersion = Constants.DefaultOptions.ws.version;
+ const gateway = `${res.url}/?v=${protocolVersion}&encoding=${WebSocketConnection.ENCODING}`;
+ this.client.emit(Constants.Events.DEBUG, `Using gateway ${gateway}`);
+ this.client.ws.connect(gateway);
+ this.client.ws.connection.once('error', reject);
+ this.client.ws.connection.once('close', event => {
+ if (event.code === 4004) reject(new Error(Constants.Errors.BAD_LOGIN));
+ if (event.code === 4010) reject(new Error(Constants.Errors.INVALID_SHARD));
+ if (event.code === 4011) reject(new Error(Constants.Errors.SHARDING_REQUIRED));
+ });
+ this.client.once(Constants.Events.READY, () => {
+ resolve(token);
+ this.client.clearTimeout(timeout);
+ });
+ }, reject);
+ }
+
+ destroy() {
+ this.client.ws.destroy();
+ this.client.rest.destroy();
+ if (!this.client.user) return Promise.resolve();
+ if (this.client.user.bot) {
+ this.client.token = null;
+ return Promise.resolve();
+ } else {
+ return this.client.rest.methods.logout().then(() => {
+ this.client.token = null;
+ });
+ }
+ }
+}
+
+module.exports = ClientManager;
diff --git a/node_modules/discord.js/src/client/WebhookClient.js b/node_modules/discord.js/src/client/WebhookClient.js
new file mode 100644
index 0000000..99291b5
--- /dev/null
+++ b/node_modules/discord.js/src/client/WebhookClient.js
@@ -0,0 +1,118 @@
+const Webhook = require('../structures/Webhook');
+const RESTManager = require('./rest/RESTManager');
+const ClientDataResolver = require('./ClientDataResolver');
+const Constants = require('../util/Constants');
+const Util = require('../util/Util');
+
+/**
+ * The webhook client.
+ * @extends {Webhook}
+ */
+class WebhookClient extends Webhook {
+ /**
+ * @param {Snowflake} id ID of the webhook
+ * @param {string} token Token of the webhook
+ * @param {ClientOptions} [options] Options for the client
+ * @example
+ * // Create a new webhook and send a message
+ * const hook = new Discord.WebhookClient('1234', 'abcdef');
+ * hook.sendMessage('This will send a message').catch(console.error);
+ */
+ constructor(id, token, options) {
+ super(null, id, token);
+
+ /**
+ * The options the client was instantiated with
+ * @type {ClientOptions}
+ */
+ this.options = Util.mergeDefault(Constants.DefaultOptions, options);
+
+ /**
+ * The REST manager of the client
+ * @type {RESTManager}
+ * @private
+ */
+ this.rest = new RESTManager(this);
+
+ /**
+ * The data resolver of the client
+ * @type {ClientDataResolver}
+ * @private
+ */
+ this.resolver = new ClientDataResolver(this);
+
+ /**
+ * Timeouts set by {@link WebhookClient#setTimeout} that are still active
+ * @type {Set<Timeout>}
+ * @private
+ */
+ this._timeouts = new Set();
+
+ /**
+ * Intervals set by {@link WebhookClient#setInterval} that are still active
+ * @type {Set<Timeout>}
+ * @private
+ */
+ this._intervals = new Set();
+ }
+
+ /**
+ * Sets a timeout that will be automatically cancelled if the client is destroyed.
+ * @param {Function} fn Function to execute
+ * @param {number} delay Time to wait before executing (in milliseconds)
+ * @param {...*} args Arguments for the function
+ * @returns {Timeout}
+ */
+ setTimeout(fn, delay, ...args) {
+ const timeout = setTimeout(() => {
+ fn(...args);
+ this._timeouts.delete(timeout);
+ }, delay);
+ this._timeouts.add(timeout);
+ return timeout;
+ }
+
+ /**
+ * Clears a timeout.
+ * @param {Timeout} timeout Timeout to cancel
+ */
+ clearTimeout(timeout) {
+ clearTimeout(timeout);
+ this._timeouts.delete(timeout);
+ }
+
+ /**
+ * Sets an interval that will be automatically cancelled if the client is destroyed.
+ * @param {Function} fn Function to execute
+ * @param {number} delay Time to wait before executing (in milliseconds)
+ * @param {...*} args Arguments for the function
+ * @returns {Timeout}
+ */
+ setInterval(fn, delay, ...args) {
+ const interval = setInterval(fn, delay, ...args);
+ this._intervals.add(interval);
+ return interval;
+ }
+
+ /**
+ * Clears an interval.
+ * @param {Timeout} interval Interval to cancel
+ */
+ clearInterval(interval) {
+ clearInterval(interval);
+ this._intervals.delete(interval);
+ }
+
+
+ /**
+ * Destroys the client.
+ */
+ destroy() {
+ for (const t of this._timeouts) clearTimeout(t);
+ for (const i of this._intervals) clearInterval(i);
+ this._timeouts.clear();
+ this._intervals.clear();
+ }
+}
+
+module.exports = WebhookClient;
diff --git a/node_modules/discord.js/src/client/actions/Action.js b/node_modules/discord.js/src/client/actions/Action.js
new file mode 100644
index 0000000..8fdadc9
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/Action.js
@@ -0,0 +1,23 @@
+/*
+
+ABOUT ACTIONS
+
+Actions are similar to WebSocket Packet Handlers, but since introducing
+the REST API methods, in order to prevent rewriting code to handle data,
+"actions" have been introduced. They're basically what Packet Handlers
+used to be but they're strictly for manipulating data and making sure
+that WebSocket events don't clash with REST methods.
+
+*/
+
+class GenericAction {
+ constructor(client) {
+ this.client = client;
+ }
+
+ handle(data) {
+ return data;
+ }
+}
+
+module.exports = GenericAction;
diff --git a/node_modules/discord.js/src/client/actions/ActionsManager.js b/node_modules/discord.js/src/client/actions/ActionsManager.js
new file mode 100644
index 0000000..f9739cc
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/ActionsManager.js
@@ -0,0 +1,43 @@
+class ActionsManager {
+ constructor(client) {
+ this.client = client;
+
+ this.register(require('./MessageCreate'));
+ this.register(require('./MessageDelete'));
+ this.register(require('./MessageDeleteBulk'));
+ this.register(require('./MessageUpdate'));
+ this.register(require('./MessageReactionAdd'));
+ this.register(require('./MessageReactionRemove'));
+ this.register(require('./MessageReactionRemoveEmoji'));
+ this.register(require('./MessageReactionRemoveAll'));
+ this.register(require('./ChannelCreate'));
+ this.register(require('./ChannelDelete'));
+ this.register(require('./ChannelUpdate'));
+ this.register(require('./GuildDelete'));
+ this.register(require('./GuildUpdate'));
+ this.register(require('./GuildMemberGet'));
+ this.register(require('./GuildMemberRemove'));
+ this.register(require('./GuildBanRemove'));
+ this.register(require('./GuildRoleCreate'));
+ this.register(require('./GuildRoleDelete'));
+ this.register(require('./GuildRoleUpdate'));
+ this.register(require('./InviteCreate'));
+ this.register(require('./InviteDelete'));
+ this.register(require('./UserGet'));
+ this.register(require('./UserUpdate'));
+ this.register(require('./UserNoteUpdate'));
+ this.register(require('./GuildSync'));
+ this.register(require('./GuildEmojiCreate'));
+ this.register(require('./GuildEmojiDelete'));
+ this.register(require('./GuildEmojiUpdate'));
+ this.register(require('./GuildEmojisUpdate'));
+ this.register(require('./GuildRolesPositionUpdate'));
+ this.register(require('./GuildChannelsPositionUpdate'));
+ }
+
+ register(Action) {
+ this[Action.name.replace(/Action$/, '')] = new Action(this.client);
+ }
+}
+
+module.exports = ActionsManager;
diff --git a/node_modules/discord.js/src/client/actions/ChannelCreate.js b/node_modules/discord.js/src/client/actions/ChannelCreate.js
new file mode 100644
index 0000000..83b1aa0
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/ChannelCreate.js
@@ -0,0 +1,11 @@
+const Action = require('./Action');
+
+class ChannelCreateAction extends Action {
+ handle(data) {
+ const client = this.client;
+ const channel = client.dataManager.newChannel(data);
+ return { channel };
+ }
+}
+
+module.exports = ChannelCreateAction;
diff --git a/node_modules/discord.js/src/client/actions/ChannelDelete.js b/node_modules/discord.js/src/client/actions/ChannelDelete.js
new file mode 100644
index 0000000..6def629
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/ChannelDelete.js
@@ -0,0 +1,38 @@
+const Action = require('./Action');
+const DMChannel = require('../../structures/DMChannel');
+
+class ChannelDeleteAction extends Action {
+ constructor(client) {
+ super(client);
+ this.deleted = new Map();
+ }
+
+ handle(data) {
+ const client = this.client;
+
+ let channel = client.channels.get(data.id);
+ if (channel) {
+ client.dataManager.killChannel(channel);
+ this.deleted.set(channel.id, channel);
+ this.scheduleForDeletion(channel.id);
+ } else {
+ channel = this.deleted.get(data.id) || null;
+ }
+ if (channel) {
+ if (channel.messages && !(channel instanceof DMChannel)) {
+ for (const message of channel.messages.values()) {
+ message.deleted = true;
+ }
+ }
+ channel.deleted = true;
+ }
+
+ return { channel };
+ }
+
+ scheduleForDeletion(id) {
+ this.client.setTimeout(() => this.deleted.delete(id), this.client.options.restWsBridgeTimeout);
+ }
+}
+
+module.exports = ChannelDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/ChannelUpdate.js b/node_modules/discord.js/src/client/actions/ChannelUpdate.js
new file mode 100644
index 0000000..ba1c4ef
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/ChannelUpdate.js
@@ -0,0 +1,74 @@
+const Action = require('./Action');
+const TextChannel = require('../../structures/TextChannel');
+const VoiceChannel = require('../../structures/VoiceChannel');
+const CategoryChannel = require('../../structures/CategoryChannel');
+const NewsChannel = require('../../structures/NewsChannel');
+const StoreChannel = require('../../structures/StoreChannel');
+const Constants = require('../../util/Constants');
+const ChannelTypes = Constants.ChannelTypes;
+const Util = require('../../util/Util');
+
+class ChannelUpdateAction extends Action {
+ handle(data) {
+ const client = this.client;
+
+ let channel = client.channels.get(data.id);
+ if (channel) {
+ const oldChannel = Util.cloneObject(channel);
+
+ // If the channel is changing types, we need to follow a different process
+ if (ChannelTypes[channel.type.toUpperCase()] !== data.type) {
+ // Determine which channel class we're changing to
+ let channelClass;
+ switch (data.type) {
+ case ChannelTypes.TEXT:
+ channelClass = TextChannel;
+ break;
+ case ChannelTypes.VOICE:
+ channelClass = VoiceChannel;
+ break;
+ case ChannelTypes.CATEGORY:
+ channelClass = CategoryChannel;
+ break;
+ case ChannelTypes.NEWS:
+ channelClass = NewsChannel;
+ break;
+ case ChannelTypes.STORE:
+ channelClass = StoreChannel;
+ break;
+ }
+
+ // Create the new channel instance and copy over cached data
+ const newChannel = new channelClass(channel.guild, data);
+ if (channel.messages && newChannel.messages) {
+ for (const [id, message] of channel.messages) newChannel.messages.set(id, message);
+ }
+
+ channel = newChannel;
+ this.client.channels.set(channel.id, channel);
+ } else {
+ channel.setup(data);
+ }
+
+ client.emit(Constants.Events.CHANNEL_UPDATE, oldChannel, channel);
+ return {
+ old: oldChannel,
+ updated: channel,
+ };
+ }
+
+ return {
+ old: null,
+ updated: null,
+ };
+ }
+}
+
+/**
+ * Emitted whenever a channel is updated - e.g. name change, topic change.
+ * @event Client#channelUpdate
+ * @param {Channel} oldChannel The channel before the update
+ * @param {Channel} newChannel The channel after the update
+ */
+
+module.exports = ChannelUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildBanRemove.js b/node_modules/discord.js/src/client/actions/GuildBanRemove.js
new file mode 100644
index 0000000..0276a52
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildBanRemove.js
@@ -0,0 +1,13 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+
+class GuildBanRemove extends Action {
+ handle(data) {
+ const client = this.client;
+ const guild = client.guilds.get(data.guild_id);
+ const user = client.dataManager.newUser(data.user);
+ if (guild && user) client.emit(Constants.Events.GUILD_BAN_REMOVE, guild, user);
+ }
+}
+
+module.exports = GuildBanRemove;
diff --git a/node_modules/discord.js/src/client/actions/GuildChannelsPositionUpdate.js b/node_modules/discord.js/src/client/actions/GuildChannelsPositionUpdate.js
new file mode 100644
index 0000000..ea184ef
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildChannelsPositionUpdate.js
@@ -0,0 +1,19 @@
+const Action = require('./Action');
+
+class GuildChannelsPositionUpdate extends Action {
+ handle(data) {
+ const client = this.client;
+
+ const guild = client.guilds.get(data.guild_id);
+ if (guild) {
+ for (const partialChannel of data.channels) {
+ const channel = guild.channels.get(partialChannel.id);
+ if (channel) channel.position = partialChannel.position;
+ }
+ }
+
+ return { guild };
+ }
+}
+
+module.exports = GuildChannelsPositionUpdate;
diff --git a/node_modules/discord.js/src/client/actions/GuildDelete.js b/node_modules/discord.js/src/client/actions/GuildDelete.js
new file mode 100644
index 0000000..8222323
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildDelete.js
@@ -0,0 +1,57 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+
+class GuildDeleteAction extends Action {
+ constructor(client) {
+ super(client);
+ this.deleted = new Map();
+ }
+
+ handle(data) {
+ const client = this.client;
+
+ let guild = client.guilds.get(data.id);
+ if (guild) {
+ for (const channel of guild.channels.values()) {
+ if (channel.type === 'text') channel.stopTyping(true);
+ }
+
+ if (guild.available && data.unavailable) {
+ // Guild is unavailable
+ guild.available = false;
+ client.emit(Constants.Events.GUILD_UNAVAILABLE, guild);
+
+ // Stops the GuildDelete packet thinking a guild was actually deleted,
+ // handles emitting of event itself
+ return {
+ guild: null,
+ };
+ }
+
+ for (const channel of guild.channels.values()) this.client.channels.delete(channel.id);
+ if (guild.voiceConnection) guild.voiceConnection.disconnect();
+
+ // Delete guild
+ client.guilds.delete(guild.id);
+ this.deleted.set(guild.id, guild);
+ this.scheduleForDeletion(guild.id);
+ } else {
+ guild = this.deleted.get(data.id) || null;
+ }
+ if (guild) guild.deleted = true;
+
+ return { guild };
+ }
+
+ scheduleForDeletion(id) {
+ this.client.setTimeout(() => this.deleted.delete(id), this.client.options.restWsBridgeTimeout);
+ }
+}
+
+/**
+ * Emitted whenever a guild becomes unavailable, likely due to a server outage.
+ * @event Client#guildUnavailable
+ * @param {Guild} guild The guild that has become unavailable
+ */
+
+module.exports = GuildDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js b/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js
new file mode 100644
index 0000000..79f55ba
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js
@@ -0,0 +1,17 @@
+const Action = require('./Action');
+
+class GuildEmojiCreateAction extends Action {
+ handle(guild, createdEmoji) {
+ const client = this.client;
+ const emoji = client.dataManager.newEmoji(createdEmoji, guild);
+ return { emoji };
+ }
+}
+
+/**
+ * Emitted whenever a custom emoji is created in a guild.
+ * @event Client#emojiCreate
+ * @param {Emoji} emoji The emoji that was created
+ */
+
+module.exports = GuildEmojiCreateAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js b/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js
new file mode 100644
index 0000000..044679c
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js
@@ -0,0 +1,18 @@
+const Action = require('./Action');
+
+class GuildEmojiDeleteAction extends Action {
+ handle(emoji) {
+ const client = this.client;
+ client.dataManager.killEmoji(emoji);
+ emoji.deleted = true;
+ return { emoji };
+ }
+}
+
+/**
+ * Emitted whenever a custom guild emoji is deleted.
+ * @event Client#emojiDelete
+ * @param {Emoji} emoji The emoji that was deleted
+ */
+
+module.exports = GuildEmojiDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js b/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js
new file mode 100644
index 0000000..ff6ae65
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js
@@ -0,0 +1,17 @@
+const Action = require('./Action');
+
+class GuildEmojiUpdateAction extends Action {
+ handle(oldEmoji, newEmoji) {
+ const emoji = this.client.dataManager.updateEmoji(oldEmoji, newEmoji);
+ return { emoji };
+ }
+}
+
+/**
+ * Emitted whenever a custom guild emoji is updated.
+ * @event Client#emojiUpdate
+ * @param {Emoji} oldEmoji The old emoji
+ * @param {Emoji} newEmoji The new emoji
+ */
+
+module.exports = GuildEmojiUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildEmojisUpdate.js b/node_modules/discord.js/src/client/actions/GuildEmojisUpdate.js
new file mode 100644
index 0000000..8656a34
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildEmojisUpdate.js
@@ -0,0 +1,38 @@
+const Action = require('./Action');
+
+function mappify(iterable) {
+ const map = new Map();
+ for (const x of iterable) map.set(...x);
+ return map;
+}
+
+class GuildEmojisUpdateAction extends Action {
+ handle(data) {
+ const guild = this.client.guilds.get(data.guild_id);
+ if (!guild || !guild.emojis) return;
+
+ const deletions = mappify(guild.emojis.entries());
+
+ for (const emoji of data.emojis) {
+ // Determine type of emoji event
+ const cachedEmoji = guild.emojis.get(emoji.id);
+ if (cachedEmoji) {
+ deletions.delete(emoji.id);
+ if (!cachedEmoji.equals(emoji, true)) {
+ // Emoji updated
+ this.client.actions.GuildEmojiUpdate.handle(cachedEmoji, emoji);
+ }
+ } else {
+ // Emoji added
+ this.client.actions.GuildEmojiCreate.handle(guild, emoji);
+ }
+ }
+
+ for (const emoji of deletions.values()) {
+ // Emoji deleted
+ this.client.actions.GuildEmojiDelete.handle(emoji);
+ }
+ }
+}
+
+module.exports = GuildEmojisUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildMemberGet.js b/node_modules/discord.js/src/client/actions/GuildMemberGet.js
new file mode 100644
index 0000000..ecb7a8f
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildMemberGet.js
@@ -0,0 +1,10 @@
+const Action = require('./Action');
+
+class GuildMemberGetAction extends Action {
+ handle(guild, data) {
+ const member = guild._addMember(data, false);
+ return { member };
+ }
+}
+
+module.exports = GuildMemberGetAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildMemberRemove.js b/node_modules/discord.js/src/client/actions/GuildMemberRemove.js
new file mode 100644
index 0000000..6682b63
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildMemberRemove.js
@@ -0,0 +1,41 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+
+class GuildMemberRemoveAction extends Action {
+ constructor(client) {
+ super(client);
+ this.deleted = new Map();
+ }
+
+ handle(data) {
+ const client = this.client;
+ const guild = client.guilds.get(data.guild_id);
+ let member = null;
+ if (guild) {
+ member = guild.members.get(data.user.id);
+ guild.memberCount--;
+ if (member) {
+ guild._removeMember(member);
+ this.deleted.set(guild.id + data.user.id, member);
+ if (client.status === Constants.Status.READY) client.emit(Constants.Events.GUILD_MEMBER_REMOVE, member);
+ this.scheduleForDeletion(guild.id, data.user.id);
+ } else {
+ member = this.deleted.get(guild.id + data.user.id) || null;
+ }
+ if (member) member.deleted = true;
+ }
+ return { guild, member };
+ }
+
+ scheduleForDeletion(guildID, userID) {
+ this.client.setTimeout(() => this.deleted.delete(guildID + userID), this.client.options.restWsBridgeTimeout);
+ }
+}
+
+/**
+ * Emitted whenever a member leaves a guild, or is kicked.
+ * @event Client#guildMemberRemove
+ * @param {GuildMember} member The member that has left/been kicked from the guild
+ */
+
+module.exports = GuildMemberRemoveAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildRoleCreate.js b/node_modules/discord.js/src/client/actions/GuildRoleCreate.js
new file mode 100644
index 0000000..b4f320f
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildRoleCreate.js
@@ -0,0 +1,26 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+const Role = require('../../structures/Role');
+
+class GuildRoleCreate extends Action {
+ handle(data) {
+ const client = this.client;
+ const guild = client.guilds.get(data.guild_id);
+ let role;
+ if (guild) {
+ const already = guild.roles.has(data.role.id);
+ role = new Role(guild, data.role);
+ guild.roles.set(role.id, role);
+ if (!already) client.emit(Constants.Events.GUILD_ROLE_CREATE, role);
+ }
+ return { role };
+ }
+}
+
+/**
+ * Emitted whenever a role is created.
+ * @event Client#roleCreate
+ * @param {Role} role The role that was created
+ */
+
+module.exports = GuildRoleCreate;
diff --git a/node_modules/discord.js/src/client/actions/GuildRoleDelete.js b/node_modules/discord.js/src/client/actions/GuildRoleDelete.js
new file mode 100644
index 0000000..deafc85
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildRoleDelete.js
@@ -0,0 +1,42 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+
+class GuildRoleDeleteAction extends Action {
+ constructor(client) {
+ super(client);
+ this.deleted = new Map();
+ }
+
+ handle(data) {
+ const client = this.client;
+ const guild = client.guilds.get(data.guild_id);
+ let role;
+
+ if (guild) {
+ role = guild.roles.get(data.role_id);
+ if (role) {
+ guild.roles.delete(data.role_id);
+ this.deleted.set(guild.id + data.role_id, role);
+ this.scheduleForDeletion(guild.id, data.role_id);
+ client.emit(Constants.Events.GUILD_ROLE_DELETE, role);
+ } else {
+ role = this.deleted.get(guild.id + data.role_id) || null;
+ }
+ if (role) role.deleted = true;
+ }
+
+ return { role };
+ }
+
+ scheduleForDeletion(guildID, roleID) {
+ this.client.setTimeout(() => this.deleted.delete(guildID + roleID), this.client.options.restWsBridgeTimeout);
+ }
+}
+
+/**
+ * Emitted whenever a guild role is deleted.
+ * @event Client#roleDelete
+ * @param {Role} role The role that was deleted
+ */
+
+module.exports = GuildRoleDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js b/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js
new file mode 100644
index 0000000..7d127ab
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js
@@ -0,0 +1,41 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+const Util = require('../../util/Util');
+
+class GuildRoleUpdateAction extends Action {
+ handle(data) {
+ const client = this.client;
+ const guild = client.guilds.get(data.guild_id);
+
+ if (guild) {
+ const roleData = data.role;
+ let oldRole = null;
+
+ const role = guild.roles.get(roleData.id);
+ if (role) {
+ oldRole = Util.cloneObject(role);
+ role.setup(data.role);
+ client.emit(Constants.Events.GUILD_ROLE_UPDATE, oldRole, role);
+ }
+
+ return {
+ old: oldRole,
+ updated: role,
+ };
+ }
+
+ return {
+ old: null,
+ updated: null,
+ };
+ }
+}
+
+/**
+ * Emitted whenever a guild role is updated.
+ * @event Client#roleUpdate
+ * @param {Role} oldRole The role before the update
+ * @param {Role} newRole The role after the update
+ */
+
+module.exports = GuildRoleUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js b/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js
new file mode 100644
index 0000000..9094965
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js
@@ -0,0 +1,19 @@
+const Action = require('./Action');
+
+class GuildRolesPositionUpdate extends Action {
+ handle(data) {
+ const client = this.client;
+
+ const guild = client.guilds.get(data.guild_id);
+ if (guild) {
+ for (const partialRole of data.roles) {
+ const role = guild.roles.get(partialRole.id);
+ if (role) role.position = partialRole.position;
+ }
+ }
+
+ return { guild };
+ }
+}
+
+module.exports = GuildRolesPositionUpdate;
diff --git a/node_modules/discord.js/src/client/actions/GuildSync.js b/node_modules/discord.js/src/client/actions/GuildSync.js
new file mode 100644
index 0000000..3d3a47b
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildSync.js
@@ -0,0 +1,29 @@
+const Action = require('./Action');
+
+class GuildSync extends Action {
+ handle(data) {
+ const client = this.client;
+
+ const guild = client.guilds.get(data.id);
+ if (guild) {
+ if (data.presences) {
+ for (const presence of data.presences) guild._setPresence(presence.user.id, presence);
+ }
+
+ if (data.members) {
+ for (const syncMember of data.members) {
+ const member = guild.members.get(syncMember.user.id);
+ if (member) {
+ guild._updateMember(member, syncMember);
+ } else {
+ guild._addMember(syncMember, false);
+ }
+ }
+ }
+
+ if ('large' in data) guild.large = data.large;
+ }
+ }
+}
+
+module.exports = GuildSync;
diff --git a/node_modules/discord.js/src/client/actions/GuildUpdate.js b/node_modules/discord.js/src/client/actions/GuildUpdate.js
new file mode 100644
index 0000000..6806d1c
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/GuildUpdate.js
@@ -0,0 +1,34 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+const Util = require('../../util/Util');
+
+class GuildUpdateAction extends Action {
+ handle(data) {
+ const client = this.client;
+
+ const guild = client.guilds.get(data.id);
+ if (guild) {
+ const oldGuild = Util.cloneObject(guild);
+ guild.setup(data);
+ client.emit(Constants.Events.GUILD_UPDATE, oldGuild, guild);
+ return {
+ old: oldGuild,
+ updated: guild,
+ };
+ }
+
+ return {
+ old: null,
+ updated: null,
+ };
+ }
+}
+
+/**
+ * Emitted whenever a guild is updated - e.g. name change.
+ * @event Client#guildUpdate
+ * @param {Guild} oldGuild The guild before the update
+ * @param {Guild} newGuild The guild after the update
+ */
+
+module.exports = GuildUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/InviteCreate.js b/node_modules/discord.js/src/client/actions/InviteCreate.js
new file mode 100644
index 0000000..36e8cf1
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/InviteCreate.js
@@ -0,0 +1,29 @@
+'use strict';
+
+const Action = require('./Action');
+const Invite = require('../../structures/Invite');
+const { Events } = require('../../util/Constants');
+
+class InviteCreateAction extends Action {
+ handle(data) {
+ const client = this.client;
+ const guild = client.guilds.get(data.guild_id);
+ const channel = client.channels.get(data.channel_id);
+ if (guild && channel) {
+ const inviteData = Object.assign(data, { guild, channel });
+ const invite = new Invite(client, inviteData);
+ /**
+ * Emitted when an invite is created.
+ * <info> This event only triggers if the client has `MANAGE_GUILD` permissions for the guild,
+ * or `MANAGE_CHANNEL` permissions for the channel.</info>
+ * @event Client#inviteCreate
+ * @param {Invite} invite The invite that was created
+ */
+ client.emit(Events.INVITE_CREATE, invite);
+ return { invite };
+ }
+ return { invite: null };
+ }
+}
+
+module.exports = InviteCreateAction;
diff --git a/node_modules/discord.js/src/client/actions/InviteDelete.js b/node_modules/discord.js/src/client/actions/InviteDelete.js
new file mode 100644
index 0000000..a25eb88
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/InviteDelete.js
@@ -0,0 +1,25 @@
+const Action = require('./Action');
+const Invite = require('../../structures/Invite');
+const { Events } = require('../../util/Constants');
+
+class InviteDeleteAction extends Action {
+ handle(data) {
+ const client = this.client;
+ const guild = client.guilds.get(data.guild_id);
+ const channel = client.channels.get(data.channel_id);
+ if (guild && channel) {
+ const inviteData = Object.assign(data, { guild, channel });
+ const invite = new Invite(client, inviteData);
+ /**
+ * Emitted when an invite is deleted.
+ * <info> This event only triggers if the client has `MANAGE_GUILD` permissions for the guild,
+ * or `MANAGE_CHANNEL` permissions for the channel.</info>
+ * @event Client#inviteDelete
+ * @param {Invite} invite The invite that was deleted
+ */
+ client.emit(Events.INVITE_DELETE, invite);
+ }
+ }
+}
+
+module.exports = InviteDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/MessageCreate.js b/node_modules/discord.js/src/client/actions/MessageCreate.js
new file mode 100644
index 0000000..532f80c
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/MessageCreate.js
@@ -0,0 +1,53 @@
+const Action = require('./Action');
+const Message = require('../../structures/Message');
+
+class MessageCreateAction extends Action {
+ handle(data) {
+ const client = this.client;
+
+ const channel = client.channels.get((data instanceof Array ? data[0] : data).channel_id);
+ const user = client.users.get((data instanceof Array ? data[0] : data).author.id);
+ if (channel) {
+ const member = channel.guild ? channel.guild.member(user) : null;
+ if (data instanceof Array) {
+ const messages = new Array(data.length);
+ for (let i = 0; i < data.length; i++) {
+ messages[i] = channel._cacheMessage(new Message(channel, data[i], client));
+ }
+ const lastMessage = messages[messages.length - 1];
+ channel.lastMessageID = lastMessage.id;
+ if (user) {
+ user.lastMessageID = lastMessage.id;
+ user.lastMessage = lastMessage;
+ }
+ if (member) {
+ member.lastMessageID = lastMessage.id;
+ member.lastMessage = lastMessage;
+ }
+ return {
+ messages,
+ };
+ } else {
+ const message = channel._cacheMessage(new Message(channel, data, client));
+ channel.lastMessageID = data.id;
+ if (user) {
+ user.lastMessageID = data.id;
+ user.lastMessage = message;
+ }
+ if (member) {
+ member.lastMessageID = data.id;
+ member.lastMessage = message;
+ }
+ return {
+ message,
+ };
+ }
+ }
+
+ return {
+ message: null,
+ };
+ }
+}
+
+module.exports = MessageCreateAction;
diff --git a/node_modules/discord.js/src/client/actions/MessageDelete.js b/node_modules/discord.js/src/client/actions/MessageDelete.js
new file mode 100644
index 0000000..9dc0828
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/MessageDelete.js
@@ -0,0 +1,35 @@
+const Action = require('./Action');
+
+class MessageDeleteAction extends Action {
+ constructor(client) {
+ super(client);
+ this.deleted = new Map();
+ }
+
+ handle(data) {
+ const client = this.client;
+ const channel = client.channels.get(data.channel_id);
+ let message;
+
+ if (channel) {
+ message = channel.messages.get(data.id);
+ if (message) {
+ channel.messages.delete(message.id);
+ this.deleted.set(channel.id + message.id, message);
+ this.scheduleForDeletion(channel.id, message.id);
+ } else {
+ message = this.deleted.get(channel.id + data.id) || null;
+ }
+ if (message) message.deleted = true;
+ }
+
+ return { message };
+ }
+
+ scheduleForDeletion(channelID, messageID) {
+ this.client.setTimeout(() => this.deleted.delete(channelID + messageID),
+ this.client.options.restWsBridgeTimeout);
+ }
+}
+
+module.exports = MessageDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js b/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js
new file mode 100644
index 0000000..7ee2455
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js
@@ -0,0 +1,26 @@
+const Action = require('./Action');
+const Collection = require('../../util/Collection');
+const Constants = require('../../util/Constants');
+
+class MessageDeleteBulkAction extends Action {
+ handle(data) {
+ const messages = new Collection();
+ const channel = this.client.channels.get(data.channel_id);
+
+ if (channel) {
+ for (const id of data.ids) {
+ const message = channel.messages.get(id);
+ if (message) {
+ message.deleted = true;
+ messages.set(message.id, message);
+ channel.messages.delete(id);
+ }
+ }
+ }
+
+ if (messages.size > 0) this.client.emit(Constants.Events.MESSAGE_BULK_DELETE, messages);
+ return { messages };
+ }
+}
+
+module.exports = MessageDeleteBulkAction;
diff --git a/node_modules/discord.js/src/client/actions/MessageReactionAdd.js b/node_modules/discord.js/src/client/actions/MessageReactionAdd.js
new file mode 100644
index 0000000..d962953
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/MessageReactionAdd.js
@@ -0,0 +1,37 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+
+/*
+{ user_id: 'id',
+ message_id: 'id',
+ emoji: { name: '�', id: null },
+ channel_id: 'id' } }
+*/
+
+class MessageReactionAdd extends Action {
+ handle(data) {
+ const user = this.client.users.get(data.user_id);
+ if (!user) return false;
+ // Verify channel
+ const channel = this.client.channels.get(data.channel_id);
+ if (!channel || channel.type === 'voice') return false;
+ // Verify message
+ const message = channel.messages.get(data.message_id);
+ if (!message) return false;
+ if (!data.emoji) return false;
+ // Verify reaction
+ const reaction = message._addReaction(data.emoji, user);
+ if (reaction) this.client.emit(Constants.Events.MESSAGE_REACTION_ADD, reaction, user);
+
+ return { message, reaction, user };
+ }
+}
+
+/**
+ * Emitted whenever a reaction is added to a cached message.
+ * @event Client#messageReactionAdd
+ * @param {MessageReaction} messageReaction The reaction object
+ * @param {User} user The user that applied the emoji or reaction emoji
+ */
+
+module.exports = MessageReactionAdd;
diff --git a/node_modules/discord.js/src/client/actions/MessageReactionRemove.js b/node_modules/discord.js/src/client/actions/MessageReactionRemove.js
new file mode 100644
index 0000000..2403c3b
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/MessageReactionRemove.js
@@ -0,0 +1,37 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+
+/*
+{ user_id: 'id',
+ message_id: 'id',
+ emoji: { name: '�', id: null },
+ channel_id: 'id' } }
+*/
+
+class MessageReactionRemove extends Action {
+ handle(data) {
+ const user = this.client.users.get(data.user_id);
+ if (!user) return false;
+ // Verify channel
+ const channel = this.client.channels.get(data.channel_id);
+ if (!channel || channel.type === 'voice') return false;
+ // Verify message
+ const message = channel.messages.get(data.message_id);
+ if (!message) return false;
+ if (!data.emoji) return false;
+ // Verify reaction
+ const reaction = message._removeReaction(data.emoji, user);
+ if (reaction) this.client.emit(Constants.Events.MESSAGE_REACTION_REMOVE, reaction, user);
+
+ return { message, reaction, user };
+ }
+}
+
+/**
+ * Emitted whenever a reaction is removed from a cached message.
+ * @event Client#messageReactionRemove
+ * @param {MessageReaction} messageReaction The reaction object
+ * @param {User} user The user whose emoji or reaction emoji was removed
+ */
+
+module.exports = MessageReactionRemove;
diff --git a/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js b/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js
new file mode 100644
index 0000000..e365646
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js
@@ -0,0 +1,25 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+
+class MessageReactionRemoveAll extends Action {
+ handle(data) {
+ const channel = this.client.channels.get(data.channel_id);
+ if (!channel || channel.type === 'voice') return false;
+
+ const message = channel.messages.get(data.message_id);
+ if (!message) return false;
+
+ message._clearReactions();
+ this.client.emit(Constants.Events.MESSAGE_REACTION_REMOVE_ALL, message);
+
+ return { message };
+ }
+}
+
+/**
+ * Emitted whenever all reactions are removed from a cached message.
+ * @event Client#messageReactionRemoveAll
+ * @param {Message} message The message the reactions were removed from
+ */
+
+module.exports = MessageReactionRemoveAll;
diff --git a/node_modules/discord.js/src/client/actions/MessageReactionRemoveEmoji.js b/node_modules/discord.js/src/client/actions/MessageReactionRemoveEmoji.js
new file mode 100644
index 0000000..12b4445
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/MessageReactionRemoveEmoji.js
@@ -0,0 +1,27 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+
+class MessageReactionRemoveEmoji extends Action {
+ handle(data) {
+ // Verify channel
+ const channel = this.client.channels.get(data.channel_id);
+ if (!channel || channel.type === 'voice') return false;
+ // Verify message
+ const message = channel.messages.get(data.message_id);
+ if (!message) return false;
+ if (!data.emoji) return false;
+ // Verify reaction
+ const reaction = message._removeReaction(data.emoji);
+ if (reaction) this.client.emit(Constants.Events.MESSAGE_REACTION_REMOVE_EMOJI, reaction);
+
+ return { message, reaction };
+ }
+}
+
+/**
+ * Emitted whenever a reaction emoji is removed from a cached message.
+ * @event Client#messageReactionRemoveEmoji
+ * @param {MessageReaction} messageReaction The reaction object
+ */
+
+module.exports = MessageReactionRemoveEmoji;
diff --git a/node_modules/discord.js/src/client/actions/MessageUpdate.js b/node_modules/discord.js/src/client/actions/MessageUpdate.js
new file mode 100644
index 0000000..4e0392d
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/MessageUpdate.js
@@ -0,0 +1,40 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+
+class MessageUpdateAction extends Action {
+ handle(data) {
+ const client = this.client;
+
+ const channel = client.channels.get(data.channel_id);
+ if (channel) {
+ const message = channel.messages.get(data.id);
+ if (message) {
+ message.patch(data);
+ client.emit(Constants.Events.MESSAGE_UPDATE, message._edits[0], message);
+ return {
+ old: message._edits[0],
+ updated: message,
+ };
+ }
+
+ return {
+ old: message,
+ updated: message,
+ };
+ }
+
+ return {
+ old: null,
+ updated: null,
+ };
+ }
+}
+
+/**
+ * Emitted whenever a message is updated - e.g. embed or content change.
+ * @event Client#messageUpdate
+ * @param {Message} oldMessage The message before the update
+ * @param {Message} newMessage The message after the update
+ */
+
+module.exports = MessageUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/UserGet.js b/node_modules/discord.js/src/client/actions/UserGet.js
new file mode 100644
index 0000000..0ee85ae
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/UserGet.js
@@ -0,0 +1,11 @@
+const Action = require('./Action');
+
+class UserGetAction extends Action {
+ handle(data) {
+ const client = this.client;
+ const user = client.dataManager.newUser(data);
+ return { user };
+ }
+}
+
+module.exports = UserGetAction;
diff --git a/node_modules/discord.js/src/client/actions/UserNoteUpdate.js b/node_modules/discord.js/src/client/actions/UserNoteUpdate.js
new file mode 100644
index 0000000..4c2cc21
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/UserNoteUpdate.js
@@ -0,0 +1,30 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+
+class UserNoteUpdateAction extends Action {
+ handle(data) {
+ const client = this.client;
+
+ const oldNote = client.user.notes.get(data.id);
+ const note = data.note.length ? data.note : null;
+
+ client.user.notes.set(data.id, note);
+
+ client.emit(Constants.Events.USER_NOTE_UPDATE, data.id, oldNote, note);
+
+ return {
+ old: oldNote,
+ updated: note,
+ };
+ }
+}
+
+/**
+ * Emitted whenever a note is updated.
+ * @event Client#userNoteUpdate
+ * @param {User} user The user the note belongs to
+ * @param {string} oldNote The note content before the update
+ * @param {string} newNote The note content after the update
+ */
+
+module.exports = UserNoteUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/UserUpdate.js b/node_modules/discord.js/src/client/actions/UserUpdate.js
new file mode 100644
index 0000000..6b917d1
--- /dev/null
+++ b/node_modules/discord.js/src/client/actions/UserUpdate.js
@@ -0,0 +1,33 @@
+const Action = require('./Action');
+const Constants = require('../../util/Constants');
+const Util = require('../../util/Util');
+
+class UserUpdateAction extends Action {
+ handle(data) {
+ const client = this.client;
+
+ if (client.user) {
+ if (client.user.equals(data)) {
+ return {
+ old: client.user,
+ updated: client.user,
+ };
+ }
+
+ const oldUser = Util.cloneObject(client.user);
+ client.user.patch(data);
+ client.emit(Constants.Events.USER_UPDATE, oldUser, client.user);
+ return {
+ old: oldUser,
+ updated: client.user,
+ };
+ }
+
+ return {
+ old: null,
+ updated: null,
+ };
+ }
+}
+
+module.exports = UserUpdateAction;
diff --git a/node_modules/discord.js/src/client/rest/APIRequest.js b/node_modules/discord.js/src/client/rest/APIRequest.js
new file mode 100644
index 0000000..3492fa7
--- /dev/null
+++ b/node_modules/discord.js/src/client/rest/APIRequest.js
@@ -0,0 +1,52 @@
+const snekfetch = require('snekfetch');
+const Constants = require('../../util/Constants');
+
+class APIRequest {
+ constructor(rest, method, path, auth, data, files, reason) {
+ this.rest = rest;
+ this.client = rest.client;
+ this.method = method;
+ this.path = path.toString();
+ this.auth = auth;
+ this.data = data;
+ this.files = files;
+ this.route = this.getRoute(this.path);
+ this.reason = reason;
+ }
+
+ getRoute(url) {
+ let route = url.split('?')[0];
+ if (route.includes('/channels/') || route.includes('/guilds/')) {
+ const startInd = route.includes('/channels/') ? route.indexOf('/channels/') : route.indexOf('/guilds/');
+ const majorID = route.substring(startInd).split('/')[2];
+ route = route.replace(/(\d{8,})/g, ':id').replace(':id', majorID);
+ }
+ return route;
+ }
+
+ getAuth() {
+ if (this.client.token && this.client.user && this.client.user.bot) {
+ return `Bot ${this.client.token}`;
+ } else if (this.client.token) {
+ return this.client.token;
+ }
+ throw new Error(Constants.Errors.NO_TOKEN);
+ }
+
+ gen() {
+ const API = `${this.client.options.http.host}/api/v${this.client.options.http.version}`;
+ const request = snekfetch[this.method](`${API}${this.path}`);
+ if (this.auth) request.set('Authorization', this.getAuth());
+ if (this.reason) request.set('X-Audit-Log-Reason', encodeURIComponent(this.reason));
+ if (!this.rest.client.browser) request.set('User-Agent', this.rest.userAgentManager.userAgent);
+ if (this.files) {
+ for (const file of this.files) if (file && file.file) request.attach(file.name, file.file, file.name);
+ if (typeof this.data !== 'undefined') request.attach('payload_json', JSON.stringify(this.data));
+ } else if (this.data) {
+ request.send(this.data);
+ }
+ return request;
+ }
+}
+
+module.exports = APIRequest;
diff --git a/node_modules/discord.js/src/client/rest/DiscordAPIError.js b/node_modules/discord.js/src/client/rest/DiscordAPIError.js
new file mode 100644
index 0000000..f5f8336
--- /dev/null
+++ b/node_modules/discord.js/src/client/rest/DiscordAPIError.js
@@ -0,0 +1,60 @@
+/**
+ * Represents an error from the Discord API.
+ * @extends Error
+ */
+class DiscordAPIError extends Error {
+ constructor(path, error, method) {
+ super();
+ const flattened = this.constructor.flattenErrors(error.errors || error).join('\n');
+ this.name = 'DiscordAPIError';
+ this.message = error.message && flattened ? `${error.message}\n${flattened}` : error.message || flattened;
+
+ /**
+ * The path of the request relative to the HTTP endpoint
+ * @type {string}
+ */
+ this.path = path;
+
+ /**
+ * HTTP error code returned by Discord
+ * @type {number}
+ */
+ this.code = error.code;
+
+ /**
+ * The HTTP method used for the request
+ * @type {string}
+ */
+ this.method = method;
+ }
+
+ /**
+ * Flattens an errors object returned from the API into an array.
+ * @param {Object} obj Discord errors object
+ * @param {string} [key] Used internally to determine key names of nested fields
+ * @returns {string[]}
+ * @private
+ */
+ static flattenErrors(obj, key = '') {
+ let messages = [];
+
+ for (const k of Object.keys(obj)) {
+ if (k === 'message') continue;
+ const newKey = key ? isNaN(k) ? `${key}.${k}` : `${key}[${k}]` : k;
+
+ if (obj[k]._errors) {
+ messages.push(`${newKey}: ${obj[k]._errors.map(e => e.message).join(' ')}`);
+ } else if (obj[k].code || obj[k].message) {
+ messages.push(`${obj[k].code ? `${obj[k].code}: ` : ''}: ${obj[k].message}`.trim());
+ } else if (typeof obj[k] === 'string') {
+ messages.push(obj[k]);
+ } else {
+ messages = messages.concat(this.flattenErrors(obj[k], newKey));
+ }
+ }
+
+ return messages;
+ }
+}
+
+module.exports = DiscordAPIError;
diff --git a/node_modules/discord.js/src/client/rest/RESTManager.js b/node_modules/discord.js/src/client/rest/RESTManager.js
new file mode 100644
index 0000000..ee64712
--- /dev/null
+++ b/node_modules/discord.js/src/client/rest/RESTManager.js
@@ -0,0 +1,58 @@
+const UserAgentManager = require('./UserAgentManager');
+const RESTMethods = require('./RESTMethods');
+const SequentialRequestHandler = require('./RequestHandlers/Sequential');
+const BurstRequestHandler = require('./RequestHandlers/Burst');
+const APIRequest = require('./APIRequest');
+const Constants = require('../../util/Constants');
+
+class RESTManager {
+ constructor(client) {
+ this.client = client;
+ this.handlers = {};
+ this.userAgentManager = new UserAgentManager(this);
+ this.methods = new RESTMethods(this);
+ this.rateLimitedEndpoints = {};
+ this.globallyRateLimited = false;
+ }
+
+ destroy() {
+ for (const handlerKey of Object.keys(this.handlers)) {
+ const handler = this.handlers[handlerKey];
+ if (handler.destroy) handler.destroy();
+ }
+ }
+
+ push(handler, apiRequest) {
+ return new Promise((resolve, reject) => {
+ handler.push({
+ request: apiRequest,
+ resolve,
+ reject,
+ retries: 0,
+ });
+ });
+ }
+
+ getRequestHandler() {
+ switch (this.client.options.apiRequestMethod) {
+ case 'sequential':
+ return SequentialRequestHandler;
+ case 'burst':
+ return BurstRequestHandler;
+ default:
+ throw new Error(Constants.Errors.INVALID_RATE_LIMIT_METHOD);
+ }
+ }
+
+ makeRequest(method, url, auth, data, file, reason) {
+ const apiRequest = new APIRequest(this, method, url, auth, data, file, reason);
+ if (!this.handlers[apiRequest.route]) {
+ const RequestHandlerType = this.getRequestHandler();
+ this.handlers[apiRequest.route] = new RequestHandlerType(this, apiRequest.route);
+ }
+
+ return this.push(this.handlers[apiRequest.route], apiRequest);
+ }
+}
+
+module.exports = RESTManager;
diff --git a/node_modules/discord.js/src/client/rest/RESTMethods.js b/node_modules/discord.js/src/client/rest/RESTMethods.js
new file mode 100644
index 0000000..59f3c65
--- /dev/null
+++ b/node_modules/discord.js/src/client/rest/RESTMethods.js
@@ -0,0 +1,1067 @@
+const querystring = require('querystring');
+const long = require('long');
+const Permissions = require('../../util/Permissions');
+const Constants = require('../../util/Constants');
+const Endpoints = Constants.Endpoints;
+const Collection = require('../../util/Collection');
+const Util = require('../../util/Util');
+const resolvePermissions = require('../../structures/shared/resolvePermissions');
+
+const RichEmbed = require('../../structures/RichEmbed');
+const User = require('../../structures/User');
+const GuildMember = require('../../structures/GuildMember');
+const Message = require('../../structures/Message');
+const Role = require('../../structures/Role');
+const Invite = require('../../structures/Invite');
+const Webhook = require('../../structures/Webhook');
+const UserProfile = require('../../structures/UserProfile');
+const OAuth2Application = require('../../structures/OAuth2Application');
+const Channel = require('../../structures/Channel');
+const GroupDMChannel = require('../../structures/GroupDMChannel');
+const Guild = require('../../structures/Guild');
+const VoiceRegion = require('../../structures/VoiceRegion');
+const GuildAuditLogs = require('../../structures/GuildAuditLogs');
+
+const MessageFlags = require('../../util/MessageFlags');
+
+class RESTMethods {
+ constructor(restManager) {
+ this.rest = restManager;
+ this.client = restManager.client;
+ this._ackToken = null;
+ }
+
+ login(token = this.client.token) {
+ return new Promise((resolve, reject) => {
+ if (!token || typeof token !== 'string') throw new Error(Constants.Errors.INVALID_TOKEN);
+ token = token.replace(/^Bot\s*/i, '');
+ this.client.manager.connectToWebSocket(token, resolve, reject);
+ }).catch(e => {
+ this.client.destroy();
+ return Promise.reject(e);
+ });
+ }
+
+ logout() {
+ return this.rest.makeRequest('post', Endpoints.logout, true, {});
+ }
+
+ getGateway(bot = false) {
+ return this.rest.makeRequest('get', bot ? Endpoints.gateway.bot : Endpoints.gateway, true);
+ }
+
+ fetchVoiceRegions(guildID) {
+ let endpoint;
+ if (guildID) endpoint = Endpoints.Guild(guildID).voiceRegions;
+ else endpoint = Endpoints.voiceRegions;
+ return this.rest.makeRequest('get', endpoint, true).then(res => {
+ const regions = new Collection();
+ for (const region of res) regions.set(region.id, new VoiceRegion(region));
+ return regions;
+ });
+ }
+
+ fetchEmbed(guildID) {
+ return this.rest.makeRequest('get', Endpoints.Guild(guildID).embed, true).then(data => ({
+ enabled: data.enabled,
+ channel: data.channel_id ? this.client.channels.get(data.channel_id) : null,
+ }));
+ }
+
+ sendMessage(channel, content, { tts, nonce, embed, disableEveryone, split, code, reply } = {}, files = null) {
+ return new Promise((resolve, reject) => { // eslint-disable-line complexity
+ if (typeof content !== 'undefined') content = this.client.resolver.resolveString(content);
+
+ // The nonce has to be a uint64 :<
+ if (typeof nonce !== 'undefined') {
+ nonce = parseInt(nonce);
+ if (isNaN(nonce) || nonce < 0) throw new RangeError('Message nonce must fit in an unsigned 64-bit integer.');
+ }
+
+ if (content) {
+ if (split && typeof split !== 'object') split = {};
+
+ // Wrap everything in a code block
+ if (typeof code !== 'undefined' && (typeof code !== 'boolean' || code === true)) {
+ content = Util.escapeMarkdown(this.client.resolver.resolveString(content), true);
+ content = `\`\`\`${typeof code !== 'boolean' ? code || '' : ''}\n${content}\n\`\`\``;
+ if (split) {
+ split.prepend = `\`\`\`${typeof code !== 'boolean' ? code || '' : ''}\n`;
+ split.append = '\n```';
+ }
+ }
+
+ // Add zero-width spaces to @everyone/@here
+ if (disableEveryone || (typeof disableEveryone === 'undefined' && this.client.options.disableEveryone)) {
+ content = content.replace(/@(everyone|here)/g, '@\u200b$1');
+ }
+
+ // Add the reply prefix
+ if (reply && !(channel instanceof User || channel instanceof GuildMember) && channel.type !== 'dm') {
+ const id = this.client.resolver.resolveUserID(reply);
+ const mention = `<@${reply instanceof GuildMember && reply.nickname ? '!' : ''}${id}>`;
+ content = `${mention}${content ? `, ${content}` : ''}`;
+ if (split) split.prepend = `${mention}, ${split.prepend || ''}`;
+ }
+
+ // Split the content
+ if (split) content = Util.splitMessage(content, split);
+ } else if (reply && !(channel instanceof User || channel instanceof GuildMember) && channel.type !== 'dm') {
+ const id = this.client.resolver.resolveUserID(reply);
+ content = `<@${reply instanceof GuildMember && reply.nickname ? '!' : ''}${id}>`;
+ }
+
+ const send = chan => {
+ if (content instanceof Array) {
+ const messages = [];
+ (function sendChunk(list, index) {
+ const options = index === list.length - 1 ? { tts, embed, files } : { tts };
+ chan.send(list[index], options).then(message => {
+ messages.push(message);
+ if (index >= list.length - 1) return resolve(messages);
+ return sendChunk(list, ++index);
+ }).catch(reject);
+ }(content, 0));
+ } else {
+ this.rest.makeRequest('post', Endpoints.Channel(chan).messages, true, {
+ content, tts, nonce, embed,
+ }, files).then(data => resolve(this.client.actions.MessageCreate.handle(data).message), reject);
+ }
+ };
+
+ if (channel instanceof User || channel instanceof GuildMember) this.createDM(channel).then(send, reject);
+ else send(channel);
+ });
+ }
+
+ updateMessage(message, content, { flags, embed, code, reply } = {}) {
+ if (typeof content !== 'undefined') content = this.client.resolver.resolveString(content);
+
+ if (typeof flags !== 'undefined') flags = MessageFlags.resolve(flags);
+
+ // Wrap everything in a code block
+ if (typeof code !== 'undefined' && (typeof code !== 'boolean' || code === true)) {
+ content = Util.escapeMarkdown(this.client.resolver.resolveString(content), true);
+ content = `\`\`\`${typeof code !== 'boolean' ? code || '' : ''}\n${content}\n\`\`\``;
+ }
+
+ // Add the reply prefix
+ if (reply && message.channel.type !== 'dm') {
+ const id = this.client.resolver.resolveUserID(reply);
+ const mention = `<@${reply instanceof GuildMember && reply.nickname ? '!' : ''}${id}>`;
+ content = `${mention}${content ? `, ${content}` : ''}`;
+ }
+
+ if (embed instanceof RichEmbed) embed = embed.toJSON();
+
+ return this.rest.makeRequest('patch', Endpoints.Message(message), true, {
+ content, embed, flags,
+ }).then(data => this.client.actions.MessageUpdate.handle(data).updated);
+ }
+
+ deleteMessage(message) {
+ return this.rest.makeRequest('delete', Endpoints.Message(message), true)
+ .then(() =>
+ this.client.actions.MessageDelete.handle({
+ id: message.id,
+ channel_id: message.channel.id,
+ }).message
+ );
+ }
+
+ ackMessage(message) {
+ return this.rest.makeRequest('post', Endpoints.Message(message).ack, true, { token: this._ackToken }).then(res => {
+ if (res.token) this._ackToken = res.token;
+ return message;
+ });
+ }
+
+ ackTextChannel(channel) {
+ return this.rest.makeRequest('post', Endpoints.Channel(channel).Message(channel.lastMessageID).ack, true, {
+ token: this._ackToken,
+ }).then(res => {
+ if (res.token) this._ackToken = res.token;
+ return channel;
+ });
+ }
+
+ ackGuild(guild) {
+ return this.rest.makeRequest('post', Endpoints.Guild(guild).ack, true).then(() => guild);
+ }
+
+ bulkDeleteMessages(channel, messages) {
+ return this.rest.makeRequest('post', Endpoints.Channel(channel).messages.bulkDelete, true, {
+ messages: messages,
+ }).then(() =>
+ this.client.actions.MessageDeleteBulk.handle({
+ channel_id: channel.id,
+ ids: messages,
+ }).messages
+ );
+ }
+
+ search(target, options) {
+ if (typeof options === 'string') options = { content: options };
+ if (options.before) {
+ if (!(options.before instanceof Date)) options.before = new Date(options.before);
+ options.maxID = long.fromNumber(options.before.getTime() - 14200704e5).shiftLeft(22).toString();
+ }
+ if (options.after) {
+ if (!(options.after instanceof Date)) options.after = new Date(options.after);
+ options.minID = long.fromNumber(options.after.getTime() - 14200704e5).shiftLeft(22).toString();
+ }
+ if (options.during) {
+ if (!(options.during instanceof Date)) options.during = new Date(options.during);
+ const t = options.during.getTime() - 14200704e5;
+ options.minID = long.fromNumber(t).shiftLeft(22).toString();
+ options.maxID = long.fromNumber(t + 86400000).shiftLeft(22).toString();
+ }
+ if (options.channel) options.channel = this.client.resolver.resolveChannelID(options.channel);
+ if (options.author) options.author = this.client.resolver.resolveUserID(options.author);
+ if (options.mentions) options.mentions = this.client.resolver.resolveUserID(options.options.mentions);
+ options = {
+ content: options.content,
+ max_id: options.maxID,
+ min_id: options.minID,
+ has: options.has,
+ channel_id: options.channel,
+ author_id: options.author,
+ author_type: options.authorType,
+ context_size: options.contextSize,
+ sort_by: options.sortBy,
+ sort_order: options.sortOrder,
+ limit: options.limit,
+ offset: options.offset,
+ mentions: options.mentions,
+ mentions_everyone: options.mentionsEveryone,
+ link_hostname: options.linkHostname,
+ embed_provider: options.embedProvider,
+ embed_type: options.embedType,
+ attachment_filename: options.attachmentFilename,
+ attachment_extension: options.attachmentExtension,
+ include_nsfw: options.nsfw,
+ };
+
+ for (const key of Object.keys(options)) if (options[key] === undefined) delete options[key];
+ const queryString = (querystring.stringify(options).match(/[^=&?]+=[^=&?]+/g) || []).join('&');
+
+ let endpoint;
+ if (target instanceof Channel) {
+ endpoint = Endpoints.Channel(target).search;
+ } else if (target instanceof Guild) {
+ endpoint = Endpoints.Guild(target).search;
+ } else {
+ throw new TypeError('Target must be a TextChannel, DMChannel, GroupDMChannel, or Guild.');
+ }
+ return this.rest.makeRequest('get', `${endpoint}?${queryString}`, true).then(body => {
+ const messages = body.messages.map(x =>
+ x.map(m => new Message(this.client.channels.get(m.channel_id), m, this.client))
+ );
+ return {
+ totalResults: body.total_results,
+ messages,
+ };
+ });
+ }
+
+ createChannel(guild, name, options) {
+ const {
+ type,
+ topic,
+ nsfw,
+ bitrate,
+ userLimit,
+ parent,
+ permissionOverwrites,
+ position,
+ rateLimitPerUser,
+ reason,
+ } = options;
+ return this.rest.makeRequest('post', Endpoints.Guild(guild).channels, true, {
+ name,
+ topic,
+ type: type ? Constants.ChannelTypes[type.toUpperCase()] : Constants.ChannelTypes.TEXT,
+ nsfw,
+ bitrate,
+ user_limit: userLimit,
+ parent_id: parent instanceof Channel ? parent.id : parent,
+ permission_overwrites: resolvePermissions.call(this, permissionOverwrites, guild),
+ position,
+ rate_limit_per_user: rateLimitPerUser,
+ },
+ undefined,
+ reason).then(data => this.client.actions.ChannelCreate.handle(data).channel);
+ }
+
+ createDM(recipient) {
+ const dmChannel = this.getExistingDM(recipient);
+ if (dmChannel) return Promise.resolve(dmChannel);
+ return this.rest.makeRequest('post', Endpoints.User(this.client.user).channels, true, {
+ recipient_id: recipient.id,
+ }).then(data => this.client.actions.ChannelCreate.handle(data).channel);
+ }
+
+ createGroupDM(options) {
+ const data = this.client.user.bot ?
+ { access_tokens: options.accessTokens, nicks: options.nicks } :
+ { recipients: options.recipients };
+ return this.rest.makeRequest('post', Endpoints.User('@me').channels, true, data)
+ .then(res => new GroupDMChannel(this.client, res));
+ }
+
+ addUserToGroupDM(channel, options) {
+ const data = this.client.user.bot ?
+ { nick: options.nick, access_token: options.accessToken } :
+ { recipient: options.id };
+ return this.rest.makeRequest('put', Endpoints.Channel(channel).Recipient(options.id), true, data)
+ .then(() => channel);
+ }
+
+ removeUserFromGroupDM(channel, userId) {
+ return this.rest.makeRequest('delete', Endpoints.Channel(channel).Recipient(userId), true)
+ .then(() => channel);
+ }
+
+ updateGroupDMChannel(channel, _data) {
+ const data = {};
+ data.name = _data.name;
+ data.icon = _data.icon;
+ return this.rest.makeRequest('patch', Endpoints.Channel(channel), true, data).then(() => channel);
+ }
+
+ getExistingDM(recipient) {
+ return this.client.channels.find(channel =>
+ channel.recipient && channel.recipient.id === recipient.id
+ );
+ }
+
+ deleteChannel(channel, reason) {
+ if (channel instanceof User || channel instanceof GuildMember) channel = this.getExistingDM(channel);
+ if (!channel) return Promise.reject(new Error('No channel to delete.'));
+ return this.rest.makeRequest('delete', Endpoints.Channel(channel), true, undefined, undefined, reason)
+ .then(data => {
+ data.id = channel.id;
+ return this.client.actions.ChannelDelete.handle(data).channel;
+ });
+ }
+
+ updateChannel(channel, _data, reason) {
+ const data = {};
+ data.name = (_data.name || channel.name).trim();
+ data.topic = typeof _data.topic === 'undefined' ? channel.topic : _data.topic;
+ data.nsfw = typeof _data.nsfw === 'undefined' ? channel.nsfw : _data.nsfw;
+ data.position = _data.position || channel.position;
+ data.bitrate = _data.bitrate || (channel.bitrate ? channel.bitrate * 1000 : undefined);
+ data.user_limit = typeof _data.userLimit !== 'undefined' ? _data.userLimit : channel.userLimit;
+ data.parent_id = _data.parent instanceof Channel ? _data.parent.id : _data.parent;
+ data.permission_overwrites = _data.permissionOverwrites ?
+ resolvePermissions.call(this, _data.permissionOverwrites, channel.guild) : undefined;
+ data.rate_limit_per_user = typeof _data.rateLimitPerUser !== 'undefined' ?
+ _data.rateLimitPerUser : channel.rateLimitPerUser;
+ return this.rest.makeRequest('patch', Endpoints.Channel(channel), true, data, undefined, reason).then(newData =>
+ this.client.actions.ChannelUpdate.handle(newData).updated
+ );
+ }
+
+ leaveGuild(guild) {
+ if (guild.ownerID === this.client.user.id) return Promise.reject(new Error('Guild is owned by the client.'));
+ return this.rest.makeRequest('delete', Endpoints.User('@me').Guild(guild.id), true).then(() =>
+ this.client.actions.GuildDelete.handle({ id: guild.id }).guild
+ );
+ }
+
+ createGuild(options) {
+ options.icon = this.client.resolver.resolveBase64(options.icon) || null;
+ options.region = options.region || 'us-central';
+ return new Promise((resolve, reject) => {
+ this.rest.makeRequest('post', Endpoints.guilds, true, options).then(data => {
+ if (this.client.guilds.has(data.id)) return resolve(this.client.guilds.get(data.id));
+
+ const handleGuild = guild => {
+ if (guild.id === data.id) {
+ this.client.removeListener(Constants.Events.GUILD_CREATE, handleGuild);
+ this.client.clearTimeout(timeout);
+ resolve(guild);
+ }
+ };
+ this.client.on(Constants.Events.GUILD_CREATE, handleGuild);
+
+ const timeout = this.client.setTimeout(() => {
+ this.client.removeListener(Constants.Events.GUILD_CREATE, handleGuild);
+ reject(new Error('Took too long to receive guild data.'));
+ }, 10000);
+ return undefined;
+ }, reject);
+ });
+ }
+
+ // Untested but probably will work
+ deleteGuild(guild) {
+ return this.rest.makeRequest('delete', Endpoints.Guild(guild), true).then(() =>
+ this.client.actions.GuildDelete.handle({ id: guild.id }).guild
+ );
+ }
+
+ getUser(userID, cache) {
+ return this.rest.makeRequest('get', Endpoints.User(userID), true).then(data => {
+ if (cache) return this.client.actions.UserGet.handle(data).user;
+ else return new User(this.client, data);
+ });
+ }
+
+ updateCurrentUser(_data, password) {
+ const user = this.client.user;
+ const data = {};
+ data.username = _data.username || user.username;
+ data.avatar = typeof _data.avatar === 'undefined' ? user.avatar : this.client.resolver.resolveBase64(_data.avatar);
+ if (!user.bot) {
+ data.email = _data.email || user.email;
+ data.password = password;
+ if (_data.new_password) data.new_password = _data.newPassword;
+ }
+ return this.rest.makeRequest('patch', Endpoints.User('@me'), true, data).then(newData =>
+ this.client.actions.UserUpdate.handle(newData).updated
+ );
+ }
+
+ updateGuild(guild, data, reason) {
+ return this.rest.makeRequest('patch', Endpoints.Guild(guild), true, data, undefined, reason).then(newData =>
+ this.client.actions.GuildUpdate.handle(newData).updated
+ );
+ }
+
+ kickGuildMember(guild, member, reason) {
+ return this.rest.makeRequest(
+ 'delete', Endpoints.Guild(guild).Member(member), true,
+ undefined, undefined, reason)
+ .then(() => member);
+ }
+
+ createGuildRole(guild, data, reason) {
+ if (data.color) data.color = this.client.resolver.resolveColor(data.color);
+ if (data.permissions) data.permissions = Permissions.resolve(data.permissions);
+ return this.rest.makeRequest('post', Endpoints.Guild(guild).roles, true, data, undefined, reason).then(r => {
+ const { role } = this.client.actions.GuildRoleCreate.handle({
+ guild_id: guild.id,
+ role: r,
+ });
+ if (data.position) return role.setPosition(data.position, reason);
+ return role;
+ });
+ }
+
+ deleteGuildRole(role, reason) {
+ return this.rest.makeRequest(
+ 'delete', Endpoints.Guild(role.guild).Role(role.id), true,
+ undefined, undefined, reason)
+ .then(() =>
+ this.client.actions.GuildRoleDelete.handle({
+ guild_id: role.guild.id,
+ role_id: role.id,
+ }).role
+ );
+ }
+
+ setChannelOverwrite(channel, payload) {
+ return this.rest.makeRequest('put', `${Endpoints.Channel(channel).permissions}/${payload.id}`, true, payload);
+ }
+
+ deletePermissionOverwrites(overwrite, reason) {
+ return this.rest.makeRequest(
+ 'delete', `${Endpoints.Channel(overwrite.channel).permissions}/${overwrite.id}`,
+ true, undefined, undefined, reason
+ ).then(() => overwrite);
+ }
+
+ getChannelMessages(channel, payload = {}) {
+ const params = [];
+ if (payload.limit) params.push(`limit=${payload.limit}`);
+ if (payload.around) params.push(`around=${payload.around}`);
+ else if (payload.before) params.push(`before=${payload.before}`);
+ else if (payload.after) params.push(`after=${payload.after}`);
+
+ let endpoint = Endpoints.Channel(channel).messages;
+ if (params.length > 0) endpoint += `?${params.join('&')}`;
+ return this.rest.makeRequest('get', endpoint, true);
+ }
+
+ getChannelMessage(channel, messageID) {
+ const msg = channel.messages.get(messageID);
+ if (msg) return Promise.resolve(msg);
+ return this.rest.makeRequest('get', Endpoints.Channel(channel).Message(messageID), true);
+ }
+
+ putGuildMember(guild, userID, options) {
+ options.access_token = options.accessToken;
+ if (options.roles) {
+ const roles = options.roles;
+ if (roles instanceof Collection || (roles instanceof Array && roles[0] instanceof Role)) {
+ options.roles = roles.map(role => role.id);
+ }
+ }
+ return this.rest.makeRequest('put', Endpoints.Guild(guild).Member(userID), true, options)
+ .then(data => this.client.actions.GuildMemberGet.handle(guild, data).member);
+ }
+
+ getGuild(guild) {
+ return this.rest.makeRequest('get', Endpoints.Guild(guild), true);
+ }
+
+ getGuildMember(guild, userID, cache) {
+ return this.rest.makeRequest('get', Endpoints.Guild(guild).Member(userID), true).then(data => {
+ if (cache) return this.client.actions.GuildMemberGet.handle(guild, data).member;
+ else return new GuildMember(guild, data);
+ });
+ }
+
+ updateGuildMember(member, data, reason) {
+ if (data.channel) {
+ const channel = this.client.resolver.resolveChannel(data.channel);
+ if (!channel || channel.guild.id !== member.guild.id || channel.type !== 'voice') {
+ return Promise.reject(new Error('Could not resolve channel to a guild voice channel.'));
+ }
+ data.channel_id = channel.id;
+ data.channel = undefined;
+ } else if (data.channel === null) {
+ data.channel_id = null;
+ data.channel = undefined;
+ }
+ if (data.roles) data.roles = [...new Set(data.roles.map(role => role instanceof Role ? role.id : role))];
+
+ let endpoint = Endpoints.Member(member);
+ // Fix your endpoints, discord ;-;
+ if (member.id === this.client.user.id) {
+ const keys = Object.keys(data);
+ if (keys.length === 1 && keys[0] === 'nick') {
+ endpoint = Endpoints.Member(member).nickname;
+ }
+ }
+
+ return this.rest.makeRequest('patch', endpoint, true, data, undefined, reason).then(newData =>
+ member.guild._updateMember(member, newData).mem
+ );
+ }
+
+ addMemberRole(member, role, reason) {
+ return new Promise((resolve, reject) => {
+ if (member._roles.includes(role.id)) return resolve(member);
+
+ const listener = (oldMember, newMember) => {
+ if (newMember.id === member.id && !oldMember._roles.includes(role.id) && newMember._roles.includes(role.id)) {
+ this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
+ resolve(newMember);
+ }
+ };
+
+ this.client.on(Constants.Events.GUILD_MEMBER_UPDATE, listener);
+ const timeout = this.client.setTimeout(() => {
+ this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
+ reject(new Error('Adding the role timed out.'));
+ }, 10e3);
+
+ return this.rest.makeRequest('put', Endpoints.Member(member).Role(role.id), true, undefined, undefined, reason)
+ .catch(err => {
+ this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
+ this.client.clearTimeout(timeout);
+ reject(err);
+ });
+ });
+ }
+
+ removeMemberRole(member, role, reason) {
+ return new Promise((resolve, reject) => {
+ if (!member._roles.includes(role.id)) return resolve(member);
+
+ const listener = (oldMember, newMember) => {
+ if (newMember.id === member.id && oldMember._roles.includes(role.id) && !newMember._roles.includes(role.id)) {
+ this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
+ resolve(newMember);
+ }
+ };
+
+ this.client.on(Constants.Events.GUILD_MEMBER_UPDATE, listener);
+ const timeout = this.client.setTimeout(() => {
+ this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
+ reject(new Error('Removing the role timed out.'));
+ }, 10e3);
+
+ return this.rest.makeRequest('delete', Endpoints.Member(member).Role(role.id), true, undefined, undefined, reason)
+ .catch(err => {
+ this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
+ this.client.clearTimeout(timeout);
+ reject(err);
+ });
+ });
+ }
+
+ sendTyping(channelID) {
+ return this.rest.makeRequest('post', Endpoints.Channel(channelID).typing, true);
+ }
+
+ banGuildMember(guild, member, options) {
+ const id = this.client.resolver.resolveUserID(member);
+ if (!id) return Promise.reject(new Error('Couldn\'t resolve the user ID to ban.'));
+
+ const url = `${Endpoints.Guild(guild).bans}/${id}?${querystring.stringify(options)}`;
+ return this.rest.makeRequest('put', url, true).then(() => {
+ if (member instanceof GuildMember) return member;
+ const user = this.client.resolver.resolveUser(id);
+ if (user) {
+ member = this.client.resolver.resolveGuildMember(guild, user);
+ return member || user;
+ }
+ return id;
+ });
+ }
+
+ unbanGuildMember(guild, member, reason) {
+ return new Promise((resolve, reject) => {
+ const id = this.client.resolver.resolveUserID(member);
+ if (!id) throw new Error('Couldn\'t resolve the user ID to unban.');
+
+ const listener = (eGuild, eUser) => {
+ if (eGuild.id === guild.id && eUser.id === id) {
+ this.client.removeListener(Constants.Events.GUILD_BAN_REMOVE, listener);
+ this.client.clearTimeout(timeout);
+ resolve(eUser);
+ }
+ };
+ this.client.on(Constants.Events.GUILD_BAN_REMOVE, listener);
+
+ const timeout = this.client.setTimeout(() => {
+ this.client.removeListener(Constants.Events.GUILD_BAN_REMOVE, listener);
+ reject(new Error('Took too long to receive the ban remove event.'));
+ }, 10000);
+
+ this.rest.makeRequest('delete', `${Endpoints.Guild(guild).bans}/${id}`, true, undefined, undefined, reason)
+ .catch(err => {
+ this.client.removeListener(Constants.Events.GUILD_BAN_REMOVE, listener);
+ this.client.clearTimeout(timeout);
+ reject(err);
+ });
+ });
+ }
+
+ getGuildBan(guild, user) {
+ const id = this.client.resolver.resolveUserID(user);
+ return this.rest.makeRequest('get', `${Endpoints.Guild(guild).bans}/${id}`, true).then(ban => ({
+ reason: ban.reason,
+ user: this.client.dataManager.newUser(ban.user),
+ }));
+ }
+
+ getGuildBans(guild) {
+ return this.rest.makeRequest('get', Endpoints.Guild(guild).bans, true).then(bans =>
+ bans.reduce((collection, ban) => {
+ collection.set(ban.user.id, {
+ reason: ban.reason,
+ user: this.client.dataManager.newUser(ban.user),
+ });
+ return collection;
+ }, new Collection())
+ );
+ }
+
+ updateGuildRole(role, _data, reason) {
+ const data = {};
+ data.name = _data.name || role.name;
+ data.position = typeof _data.position !== 'undefined' ? _data.position : role.position;
+ data.color = _data.color === null ? null : this.client.resolver.resolveColor(_data.color || role.color);
+ data.hoist = typeof _data.hoist !== 'undefined' ? _data.hoist : role.hoist;
+ data.mentionable = typeof _data.mentionable !== 'undefined' ? _data.mentionable : role.mentionable;
+
+ if (typeof _data.permissions !== 'undefined') data.permissions = Permissions.resolve(_data.permissions);
+ else data.permissions = role.permissions;
+
+ return this.rest.makeRequest('patch', Endpoints.Guild(role.guild).Role(role.id), true, data, undefined, reason)
+ .then(_role =>
+ this.client.actions.GuildRoleUpdate.handle({
+ role: _role,
+ guild_id: role.guild.id,
+ }).updated
+ );
+ }
+
+ pinMessage(message) {
+ return this.rest.makeRequest('put', Endpoints.Channel(message.channel).Pin(message.id), true)
+ .then(() => message);
+ }
+
+ unpinMessage(message) {
+ return this.rest.makeRequest('delete', Endpoints.Channel(message.channel).Pin(message.id), true)
+ .then(() => message);
+ }
+
+ getChannelPinnedMessages(channel) {
+ return this.rest.makeRequest('get', Endpoints.Channel(channel).pins, true);
+ }
+
+ createChannelInvite(channel, options, reason) {
+ const payload = {};
+ payload.temporary = options.temporary;
+ payload.max_age = options.maxAge;
+ payload.max_uses = options.maxUses;
+ payload.unique = options.unique;
+ return this.rest.makeRequest('post', Endpoints.Channel(channel).invites, true, payload, undefined, reason)
+ .then(invite => new Invite(this.client, invite));
+ }
+
+ deleteInvite(invite, reason) {
+ return this.rest.makeRequest('delete', Endpoints.Invite(invite.code), true, undefined, undefined, reason)
+ .then(() => invite);
+ }
+
+ getInvite(code) {
+ return this.rest.makeRequest('get', Endpoints.Invite(code), true).then(invite =>
+ new Invite(this.client, invite)
+ );
+ }
+
+ getGuildInvites(guild) {
+ return this.rest.makeRequest('get', Endpoints.Guild(guild).invites, true).then(inviteItems => {
+ const invites = new Collection();
+ for (const inviteItem of inviteItems) {
+ const invite = new Invite(this.client, inviteItem);
+ invites.set(invite.code, invite);
+ }
+ return invites;
+ });
+ }
+
+ getGuildVanityCode(guild) {
+ return this.rest.makeRequest('get', Endpoints.Guild(guild).vanityURL, true)
+ .then(res => res.code);
+ }
+
+ pruneGuildMembers(guild, days, dry, reason) {
+ return this.rest.makeRequest(dry ?
+ 'get' :
+ 'post',
+ `${Endpoints.Guild(guild).prune}?days=${days}`, true, undefined, undefined, reason)
+ .then(data => data.pruned);
+ }
+
+ createEmoji(guild, image, name, roles, reason) {
+ const data = { image, name };
+ if (roles) data.roles = roles.map(r => r.id ? r.id : r);
+ return this.rest.makeRequest('post', Endpoints.Guild(guild).emojis, true, data, undefined, reason)
+ .then(emoji => this.client.actions.GuildEmojiCreate.handle(guild, emoji).emoji);
+ }
+
+ updateEmoji(emoji, _data, reason) {
+ const data = {};
+ if (_data.name) data.name = _data.name;
+ if (_data.roles) data.roles = _data.roles.map(r => r.id ? r.id : r);
+ return this.rest.makeRequest('patch', Endpoints.Guild(emoji.guild).Emoji(emoji.id), true, data, undefined, reason)
+ .then(newEmoji => this.client.actions.GuildEmojiUpdate.handle(emoji, newEmoji).emoji);
+ }
+
+ deleteEmoji(emoji, reason) {
+ return this.rest.makeRequest('delete', Endpoints.Guild(emoji.guild).Emoji(emoji.id), true, undefined, reason)
+ .then(() => this.client.actions.GuildEmojiDelete.handle(emoji).emoji);
+ }
+
+ getGuildAuditLogs(guild, options = {}) {
+ if (options.before && options.before instanceof GuildAuditLogs.Entry) options.before = options.before.id;
+ if (options.after && options.after instanceof GuildAuditLogs.Entry) options.after = options.after.id;
+ if (typeof options.type === 'string') options.type = GuildAuditLogs.Actions[options.type];
+
+ const queryString = (querystring.stringify({
+ before: options.before,
+ after: options.after,
+ limit: options.limit,
+ user_id: this.client.resolver.resolveUserID(options.user),
+ action_type: options.type,
+ }).match(/[^=&?]+=[^=&?]+/g) || []).join('&');
+
+ return this.rest.makeRequest('get', `${Endpoints.Guild(guild).auditLogs}?${queryString}`, true)
+ .then(data => GuildAuditLogs.build(guild, data));
+ }
+
+ getWebhook(id, token) {
+ return this.rest.makeRequest('get', Endpoints.Webhook(id, token), !token).then(data =>
+ new Webhook(this.client, data)
+ );
+ }
+
+ getGuildWebhooks(guild) {
+ return this.rest.makeRequest('get', Endpoints.Guild(guild).webhooks, true).then(data => {
+ const hooks = new Collection();
+ for (const hook of data) hooks.set(hook.id, new Webhook(this.client, hook));
+ return hooks;
+ });
+ }
+
+ getChannelWebhooks(channel) {
+ return this.rest.makeRequest('get', Endpoints.Channel(channel).webhooks, true).then(data => {
+ const hooks = new Collection();
+ for (const hook of data) hooks.set(hook.id, new Webhook(this.client, hook));
+ return hooks;
+ });
+ }
+
+ createWebhook(channel, name, avatar, reason) {
+ return this.rest.makeRequest('post', Endpoints.Channel(channel).webhooks, true, { name, avatar }, undefined, reason)
+ .then(data => new Webhook(this.client, data));
+ }
+
+ editWebhook(webhook, options, reason) {
+ let endpoint;
+ let auth;
+
+ // Changing the channel of a webhook or specifying a reason requires a bot token
+ if (options.channel_id || reason) {
+ endpoint = Endpoints.Webhook(webhook.id);
+ auth = true;
+ } else {
+ endpoint = Endpoints.Webhook(webhook.id, webhook.token);
+ auth = false;
+ }
+
+ return this.rest.makeRequest('patch', endpoint, auth, options, undefined, reason).then(data => {
+ webhook.name = data.name;
+ webhook.avatar = data.avatar;
+ webhook.channelID = data.channel_id;
+ return webhook;
+ });
+ }
+
+ deleteWebhook(webhook, reason) {
+ return this.rest.makeRequest(
+ 'delete', Endpoints.Webhook(webhook.id, webhook.token),
+ false, undefined, undefined, reason);
+ }
+
+ sendWebhookMessage(webhook, content, { avatarURL, tts, embeds, username } = {}, files = null) {
+ return new Promise((resolve, reject) => {
+ username = username || webhook.name;
+
+ if (content instanceof Array) {
+ const messages = [];
+ (function sendChunk(list, index) {
+ const options = index === list.length - 1 ? { tts, embeds, files } : { tts };
+ webhook.send(list[index], options).then(message => {
+ messages.push(message);
+ if (index >= list.length - 1) return resolve(messages);
+ return sendChunk(list, ++index);
+ }).catch(reject);
+ }(content, 0));
+ } else {
+ this.rest.makeRequest('post', `${Endpoints.Webhook(webhook.id, webhook.token)}?wait=true`, false, {
+ username,
+ avatar_url: avatarURL,
+ content,
+ tts,
+ embeds,
+ }, files).then(data => {
+ if (!this.client.channels) resolve(data);
+ else resolve(this.client.actions.MessageCreate.handle(data).message);
+ }, reject);
+ }
+ });
+ }
+
+ sendSlackWebhookMessage(webhook, body) {
+ return this.rest.makeRequest(
+ 'post', `${Endpoints.Webhook(webhook.id, webhook.token)}/slack?wait=true`, false, body
+ );
+ }
+
+ fetchUserProfile(user) {
+ return this.rest.makeRequest('get', Endpoints.User(user).profile, true).then(data =>
+ new UserProfile(user, data)
+ );
+ }
+
+ fetchMentions(options) {
+ if (options.guild instanceof Guild) options.guild = options.guild.id;
+ Util.mergeDefault({ limit: 25, roles: true, everyone: true, guild: null }, options);
+
+ return this.rest.makeRequest(
+ 'get', Endpoints.User('@me').Mentions(options.limit, options.roles, options.everyone, options.guild), true
+ ).then(data => data.map(m => new Message(this.client.channels.get(m.channel_id), m, this.client)));
+ }
+
+ addFriend(user) {
+ return this.rest.makeRequest('post', Endpoints.User('@me'), true, {
+ username: user.username,
+ discriminator: user.discriminator,
+ }).then(() => user);
+ }
+
+ removeFriend(user) {
+ return this.rest.makeRequest('delete', Endpoints.User('@me').Relationship(user.id), true)
+ .then(() => user);
+ }
+
+ blockUser(user) {
+ return this.rest.makeRequest('put', Endpoints.User('@me').Relationship(user.id), true, { type: 2 })
+ .then(() => user);
+ }
+
+ unblockUser(user) {
+ return this.rest.makeRequest('delete', Endpoints.User('@me').Relationship(user.id), true)
+ .then(() => user);
+ }
+
+ updateEmbed(guildID, embed, reason) {
+ return this.rest.makeRequest('patch', Endpoints.Guild(guildID).embed, true, {
+ enabled: embed.enabled,
+ channel_id: this.client.resolver.resolveChannelID(embed.channel),
+ }, undefined, reason);
+ }
+
+ setRolePositions(guildID, roles) {
+ return this.rest.makeRequest('patch', Endpoints.Guild(guildID).roles, true, roles).then(() =>
+ this.client.actions.GuildRolesPositionUpdate.handle({
+ guild_id: guildID,
+ roles,
+ }).guild
+ );
+ }
+
+ setChannelPositions(guildID, channels) {
+ return this.rest.makeRequest('patch', Endpoints.Guild(guildID).channels, true, channels).then(() =>
+ this.client.actions.GuildChannelsPositionUpdate.handle({
+ guild_id: guildID,
+ channels,
+ }).guild
+ );
+ }
+
+ addMessageReaction(message, emoji) {
+ return this.rest.makeRequest(
+ 'put', Endpoints.Message(message).Reaction(emoji).User('@me'), true
+ ).then(() =>
+ message._addReaction(Util.parseEmoji(emoji), message.client.user)
+ );
+ }
+
+ removeMessageReaction(message, emoji, userID) {
+ const endpoint = Endpoints.Message(message).Reaction(emoji).User(userID === this.client.user.id ? '@me' : userID);
+ return this.rest.makeRequest('delete', endpoint, true).then(() =>
+ this.client.actions.MessageReactionRemove.handle({
+ user_id: userID,
+ message_id: message.id,
+ emoji: Util.parseEmoji(emoji),
+ channel_id: message.channel.id,
+ }).reaction
+ );
+ }
+
+ removeMessageReactionEmoji(message, emoji) {
+ const endpoint = Endpoints.Message(message).Reaction(emoji);
+ return this.rest.makeRequest('delete', endpoint, true).then(() =>
+ this.client.actions.MessageReactionRemoveEmoji.handle({
+ message_id: message.id,
+ emoji: Util.parseEmoji(emoji),
+ channel_id: message.channel.id,
+ }).reaction
+ );
+ }
+
+ removeMessageReactions(message) {
+ return this.rest.makeRequest('delete', Endpoints.Message(message).reactions, true)
+ .then(() => message);
+ }
+
+ getMessageReactionUsers(message, emoji, options) {
+ const queryString = (querystring.stringify(options).match(/[^=&?]+=[^=&?]+/g) || []).join('&');
+
+ return this.rest.makeRequest('get', `${Endpoints.Message(message).Reaction(emoji)}?${queryString}`, true);
+ }
+
+ getApplication(id) {
+ return this.rest.makeRequest('get', Endpoints.OAUTH2.Application(id), true).then(app =>
+ new OAuth2Application(this.client, app)
+ );
+ }
+
+ resetApplication(id) {
+ return this.rest.makeRequest('post', Endpoints.OAUTH2.Application(id).resetToken, true)
+ .then(() => this.rest.makeRequest('post', Endpoints.OAUTH2.Application(id).resetSecret, true))
+ .then(app => new OAuth2Application(this.client, app));
+ }
+
+ setNote(user, note) {
+ return this.rest.makeRequest('put', Endpoints.User(user).note, true, { note }).then(() => user);
+ }
+
+ acceptInvite(code) {
+ if (code.id) code = code.id;
+ return new Promise((resolve, reject) =>
+ this.rest.makeRequest('post', Endpoints.Invite(code), true).then(res => {
+ const handler = guild => {
+ if (guild.id === res.id) {
+ resolve(guild);
+ this.client.removeListener(Constants.Events.GUILD_CREATE, handler);
+ }
+ };
+ this.client.on(Constants.Events.GUILD_CREATE, handler);
+ this.client.setTimeout(() => {
+ this.client.removeListener(Constants.Events.GUILD_CREATE, handler);
+ reject(new Error('Accepting invite timed out'));
+ }, 120e3);
+ })
+ );
+ }
+
+ patchUserSettings(data) {
+ return this.rest.makeRequest('patch', Constants.Endpoints.User('@me').settings, true, data);
+ }
+
+ patchClientUserGuildSettings(guildID, data) {
+ return this.rest.makeRequest('patch', Constants.Endpoints.User('@me').Guild(guildID).settings, true, data);
+ }
+
+ getIntegrations(guild) {
+ return this.rest.makeRequest(
+ 'get',
+ Constants.Endpoints.Guild(guild.id).integrations,
+ true
+ );
+ }
+
+ createIntegration(guild, data, reason) {
+ return this.rest.makeRequest(
+ 'post',
+ Constants.Endpoints.Guild(guild.id).integrations,
+ true,
+ data,
+ undefined,
+ reason
+ );
+ }
+
+ syncIntegration(integration) {
+ return this.rest.makeRequest(
+ 'post',
+ Constants.Endpoints.Guild(integration.guild.id).Integration(integration.id),
+ true
+ );
+ }
+
+ editIntegration(integration, data, reason) {
+ return this.rest.makeRequest(
+ 'patch',
+ Constants.Endpoints.Guild(integration.guild.id).Integration(integration.id),
+ true,
+ data,
+ undefined,
+ reason
+ );
+ }
+
+ deleteIntegration(integration, reason) {
+ return this.rest.makeRequest(
+ 'delete',
+ Constants.Endpoints.Guild(integration.guild.id).Integration(integration.id),
+ true,
+ undefined,
+ undefined,
+ reason
+ );
+ }
+}
+
+module.exports = RESTMethods;
diff --git a/node_modules/discord.js/src/client/rest/RequestHandlers/Burst.js b/node_modules/discord.js/src/client/rest/RequestHandlers/Burst.js
new file mode 100644
index 0000000..eceee65
--- /dev/null
+++ b/node_modules/discord.js/src/client/rest/RequestHandlers/Burst.js
@@ -0,0 +1,90 @@
+const RequestHandler = require('./RequestHandler');
+const DiscordAPIError = require('../DiscordAPIError');
+const { Events: { RATE_LIMIT } } = require('../../../util/Constants');
+
+class BurstRequestHandler extends RequestHandler {
+ constructor(restManager, endpoint) {
+ super(restManager, endpoint);
+
+ this.client = restManager.client;
+
+ this.limit = Infinity;
+ this.resetTime = null;
+ this.remaining = 1;
+ this.timeDifference = 0;
+
+ this.resetTimeout = null;
+ }
+
+ push(request) {
+ super.push(request);
+ this.handle();
+ }
+
+ execute(item) {
+ if (!item) return;
+ item.request.gen().end((err, res) => {
+ if (res && res.headers) {
+ this.limit = Number(res.headers['x-ratelimit-limit']);
+ this.resetTime = Number(res.headers['x-ratelimit-reset']) * 1000;
+ this.remaining = Number(res.headers['x-ratelimit-remaining']);
+ this.timeDifference = Date.now() - new Date(res.headers.date).getTime();
+ }
+ if (err) {
+ if (err.status === 429) {
+ this.queue.unshift(item);
+ if (res.headers['x-ratelimit-global']) this.globalLimit = true;
+ if (this.resetTimeout) return;
+ this.resetTimeout = this.client.setTimeout(() => {
+ this.remaining = this.limit;
+ this.globalLimit = false;
+ this.handle();
+ this.resetTimeout = null;
+ }, Number(res.headers['retry-after']) + this.client.options.restTimeOffset);
+ } else if (err.status >= 500 && err.status < 600) {
+ if (item.retries === this.client.options.retryLimit) {
+ item.reject(err);
+ this.handle();
+ } else {
+ item.retries++;
+ this.queue.unshift(item);
+ this.resetTimeout = this.client.setTimeout(() => {
+ this.handle();
+ this.resetTimeout = null;
+ }, 1e3 + this.client.options.restTimeOffset);
+ }
+ } else {
+ item.reject(err.status >= 400 && err.status < 500 ?
+ new DiscordAPIError(res.request.path, res.body, res.request.method) : err);
+ this.handle();
+ }
+ } else {
+ if (this.remaining === 0) {
+ if (this.client.listenerCount(RATE_LIMIT)) {
+ this.client.emit(RATE_LIMIT, {
+ limit: this.limit,
+ timeDifference: this.timeDifference,
+ path: item.request.path,
+ method: item.request.method,
+ });
+ }
+ }
+ this.globalLimit = false;
+ const data = res && res.body ? res.body : {};
+ item.resolve(data);
+ this.handle();
+ }
+ });
+ }
+
+ handle() {
+ super.handle();
+ if (this.queue.length === 0) return;
+ if ((this.remaining <= 0 || this.globalLimit) && Date.now() - this.timeDifference < this.resetTime) return;
+ this.execute(this.queue.shift());
+ this.remaining--;
+ this.handle();
+ }
+}
+
+module.exports = BurstRequestHandler;
diff --git a/node_modules/discord.js/src/client/rest/RequestHandlers/RequestHandler.js b/node_modules/discord.js/src/client/rest/RequestHandlers/RequestHandler.js
new file mode 100644
index 0000000..c5bad20
--- /dev/null
+++ b/node_modules/discord.js/src/client/rest/RequestHandlers/RequestHandler.js
@@ -0,0 +1,54 @@
+/**
+ * A base class for different types of rate limiting handlers for the REST API.
+ * @private
+ */
+class RequestHandler {
+ /**
+ * @param {RESTManager} restManager The REST manager to use
+ */
+ constructor(restManager) {
+ /**
+ * The RESTManager that instantiated this RequestHandler
+ * @type {RESTManager}
+ */
+ this.restManager = restManager;
+
+ /**
+ * A list of requests that have yet to be processed
+ * @type {APIRequest[]}
+ */
+ this.queue = [];
+ }
+
+ /**
+ * Whether or not the client is being rate limited on every endpoint
+ * @type {boolean}
+ * @readonly
+ */
+ get globalLimit() {
+ return this.restManager.globallyRateLimited;
+ }
+
+ set globalLimit(value) {
+ this.restManager.globallyRateLimited = value;
+ }
+
+ /**
+ * Push a new API request into this bucket.
+ * @param {APIRequest} request The new request to push into the queue
+ */
+ push(request) {
+ this.queue.push(request);
+ }
+
+ /**
+ * Attempts to get this RequestHandler to process its current queue.
+ */
+ handle() {} // eslint-disable-line no-empty-function
+
+ destroy() {
+ this.queue = [];
+ }
+}
+
+module.exports = RequestHandler;
diff --git a/node_modules/discord.js/src/client/rest/RequestHandlers/Sequential.js b/node_modules/discord.js/src/client/rest/RequestHandlers/Sequential.js
new file mode 100644
index 0000000..9d25bdb
--- /dev/null
+++ b/node_modules/discord.js/src/client/rest/RequestHandlers/Sequential.js
@@ -0,0 +1,132 @@
+const RequestHandler = require('./RequestHandler');
+const DiscordAPIError = require('../DiscordAPIError');
+const { Events: { RATE_LIMIT } } = require('../../../util/Constants');
+
+/**
+ * Handles API Requests sequentially, i.e. we wait until the current request is finished before moving onto
+ * the next. This plays a _lot_ nicer in terms of avoiding 429's when there is more than one session of the account,
+ * but it can be slower.
+ * @extends {RequestHandler}
+ * @private
+ */
+class SequentialRequestHandler extends RequestHandler {
+ /**
+ * @param {RESTManager} restManager The REST manager to use
+ * @param {string} endpoint The endpoint to handle
+ */
+ constructor(restManager, endpoint) {
+ super(restManager, endpoint);
+
+ /**
+ * The client that instantiated this handler
+ * @type {Client}
+ */
+ this.client = restManager.client;
+
+ /**
+ * The endpoint that this handler is handling
+ * @type {string}
+ */
+ this.endpoint = endpoint;
+
+ /**
+ * The time difference between Discord's Dates and the local computer's Dates. A positive number means the local
+ * computer's time is ahead of Discord's
+ * @type {number}
+ */
+ this.timeDifference = 0;
+
+ /**
+ * Whether the queue is being processed or not
+ * @type {boolean}
+ */
+ this.busy = false;
+ }
+
+ push(request) {
+ super.push(request);
+ this.handle();
+ }
+
+ /**
+ * Performs a request then resolves a promise to indicate its readiness for a new request.
+ * @param {APIRequest} item The item to execute
+ * @returns {Promise<?Object|Error>}
+ */
+ execute(item) {
+ this.busy = true;
+ return new Promise(resolve => {
+ item.request.gen().end((err, res) => {
+ if (res && res.headers) {
+ this.requestLimit = Number(res.headers['x-ratelimit-limit']);
+ this.requestResetTime = Number(res.headers['x-ratelimit-reset']) * 1000;
+ this.requestRemaining = Number(res.headers['x-ratelimit-remaining']);
+ this.timeDifference = Date.now() - new Date(res.headers.date).getTime();
+ }
+ if (err) {
+ if (err.status === 429) {
+ this.queue.unshift(item);
+ this.client.setTimeout(() => {
+ this.globalLimit = false;
+ resolve();
+ }, Number(res.headers['retry-after']) + this.client.options.restTimeOffset);
+ if (res.headers['x-ratelimit-global']) this.globalLimit = true;
+ } else if (err.status >= 500 && err.status < 600) {
+ if (item.retries === this.client.options.retryLimit) {
+ item.reject(err);
+ resolve();
+ } else {
+ item.retries++;
+ this.queue.unshift(item);
+ this.client.setTimeout(resolve, 1e3 + this.client.options.restTimeOffset);
+ }
+ } else {
+ item.reject(err.status >= 400 && err.status < 500 ?
+ new DiscordAPIError(res.request.path, res.body, res.request.method) : err);
+ resolve(err);
+ }
+ } else {
+ this.globalLimit = false;
+ const data = res && res.body ? res.body : {};
+ item.resolve(data);
+ if (this.requestRemaining === 0) {
+ if (this.client.listenerCount(RATE_LIMIT)) {
+ /**
+ * Emitted when the client hits a rate limit while making a request
+ * @event Client#rateLimit
+ * @param {Object} rateLimitInfo Object containing the rate limit info
+ * @param {number} rateLimitInfo.limit Number of requests that can be made to this endpoint
+ * @param {number} rateLimitInfo.timeDifference Delta-T in ms between your system and Discord servers
+ * @param {string} rateLimitInfo.path Path used for request that triggered this event
+ * @param {string} rateLimitInfo.method HTTP method used for request that triggered this event
+ */
+ this.client.emit(RATE_LIMIT, {
+ limit: this.requestLimit,
+ timeDifference: this.timeDifference,
+ path: item.request.path,
+ method: item.request.method,
+ });
+ }
+ this.client.setTimeout(
+ () => resolve(data),
+ this.requestResetTime - Date.now() + this.timeDifference + this.client.options.restTimeOffset
+ );
+ } else {
+ resolve(data);
+ }
+ }
+ });
+ });
+ }
+
+ handle() {
+ super.handle();
+ if (this.busy || this.remaining === 0 || this.queue.length === 0 || this.globalLimit) return;
+ this.execute(this.queue.shift()).then(() => {
+ this.busy = false;
+ this.handle();
+ });
+ }
+}
+
+module.exports = SequentialRequestHandler;
diff --git a/node_modules/discord.js/src/client/rest/UserAgentManager.js b/node_modules/discord.js/src/client/rest/UserAgentManager.js
new file mode 100644
index 0000000..13e5528
--- /dev/null
+++ b/node_modules/discord.js/src/client/rest/UserAgentManager.js
@@ -0,0 +1,25 @@
+const Constants = require('../../util/Constants');
+
+class UserAgentManager {
+ constructor() {
+ this.build(this.constructor.DEFAULT);
+ }
+
+ set({ url, version } = {}) {
+ this.build({
+ url: url || this.constructor.DFEAULT.url,
+ version: version || this.constructor.DEFAULT.version,
+ });
+ }
+
+ build(ua) {
+ this.userAgent = `DiscordBot (${ua.url}, ${ua.version}) Node.js/${process.version}`;
+ }
+}
+
+UserAgentManager.DEFAULT = {
+ url: Constants.Package.homepage.split('#')[0],
+ version: Constants.Package.version,
+};
+
+module.exports = UserAgentManager;
diff --git a/node_modules/discord.js/src/client/voice/ClientVoiceManager.js b/node_modules/discord.js/src/client/voice/ClientVoiceManager.js
new file mode 100644
index 0000000..d8d3f9f
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/ClientVoiceManager.js
@@ -0,0 +1,86 @@
+const Collection = require('../../util/Collection');
+const VoiceConnection = require('./VoiceConnection');
+
+/**
+ * Manages all the voice stuff for the client.
+ * @private
+ */
+class ClientVoiceManager {
+ constructor(client) {
+ /**
+ * The client that instantiated this voice manager
+ * @type {Client}
+ */
+ this.client = client;
+
+ /**
+ * A collection mapping connection IDs to the Connection objects
+ * @type {Collection<Snowflake, VoiceConnection>}
+ */
+ this.connections = new Collection();
+
+ this.client.on('self.voiceServer', this.onVoiceServer.bind(this));
+ this.client.on('self.voiceStateUpdate', this.onVoiceStateUpdate.bind(this));
+ }
+
+ onVoiceServer({ guild_id, token, endpoint }) {
+ const connection = this.connections.get(guild_id);
+ if (connection) connection.setTokenAndEndpoint(token, endpoint);
+ }
+
+ onVoiceStateUpdate({ guild_id, session_id, channel_id }) {
+ const connection = this.connections.get(guild_id);
+ if (!connection) return;
+ if (!channel_id) {
+ connection._disconnect();
+ this.connections.delete(guild_id);
+ return;
+ }
+
+ connection.channel = this.client.channels.get(channel_id);
+ connection.setSessionID(session_id);
+ }
+
+ /**
+ * Sets up a request to join a voice channel.
+ * @param {VoiceChannel} channel The voice channel to join
+ * @returns {Promise<VoiceConnection>}
+ */
+ joinChannel(channel) {
+ return new Promise((resolve, reject) => {
+ if (!channel.joinable) {
+ if (channel.full) {
+ throw new Error('You do not have permission to join this voice channel; it is full.');
+ } else {
+ throw new Error('You do not have permission to join this voice channel.');
+ }
+ }
+
+ let connection = this.connections.get(channel.guild.id);
+
+ if (connection) {
+ if (connection.channel.id !== channel.id) {
+ this.connections.get(channel.guild.id).updateChannel(channel);
+ }
+ resolve(connection);
+ return;
+ } else {
+ connection = new VoiceConnection(this, channel);
+ this.connections.set(channel.guild.id, connection);
+ }
+
+ connection.once('failed', reason => {
+ this.connections.delete(channel.guild.id);
+ reject(reason);
+ });
+
+ connection.once('authenticated', () => {
+ connection.once('ready', () => resolve(connection));
+ connection.once('error', reject);
+ connection.once('disconnect', () => this.connections.delete(channel.guild.id));
+ });
+ });
+ }
+}
+
+module.exports = ClientVoiceManager;
diff --git a/node_modules/discord.js/src/client/voice/VoiceBroadcast.js b/node_modules/discord.js/src/client/voice/VoiceBroadcast.js
new file mode 100644
index 0000000..3a78d87
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/VoiceBroadcast.js
@@ -0,0 +1,366 @@
+const VolumeInterface = require('./util/VolumeInterface');
+const Prism = require('prism-media');
+const OpusEncoders = require('./opus/OpusEngineList');
+const Collection = require('../../util/Collection');
+
+const ffmpegArguments = [
+ '-analyzeduration', '0',
+ '-loglevel', '0',
+ '-f', 's16le',
+ '-ar', '48000',
+ '-ac', '2',
+];
+
+/**
+ * A voice broadcast can be played across multiple voice connections for improved shared-stream efficiency.
+ *
+ * Example usage:
+ * ```js
+ * const broadcast = client.createVoiceBroadcast();
+ * broadcast.playFile('./music.mp3');
+ * // Play "music.mp3" in all voice connections that the client is in
+ * for (const connection of client.voiceConnections.values()) {
+ * connection.playBroadcast(broadcast);
+ * }
+ * ```
+ * @implements {VolumeInterface}
+ */
+class VoiceBroadcast extends VolumeInterface {
+ constructor(client) {
+ super();
+ /**
+ * The client that created the broadcast
+ * @type {Client}
+ */
+ this.client = client;
+ this._dispatchers = new Collection();
+ this._encoders = new Collection();
+ /**
+ * The audio transcoder that this broadcast uses
+ * @type {Prism}
+ */
+ this.prism = new Prism();
+ /**
+ * The current audio transcoder that is being used
+ * @type {Object}
+ */
+ this.currentTranscoder = null;
+ this.tickInterval = null;
+ this._volume = 1;
+ }
+
+ /**
+ * An array of subscribed dispatchers
+ * @type {StreamDispatcher[]}
+ * @readonly
+ */
+ get dispatchers() {
+ let d = [];
+ for (const container of this._dispatchers.values()) {
+ d = d.concat(Array.from(container.values()));
+ }
+ return d;
+ }
+
+ get _playableStream() {
+ const currentTranscoder = this.currentTranscoder;
+ if (!currentTranscoder) return null;
+ const transcoder = currentTranscoder.transcoder;
+ const options = currentTranscoder.options;
+ return (transcoder && transcoder.output) || options.stream;
+ }
+
+ unregisterDispatcher(dispatcher, old) {
+ const volume = old || dispatcher.volume;
+
+ /**
+ * Emitted whenever a stream dispatcher unsubscribes from the broadcast.
+ * @event VoiceBroadcast#unsubscribe
+ * @param {StreamDispatcher} dispatcher The unsubscribed dispatcher
+ */
+ this.emit('unsubscribe', dispatcher);
+ for (const container of this._dispatchers.values()) {
+ container.delete(dispatcher);
+
+ if (!container.size) {
+ this._encoders.get(volume).destroy();
+ this._dispatchers.delete(volume);
+ this._encoders.delete(volume);
+ }
+ }
+ }
+
+ registerDispatcher(dispatcher) {
+ if (!this._dispatchers.has(dispatcher.volume)) {
+ this._dispatchers.set(dispatcher.volume, new Set());
+ this._encoders.set(dispatcher.volume, OpusEncoders.fetch());
+ }
+ const container = this._dispatchers.get(dispatcher.volume);
+ if (!container.has(dispatcher)) {
+ container.add(dispatcher);
+ dispatcher.once('end', () => this.unregisterDispatcher(dispatcher));
+ dispatcher.on('volumeChange', (o, n) => {
+ this.unregisterDispatcher(dispatcher, o);
+ if (!this._dispatchers.has(n)) {
+ this._dispatchers.set(n, new Set());
+ this._encoders.set(n, OpusEncoders.fetch());
+ }
+ this._dispatchers.get(n).add(dispatcher);
+ });
+ /**
+ * Emitted whenever a stream dispatcher subscribes to the broadcast.
+ * @event VoiceBroadcast#subscribe
+ * @param {StreamDispatcher} dispatcher The subscribed dispatcher
+ */
+ this.emit('subscribe', dispatcher);
+ }
+ }
+
+ killCurrentTranscoder() {
+ if (this.currentTranscoder) {
+ if (this.currentTranscoder.transcoder) this.currentTranscoder.transcoder.kill();
+ this.currentTranscoder = null;
+ this.emit('end');
+ }
+ }
+
+ /**
+ * Plays any audio stream across the broadcast.
+ * @param {ReadableStream} stream The audio stream to play
+ * @param {StreamOptions} [options] Options for playing the stream
+ * @returns {VoiceBroadcast}
+ * @example
+ * // Play streams using ytdl-core
+ * const ytdl = require('ytdl-core');
+ * const streamOptions = { seek: 0, volume: 1 };
+ * const broadcast = client.createVoiceBroadcast();
+ *
+ * voiceChannel.join()
+ * .then(connection => {
+ * const stream = ytdl('https://www.youtube.com/watch?v=XAWgeLF9EVQ', { filter : 'audioonly' });
+ * broadcast.playStream(stream);
+ * const dispatcher = connection.playBroadcast(broadcast);
+ * })
+ * .catch(console.error);
+ */
+ playStream(stream, options = {}) {
+ this.setVolume(options.volume || 1);
+ return this._playTranscodable(stream, options);
+ }
+
+ /**
+ * Play the given file in the voice connection.
+ * @param {string} file The absolute path to the file
+ * @param {StreamOptions} [options] Options for playing the stream
+ * @returns {StreamDispatcher}
+ * @example
+ * // Play files natively
+ * const broadcast = client.createVoiceBroadcast();
+ *
+ * voiceChannel.join()
+ * .then(connection => {
+ * broadcast.playFile('C:/Users/Discord/Desktop/music.mp3');
+ * const dispatcher = connection.playBroadcast(broadcast);
+ * })
+ * .catch(console.error);
+ */
+ playFile(file, options = {}) {
+ this.setVolume(options.volume || 1);
+ return this._playTranscodable(`file:${file}`, options);
+ }
+
+ _playTranscodable(media, options) {
+ this.killCurrentTranscoder();
+ const transcoder = this.prism.transcode({
+ type: 'ffmpeg',
+ media,
+ ffmpegArguments: ffmpegArguments.concat(['-ss', String(options.seek || 0)]),
+ });
+ /**
+ * Emitted whenever an error occurs.
+ * @event VoiceBroadcast#error
+ * @param {Error} error The error that occurred
+ */
+ transcoder.once('error', e => {
+ if (this.listenerCount('error') > 0) this.emit('error', e);
+ /**
+ * Emitted whenever the VoiceBroadcast has any warnings.
+ * @event VoiceBroadcast#warn
+ * @param {string|Error} warning The warning that was raised
+ */
+ else this.emit('warn', e);
+ });
+ /**
+ * Emitted once the broadcast (the audio stream) ends.
+ * @event VoiceBroadcast#end
+ */
+ transcoder.once('end', () => this.killCurrentTranscoder());
+ this.currentTranscoder = {
+ transcoder,
+ options,
+ };
+ transcoder.output.once('readable', () => this._startPlaying());
+ return this;
+ }
+
+ /**
+ * Plays a stream of 16-bit signed stereo PCM.
+ * @param {ReadableStream} stream The audio stream to play
+ * @param {StreamOptions} [options] Options for playing the stream
+ * @returns {VoiceBroadcast}
+ */
+ playConvertedStream(stream, options = {}) {
+ this.killCurrentTranscoder();
+ this.setVolume(options.volume || 1);
+ this.currentTranscoder = { options: { stream } };
+ stream.once('readable', () => this._startPlaying());
+ return this;
+ }
+
+ /**
+ * Plays an Opus encoded stream.
+ * <warn>Note that inline volume is not compatible with this method.</warn>
+ * @param {ReadableStream} stream The Opus audio stream to play
+ * @param {StreamOptions} [options] Options for playing the stream
+ * @returns {StreamDispatcher}
+ */
+ playOpusStream(stream) {
+ this.currentTranscoder = { options: { stream }, opus: true };
+ stream.once('readable', () => this._startPlaying());
+ return this;
+ }
+
+ /**
+ * Play an arbitrary input that can be [handled by ffmpeg](https://ffmpeg.org/ffmpeg-protocols.html#Description)
+ * @param {string} input The arbitrary input
+ * @param {StreamOptions} [options] Options for playing the stream
+ * @returns {VoiceBroadcast}
+ */
+ playArbitraryInput(input, options = {}) {
+ this.setVolume(options.volume || 1);
+ options.input = input;
+ return this._playTranscodable(input, options);
+ }
+
+ /**
+ * Pauses the entire broadcast - all dispatchers also pause.
+ */
+ pause() {
+ this.paused = true;
+ for (const container of this._dispatchers.values()) {
+ for (const dispatcher of container.values()) {
+ dispatcher.pause();
+ }
+ }
+ }
+
+ /**
+ * Resumes the entire broadcast - all dispatchers also resume.
+ */
+ resume() {
+ this.paused = false;
+ for (const container of this._dispatchers.values()) {
+ for (const dispatcher of container.values()) {
+ dispatcher.resume();
+ }
+ }
+ }
+
+ _startPlaying() {
+ if (this.tickInterval) clearInterval(this.tickInterval);
+ // Old code?
+ // this.tickInterval = this.client.setInterval(this.tick.bind(this), 20);
+ this._startTime = Date.now();
+ this._count = 0;
+ this._pausedTime = 0;
+ this._missed = 0;
+ this.tick();
+ }
+
+ tick() {
+ if (!this._playableStream) return;
+ if (this.paused) {
+ this._pausedTime += 20;
+ setTimeout(() => this.tick(), 20);
+ return;
+ }
+
+ const opus = this.currentTranscoder.opus;
+ const buffer = this.readStreamBuffer();
+
+ if (!buffer) {
+ this._missed++;
+ if (this._missed < 5) {
+ this._pausedTime += 200;
+ setTimeout(() => this.tick(), 200);
+ } else {
+ this.killCurrentTranscoder();
+ }
+ return;
+ }
+
+ this._missed = 0;
+
+ let packetMatrix = {};
+
+ const getOpusPacket = volume => {
+ if (packetMatrix[volume]) return packetMatrix[volume];
+
+ const opusEncoder = this._encoders.get(volume);
+ const opusPacket = opusEncoder.encode(this.applyVolume(buffer, this._volume * volume));
+ packetMatrix[volume] = opusPacket;
+ return opusPacket;
+ };
+
+ for (const dispatcher of this.dispatchers) {
+ if (opus) {
+ dispatcher.processPacket(buffer);
+ continue;
+ }
+
+ const volume = dispatcher.volume;
+ dispatcher.processPacket(getOpusPacket(volume));
+ }
+
+ const next = 20 + (this._startTime + this._pausedTime + (this._count * 20) - Date.now());
+ this._count++;
+ setTimeout(() => this.tick(), next);
+ }
+
+ readStreamBuffer() {
+ const opus = this.currentTranscoder.opus;
+ const bufferLength = (opus ? 80 : 1920) * 2;
+ let buffer = this._playableStream.read(bufferLength);
+ if (opus) return buffer;
+ if (!buffer) return null;
+
+ if (buffer.length !== bufferLength) {
+ const newBuffer = Buffer.alloc(bufferLength).fill(0);
+ buffer.copy(newBuffer);
+ buffer = newBuffer;
+ }
+
+ return buffer;
+ }
+
+ /**
+ * Stop the current stream from playing without unsubscribing dispatchers.
+ */
+ end() {
+ this.killCurrentTranscoder();
+ }
+
+ /**
+ * End the current broadcast, all subscribed dispatchers will also end.
+ */
+ destroy() {
+ this.end();
+ for (const container of this._dispatchers.values()) {
+ for (const dispatcher of container.values()) {
+ dispatcher.destroy('end', 'broadcast ended');
+ }
+ }
+ }
+}
+
+module.exports = VoiceBroadcast;
diff --git a/node_modules/discord.js/src/client/voice/VoiceConnection.js b/node_modules/discord.js/src/client/voice/VoiceConnection.js
new file mode 100644
index 0000000..2fc6338
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/VoiceConnection.js
@@ -0,0 +1,598 @@
+const VoiceWebSocket = require('./VoiceWebSocket');
+const VoiceUDP = require('./VoiceUDPClient');
+const Util = require('../../util/Util');
+const Constants = require('../../util/Constants');
+const AudioPlayer = require('./player/AudioPlayer');
+const VoiceReceiver = require('./receiver/VoiceReceiver');
+const SingleSilence = require('./util/SingleSilence');
+const EventEmitter = require('events').EventEmitter;
+const Prism = require('prism-media');
+
+// The delay between packets when a user is considered to have stopped speaking
+// https://github.com/discordjs/discord.js/issues/3524#issuecomment-540373200
+const DISCORD_SPEAKING_DELAY = 250;
+
+/**
+ * Represents a connection to a guild's voice server.
+ * ```js
+ * // Obtained using:
+ * voiceChannel.join()
+ * .then(connection => {
+ *
+ * });
+ * ```
+ * @extends {EventEmitter}
+ */
+class VoiceConnection extends EventEmitter {
+ constructor(voiceManager, channel) {
+ super();
+
+ /**
+ * The voice manager that instantiated this connection
+ * @type {ClientVoiceManager}
+ */
+ this.voiceManager = voiceManager;
+
+ /**
+ * The client that instantiated this connection
+ * @type {Client}
+ */
+ this.client = voiceManager.client;
+
+ /**
+ * @external Prism
+ * @see {@link https://github.com/hydrabolt/prism-media}
+ */
+
+ /**
+ * The audio transcoder for this connection
+ * @type {Prism}
+ */
+ this.prism = new Prism();
+
+ /**
+ * The voice channel this connection is currently serving
+ * @type {VoiceChannel}
+ */
+ this.channel = channel;
+
+ /**
+ * The current status of the voice connection
+ * @type {VoiceStatus}
+ */
+ this.status = Constants.VoiceStatus.AUTHENTICATING;
+
+ /**
+ * Whether we're currently transmitting audio
+ * @type {boolean}
+ */
+ this.speaking = false;
+
+ /**
+ * An array of Voice Receivers that have been created for this connection
+ * @type {VoiceReceiver[]}
+ */
+ this.receivers = [];
+
+ /**
+ * The authentication data needed to connect to the voice server
+ * @type {Object}
+ * @private
+ */
+ this.authentication = {};
+
+ /**
+ * The audio player for this voice connection
+ * @type {AudioPlayer}
+ */
+ this.player = new AudioPlayer(this);
+
+ this.player.on('debug', m => {
+ /**
+ * Debug info from the connection.
+ * @event VoiceConnection#debug
+ * @param {string} message The debug message
+ */
+ this.emit('debug', `audio player - ${m}`);
+ });
+
+ this.player.on('error', e => {
+ /**
+ * Warning info from the connection.
+ * @event VoiceConnection#warn
+ * @param {string|Error} warning The warning
+ */
+ this.emit('warn', e);
+ });
+
+ /**
+ * Map SSRC to user id
+ * @type {Map<number, Snowflake>}
+ * @private
+ */
+ this.ssrcMap = new Map();
+
+ /**
+ * Map user id to speaking timeout
+ * @type {Map<Snowflake, Timeout>}
+ * @private
+ */
+ this.speakingTimeouts = new Map();
+
+ /**
+ * Object that wraps contains the `ws` and `udp` sockets of this voice connection
+ * @type {Object}
+ * @private
+ */
+ this.sockets = {};
+
+ this.authenticate();
+ }
+
+ /**
+ * The current stream dispatcher (if any)
+ * @type {?StreamDispatcher}
+ * @readonly
+ */
+ get dispatcher() {
+ return this.player.dispatcher;
+ }
+
+ /**
+ * Sets whether the voice connection should display as "speaking" or not.
+ * @param {boolean} value Whether or not to speak
+ * @private
+ */
+ setSpeaking(value) {
+ if (this.speaking === value) return;
+ if (this.status !== Constants.VoiceStatus.CONNECTED) return;
+ this.speaking = value;
+ this.sockets.ws.sendPacket({
+ op: Constants.VoiceOPCodes.SPEAKING,
+ d: {
+ speaking: true,
+ delay: 0,
+ },
+ }).catch(e => {
+ this.emit('debug', e);
+ });
+ }
+
+ /**
+ * Sends a request to the main gateway to join a voice channel.
+ * @param {Object} [options] The options to provide
+ */
+ sendVoiceStateUpdate(options = {}) {
+ options = Util.mergeDefault({
+ guild_id: this.channel.guild.id,
+ channel_id: this.channel.id,
+ self_mute: false,
+ self_deaf: false,
+ }, options);
+
+ this.client.ws.send({
+ op: Constants.OPCodes.VOICE_STATE_UPDATE,
+ d: options,
+ });
+ }
+
+ /**
+ * Set the token and endpoint required to connect to the voice servers.
+ * @param {string} token The voice token
+ * @param {string} endpoint The voice endpoint
+ * @returns {void}
+ */
+ setTokenAndEndpoint(token, endpoint) {
+ if (!endpoint) {
+ // Signifies awaiting endpoint stage
+ return;
+ }
+
+ if (!token) {
+ this.authenticateFailed('Token not provided from voice server packet.');
+ return;
+ }
+
+ endpoint = endpoint.match(/([^:]*)/)[0];
+
+ if (!endpoint) {
+ this.authenticateFailed('Invalid endpoint received.');
+ return;
+ }
+
+ if (this.status === Constants.VoiceStatus.AUTHENTICATING) {
+ this.authentication.token = token;
+ this.authentication.endpoint = endpoint;
+ this.checkAuthenticated();
+ } else if (token !== this.authentication.token || endpoint !== this.authentication.endpoint) {
+ this.reconnect(token, endpoint);
+ }
+ }
+
+ /**
+ * Sets the Session ID for the connection.
+ * @param {string} sessionID The voice session ID
+ */
+ setSessionID(sessionID) {
+ if (!sessionID) {
+ this.authenticateFailed('Session ID not supplied.');
+ return;
+ }
+
+ if (this.status === Constants.VoiceStatus.AUTHENTICATING) {
+ this.authentication.sessionID = sessionID;
+ this.checkAuthenticated();
+ } else if (sessionID !== this.authentication.sessionID) {
+ this.authentication.sessionID = sessionID;
+ /**
+ * Emitted when a new session ID is received.
+ * @event VoiceConnection#newSession
+ * @private
+ */
+ this.emit('newSession', sessionID);
+ }
+ }
+
+ /**
+ * Checks whether the voice connection is authenticated.
+ * @private
+ */
+ checkAuthenticated() {
+ const { token, endpoint, sessionID } = this.authentication;
+
+ if (token && endpoint && sessionID) {
+ this.client.clearTimeout(this.connectTimeout);
+ this.status = Constants.VoiceStatus.CONNECTING;
+ /**
+ * Emitted when we successfully initiate a voice connection.
+ * @event VoiceConnection#authenticated
+ */
+ this.emit('authenticated');
+ this.connect();
+ }
+ }
+
+ /**
+ * Invoked when we fail to initiate a voice connection.
+ * @param {string} reason The reason for failure
+ * @private
+ */
+ authenticateFailed(reason) {
+ this.client.clearTimeout(this.connectTimeout);
+ if (this.status === Constants.VoiceStatus.AUTHENTICATING) {
+ /**
+ * Emitted when we fail to initiate a voice connection.
+ * @event VoiceConnection#failed
+ * @param {Error} error The encountered error
+ */
+ this.emit('failed', new Error(reason));
+ } else {
+ /**
+ * Emitted whenever the connection encounters an error.
+ * @event VoiceConnection#error
+ * @param {Error} error The encountered error
+ */
+ this.emit('error', new Error(reason));
+ }
+ this.status = Constants.VoiceStatus.DISCONNECTED;
+ }
+
+ /**
+ * Move to a different voice channel in the same guild.
+ * @param {VoiceChannel} channel The channel to move to
+ * @private
+ */
+ updateChannel(channel) {
+ this.channel = channel;
+ this.sendVoiceStateUpdate();
+ }
+
+ /**
+ * Attempts to authenticate to the voice server.
+ * @private
+ */
+ authenticate() {
+ this.sendVoiceStateUpdate();
+ this.connectTimeout = this.client.setTimeout(
+ () => this.authenticateFailed(new Error('Connection not established within 15 seconds.')), 15000);
+ }
+
+ /**
+ * Attempts to reconnect to the voice server (typically after a region change).
+ * @param {string} token The voice token
+ * @param {string} endpoint The voice endpoint
+ * @private
+ */
+ reconnect(token, endpoint) {
+ this.authentication.token = token;
+ this.authentication.endpoint = endpoint;
+
+ this.status = Constants.VoiceStatus.RECONNECTING;
+ /**
+ * Emitted when the voice connection is reconnecting (typically after a region change).
+ * @event VoiceConnection#reconnecting
+ */
+ this.emit('reconnecting');
+ this.connect();
+ }
+
+ /**
+ * Disconnect the voice connection, causing a disconnect and closing event to be emitted.
+ */
+ disconnect() {
+ this.emit('closing');
+ this.sendVoiceStateUpdate({
+ channel_id: null,
+ });
+
+ this._disconnect();
+ }
+
+ /**
+ * Internally disconnects (doesn't send disconnect packet).
+ * @private
+ */
+ _disconnect() {
+ this.player.destroy();
+ this.cleanup();
+ this.status = Constants.VoiceStatus.DISCONNECTED;
+ /**
+ * Emitted when the voice connection disconnects.
+ * @event VoiceConnection#disconnect
+ */
+ this.emit('disconnect');
+ }
+
+ /**
+ * Cleans up after disconnect.
+ * @private
+ */
+ cleanup() {
+ const { ws, udp } = this.sockets;
+
+ if (ws) {
+ ws.removeAllListeners('error');
+ ws.removeAllListeners('ready');
+ ws.removeAllListeners('sessionDescription');
+ ws.removeAllListeners('startSpeaking');
+ ws.shutdown();
+ }
+
+ if (udp) udp.removeAllListeners('error');
+
+ this.sockets.ws = null;
+ this.sockets.udp = null;
+ }
+
+ /**
+ * Connect the voice connection.
+ * @private
+ */
+ connect() {
+ if (this.status !== Constants.VoiceStatus.RECONNECTING) {
+ if (this.sockets.ws) throw new Error('There is already an existing WebSocket connection.');
+ if (this.sockets.udp) throw new Error('There is already an existing UDP connection.');
+ }
+
+ if (this.sockets.ws) this.sockets.ws.shutdown();
+ if (this.sockets.udp) this.sockets.udp.shutdown();
+
+ this.sockets.ws = new VoiceWebSocket(this);
+ this.sockets.udp = new VoiceUDP(this);
+
+ const { ws, udp } = this.sockets;
+
+ ws.on('error', err => this.emit('error', err));
+ udp.on('error', err => this.emit('error', err));
+ ws.on('ready', this.onReady.bind(this));
+ ws.on('sessionDescription', this.onSessionDescription.bind(this));
+ ws.on('startSpeaking', this.onStartSpeaking.bind(this));
+ }
+
+ /**
+ * Invoked when the voice websocket is ready.
+ * @param {Object} data The received data
+ * @private
+ */
+ onReady({ port, ssrc, ip }) {
+ this.authentication.port = port;
+ this.authentication.ssrc = ssrc;
+ this.sockets.udp.createUDPSocket(ip);
+ this.sockets.udp.socket.on('message', this.onUDPMessage.bind(this));
+ }
+
+ /**
+ * Invoked when a session description is received.
+ * @param {string} mode The encryption mode
+ * @param {string} secret The secret key
+ * @private
+ */
+ onSessionDescription(mode, secret) {
+ this.authentication.encryptionMode = mode;
+ this.authentication.secretKey = secret;
+
+ this.status = Constants.VoiceStatus.CONNECTED;
+ const ready = () => {
+ /**
+ * Emitted once the connection is ready, when a promise to join a voice channel resolves,
+ * the connection will already be ready.
+ * @event VoiceConnection#ready
+ */
+ this.emit('ready');
+ };
+ if (this.dispatcher) {
+ ready();
+ } else {
+ // This serves to provide support for voice receive, sending audio is required to receive it.
+ this.playOpusStream(new SingleSilence()).once('end', ready);
+ }
+ }
+
+ /**
+ * Invoked whenever a user initially starts speaking.
+ * @param {Object} data The speaking data
+ * @private
+ */
+ onStartSpeaking({ user_id, ssrc }) {
+ this.ssrcMap.set(+ssrc, user_id);
+ }
+
+ /**
+ * Invoked when a speaking event is received.
+ * @param {Object} data The received data
+ * @private
+ */
+ onSpeaking({ user_id, speaking }) {
+ const guild = this.channel.guild;
+ const user = this.client.users.get(user_id);
+ if (!speaking) {
+ for (const receiver of this.receivers) {
+ receiver.stoppedSpeaking(user);
+ }
+ }
+ /**
+ * Emitted whenever a user starts/stops speaking.
+ * @event VoiceConnection#speaking
+ * @param {User} user The user that has started/stopped speaking
+ * @param {boolean} speaking Whether or not the user is speaking
+ */
+ if (this.status === Constants.VoiceStatus.CONNECTED) this.emit('speaking', user, speaking);
+ guild._memberSpeakUpdate(user_id, speaking);
+ }
+
+ /**
+ * Handles synthesizing of the speaking event.
+ * @param {Buffer} buffer Received packet from the UDP socket
+ * @private
+ */
+ onUDPMessage(buffer) {
+ const ssrc = +buffer.readUInt32BE(8).toString(10);
+ const user = this.client.users.get(this.ssrcMap.get(ssrc));
+ if (!user) return;
+
+ let speakingTimeout = this.speakingTimeouts.get(ssrc);
+ if (typeof speakingTimeout === 'undefined') {
+ this.onSpeaking({ user_id: user.id, ssrc, speaking: true });
+ } else {
+ this.client.clearTimeout(speakingTimeout);
+ }
+
+ speakingTimeout = this.client.setTimeout(() => {
+ try {
+ this.onSpeaking({ user_id: user.id, ssrc, speaking: false });
+ this.client.clearTimeout(speakingTimeout);
+ this.speakingTimeouts.delete(ssrc);
+ } catch (ex) {
+ // Connection already closed, ignore
+ }
+ }, DISCORD_SPEAKING_DELAY);
+ this.speakingTimeouts.set(ssrc, speakingTimeout);
+ }
+
+ /**
+ * Options that can be passed to stream-playing methods:
+ * @typedef {Object} StreamOptions
+ * @property {number} [seek=0] The time to seek to
+ * @property {number} [volume=1] The volume to play at
+ * @property {number} [passes=1] How many times to send the voice packet to reduce packet loss
+ * @property {number|string} [bitrate=48000] The bitrate (quality) of the audio.
+ * If set to 'auto', the voice channel's bitrate will be used
+ */
+
+ /**
+ * Play the given file in the voice connection.
+ * @param {string} file The absolute path to the file
+ * @param {StreamOptions} [options] Options for playing the stream
+ * @returns {StreamDispatcher}
+ * @example
+ * // Play files natively
+ * voiceChannel.join()
+ * .then(connection => {
+ * const dispatcher = connection.playFile('C:/Users/Discord/Desktop/music.mp3');
+ * })
+ * .catch(console.error);
+ */
+ playFile(file, options) {
+ return this.player.playUnknownStream(`file:${file}`, options);
+ }
+
+ /**
+ * Play an arbitrary input that can be [handled by ffmpeg](https://ffmpeg.org/ffmpeg-protocols.html#Description)
+ * @param {string} input the arbitrary input
+ * @param {StreamOptions} [options] Options for playing the stream
+ * @returns {StreamDispatcher}
+ */
+ playArbitraryInput(input, options) {
+ return this.player.playUnknownStream(input, options);
+ }
+
+ /**
+ * Plays and converts an audio stream in the voice connection.
+ * @param {ReadableStream} stream The audio stream to play
+ * @param {StreamOptions} [options] Options for playing the stream
+ * @returns {StreamDispatcher}
+ * @example
+ * // Play streams using ytdl-core
+ * const ytdl = require('ytdl-core');
+ * const streamOptions = { seek: 0, volume: 1 };
+ * voiceChannel.join()
+ * .then(connection => {
+ * const stream = ytdl('https://www.youtube.com/watch?v=XAWgeLF9EVQ', { filter : 'audioonly' });
+ * const dispatcher = connection.playStream(stream, streamOptions);
+ * })
+ * .catch(console.error);
+ */
+ playStream(stream, options) {
+ return this.player.playUnknownStream(stream, options);
+ }
+
+ /**
+ * Plays a stream of 16-bit signed stereo PCM.
+ * @param {ReadableStream} stream The audio stream to play
+ * @param {StreamOptions} [options] Options for playing the stream
+ * @returns {StreamDispatcher}
+ */
+ playConvertedStream(stream, options) {
+ return this.player.playPCMStream(stream, options);
+ }
+
+ /**
+ * Plays an Opus encoded stream.
+ * <warn>Note that inline volume is not compatible with this method.</warn>
+ * @param {ReadableStream} stream The Opus audio stream to play
+ * @param {StreamOptions} [options] Options for playing the stream
+ * @returns {StreamDispatcher}
+ */
+ playOpusStream(stream, options) {
+ return this.player.playOpusStream(stream, options);
+ }
+
+ /**
+ * Plays a voice broadcast.
+ * @param {VoiceBroadcast} broadcast The broadcast to play
+ * @param {StreamOptions} [options] Options for playing the stream
+ * @returns {StreamDispatcher}
+ * @example
+ * // Play a broadcast
+ * const broadcast = client
+ * .createVoiceBroadcast()
+ * .playFile('./test.mp3');
+ * const dispatcher = voiceConnection.playBroadcast(broadcast);
+ */
+ playBroadcast(broadcast, options) {
+ return this.player.playBroadcast(broadcast, options);
+ }
+
+ /**
+ * Creates a VoiceReceiver so you can start listening to voice data.
+ * It's recommended to only create one of these.
+ * @returns {VoiceReceiver}
+ */
+ createReceiver() {
+ const receiver = new VoiceReceiver(this);
+ this.receivers.push(receiver);
+ return receiver;
+ }
+}
+
+module.exports = VoiceConnection;
diff --git a/node_modules/discord.js/src/client/voice/VoiceUDPClient.js b/node_modules/discord.js/src/client/voice/VoiceUDPClient.js
new file mode 100644
index 0000000..cf1e388
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/VoiceUDPClient.js
@@ -0,0 +1,127 @@
+const udp = require('dgram');
+const Constants = require('../../util/Constants');
+const EventEmitter = require('events').EventEmitter;
+
+/**
+ * Represents a UDP client for a Voice Connection.
+ * @extends {EventEmitter}
+ * @private
+ */
+class VoiceConnectionUDPClient extends EventEmitter {
+ constructor(voiceConnection) {
+ super();
+
+ /**
+ * The voice connection that this UDP client serves
+ * @type {VoiceConnection}
+ */
+ this.voiceConnection = voiceConnection;
+
+ /**
+ * The UDP socket
+ * @type {?Socket}
+ */
+ this.socket = null;
+
+ /**
+ * The address of the Discord voice server
+ * @type {?string}
+ */
+ this.discordAddress = null;
+
+ /**
+ * The local IP address
+ * @type {?string}
+ */
+ this.localAddress = null;
+
+ /**
+ * The local port
+ * @type {?string}
+ */
+ this.localPort = null;
+
+ this.voiceConnection.on('closing', this.shutdown.bind(this));
+ }
+
+ shutdown() {
+ if (this.socket) {
+ this.socket.removeAllListeners('message');
+ try {
+ this.socket.close();
+ } finally {
+ this.socket = null;
+ }
+ }
+ }
+
+ /**
+ * The port of the Discord voice server
+ * @type {number}
+ * @readonly
+ */
+ get discordPort() {
+ return this.voiceConnection.authentication.port;
+ }
+
+ /**
+ * Send a packet to the UDP client.
+ * @param {Object} packet The packet to send
+ * @returns {Promise<Object>}
+ */
+ send(packet) {
+ return new Promise((resolve, reject) => {
+ if (!this.socket) throw new Error('Tried to send a UDP packet, but there is no socket available.');
+ if (!this.discordAddress || !this.discordPort) throw new Error('Malformed UDP address or port.');
+ this.socket.send(packet, 0, packet.length, this.discordPort, this.discordAddress, error => {
+ if (error) reject(error); else resolve(packet);
+ });
+ });
+ }
+
+ createUDPSocket(address) {
+ this.discordAddress = address;
+ const socket = this.socket = udp.createSocket('udp4');
+
+ socket.once('message', message => {
+ const packet = parseLocalPacket(message);
+ if (packet.error) {
+ this.emit('error', packet.error);
+ return;
+ }
+
+ this.localAddress = packet.address;
+ this.localPort = packet.port;
+
+ this.voiceConnection.sockets.ws.sendPacket({
+ op: Constants.VoiceOPCodes.SELECT_PROTOCOL,
+ d: {
+ protocol: 'udp',
+ data: {
+ address: packet.address,
+ port: packet.port,
+ mode: 'xsalsa20_poly1305',
+ },
+ },
+ });
+ });
+
+ const blankMessage = Buffer.alloc(70);
+ blankMessage.writeUIntBE(this.voiceConnection.authentication.ssrc, 0, 4);
+ this.send(blankMessage);
+ }
+}
+
+function parseLocalPacket(message) {
+ try {
+ const packet = Buffer.from(message);
+ let address = '';
+ for (let i = 4; i < packet.indexOf(0, i); i++) address += String.fromCharCode(packet[i]);
+ const port = parseInt(packet.readUIntLE(packet.length - 2, 2).toString(10), 10);
+ return { address, port };
+ } catch (error) {
+ return { error };
+ }
+}
+
+module.exports = VoiceConnectionUDPClient;
diff --git a/node_modules/discord.js/src/client/voice/VoiceWebSocket.js b/node_modules/discord.js/src/client/voice/VoiceWebSocket.js
new file mode 100644
index 0000000..2269007
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/VoiceWebSocket.js
@@ -0,0 +1,246 @@
+const Constants = require('../../util/Constants');
+const SecretKey = require('./util/SecretKey');
+const EventEmitter = require('events').EventEmitter;
+
+let WebSocket;
+try {
+ WebSocket = require('@discordjs/uws');
+} catch (err) {
+ WebSocket = require('ws');
+}
+
+/**
+ * Represents a Voice Connection's WebSocket.
+ * @extends {EventEmitter}
+ * @private
+ */
+class VoiceWebSocket extends EventEmitter {
+ constructor(voiceConnection) {
+ super();
+
+ /**
+ * The client of this voice WebSocket
+ * @type {Client}
+ */
+ this.client = voiceConnection.voiceManager.client;
+
+ /**
+ * The Voice Connection that this WebSocket serves
+ * @type {VoiceConnection}
+ */
+ this.voiceConnection = voiceConnection;
+
+ /**
+ * How many connection attempts have been made
+ * @type {number}
+ */
+ this.attempts = 0;
+
+ this.connect();
+ this.dead = false;
+ this.voiceConnection.on('closing', this.shutdown.bind(this));
+ }
+
+ shutdown() {
+ this.dead = true;
+ this.reset();
+ }
+
+ /**
+ * Resets the current WebSocket.
+ */
+ reset() {
+ if (this.ws) {
+ if (this.ws.readyState !== WebSocket.CLOSED) this.ws.close();
+ this.ws = null;
+ }
+ this.clearHeartbeat();
+ }
+
+ /**
+ * Starts connecting to the Voice WebSocket Server.
+ */
+ connect() {
+ if (this.dead) return;
+ if (this.ws) this.reset();
+ if (this.attempts >= 5) {
+ this.emit('debug', new Error(`Too many connection attempts (${this.attempts}).`));
+ return;
+ }
+
+ this.attempts++;
+
+ /**
+ * The actual WebSocket used to connect to the Voice WebSocket Server.
+ * @type {WebSocket}
+ */
+ this.ws = new WebSocket(`wss://${this.voiceConnection.authentication.endpoint}`);
+ this.ws.onopen = this.onOpen.bind(this);
+ this.ws.onmessage = this.onMessage.bind(this);
+ this.ws.onclose = this.onClose.bind(this);
+ this.ws.onerror = this.onError.bind(this);
+ }
+
+ /**
+ * Sends data to the WebSocket if it is open.
+ * @param {string} data The data to send to the WebSocket
+ * @returns {Promise<string>}
+ */
+ send(data) {
+ return new Promise((resolve, reject) => {
+ if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
+ throw new Error(`Voice websocket not open to send ${data}.`);
+ }
+ this.ws.send(data, null, error => {
+ if (error) reject(error); else resolve(data);
+ });
+ });
+ }
+
+ /**
+ * JSON.stringify's a packet and then sends it to the WebSocket Server.
+ * @param {Object} packet The packet to send
+ * @returns {Promise<string>}
+ */
+ sendPacket(packet) {
+ try {
+ packet = JSON.stringify(packet);
+ } catch (error) {
+ return Promise.reject(error);
+ }
+ return this.send(packet);
+ }
+
+ /**
+ * Called whenever the WebSocket opens.
+ */
+ onOpen() {
+ this.sendPacket({
+ op: Constants.OPCodes.DISPATCH,
+ d: {
+ server_id: this.voiceConnection.channel.guild.id,
+ user_id: this.client.user.id,
+ token: this.voiceConnection.authentication.token,
+ session_id: this.voiceConnection.authentication.sessionID,
+ },
+ }).catch(() => {
+ this.emit('error', new Error('Tried to send join packet, but the WebSocket is not open.'));
+ });
+ }
+
+ /**
+ * Called whenever a message is received from the WebSocket.
+ * @param {MessageEvent} event The message event that was received
+ * @returns {void}
+ */
+ onMessage(event) {
+ try {
+ return this.onPacket(JSON.parse(event.data));
+ } catch (error) {
+ return this.onError(error);
+ }
+ }
+
+ /**
+ * Called whenever the connection to the WebSocket server is lost.
+ */
+ onClose() {
+ if (!this.dead) this.client.setTimeout(this.connect.bind(this), this.attempts * 1000);
+ }
+
+ /**
+ * Called whenever an error occurs with the WebSocket.
+ * @param {Error} error The error that occurred
+ */
+ onError(error) {
+ this.emit('error', error);
+ }
+
+ /**
+ * Called whenever a valid packet is received from the WebSocket.
+ * @param {Object} packet The received packet
+ */
+ onPacket(packet) {
+ switch (packet.op) {
+ case Constants.VoiceOPCodes.READY:
+ this.setHeartbeat(packet.d.heartbeat_interval);
+ /**
+ * Emitted once the voice WebSocket receives the ready packet.
+ * @param {Object} packet The received packet
+ * @event VoiceWebSocket#ready
+ */
+ this.emit('ready', packet.d);
+ break;
+ case Constants.VoiceOPCodes.SESSION_DESCRIPTION:
+ /**
+ * Emitted once the Voice Websocket receives a description of this voice session.
+ * @param {string} encryptionMode The type of encryption being used
+ * @param {SecretKey} secretKey The secret key used for encryption
+ * @event VoiceWebSocket#sessionDescription
+ */
+ this.emit('sessionDescription', packet.d.mode, new SecretKey(packet.d.secret_key));
+ break;
+ case Constants.VoiceOPCodes.SPEAKING:
+ /**
+ * Emitted whenever a speaking packet is received.
+ * @param {Object} data
+ * @event VoiceWebSocket#startSpeaking
+ */
+ this.emit('startSpeaking', packet.d);
+ break;
+ default:
+ /**
+ * Emitted when an unhandled packet is received.
+ * @param {Object} packet
+ * @event VoiceWebSocket#unknownPacket
+ */
+ this.emit('unknownPacket', packet);
+ break;
+ }
+ }
+
+ /**
+ * Sets an interval at which to send a heartbeat packet to the WebSocket.
+ * @param {number} interval The interval at which to send a heartbeat packet
+ */
+ setHeartbeat(interval) {
+ if (!interval || isNaN(interval)) {
+ this.onError(new Error('Tried to set voice heartbeat but no valid interval was specified.'));
+ return;
+ }
+ if (this.heartbeatInterval) {
+ /**
+ * Emitted whenver the voice WebSocket encounters a non-fatal error.
+ * @param {string} warn The warning
+ * @event VoiceWebSocket#warn
+ */
+ this.emit('warn', 'A voice heartbeat interval is being overwritten');
+ clearInterval(this.heartbeatInterval);
+ }
+ this.heartbeatInterval = this.client.setInterval(this.sendHeartbeat.bind(this), interval);
+ }
+
+ /**
+ * Clears a heartbeat interval, if one exists.
+ */
+ clearHeartbeat() {
+ if (!this.heartbeatInterval) {
+ this.emit('warn', 'Tried to clear a heartbeat interval that does not exist');
+ return;
+ }
+ clearInterval(this.heartbeatInterval);
+ this.heartbeatInterval = null;
+ }
+
+ /**
+ * Sends a heartbeat packet.
+ */
+ sendHeartbeat() {
+ this.sendPacket({ op: Constants.VoiceOPCodes.HEARTBEAT, d: null }).catch(() => {
+ this.emit('warn', 'Tried to send heartbeat, but connection is not open');
+ this.clearHeartbeat();
+ });
+ }
+}
+
+module.exports = VoiceWebSocket;
diff --git a/node_modules/discord.js/src/client/voice/dispatcher/StreamDispatcher.js b/node_modules/discord.js/src/client/voice/dispatcher/StreamDispatcher.js
new file mode 100644
index 0000000..77734ca
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/dispatcher/StreamDispatcher.js
@@ -0,0 +1,331 @@
+const VolumeInterface = require('../util/VolumeInterface');
+const VoiceBroadcast = require('../VoiceBroadcast');
+const Constants = require('../../../util/Constants');
+
+const secretbox = require('../util/Secretbox');
+
+const nonce = Buffer.alloc(24);
+nonce.fill(0);
+
+/**
+ * The class that sends voice packet data to the voice connection.
+ * ```js
+ * // Obtained using:
+ * voiceChannel.join().then(connection => {
+ * // You can play a file or a stream here:
+ * const dispatcher = connection.playFile('./file.mp3');
+ * });
+ * ```
+ * @implements {VolumeInterface}
+ */
+class StreamDispatcher extends VolumeInterface {
+ constructor(player, stream, streamOptions) {
+ super(streamOptions);
+ /**
+ * The Audio Player that controls this dispatcher
+ * @type {AudioPlayer}
+ */
+ this.player = player;
+ /**
+ * The stream that the dispatcher plays
+ * @type {ReadableStream|VoiceBroadcast}
+ */
+ this.stream = stream;
+ if (!(this.stream instanceof VoiceBroadcast)) this.startStreaming();
+ this.streamOptions = streamOptions;
+
+ const data = this.streamingData;
+ data.length = 20;
+ data.missed = 0;
+
+ /**
+ * Whether playing is paused
+ * @type {boolean}
+ */
+ this.paused = false;
+ /**
+ * Whether this dispatcher has been destroyed
+ * @type {boolean}
+ */
+ this.destroyed = false;
+
+ this._opus = streamOptions.opus;
+ }
+
+ /**
+ * How many passes the dispatcher should take when sending packets to reduce packet loss. Values over 5
+ * aren't recommended, as it means you are using 5x more bandwidth. You _can_ edit this at runtime
+ * @type {number}
+ * @readonly
+ */
+ get passes() {
+ return this.streamOptions.passes || 1;
+ }
+
+ set passes(n) {
+ this.streamOptions.passes = n;
+ }
+
+ get streamingData() {
+ return this.player.streamingData;
+ }
+
+ /**
+ * How long the stream dispatcher has been "speaking" for
+ * @type {number}
+ * @readonly
+ */
+ get time() {
+ return this.streamingData.count * (this.streamingData.length || 0);
+ }
+
+ /**
+ * The total time, taking into account pauses and skips, that the dispatcher has been streaming for
+ * @type {number}
+ * @readonly
+ */
+ get totalStreamTime() {
+ return this.time + this.streamingData.pausedTime;
+ }
+
+ /**
+ * Stops sending voice packets to the voice connection (stream may still progress however).
+ */
+ pause() { this.setPaused(true); }
+
+ /**
+ * Resumes sending voice packets to the voice connection (may be further on in the stream than when paused).
+ */
+ resume() { this.setPaused(false); }
+
+
+ /**
+ * Stops the current stream permanently and emits an `end` event.
+ * @param {string} [reason='user'] An optional reason for stopping the dispatcher
+ */
+ end(reason = 'user') {
+ this.destroy('end', reason);
+ }
+
+ setSpeaking(value) {
+ if (this.speaking === value) return;
+ if (this.player.voiceConnection.status !== Constants.VoiceStatus.CONNECTED) return;
+ this.speaking = value;
+ /**
+ * Emitted when the dispatcher starts/stops speaking.
+ * @event StreamDispatcher#speaking
+ * @param {boolean} value Whether or not the dispatcher is speaking
+ */
+ this.emit('speaking', value);
+ }
+
+
+ /**
+ * Set the bitrate of the current Opus encoder.
+ * @param {number} bitrate New bitrate, in kbps
+ * If set to 'auto', the voice channel's bitrate will be used
+ */
+ setBitrate(bitrate) {
+ this.player.setBitrate(bitrate);
+ }
+
+ sendBuffer(buffer, sequence, timestamp, opusPacket) {
+ opusPacket = opusPacket || this.player.opusEncoder.encode(buffer);
+ const packet = this.createPacket(sequence, timestamp, opusPacket);
+ this.sendPacket(packet);
+ }
+
+ sendPacket(packet) {
+ let repeats = this.passes;
+ /**
+ * Emitted whenever the dispatcher has debug information.
+ * @event StreamDispatcher#debug
+ * @param {string} info The debug info
+ */
+ this.setSpeaking(true);
+ while (repeats-- && this.player.voiceConnection.sockets.udp) {
+ this.player.voiceConnection.sockets.udp.send(packet)
+ .catch(e => {
+ this.setSpeaking(false);
+ this.emit('debug', `Failed to send a packet ${e}`);
+ });
+ }
+ }
+
+ createPacket(sequence, timestamp, buffer) {
+ const packetBuffer = Buffer.alloc(buffer.length + 28);
+ packetBuffer.fill(0);
+ packetBuffer[0] = 0x80;
+ packetBuffer[1] = 0x78;
+
+ packetBuffer.writeUIntBE(sequence, 2, 2);
+ packetBuffer.writeUIntBE(timestamp, 4, 4);
+ packetBuffer.writeUIntBE(this.player.voiceConnection.authentication.ssrc, 8, 4);
+
+ packetBuffer.copy(nonce, 0, 0, 12);
+ buffer = secretbox.methods.close(buffer, nonce, this.player.voiceConnection.authentication.secretKey.key);
+ for (let i = 0; i < buffer.length; i++) packetBuffer[i + 12] = buffer[i];
+
+ return packetBuffer;
+ }
+
+ processPacket(packet) {
+ try {
+ if (this.destroyed || !this.player.voiceConnection.authentication.secretKey) {
+ this.setSpeaking(false);
+ return;
+ }
+
+ const data = this.streamingData;
+
+ if (this.paused) {
+ this.setSpeaking(false);
+ data.pausedTime = data.length * 10;
+ return;
+ }
+
+ if (!packet) {
+ data.missed++;
+ data.pausedTime += data.length * 10;
+ return;
+ }
+
+ this.started();
+ this.missed = 0;
+
+ this.stepStreamingData();
+ this.sendBuffer(null, data.sequence, data.timestamp, packet);
+ } catch (e) {
+ this.destroy('error', e);
+ }
+ }
+
+ process() {
+ try {
+ if (this.destroyed) {
+ this.setSpeaking(false);
+ return;
+ }
+
+ const data = this.streamingData;
+
+ if (data.missed >= 5) {
+ this.destroy('end', 'Stream is not generating quickly enough.');
+ return;
+ }
+
+ if (this.paused) {
+ this.setSpeaking(false);
+ // Old code?
+ // data.timestamp = data.timestamp + 4294967295 ? data.timestamp + 960 : 0;
+ data.pausedTime += data.length * 10;
+ this.player.voiceConnection.voiceManager.client.setTimeout(() => this.process(), data.length * 10);
+ return;
+ }
+
+ this.started();
+
+ const buffer = this.readStreamBuffer();
+ if (!buffer) {
+ data.missed++;
+ data.pausedTime += data.length * 10;
+ this.player.voiceConnection.voiceManager.client.setTimeout(() => this.process(), data.length * 10);
+ return;
+ }
+
+ data.missed = 0;
+
+ this.stepStreamingData();
+
+ if (this._opus) {
+ this.sendBuffer(null, data.sequence, data.timestamp, buffer);
+ } else {
+ this.sendBuffer(buffer, data.sequence, data.timestamp);
+ }
+
+ const nextTime = data.length + (data.startTime + data.pausedTime + (data.count * data.length) - Date.now());
+ this.player.voiceConnection.voiceManager.client.setTimeout(() => this.process(), nextTime);
+ } catch (e) {
+ this.destroy('error', e);
+ }
+ }
+
+ readStreamBuffer() {
+ const data = this.streamingData;
+ const bufferLength = (this._opus ? 80 : 1920) * data.channels;
+ let buffer = this.stream.read(bufferLength);
+ if (this._opus) return buffer;
+ if (!buffer) return null;
+
+ if (buffer.length !== bufferLength) {
+ const newBuffer = Buffer.alloc(bufferLength).fill(0);
+ buffer.copy(newBuffer);
+ buffer = newBuffer;
+ }
+
+ buffer = this.applyVolume(buffer);
+ return buffer;
+ }
+
+ started() {
+ const data = this.streamingData;
+
+ if (!data.startTime) {
+ /**
+ * Emitted once the dispatcher starts streaming.
+ * @event StreamDispatcher#start
+ */
+ this.emit('start');
+ data.startTime = Date.now();
+ }
+ }
+
+ stepStreamingData() {
+ const data = this.streamingData;
+ data.count++;
+ data.sequence = data.sequence < 65535 ? data.sequence + 1 : 0;
+ data.timestamp = (data.timestamp + 960) < 4294967295 ? data.timestamp + 960 : 0;
+ }
+
+ destroy(type, reason) {
+ if (this.destroyed) return;
+ this.destroyed = true;
+ this.setSpeaking(false);
+ this.emit(type, reason);
+ /**
+ * Emitted once the dispatcher ends.
+ * @param {string} [reason] The reason the dispatcher ended
+ * @event StreamDispatcher#end
+ */
+ if (type !== 'end') this.emit('end', `destroyed due to ${type} - ${reason}`);
+ }
+
+ startStreaming() {
+ if (!this.stream) {
+ /**
+ * Emitted if the dispatcher encounters an error.
+ * @event StreamDispatcher#error
+ * @param {string} error The error message
+ */
+ this.emit('error', 'No stream');
+ return;
+ }
+
+ this.stream.on('end', err => this.destroy('end', err || 'stream'));
+ this.stream.on('error', err => this.destroy('error', err));
+
+ const data = this.streamingData;
+ data.length = 20;
+ data.missed = 0;
+
+ this.stream.once('readable', () => {
+ data.startTime = null;
+ data.count = 0;
+ this.process();
+ });
+ }
+
+ setPaused(paused) { this.setSpeaking(!(this.paused = paused)); }
+}
+
+module.exports = StreamDispatcher;
diff --git a/node_modules/discord.js/src/client/voice/opus/BaseOpusEngine.js b/node_modules/discord.js/src/client/voice/opus/BaseOpusEngine.js
new file mode 100644
index 0000000..a510449
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/opus/BaseOpusEngine.js
@@ -0,0 +1,60 @@
+/**
+ * The base opus encoding engine.
+ * @private
+ */
+class BaseOpus {
+ /**
+ * @param {Object} [options] The options to apply to the Opus engine
+ * @param {number} [options.bitrate=48] The desired bitrate (kbps)
+ * @param {boolean} [options.fec=false] Whether to enable forward error correction
+ * @param {number} [options.plp=0] The expected packet loss percentage
+ */
+ constructor({ bitrate = 48, fec = false, plp = 0 } = {}) {
+ this.ctl = {
+ BITRATE: 4002,
+ FEC: 4012,
+ PLP: 4014,
+ };
+
+ this.samplingRate = 48000;
+ this.channels = 2;
+
+ /**
+ * The desired bitrate (kbps)
+ * @type {number}
+ */
+ this.bitrate = bitrate;
+
+ /**
+ * Miscellaneous Opus options
+ * @type {Object}
+ */
+ this.options = { fec, plp };
+ }
+
+ init() {
+ try {
+ this.setBitrate(this.bitrate);
+
+ // Set FEC (forward error correction)
+ if (this.options.fec) this.setFEC(this.options.fec);
+
+ // Set PLP (expected packet loss percentage)
+ if (this.options.plp) this.setPLP(this.options.plp);
+ } catch (err) {
+ // Opus engine likely has no support for libopus CTL
+ }
+ }
+
+ encode(buffer) {
+ return buffer;
+ }
+
+ decode(buffer) {
+ return buffer;
+ }
+
+ destroy() {} // eslint-disable-line no-empty-function
+}
+
+module.exports = BaseOpus;
diff --git a/node_modules/discord.js/src/client/voice/opus/DiscordJsOpusEngine.js b/node_modules/discord.js/src/client/voice/opus/DiscordJsOpusEngine.js
new file mode 100644
index 0000000..a3759c2
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/opus/DiscordJsOpusEngine.js
@@ -0,0 +1,34 @@
+const OpusEngine = require('./BaseOpusEngine');
+
+class DiscordJsOpusEngine extends OpusEngine {
+ constructor(player) {
+ super(player);
+ const opus = require('@discordjs/opus');
+ this.encoder = new opus.OpusEncoder(this.samplingRate, this.channels);
+ super.init();
+ }
+
+ setBitrate(bitrate) {
+ this.encoder.setBitrate(Math.min(128, Math.max(16, bitrate)) * 1000);
+ }
+
+ setFEC(enabled) {
+ this.encoder.applyEncoderCTL(this.ctl.FEC, enabled ? 1 : 0);
+ }
+
+ setPLP(percent) {
+ this.encoder.applyEncoderCTL(this.ctl.PLP, Math.min(100, Math.max(0, percent * 100)));
+ }
+
+ encode(buffer) {
+ super.encode(buffer);
+ return this.encoder.encode(buffer, 1920);
+ }
+
+ decode(buffer) {
+ super.decode(buffer);
+ return this.encoder.decode(buffer, 1920);
+ }
+}
+
+module.exports = DiscordJsOpusEngine;
diff --git a/node_modules/discord.js/src/client/voice/opus/NodeOpusEngine.js b/node_modules/discord.js/src/client/voice/opus/NodeOpusEngine.js
new file mode 100644
index 0000000..a9ffc55
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/opus/NodeOpusEngine.js
@@ -0,0 +1,34 @@
+const OpusEngine = require('./BaseOpusEngine');
+
+class NodeOpusEngine extends OpusEngine {
+ constructor(player) {
+ super(player);
+ const opus = require('node-opus');
+ this.encoder = new opus.OpusEncoder(this.samplingRate, this.channels);
+ super.init();
+ }
+
+ setBitrate(bitrate) {
+ this.encoder.applyEncoderCTL(this.ctl.BITRATE, Math.min(128, Math.max(16, bitrate)) * 1000);
+ }
+
+ setFEC(enabled) {
+ this.encoder.applyEncoderCTL(this.ctl.FEC, enabled ? 1 : 0);
+ }
+
+ setPLP(percent) {
+ this.encoder.applyEncoderCTL(this.ctl.PLP, Math.min(100, Math.max(0, percent * 100)));
+ }
+
+ encode(buffer) {
+ super.encode(buffer);
+ return this.encoder.encode(buffer, 1920);
+ }
+
+ decode(buffer) {
+ super.decode(buffer);
+ return this.encoder.decode(buffer, 1920);
+ }
+}
+
+module.exports = NodeOpusEngine;
diff --git a/node_modules/discord.js/src/client/voice/opus/OpusEngineList.js b/node_modules/discord.js/src/client/voice/opus/OpusEngineList.js
new file mode 100644
index 0000000..cf63fbc
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/opus/OpusEngineList.js
@@ -0,0 +1,29 @@
+const list = [
+ require('./DiscordJsOpusEngine'),
+ require('./NodeOpusEngine'),
+ require('./OpusScriptEngine'),
+];
+
+function fetch(Encoder, engineOptions) {
+ try {
+ return new Encoder(engineOptions);
+ } catch (err) {
+ if (err.message.includes('Cannot find module')) return null;
+
+ // The Opus engine exists, but another error occurred.
+ throw err;
+ }
+}
+
+exports.add = encoder => {
+ list.push(encoder);
+};
+
+exports.fetch = engineOptions => {
+ for (const encoder of list) {
+ const fetched = fetch(encoder, engineOptions);
+ if (fetched) return fetched;
+ }
+
+ throw new Error('Couldn\'t find an Opus engine.');
+};
diff --git a/node_modules/discord.js/src/client/voice/opus/OpusScriptEngine.js b/node_modules/discord.js/src/client/voice/opus/OpusScriptEngine.js
new file mode 100644
index 0000000..271a068
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/opus/OpusScriptEngine.js
@@ -0,0 +1,39 @@
+const OpusEngine = require('./BaseOpusEngine');
+
+class OpusScriptEngine extends OpusEngine {
+ constructor(player) {
+ super(player);
+ const OpusScript = require('opusscript');
+ this.encoder = new OpusScript(this.samplingRate, this.channels);
+ super.init();
+ }
+
+ setBitrate(bitrate) {
+ this.encoder.encoderCTL(this.ctl.BITRATE, Math.min(128, Math.max(16, bitrate)) * 1000);
+ }
+
+ setFEC(enabled) {
+ this.encoder.encoderCTL(this.ctl.FEC, enabled ? 1 : 0);
+ }
+
+ setPLP(percent) {
+ this.encoder.encoderCTL(this.ctl.PLP, Math.min(100, Math.max(0, percent * 100)));
+ }
+
+ encode(buffer) {
+ super.encode(buffer);
+ return this.encoder.encode(buffer, 960);
+ }
+
+ decode(buffer) {
+ super.decode(buffer);
+ return this.encoder.decode(buffer);
+ }
+
+ destroy() {
+ super.destroy();
+ this.encoder.delete();
+ }
+}
+
+module.exports = OpusScriptEngine;
diff --git a/node_modules/discord.js/src/client/voice/player/AudioPlayer.js b/node_modules/discord.js/src/client/voice/player/AudioPlayer.js
new file mode 100644
index 0000000..9b30c85
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/player/AudioPlayer.js
@@ -0,0 +1,170 @@
+const EventEmitter = require('events').EventEmitter;
+const Prism = require('prism-media');
+const StreamDispatcher = require('../dispatcher/StreamDispatcher');
+const Collection = require('../../../util/Collection');
+const OpusEncoders = require('../opus/OpusEngineList');
+
+const ffmpegArguments = [
+ '-analyzeduration', '0',
+ '-loglevel', '0',
+ '-f', 's16le',
+ '-ar', '48000',
+ '-ac', '2',
+];
+
+/**
+ * An Audio Player for a Voice Connection.
+ * @private
+ * @extends {EventEmitter}
+ */
+class AudioPlayer extends EventEmitter {
+ constructor(voiceConnection) {
+ super();
+ /**
+ * The voice connection that the player serves
+ * @type {VoiceConnection}
+ */
+ this.voiceConnection = voiceConnection;
+ /**
+ * The prism transcoder that the player uses
+ * @type {Prism}
+ */
+ this.prism = new Prism();
+ this.streams = new Collection();
+ this.currentStream = {};
+ this.streamingData = {
+ channels: 2,
+ count: 0,
+ sequence: 0,
+ timestamp: 0,
+ pausedTime: 0,
+ };
+ this.voiceConnection.once('closing', () => this.destroyCurrentStream());
+ }
+
+ /**
+ * The current transcoder
+ * @type {?Object}
+ * @readonly
+ */
+ get transcoder() {
+ return this.currentStream.transcoder;
+ }
+
+ /**
+ * The current dispatcher
+ * @type {?StreamDispatcher}
+ * @readonly
+ */
+ get dispatcher() {
+ return this.currentStream.dispatcher;
+ }
+
+ destroy() {
+ if (this.opusEncoder) this.opusEncoder.destroy();
+ this.opusEncoder = null;
+ }
+
+ destroyCurrentStream() {
+ const transcoder = this.transcoder;
+ const dispatcher = this.dispatcher;
+ if (transcoder) transcoder.kill();
+ if (dispatcher) {
+ const end = dispatcher.listeners('end')[0];
+ const error = dispatcher.listeners('error')[0];
+ if (end) dispatcher.removeListener('end', end);
+ if (error) dispatcher.removeListener('error', error);
+ dispatcher.destroy('end');
+ }
+ this.currentStream = {};
+ }
+
+ /**
+ * Set the bitrate of the current Opus encoder.
+ * @param {number} value New bitrate, in kbps
+ * If set to 'auto', the voice channel's bitrate will be used
+ */
+ setBitrate(value) {
+ if (!value) return;
+ if (!this.opusEncoder) return;
+ const bitrate = value === 'auto' ? this.voiceConnection.channel.bitrate : value;
+ this.opusEncoder.setBitrate(bitrate);
+ }
+
+ playUnknownStream(stream, options = {}) {
+ this.destroy();
+ this.opusEncoder = OpusEncoders.fetch(options);
+ const transcoder = this.prism.transcode({
+ type: 'ffmpeg',
+ media: stream,
+ ffmpegArguments: ffmpegArguments.concat(['-ss', String(options.seek || 0)]),
+ });
+ this.destroyCurrentStream();
+ this.currentStream = {
+ transcoder: transcoder,
+ output: transcoder.output,
+ input: stream,
+ };
+ transcoder.on('error', e => {
+ this.destroyCurrentStream();
+ if (this.listenerCount('error') > 0) this.emit('error', e);
+ this.emit('warn', `prism transcoder error - ${e}`);
+ });
+ return this.playPCMStream(transcoder.output, options, true);
+ }
+
+ playPCMStream(stream, options = {}, fromUnknown = false) {
+ this.destroy();
+ this.opusEncoder = OpusEncoders.fetch(options);
+ this.setBitrate(options.bitrate);
+ const dispatcher = this.createDispatcher(stream, options);
+ if (fromUnknown) {
+ this.currentStream.dispatcher = dispatcher;
+ } else {
+ this.destroyCurrentStream();
+ this.currentStream = {
+ dispatcher,
+ input: stream,
+ output: stream,
+ };
+ }
+ return dispatcher;
+ }
+
+ playOpusStream(stream, options = {}) {
+ options.opus = true;
+ this.destroyCurrentStream();
+ const dispatcher = this.createDispatcher(stream, options);
+ this.currentStream = {
+ dispatcher,
+ input: stream,
+ output: stream,
+ };
+ return dispatcher;
+ }
+
+ playBroadcast(broadcast, options) {
+ this.destroyCurrentStream();
+ const dispatcher = this.createDispatcher(broadcast, options);
+ this.currentStream = {
+ dispatcher,
+ broadcast,
+ input: broadcast,
+ output: broadcast,
+ };
+ broadcast.registerDispatcher(dispatcher);
+ return dispatcher;
+ }
+
+ createDispatcher(stream, { seek = 0, volume = 1, passes = 1, opus } = {}) {
+ const options = { seek, volume, passes, opus };
+
+ const dispatcher = new StreamDispatcher(this, stream, options);
+ dispatcher.on('end', () => this.destroyCurrentStream());
+ dispatcher.on('error', () => this.destroyCurrentStream());
+ dispatcher.on('speaking', value => this.voiceConnection.setSpeaking(value));
+ return dispatcher;
+ }
+}
+
+module.exports = AudioPlayer;
diff --git a/node_modules/discord.js/src/client/voice/receiver/VoiceReadable.js b/node_modules/discord.js/src/client/voice/receiver/VoiceReadable.js
new file mode 100644
index 0000000..d349428
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/receiver/VoiceReadable.js
@@ -0,0 +1,17 @@
+const Readable = require('stream').Readable;
+
+class VoiceReadable extends Readable {
+ constructor() {
+ super();
+ this._packets = [];
+ this.open = true;
+ }
+
+ _read() {} // eslint-disable-line no-empty-function
+
+ _push(d) {
+ if (this.open) this.push(d);
+ }
+}
+
+module.exports = VoiceReadable;
diff --git a/node_modules/discord.js/src/client/voice/receiver/VoiceReceiver.js b/node_modules/discord.js/src/client/voice/receiver/VoiceReceiver.js
new file mode 100644
index 0000000..e37b273
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/receiver/VoiceReceiver.js
@@ -0,0 +1,220 @@
+const EventEmitter = require('events').EventEmitter;
+const secretbox = require('../util/Secretbox');
+const Readable = require('./VoiceReadable');
+const OpusEncoders = require('../opus/OpusEngineList');
+
+const nonce = Buffer.alloc(24);
+nonce.fill(0);
+
+/**
+ * Receives voice data from a voice connection.
+ * ```js
+ * // Obtained using:
+ * voiceChannel.join()
+ * .then(connection => {
+ * const receiver = connection.createReceiver();
+ * });
+ * ```
+ * @extends {EventEmitter}
+ */
+class VoiceReceiver extends EventEmitter {
+ constructor(connection) {
+ super();
+ /*
+ Need a queue because we don't get the ssrc of the user speaking until after the first few packets,
+ so we queue up unknown SSRCs until they become known, then empty the queue
+ */
+ this.queues = new Map();
+ this.pcmStreams = new Map();
+ this.opusStreams = new Map();
+ this.opusEncoders = new Map();
+
+ /**
+ * Whether or not this receiver has been destroyed
+ * @type {boolean}
+ */
+ this.destroyed = false;
+
+ /**
+ * The VoiceConnection that instantiated this
+ * @type {VoiceConnection}
+ */
+ this.voiceConnection = connection;
+
+ this._listener = msg => {
+ const ssrc = +msg.readUInt32BE(8).toString(10);
+ const user = connection.client.users.get(connection.ssrcMap.get(ssrc));
+ if (!user) {
+ if (!this.queues.has(ssrc)) this.queues.set(ssrc, []);
+ this.queues.get(ssrc).push(msg);
+ } else {
+ if (this.queues.get(ssrc)) {
+ this.queues.get(ssrc).push(msg);
+ this.queues.get(ssrc).map(m => this.handlePacket(m, user));
+ this.queues.delete(ssrc);
+ return;
+ }
+ this.handlePacket(msg, user);
+ }
+ };
+ this.voiceConnection.sockets.udp.socket.on('message', this._listener);
+ }
+
+ /**
+ * If this VoiceReceiver has been destroyed, running `recreate()` will recreate the listener.
+ * This avoids you having to create a new receiver.
+ * <info>Any streams that you had prior to destroying the receiver will not be recreated.</info>
+ */
+ recreate() {
+ if (!this.destroyed) return;
+ this.voiceConnection.sockets.udp.socket.on('message', this._listener);
+ this.destroyed = false;
+ }
+
+ /**
+ * Destroy this VoiceReceiver, also ending any streams that it may be controlling.
+ */
+ destroy() {
+ this.voiceConnection.sockets.udp.socket.removeListener('message', this._listener);
+ for (const [id, stream] of this.pcmStreams) {
+ stream._push(null);
+ this.pcmStreams.delete(id);
+ }
+ for (const [id, stream] of this.opusStreams) {
+ stream._push(null);
+ this.opusStreams.delete(id);
+ }
+ for (const [id, encoder] of this.opusEncoders) {
+ encoder.destroy();
+ this.opusEncoders.delete(id);
+ }
+ this.destroyed = true;
+ }
+
+ /**
+ * Invoked when a user stops speaking.
+ * @param {User} user The user that stopped speaking
+ * @private
+ */
+ stoppedSpeaking(user) {
+ const opusStream = this.opusStreams.get(user.id);
+ const pcmStream = this.pcmStreams.get(user.id);
+ const opusEncoder = this.opusEncoders.get(user.id);
+ if (opusStream) {
+ opusStream.push(null);
+ opusStream.open = false;
+ this.opusStreams.delete(user.id);
+ }
+ if (pcmStream) {
+ pcmStream.push(null);
+ pcmStream.open = false;
+ this.pcmStreams.delete(user.id);
+ }
+ if (opusEncoder) {
+ opusEncoder.destroy();
+ this.opusEncoders.delete(user.id);
+ }
+ }
+
+ /**
+ * Creates a readable stream for a user that provides opus data while the user is speaking. When the user
+ * stops speaking, the stream is destroyed.
+ * @param {UserResolvable} user The user to create the stream for
+ * @returns {ReadableStream}
+ */
+ createOpusStream(user) {
+ user = this.voiceConnection.voiceManager.client.resolver.resolveUser(user);
+ if (!user) throw new Error('Couldn\'t resolve the user to create Opus stream.');
+ if (this.opusStreams.get(user.id)) throw new Error('There is already an existing stream for that user.');
+ const stream = new Readable();
+ this.opusStreams.set(user.id, stream);
+ return stream;
+ }
+
+ /**
+ * Creates a readable stream for a user that provides PCM data while the user is speaking. When the user
+ * stops speaking, the stream is destroyed. The stream is 16-bit signed stereo PCM at 48KHz.
+ * @param {UserResolvable} user The user to create the stream for
+ * @returns {ReadableStream}
+ */
+ createPCMStream(user) {
+ user = this.voiceConnection.voiceManager.client.resolver.resolveUser(user);
+ if (!user) throw new Error('Couldn\'t resolve the user to create PCM stream.');
+ if (this.pcmStreams.get(user.id)) throw new Error('There is already an existing stream for that user.');
+ const stream = new Readable();
+ this.pcmStreams.set(user.id, stream);
+ return stream;
+ }
+
+ handlePacket(msg, user) {
+ msg.copy(nonce, 0, 0, 12);
+ let data = secretbox.methods.open(msg.slice(12), nonce, this.voiceConnection.authentication.secretKey.key);
+ if (!data) {
+ /**
+ * Emitted whenever a voice packet experiences a problem.
+ * @event VoiceReceiver#warn
+ * @param {string} reason The reason for the warning. If it happened because the voice packet could not be
+ * decrypted, this would be `decrypt`. If it happened because the voice packet could not be decoded into
+ * PCM, this would be `decode`
+ * @param {string} message The warning message
+ */
+ this.emit('warn', 'decrypt', 'Failed to decrypt voice packet');
+ return;
+ }
+ data = Buffer.from(data);
+
+ // Strip RTP Header Extensions (one-byte only)
+ if (data[0] === 0xBE && data[1] === 0xDE && data.length > 4) {
+ const headerExtensionLength = data.readUInt16BE(2);
+ let offset = 4;
+ for (let i = 0; i < headerExtensionLength; i++) {
+ const byte = data[offset];
+ offset++;
+ if (byte === 0) {
+ continue;
+ }
+ offset += 1 + (0b1111 & (byte >> 4));
+ }
+ // Skip over undocumented Discord byte
+ offset++;
+
+ data = data.slice(offset);
+ }
+
+ if (this.opusStreams.get(user.id)) this.opusStreams.get(user.id)._push(data);
+ /**
+ * Emitted whenever voice data is received from the voice connection. This is _always_ emitted (unlike PCM).
+ * @event VoiceReceiver#opus
+ * @param {User} user The user that is sending the buffer (is speaking)
+ * @param {Buffer} buffer The opus buffer
+ */
+ this.emit('opus', user, data);
+ if (this.listenerCount('pcm') > 0 || this.pcmStreams.size > 0) {
+ if (!this.opusEncoders.get(user.id)) this.opusEncoders.set(user.id, OpusEncoders.fetch());
+ const { pcm, error } = VoiceReceiver._tryDecode(this.opusEncoders.get(user.id), data);
+ if (error) {
+ this.emit('warn', 'decode', `Failed to decode packet voice to PCM because: ${error.message}`);
+ return;
+ }
+ if (this.pcmStreams.get(user.id)) this.pcmStreams.get(user.id)._push(pcm);
+ /**
+ * Emits decoded voice data when it's received. For performance reasons, the decoding will only
+ * happen if there is at least one `pcm` listener on this receiver.
+ * @event VoiceReceiver#pcm
+ * @param {User} user The user that is sending the buffer (is speaking)
+ * @param {Buffer} buffer The decoded buffer
+ */
+ this.emit('pcm', user, pcm);
+ }
+ }
+
+ static _tryDecode(encoder, data) {
+ try {
+ return { pcm: encoder.decode(data) };
+ } catch (error) {
+ return { error };
+ }
+ }
+}
+
+module.exports = VoiceReceiver;
diff --git a/node_modules/discord.js/src/client/voice/util/SecretKey.js b/node_modules/discord.js/src/client/voice/util/SecretKey.js
new file mode 100644
index 0000000..670e9e5
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/util/SecretKey.js
@@ -0,0 +1,16 @@
+/**
+ * Represents a Secret Key used in encryption over voice.
+ * @private
+ */
+class SecretKey {
+ constructor(key) {
+ /**
+ * The key used for encryption
+ * @type {Uint8Array}
+ */
+ this.key = new Uint8Array(new ArrayBuffer(key.length));
+ for (const index of Object.keys(key)) this.key[index] = key[index];
+ }
+}
+
+module.exports = SecretKey;
diff --git a/node_modules/discord.js/src/client/voice/util/Secretbox.js b/node_modules/discord.js/src/client/voice/util/Secretbox.js
new file mode 100644
index 0000000..a833d51
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/util/Secretbox.js
@@ -0,0 +1,33 @@
+const libs = {
+ sodium: sodium => ({
+ open: sodium.api.crypto_secretbox_open_easy,
+ close: sodium.api.crypto_secretbox_easy,
+ }),
+ 'libsodium-wrappers': sodium => ({
+ open: sodium.crypto_secretbox_open_easy,
+ close: sodium.crypto_secretbox_easy,
+ }),
+ tweetnacl: tweetnacl => ({
+ open: tweetnacl.secretbox.open,
+ close: tweetnacl.secretbox,
+ }),
+};
+
+exports.methods = {};
+
+for (const libName of Object.keys(libs)) {
+ try {
+ const lib = require(libName);
+ if (libName === 'libsodium-wrappers' && lib.ready) {
+ lib.ready.then(() => {
+ exports.methods = libs[libName](lib);
+ }).catch(() => {
+ const tweetnacl = require('tweetnacl');
+ exports.methods = libs.tweetnacl(tweetnacl);
+ }).catch(() => undefined);
+ } else {
+ exports.methods = libs[libName](lib);
+ }
+ break;
+ } catch (err) {} // eslint-disable-line no-empty
+}
diff --git a/node_modules/discord.js/src/client/voice/util/Silence.js b/node_modules/discord.js/src/client/voice/util/Silence.js
new file mode 100644
index 0000000..239ceb4
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/util/Silence.js
@@ -0,0 +1,16 @@
+const { Readable } = require('stream');
+
+const SILENCE_FRAME = Buffer.from([0xF8, 0xFF, 0xFE]);
+
+/**
+ * A readable emitting silent opus frames.
+ * @extends {Readable}
+ * @private
+ */
+class Silence extends Readable {
+ _read() {
+ this.push(SILENCE_FRAME);
+ }
+}
+
+module.exports = Silence;
diff --git a/node_modules/discord.js/src/client/voice/util/SingleSilence.js b/node_modules/discord.js/src/client/voice/util/SingleSilence.js
new file mode 100644
index 0000000..b59341e
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/util/SingleSilence.js
@@ -0,0 +1,17 @@
+const Silence = require('./Silence');
+
+/**
+ * Only emits a single silent opus frame.
+ * This is used as a workaround for Discord now requiring
+ * silence to be sent before being able to receive audio.
+ * @extends {Silence}
+ * @private
+ */
+class SingleSilence extends Silence {
+ _read() {
+ super._read();
+ this.push(null);
+ }
+}
+
+module.exports = SingleSilence;
diff --git a/node_modules/discord.js/src/client/voice/util/VolumeInterface.js b/node_modules/discord.js/src/client/voice/util/VolumeInterface.js
new file mode 100644
index 0000000..62e6da5
--- /dev/null
+++ b/node_modules/discord.js/src/client/voice/util/VolumeInterface.js
@@ -0,0 +1,86 @@
+const EventEmitter = require('events');
+
+/**
+ * An interface class for volume transformation.
+ * @extends {EventEmitter}
+ */
+class VolumeInterface extends EventEmitter {
+ constructor({ volume = 1 } = {}) {
+ super();
+ this.setVolume(volume);
+ }
+
+ /**
+ * The current volume of the broadcast
+ * @readonly
+ * @type {number}
+ */
+ get volume() {
+ return this._volume;
+ }
+
+ /**
+ * The current volume of the broadcast in decibels
+ * @readonly
+ * @type {number}
+ */
+ get volumeDecibels() {
+ return Math.log10(this._volume) * 20;
+ }
+
+ /**
+ * The current volume of the broadcast from a logarithmic scale
+ * @readonly
+ * @type {number}
+ */
+ get volumeLogarithmic() {
+ return Math.pow(this._volume, 1 / 1.660964);
+ }
+
+ applyVolume(buffer, volume) {
+ volume = volume || this._volume;
+ if (volume === 1) return buffer;
+
+ const out = Buffer.alloc(buffer.length);
+ for (let i = 0; i < buffer.length; i += 2) {
+ if (i >= buffer.length - 1) break;
+ const uint = Math.min(32767, Math.max(-32767, Math.floor(volume * buffer.readInt16LE(i))));
+ out.writeInt16LE(uint, i);
+ }
+
+ return out;
+ }
+
+ /**
+ * Sets the volume relative to the input stream - i.e. 1 is normal, 0.5 is half, 2 is double.
+ * @param {number} volume The volume that you want to set
+ */
+ setVolume(volume) {
+ /**
+ * Emitted when the volume of this interface changes.
+ * @event VolumeInterface#volumeChange
+ * @param {number} oldVolume The old volume of this interface
+ * @param {number} newVolume The new volume of this interface
+ */
+ this.emit('volumeChange', this._volume, volume);
+ this._volume = volume;
+ }
+
+ /**
+ * Set the volume in decibels.
+ * @param {number} db The decibels
+ */
+ setVolumeDecibels(db) {
+ this.setVolume(Math.pow(10, db / 20));
+ }
+
+ /**
+ * Set the volume so that a perceived value of 0.5 is half the perceived volume etc.
+ * @param {number} value The value for the volume
+ */
+ setVolumeLogarithmic(value) {
+ this.setVolume(Math.pow(value, 1.660964));
+ }
+}
+
+module.exports = VolumeInterface;
diff --git a/node_modules/discord.js/src/client/websocket/WebSocketConnection.js b/node_modules/discord.js/src/client/websocket/WebSocketConnection.js
new file mode 100644
index 0000000..4ea078b
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/WebSocketConnection.js
@@ -0,0 +1,509 @@
+const browser = typeof window !== 'undefined';
+const EventEmitter = require('events');
+const Constants = require('../../util/Constants');
+const zlib = require('zlib');
+const PacketManager = require('./packets/WebSocketPacketManager');
+const erlpack = (function findErlpack() {
+ try {
+ const e = require('erlpack');
+ if (!e.pack) return null;
+ return e;
+ } catch (e) {
+ return null;
+ }
+}());
+
+const WebSocket = (function findWebSocket() {
+ if (browser) return window.WebSocket; // eslint-disable-line no-undef
+ try {
+ const uws = require('@discordjs/uws');
+ process.emitWarning('uws support is being removed in the next version of discord.js',
+ 'DeprecationWarning', findWebSocket);
+ return uws;
+ } catch (e) {
+ return require('ws');
+ }
+}());
+
+/**
+ * Abstracts a WebSocket connection with decoding/encoding for the Discord gateway.
+ * @private
+ */
+class WebSocketConnection extends EventEmitter {
+ /**
+ * @param {WebSocketManager} manager The WebSocket manager
+ * @param {string} gateway The WebSocket gateway to connect to
+ */
+ constructor(manager, gateway) {
+ super();
+ /**
+ * The WebSocket Manager of this connection
+ * @type {WebSocketManager}
+ */
+ this.manager = manager;
+
+ /**
+ * The client this belongs to
+ * @type {Client}
+ */
+ this.client = manager.client;
+
+ /**
+ * The WebSocket connection itself
+ * @type {WebSocket}
+ */
+ this.ws = null;
+
+ /**
+ * The current sequence of the WebSocket
+ * @type {number}
+ */
+ this.sequence = -1;
+
+ /**
+ * The current status of the client
+ * @type {Status}
+ */
+ this.status = Constants.Status.IDLE;
+
+ /**
+ * The Packet Manager of the connection
+ * @type {WebSocketPacketManager}
+ */
+ this.packetManager = new PacketManager(this);
+
+ /**
+ * The last time a ping was sent (a timestamp)
+ * @type {number}
+ */
+ this.lastPingTimestamp = 0;
+
+ /**
+ * Contains the rate limit queue and metadata
+ * @type {Object}
+ */
+ this.ratelimit = {
+ queue: [],
+ remaining: 120,
+ total: 120,
+ time: 60e3,
+ resetTimer: null,
+ };
+ this.connect(gateway);
+
+ /**
+ * Events that are disabled (will not be processed)
+ * @type {Object}
+ */
+ this.disabledEvents = {};
+
+ /**
+ * The sequence on WebSocket close
+ * @type {number}
+ */
+ this.closeSequence = 0;
+
+ /**
+ * Whether or not the WebSocket is expecting to be closed
+ * @type {boolean}
+ */
+ this.expectingClose = false;
+ for (const event of this.client.options.disabledEvents) this.disabledEvents[event] = true;
+ }
+
+ /**
+ * Causes the client to be marked as ready and emits the ready event.
+ * @returns {void}
+ */
+ triggerReady() {
+ if (this.status === Constants.Status.READY) {
+ this.debug('Tried to mark self as ready, but already ready');
+ return;
+ }
+ /**
+ * Emitted when the client becomes ready to start working.
+ * @event Client#ready
+ */
+ this.status = Constants.Status.READY;
+ this.client.emit(Constants.Events.READY);
+ this.packetManager.handleQueue();
+ }
+
+ /**
+ * Checks whether the client is ready to be marked as ready.
+ * @returns {void}
+ */
+ checkIfReady() {
+ if (this.status === Constants.Status.READY || this.status === Constants.Status.NEARLY) return false;
+ let unavailableGuilds = 0;
+ for (const guild of this.client.guilds.values()) {
+ if (!guild.available) unavailableGuilds++;
+ }
+ if (unavailableGuilds === 0) {
+ this.status = Constants.Status.NEARLY;
+ if (!this.client.options.fetchAllMembers) return this.triggerReady();
+ // Fetch all members before marking self as ready
+ const promises = this.client.guilds.map(g => g.fetchMembers());
+ Promise.all(promises)
+ .then(() => this.triggerReady())
+ .catch(e => {
+ this.debug(`Failed to fetch all members before ready! ${e}`);
+ this.triggerReady();
+ });
+ }
+ return true;
+ }
+
+ // Util
+ /**
+ * Emits a debug message.
+ * @param {string} message Debug message
+ * @returns {void}
+ */
+ debug(message) {
+ if (message instanceof Error) message = message.stack;
+ return this.manager.debug(`[connection] ${message}`);
+ }
+
+ /**
+ * Attempts to serialise data from the WebSocket.
+ * @param {string|Object} data Data to unpack
+ * @returns {Object}
+ */
+ unpack(data) {
+ if (data instanceof ArrayBuffer) data = Buffer.from(new Uint8Array(data));
+
+ if (erlpack && typeof data !== 'string') return erlpack.unpack(data);
+ else if (data instanceof Buffer) data = zlib.inflateSync(data).toString();
+
+ return JSON.parse(data);
+ }
+
+ /**
+ * Packs an object ready to be sent.
+ * @param {Object} data Data to pack
+ * @returns {string|Buffer}
+ */
+ pack(data) {
+ return erlpack ? erlpack.pack(data) : JSON.stringify(data);
+ }
+
+ /**
+ * Processes the current WebSocket queue.
+ */
+ processQueue() {
+ if (this.ratelimit.remaining === 0) return;
+ if (this.ratelimit.queue.length === 0) return;
+ if (this.ratelimit.remaining === this.ratelimit.total) {
+ this.ratelimit.resetTimer = this.client.setTimeout(() => {
+ this.ratelimit.remaining = this.ratelimit.total;
+ this.processQueue();
+ }, this.ratelimit.time);
+ }
+ while (this.ratelimit.remaining > 0) {
+ const item = this.ratelimit.queue.shift();
+ if (!item) return;
+ this._send(item);
+ this.ratelimit.remaining--;
+ }
+ }
+
+ /**
+ * Sends data, bypassing the queue.
+ * @param {Object} data Packet to send
+ * @returns {void}
+ */
+ _send(data) {
+ if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
+ this.debug(`Tried to send packet ${JSON.stringify(data)} but no WebSocket is available!`);
+ return;
+ }
+ this.ws.send(this.pack(data));
+ }
+
+ /**
+ * Adds data to the queue to be sent.
+ * @param {Object} data Packet to send
+ * @returns {void}
+ */
+ send(data) {
+ if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
+ this.debug(`Tried to send packet ${JSON.stringify(data)} but no WebSocket is available!`);
+ return;
+ }
+ this.ratelimit.queue.push(data);
+ this.processQueue();
+ }
+
+ /**
+ * Creates a connection to a gateway.
+ * @param {string} gateway The gateway to connect to
+ * @param {number} [after=0] How long to wait before connecting
+ * @param {boolean} [force=false] Whether or not to force a new connection even if one already exists
+ * @returns {boolean}
+ */
+ connect(gateway = this.gateway, after = 0, force = false) {
+ if (after) return this.client.setTimeout(() => this.connect(gateway, 0, force), after); // eslint-disable-line
+ if (this.ws && !force) {
+ this.debug('WebSocket connection already exists');
+ return false;
+ } else if (typeof gateway !== 'string') {
+ this.debug(`Tried to connect to an invalid gateway: ${gateway}`);
+ return false;
+ }
+ this.expectingClose = false;
+ this.gateway = gateway;
+ this.debug(`Connecting to ${gateway}`);
+ const ws = this.ws = new WebSocket(gateway);
+ if (browser) ws.binaryType = 'arraybuffer';
+ ws.onmessage = this.onMessage.bind(this);
+ ws.onopen = this.onOpen.bind(this);
+ ws.onerror = this.onError.bind(this);
+ ws.onclose = this.onClose.bind(this);
+ this.status = Constants.Status.CONNECTING;
+ return true;
+ }
+
+ /**
+ * Destroys the connection.
+ * @returns {boolean}
+ */
+ destroy() {
+ const ws = this.ws;
+ if (!ws) {
+ this.debug('Attempted to destroy WebSocket but no connection exists!');
+ return false;
+ }
+ this.heartbeat(-1);
+ this.expectingClose = true;
+ ws.close(1000);
+ this.packetManager.handleQueue();
+ this.ws = null;
+ this.status = Constants.Status.DISCONNECTED;
+ this.ratelimit.remaining = this.ratelimit.total;
+ return true;
+ }
+
+ /**
+ * Called whenever a message is received.
+ * @param {Event} event Event received
+ * @returns {boolean}
+ */
+ onMessage(event) {
+ let data;
+ try {
+ data = this.unpack(event.data);
+ } catch (err) {
+ this.emit('debug', err);
+ }
+ return this.onPacket(data);
+ }
+
+ /**
+ * Sets the current sequence of the connection.
+ * @param {number} s New sequence
+ */
+ setSequence(s) {
+ this.sequence = s > this.sequence ? s : this.sequence;
+ }
+
+ /**
+ * Called whenever a packet is received.
+ * @param {Object} packet Received packet
+ * @returns {boolean}
+ */
+ onPacket(packet) {
+ if (!packet) {
+ this.debug('Received null packet');
+ return false;
+ }
+ this.client.emit('raw', packet);
+ switch (packet.op) {
+ case Constants.OPCodes.HELLO:
+ return this.heartbeat(packet.d.heartbeat_interval);
+ case Constants.OPCodes.RECONNECT:
+ return this.reconnect();
+ case Constants.OPCodes.INVALID_SESSION:
+ if (!packet.d) this.sessionID = null;
+ this.sequence = -1;
+ this.debug('Session invalidated -- will identify with a new session');
+ return this.identify(packet.d ? 2500 : 0);
+ case Constants.OPCodes.HEARTBEAT_ACK:
+ return this.ackHeartbeat();
+ case Constants.OPCodes.HEARTBEAT:
+ return this.heartbeat();
+ default:
+ return this.packetManager.handle(packet);
+ }
+ }
+
+ /**
+ * Called whenever a connection is opened to the gateway.
+ * @param {Event} event Received open event
+ */
+ onOpen(event) {
+ if (event && event.target && event.target.url) this.gateway = event.target.url;
+ this.debug(`Connected to gateway ${this.gateway}`);
+ this.identify();
+ }
+
+ /**
+ * Causes a reconnection to the gateway.
+ */
+ reconnect() {
+ this.debug('Attemping to reconnect in 5500ms...');
+ /**
+ * Emitted whenever the client tries to reconnect to the WebSocket.
+ * @event Client#reconnecting
+ */
+ this.client.emit(Constants.Events.RECONNECTING);
+ this.connect(this.gateway, 5500, true);
+ }
+
+ /**
+ * Called whenever an error occurs with the WebSocket.
+ * @param {Error} error The error that occurred
+ */
+ onError(error) {
+ if (error && error.message === 'uWs client connection error') {
+ this.reconnect();
+ return;
+ }
+ /**
+ * Emitted whenever the client's WebSocket encounters a connection error.
+ * @event Client#error
+ * @param {Error} error The encountered error
+ */
+ this.client.emit(Constants.Events.ERROR, error);
+ }
+
+ /**
+ * @external CloseEvent
+ * @see {@link https://developer.mozilla.org/en-US/docs/Web/API/CloseEvent}
+ */
+
+ /**
+ * Called whenever a connection to the gateway is closed.
+ * @param {CloseEvent} event Close event that was received
+ */
+ onClose(event) {
+ this.debug(`${this.expectingClose ? 'Client' : 'Server'} closed the WebSocket connection: ${event.code}`);
+ this.closeSequence = this.sequence;
+ // Reset the state before trying to fix anything
+ this.emit('close', event);
+ this.heartbeat(-1);
+ // Should we reconnect?
+ if (event.code === 1000 ? this.expectingClose : Constants.WSCodes[event.code]) {
+ this.expectingClose = false;
+ /**
+ * Emitted when the client's WebSocket disconnects and will no longer attempt to reconnect.
+ * @event Client#disconnect
+ * @param {CloseEvent} event The WebSocket close event
+ */
+ this.client.emit(Constants.Events.DISCONNECT, event);
+ this.debug(Constants.WSCodes[event.code]);
+ this.destroy();
+ return;
+ }
+ this.expectingClose = false;
+ this.reconnect();
+ }
+
+ // Heartbeat
+ /**
+ * Acknowledges a heartbeat.
+ */
+ ackHeartbeat() {
+ this.debug(`Heartbeat acknowledged, latency of ${Date.now() - this.lastPingTimestamp}ms`);
+ this.client._pong(this.lastPingTimestamp);
+ }
+
+ /**
+ * Sends a heartbeat or sets an interval for sending heartbeats.
+ * @param {number} [time] If -1, clears the interval, any other number sets an interval
+ * If no value is given, a heartbeat will be sent instantly
+ */
+ heartbeat(time) {
+ if (!isNaN(time)) {
+ if (time === -1) {
+ this.debug('Clearing heartbeat interval');
+ this.client.clearInterval(this.heartbeatInterval);
+ this.heartbeatInterval = null;
+ } else {
+ this.debug(`Setting a heartbeat interval for ${time}ms`);
+ this.heartbeatInterval = this.client.setInterval(() => this.heartbeat(), time);
+ }
+ return;
+ }
+ this.debug('Sending a heartbeat');
+ this.lastPingTimestamp = Date.now();
+ this.send({
+ op: Constants.OPCodes.HEARTBEAT,
+ d: this.sequence,
+ });
+ }
+
+ // Identification
+ /**
+ * Identifies the client on a connection.
+ * @param {number} [after] How long to wait before identifying
+ * @returns {void}
+ */
+ identify(after) {
+ if (after) return this.client.setTimeout(this.identify.bind(this), after);
+ return this.sessionID ? this.identifyResume() : this.identifyNew();
+ }
+
+ /**
+ * Identifies as a new connection on the gateway.
+ * @returns {void}
+ */
+ identifyNew() {
+ if (!this.client.token) {
+ this.debug('No token available to identify a new session with');
+ return;
+ }
+ // Clone the generic payload and assign the token
+ const d = Object.assign({ token: this.client.token }, this.client.options.ws);
+
+ // Sharding stuff
+ const { shardId, shardCount } = this.client.options;
+ if (shardCount > 0) d.shard = [Number(shardId), Number(shardCount)];
+
+ // Send the payload
+ this.debug('Identifying as a new session');
+ this.send({ op: Constants.OPCodes.IDENTIFY, d });
+ }
+
+ /**
+ * Resumes a session on the gateway.
+ * @returns {void}
+ */
+ identifyResume() {
+ if (!this.sessionID) {
+ this.debug('Warning: wanted to resume but session ID not available; identifying as a new session instead');
+ return this.identifyNew();
+ }
+ this.debug(`Attempting to resume session ${this.sessionID}`);
+
+ const d = {
+ token: this.client.token,
+ session_id: this.sessionID,
+ seq: this.sequence,
+ };
+
+ return this.send({
+ op: Constants.OPCodes.RESUME,
+ d,
+ });
+ }
+}
+
+/**
+ * Encoding the WebSocket connections will use.
+ * @type {string}
+ */
+WebSocketConnection.ENCODING = erlpack ? 'etf' : 'json';
+WebSocketConnection.WebSocket = WebSocket;
+
+module.exports = WebSocketConnection;
diff --git a/node_modules/discord.js/src/client/websocket/WebSocketManager.js b/node_modules/discord.js/src/client/websocket/WebSocketManager.js
new file mode 100644
index 0000000..9ef073f
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/WebSocketManager.js
@@ -0,0 +1,90 @@
+const EventEmitter = require('events').EventEmitter;
+const Constants = require('../../util/Constants');
+const WebSocketConnection = require('./WebSocketConnection');
+
+/**
+ * WebSocket Manager of the client.
+ * @private
+ */
+class WebSocketManager extends EventEmitter {
+ constructor(client) {
+ super();
+ /**
+ * The client that instantiated this WebSocketManager
+ * @type {Client}
+ */
+ this.client = client;
+
+ /**
+ * The WebSocket connection of this manager
+ * @type {?WebSocketConnection}
+ */
+ this.connection = null;
+ }
+
+ /**
+ * Sends a heartbeat on the available connection.
+ * @returns {void}
+ */
+ heartbeat() {
+ if (!this.connection) return this.debug('No connection to heartbeat');
+ return this.connection.heartbeat();
+ }
+
+ /**
+ * Emits a debug event.
+ * @param {string} message Debug message
+ * @returns {void}
+ */
+ debug(message) {
+ return this.client.emit('debug', `[ws] ${message}`);
+ }
+
+ /**
+ * Destroy the client.
+ * @returns {void} Whether or not destruction was successful
+ */
+ destroy() {
+ if (!this.connection) {
+ this.debug('Attempted to destroy WebSocket but no connection exists!');
+ return false;
+ }
+ return this.connection.destroy();
+ }
+
+ /**
+ * Send a packet on the available WebSocket.
+ * @param {Object} packet Packet to send
+ * @returns {void}
+ */
+ send(packet) {
+ if (!this.connection) {
+ this.debug('No connection to websocket');
+ return;
+ }
+ this.connection.send(packet);
+ }
+
+ /**
+ * Connects the client to a gateway.
+ * @param {string} gateway The gateway to connect to
+ * @returns {boolean}
+ */
+ connect(gateway) {
+ if (!this.connection) {
+ this.connection = new WebSocketConnection(this, gateway);
+ return true;
+ }
+ switch (this.connection.status) {
+ case Constants.Status.IDLE:
+ case Constants.Status.DISCONNECTED:
+ this.connection.connect(gateway, 5500);
+ return true;
+ default:
+ this.debug(`Couldn't connect to ${gateway} as the websocket is at state ${this.connection.status}`);
+ return false;
+ }
+ }
+}
+
+module.exports = WebSocketManager;
diff --git a/node_modules/discord.js/src/client/websocket/packets/WebSocketPacketManager.js b/node_modules/discord.js/src/client/websocket/packets/WebSocketPacketManager.js
new file mode 100644
index 0000000..c84b16b
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/WebSocketPacketManager.js
@@ -0,0 +1,113 @@
+const Constants = require('../../../util/Constants');
+
+const BeforeReadyWhitelist = [
+ Constants.WSEvents.READY,
+ Constants.WSEvents.RESUMED,
+ Constants.WSEvents.GUILD_CREATE,
+ Constants.WSEvents.GUILD_DELETE,
+ Constants.WSEvents.GUILD_MEMBERS_CHUNK,
+ Constants.WSEvents.GUILD_MEMBER_ADD,
+ Constants.WSEvents.GUILD_MEMBER_REMOVE,
+];
+
+class WebSocketPacketManager {
+ constructor(connection) {
+ this.ws = connection;
+ this.handlers = {};
+ this.queue = [];
+
+ this.register(Constants.WSEvents.READY, require('./handlers/Ready'));
+ this.register(Constants.WSEvents.RESUMED, require('./handlers/Resumed'));
+ this.register(Constants.WSEvents.GUILD_CREATE, require('./handlers/GuildCreate'));
+ this.register(Constants.WSEvents.GUILD_DELETE, require('./handlers/GuildDelete'));
+ this.register(Constants.WSEvents.GUILD_UPDATE, require('./handlers/GuildUpdate'));
+ this.register(Constants.WSEvents.GUILD_BAN_ADD, require('./handlers/GuildBanAdd'));
+ this.register(Constants.WSEvents.GUILD_BAN_REMOVE, require('./handlers/GuildBanRemove'));
+ this.register(Constants.WSEvents.GUILD_MEMBER_ADD, require('./handlers/GuildMemberAdd'));
+ this.register(Constants.WSEvents.GUILD_MEMBER_REMOVE, require('./handlers/GuildMemberRemove'));
+ this.register(Constants.WSEvents.GUILD_MEMBER_UPDATE, require('./handlers/GuildMemberUpdate'));
+ this.register(Constants.WSEvents.GUILD_ROLE_CREATE, require('./handlers/GuildRoleCreate'));
+ this.register(Constants.WSEvents.GUILD_ROLE_DELETE, require('./handlers/GuildRoleDelete'));
+ this.register(Constants.WSEvents.GUILD_ROLE_UPDATE, require('./handlers/GuildRoleUpdate'));
+ this.register(Constants.WSEvents.GUILD_EMOJIS_UPDATE, require('./handlers/GuildEmojisUpdate'));
+ this.register(Constants.WSEvents.GUILD_MEMBERS_CHUNK, require('./handlers/GuildMembersChunk'));
+ this.register(Constants.WSEvents.GUILD_INTEGRATIONS_UPDATE, require('./handlers/GuildIntegrationsUpdate'));
+ this.register(Constants.WSEvents.INVITE_CREATE, require('./handlers/InviteCreate'));
+ this.register(Constants.WSEvents.INVITE_DELETE, require('./handlers/InviteDelete'));
+ this.register(Constants.WSEvents.CHANNEL_CREATE, require('./handlers/ChannelCreate'));
+ this.register(Constants.WSEvents.CHANNEL_DELETE, require('./handlers/ChannelDelete'));
+ this.register(Constants.WSEvents.CHANNEL_UPDATE, require('./handlers/ChannelUpdate'));
+ this.register(Constants.WSEvents.CHANNEL_PINS_UPDATE, require('./handlers/ChannelPinsUpdate'));
+ this.register(Constants.WSEvents.PRESENCE_UPDATE, require('./handlers/PresenceUpdate'));
+ this.register(Constants.WSEvents.USER_UPDATE, require('./handlers/UserUpdate'));
+ this.register(Constants.WSEvents.USER_NOTE_UPDATE, require('./handlers/UserNoteUpdate'));
+ this.register(Constants.WSEvents.USER_SETTINGS_UPDATE, require('./handlers/UserSettingsUpdate'));
+ this.register(Constants.WSEvents.USER_GUILD_SETTINGS_UPDATE, require('./handlers/UserGuildSettingsUpdate'));
+ this.register(Constants.WSEvents.VOICE_STATE_UPDATE, require('./handlers/VoiceStateUpdate'));
+ this.register(Constants.WSEvents.TYPING_START, require('./handlers/TypingStart'));
+ this.register(Constants.WSEvents.MESSAGE_CREATE, require('./handlers/MessageCreate'));
+ this.register(Constants.WSEvents.MESSAGE_DELETE, require('./handlers/MessageDelete'));
+ this.register(Constants.WSEvents.MESSAGE_UPDATE, require('./handlers/MessageUpdate'));
+ this.register(Constants.WSEvents.MESSAGE_DELETE_BULK, require('./handlers/MessageDeleteBulk'));
+ this.register(Constants.WSEvents.VOICE_SERVER_UPDATE, require('./handlers/VoiceServerUpdate'));
+ this.register(Constants.WSEvents.GUILD_SYNC, require('./handlers/GuildSync'));
+ this.register(Constants.WSEvents.RELATIONSHIP_ADD, require('./handlers/RelationshipAdd'));
+ this.register(Constants.WSEvents.RELATIONSHIP_REMOVE, require('./handlers/RelationshipRemove'));
+ this.register(Constants.WSEvents.MESSAGE_REACTION_ADD, require('./handlers/MessageReactionAdd'));
+ this.register(Constants.WSEvents.MESSAGE_REACTION_REMOVE, require('./handlers/MessageReactionRemove'));
+ this.register(Constants.WSEvents.MESSAGE_REACTION_REMOVE_EMOJI, require('./handlers/MessageReactionRemoveEmoji'));
+ this.register(Constants.WSEvents.MESSAGE_REACTION_REMOVE_ALL, require('./handlers/MessageReactionRemoveAll'));
+ this.register(Constants.WSEvents.WEBHOOKS_UPDATE, require('./handlers/WebhooksUpdate'));
+ }
+
+ get client() {
+ return this.ws.client;
+ }
+
+ register(event, Handler) {
+ this.handlers[event] = new Handler(this);
+ }
+
+ handleQueue() {
+ this.queue.forEach((element, index) => {
+ this.handle(this.queue[index], true);
+ this.queue.splice(index, 1);
+ });
+ }
+
+ handle(packet, queue = false) {
+ if (packet.op === Constants.OPCodes.HEARTBEAT_ACK) {
+ this.ws.client._pong(this.ws.client._pingTimestamp);
+ this.ws.lastHeartbeatAck = true;
+ this.ws.client.emit('debug', 'Heartbeat acknowledged');
+ } else if (packet.op === Constants.OPCodes.HEARTBEAT) {
+ this.client.ws.send({
+ op: Constants.OPCodes.HEARTBEAT,
+ d: this.client.ws.sequence,
+ });
+ this.ws.client.emit('debug', 'Received gateway heartbeat');
+ }
+
+ if (this.ws.status === Constants.Status.RECONNECTING) {
+ this.ws.reconnecting = false;
+ this.ws.checkIfReady();
+ }
+
+ this.ws.setSequence(packet.s);
+
+ if (this.ws.disabledEvents[packet.t] !== undefined) return false;
+
+ if (this.ws.status !== Constants.Status.READY) {
+ if (BeforeReadyWhitelist.indexOf(packet.t) === -1) {
+ this.queue.push(packet);
+ return false;
+ }
+ }
+
+ if (!queue && this.queue.length > 0) this.handleQueue();
+ if (this.handlers[packet.t]) return this.handlers[packet.t].handle(packet);
+ return false;
+ }
+}
+
+module.exports = WebSocketPacketManager;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/AbstractHandler.js b/node_modules/discord.js/src/client/websocket/packets/handlers/AbstractHandler.js
new file mode 100644
index 0000000..c1c2a5a
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/AbstractHandler.js
@@ -0,0 +1,11 @@
+class AbstractHandler {
+ constructor(packetManager) {
+ this.packetManager = packetManager;
+ }
+
+ handle(packet) {
+ return packet;
+ }
+}
+
+module.exports = AbstractHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelCreate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelCreate.js
new file mode 100644
index 0000000..04cb298
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelCreate.js
@@ -0,0 +1,17 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class ChannelCreateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.ChannelCreate.handle(data);
+ }
+}
+
+/**
+ * Emitted whenever a channel is created.
+ * @event Client#channelCreate
+ * @param {Channel} channel The channel that was created
+ */
+
+module.exports = ChannelCreateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelDelete.js b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelDelete.js
new file mode 100644
index 0000000..b25f585
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelDelete.js
@@ -0,0 +1,20 @@
+const AbstractHandler = require('./AbstractHandler');
+
+const Constants = require('../../../../util/Constants');
+
+class ChannelDeleteHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ const response = client.actions.ChannelDelete.handle(data);
+ if (response.channel) client.emit(Constants.Events.CHANNEL_DELETE, response.channel);
+ }
+}
+
+/**
+ * Emitted whenever a channel is deleted.
+ * @event Client#channelDelete
+ * @param {Channel} channel The channel that was deleted
+ */
+
+module.exports = ChannelDeleteHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelPinsUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelPinsUpdate.js
new file mode 100644
index 0000000..16ffe1c
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelPinsUpdate.js
@@ -0,0 +1,37 @@
+const AbstractHandler = require('./AbstractHandler');
+const Constants = require('../../../../util/Constants');
+
+/*
+{ t: 'CHANNEL_PINS_UPDATE',
+ s: 666,
+ op: 0,
+ d:
+ { last_pin_timestamp: '2016-08-28T17:37:13.171774+00:00',
+ channel_id: '314866471639044027' } }
+*/
+
+class ChannelPinsUpdate extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ const channel = client.channels.get(data.channel_id);
+ const time = new Date(data.last_pin_timestamp);
+ if (channel && time) {
+ // Discord sends null for last_pin_timestamp if the last pinned message was removed
+ channel.lastPinTimestamp = time.getTime() || null;
+
+ client.emit(Constants.Events.CHANNEL_PINS_UPDATE, channel, time);
+ }
+ }
+}
+
+/**
+ * Emitted whenever the pins of a channel are updated. Due to the nature of the WebSocket event, not much information
+ * can be provided easily here - you need to manually check the pins yourself.
+ * <warn>The `time` parameter will be a Unix Epoch Date object when there are no pins left.</warn>
+ * @event Client#channelPinsUpdate
+ * @param {Channel} channel The channel that the pins update occured in
+ * @param {Date} time The time when the last pinned message was pinned
+ */
+
+module.exports = ChannelPinsUpdate;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelUpdate.js
new file mode 100644
index 0000000..fa535b1
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelUpdate.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class ChannelUpdateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.ChannelUpdate.handle(data);
+ }
+}
+
+module.exports = ChannelUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanAdd.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanAdd.js
new file mode 100644
index 0000000..60ce72d
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanAdd.js
@@ -0,0 +1,23 @@
+// ##untested handler##
+
+const AbstractHandler = require('./AbstractHandler');
+const Constants = require('../../../../util/Constants');
+
+class GuildBanAddHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ const guild = client.guilds.get(data.guild_id);
+ const user = client.users.get(data.user.id);
+ if (guild && user) client.emit(Constants.Events.GUILD_BAN_ADD, guild, user);
+ }
+}
+
+/**
+ * Emitted whenever a member is banned from a guild.
+ * @event Client#guildBanAdd
+ * @param {Guild} guild The guild that the ban occurred in
+ * @param {User} user The user that was banned
+ */
+
+module.exports = GuildBanAddHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanRemove.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanRemove.js
new file mode 100644
index 0000000..c4edbde
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanRemove.js
@@ -0,0 +1,20 @@
+// ##untested handler##
+
+const AbstractHandler = require('./AbstractHandler');
+
+class GuildBanRemoveHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.GuildBanRemove.handle(data);
+ }
+}
+
+/**
+ * Emitted whenever a member is unbanned from a guild.
+ * @event Client#guildBanRemove
+ * @param {Guild} guild The guild that the unban occurred in
+ * @param {User} user The user that was unbanned
+ */
+
+module.exports = GuildBanRemoveHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildCreate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildCreate.js
new file mode 100644
index 0000000..d7c1803
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildCreate.js
@@ -0,0 +1,22 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class GuildCreateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+
+ const guild = client.guilds.get(data.id);
+ if (guild) {
+ if (!guild.available && !data.unavailable) {
+ // A newly available guild
+ guild.setup(data);
+ this.packetManager.ws.checkIfReady();
+ }
+ } else {
+ // A new guild
+ client.dataManager.newGuild(data);
+ }
+ }
+}
+
+module.exports = GuildCreateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildDelete.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildDelete.js
new file mode 100644
index 0000000..35e3c53
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildDelete.js
@@ -0,0 +1,19 @@
+const AbstractHandler = require('./AbstractHandler');
+const Constants = require('../../../../util/Constants');
+
+class GuildDeleteHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ const response = client.actions.GuildDelete.handle(data);
+ if (response.guild) client.emit(Constants.Events.GUILD_DELETE, response.guild);
+ }
+}
+
+/**
+ * Emitted whenever a guild is deleted/left.
+ * @event Client#guildDelete
+ * @param {Guild} guild The guild that was deleted
+ */
+
+module.exports = GuildDeleteHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildEmojisUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildEmojisUpdate.js
new file mode 100644
index 0000000..2906e74
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildEmojisUpdate.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class GuildEmojisUpdate extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.GuildEmojisUpdate.handle(data);
+ }
+}
+
+module.exports = GuildEmojisUpdate;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildIntegrationsUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildIntegrationsUpdate.js
new file mode 100644
index 0000000..5adfb5b
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildIntegrationsUpdate.js
@@ -0,0 +1,19 @@
+const AbstractHandler = require('./AbstractHandler');
+const { Events } = require('../../../../util/Constants');
+
+class GuildIntegrationsHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ const guild = client.guilds.get(data.guild_id);
+ if (guild) client.emit(Events.GUILD_INTEGRATIONS_UPDATE, guild);
+ }
+}
+
+module.exports = GuildIntegrationsHandler;
+
+/**
+ * Emitted whenever a guild integration is updated
+ * @event Client#guildIntegrationsUpdate
+ * @param {Guild} guild The guild whose integrations were updated
+ */
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberAdd.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberAdd.js
new file mode 100644
index 0000000..d4d122f
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberAdd.js
@@ -0,0 +1,17 @@
+// ##untested handler##
+
+const AbstractHandler = require('./AbstractHandler');
+
+class GuildMemberAddHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ const guild = client.guilds.get(data.guild_id);
+ if (guild) {
+ guild.memberCount++;
+ guild._addMember(data);
+ }
+ }
+}
+
+module.exports = GuildMemberAddHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberRemove.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberRemove.js
new file mode 100644
index 0000000..6ec1bfe
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberRemove.js
@@ -0,0 +1,13 @@
+// ##untested handler##
+
+const AbstractHandler = require('./AbstractHandler');
+
+class GuildMemberRemoveHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.GuildMemberRemove.handle(data);
+ }
+}
+
+module.exports = GuildMemberRemoveHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberUpdate.js
new file mode 100644
index 0000000..94ac71f
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberUpdate.js
@@ -0,0 +1,18 @@
+// ##untested handler##
+
+const AbstractHandler = require('./AbstractHandler');
+
+class GuildMemberUpdateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+
+ const guild = client.guilds.get(data.guild_id);
+ if (guild) {
+ const member = guild.members.get(data.user.id);
+ if (member) guild._updateMember(member, data);
+ }
+ }
+}
+
+module.exports = GuildMemberUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMembersChunk.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMembersChunk.js
new file mode 100644
index 0000000..4458644
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMembersChunk.js
@@ -0,0 +1,33 @@
+const AbstractHandler = require('./AbstractHandler');
+const Constants = require('../../../../util/Constants');
+// Uncomment in v12
+// const Collection = require('../../../../util/Collection');
+
+class GuildMembersChunkHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ const guild = client.guilds.get(data.guild_id);
+ if (!guild) return;
+
+ // Uncomment in v12
+ // const members = new Collection();
+ //
+ // for (const member of data.members) members.set(member.id, guild._addMember(member, false));
+
+ const members = data.members.map(member => guild._addMember(member, false));
+
+ client.emit(Constants.Events.GUILD_MEMBERS_CHUNK, members, guild);
+
+ client.ws.lastHeartbeatAck = true;
+ }
+}
+
+/**
+ * Emitted whenever a chunk of guild members is received (all members come from the same guild).
+ * @event Client#guildMembersChunk
+ * @param {GuildMember[]} members The members in the chunk
+ * @param {Guild} guild The guild related to the member chunk
+ */
+
+module.exports = GuildMembersChunkHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleCreate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleCreate.js
new file mode 100644
index 0000000..8581d53
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleCreate.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class GuildRoleCreateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.GuildRoleCreate.handle(data);
+ }
+}
+
+module.exports = GuildRoleCreateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleDelete.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleDelete.js
new file mode 100644
index 0000000..63439b0
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleDelete.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class GuildRoleDeleteHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.GuildRoleDelete.handle(data);
+ }
+}
+
+module.exports = GuildRoleDeleteHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleUpdate.js
new file mode 100644
index 0000000..6fbdc10
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleUpdate.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class GuildRoleUpdateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.GuildRoleUpdate.handle(data);
+ }
+}
+
+module.exports = GuildRoleUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildSync.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildSync.js
new file mode 100644
index 0000000..0b9f5aa
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildSync.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class GuildSyncHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.GuildSync.handle(data);
+ }
+}
+
+module.exports = GuildSyncHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildUpdate.js
new file mode 100644
index 0000000..70eff52
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildUpdate.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class GuildUpdateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.GuildUpdate.handle(data);
+ }
+}
+
+module.exports = GuildUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/InviteCreate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/InviteCreate.js
new file mode 100644
index 0000000..00efb67
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/InviteCreate.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class InviteCreateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.InviteCreate.handle(data);
+ }
+}
+
+module.exports = InviteCreateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/InviteDelete.js b/node_modules/discord.js/src/client/websocket/packets/handlers/InviteDelete.js
new file mode 100644
index 0000000..0b8da42
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/InviteDelete.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class InviteDeleteHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.InviteDelete.handle(data);
+ }
+}
+
+module.exports = InviteDeleteHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageCreate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageCreate.js
new file mode 100644
index 0000000..beed34d
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageCreate.js
@@ -0,0 +1,19 @@
+const AbstractHandler = require('./AbstractHandler');
+const Constants = require('../../../../util/Constants');
+
+class MessageCreateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ const response = client.actions.MessageCreate.handle(data);
+ if (response.message) client.emit(Constants.Events.MESSAGE_CREATE, response.message);
+ }
+}
+
+/**
+ * Emitted whenever a message is created.
+ * @event Client#message
+ * @param {Message} message The created message
+ */
+
+module.exports = MessageCreateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDelete.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDelete.js
new file mode 100644
index 0000000..043c70a
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDelete.js
@@ -0,0 +1,19 @@
+const AbstractHandler = require('./AbstractHandler');
+const Constants = require('../../../../util/Constants');
+
+class MessageDeleteHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ const response = client.actions.MessageDelete.handle(data);
+ if (response.message) client.emit(Constants.Events.MESSAGE_DELETE, response.message);
+ }
+}
+
+/**
+ * Emitted whenever a message is deleted.
+ * @event Client#messageDelete
+ * @param {Message} message The deleted message
+ */
+
+module.exports = MessageDeleteHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDeleteBulk.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDeleteBulk.js
new file mode 100644
index 0000000..db02df0
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDeleteBulk.js
@@ -0,0 +1,17 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class MessageDeleteBulkHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.MessageDeleteBulk.handle(data);
+ }
+}
+
+/**
+ * Emitted whenever messages are deleted in bulk.
+ * @event Client#messageDeleteBulk
+ * @param {Collection<Snowflake, Message>} messages The deleted messages, mapped by their ID
+ */
+
+module.exports = MessageDeleteBulkHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionAdd.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionAdd.js
new file mode 100644
index 0000000..a58db70
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionAdd.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class MessageReactionAddHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.MessageReactionAdd.handle(data);
+ }
+}
+
+module.exports = MessageReactionAddHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemove.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemove.js
new file mode 100644
index 0000000..cddde70
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemove.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class MessageReactionRemove extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.MessageReactionRemove.handle(data);
+ }
+}
+
+module.exports = MessageReactionRemove;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveAll.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveAll.js
new file mode 100644
index 0000000..303da9c
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveAll.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class MessageReactionRemoveAll extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.MessageReactionRemoveAll.handle(data);
+ }
+}
+
+module.exports = MessageReactionRemoveAll;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveEmoji.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveEmoji.js
new file mode 100644
index 0000000..c16af74
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveEmoji.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class MessageReactionRemoveEmoji extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.MessageReactionRemoveEmoji.handle(data);
+ }
+}
+
+module.exports = MessageReactionRemoveEmoji;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageUpdate.js
new file mode 100644
index 0000000..527632d
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageUpdate.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class MessageUpdateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.MessageUpdate.handle(data);
+ }
+}
+
+module.exports = MessageUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/PresenceUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/PresenceUpdate.js
new file mode 100644
index 0000000..8bcf659
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/PresenceUpdate.js
@@ -0,0 +1,76 @@
+const AbstractHandler = require('./AbstractHandler');
+const Constants = require('../../../../util/Constants');
+const Util = require('../../../../util/Util');
+
+class PresenceUpdateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ let user = client.users.get(data.user.id);
+ const guild = client.guilds.get(data.guild_id);
+
+ // Step 1
+ if (!user) {
+ if (data.user.username) {
+ user = client.dataManager.newUser(data.user);
+ } else {
+ return;
+ }
+ }
+
+ const oldUser = Util.cloneObject(user);
+ user.patch(data.user);
+ if (!user.equals(oldUser)) {
+ client.emit(Constants.Events.USER_UPDATE, oldUser, user);
+ }
+
+ if (guild) {
+ let member = guild.members.get(user.id);
+ if (!member && data.status !== 'offline') {
+ member = guild._addMember({
+ user,
+ roles: data.roles,
+ deaf: false,
+ mute: false,
+ }, false);
+ client.emit(Constants.Events.GUILD_MEMBER_AVAILABLE, member);
+ }
+ if (member) {
+ if (client.listenerCount(Constants.Events.PRESENCE_UPDATE) === 0) {
+ guild._setPresence(user.id, data);
+ return;
+ }
+ const oldMember = Util.cloneObject(member);
+ if (member.presence) {
+ oldMember.frozenPresence = Util.cloneObject(member.presence);
+ }
+ guild._setPresence(user.id, data);
+ client.emit(Constants.Events.PRESENCE_UPDATE, oldMember, member);
+ } else {
+ guild._setPresence(user.id, data);
+ }
+ }
+ }
+}
+
+/**
+ * Emitted whenever a guild member's presence changes, or they change one of their details.
+ * @event Client#presenceUpdate
+ * @param {GuildMember} oldMember The member before the presence update
+ * @param {GuildMember} newMember The member after the presence update
+ */
+
+/**
+ * Emitted whenever a user's details (e.g. username) are changed.
+ * @event Client#userUpdate
+ * @param {User} oldUser The user before the update
+ * @param {User} newUser The user after the update
+ */
+
+/**
+ * Emitted whenever a member becomes available in a large guild.
+ * @event Client#guildMemberAvailable
+ * @param {GuildMember} member The member that became available
+ */
+
+module.exports = PresenceUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/Ready.js b/node_modules/discord.js/src/client/websocket/packets/handlers/Ready.js
new file mode 100644
index 0000000..3eb80a2
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/Ready.js
@@ -0,0 +1,84 @@
+const AbstractHandler = require('./AbstractHandler');
+
+const ClientUser = require('../../../../structures/ClientUser');
+
+class ReadyHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+
+ client.ws.heartbeat();
+
+ data.user.user_settings = data.user_settings;
+ data.user.user_guild_settings = data.user_guild_settings;
+
+ const clientUser = new ClientUser(client, data.user);
+ client.user = clientUser;
+ client.readyAt = new Date();
+ client.users.set(clientUser.id, clientUser);
+
+ for (const guild of data.guilds) if (!client.guilds.has(guild.id)) client.dataManager.newGuild(guild);
+ for (const privateDM of data.private_channels) client.dataManager.newChannel(privateDM);
+
+ for (const relation of data.relationships) {
+ const user = client.dataManager.newUser(relation.user);
+ if (relation.type === 1) {
+ client.user.friends.set(user.id, user);
+ } else if (relation.type === 2) {
+ client.user.blocked.set(user.id, user);
+ }
+ }
+
+ data.presences = data.presences || [];
+ for (const presence of data.presences) {
+ client.dataManager.newUser(presence.user);
+ client._setPresence(presence.user.id, presence);
+ }
+
+ if (data.notes) {
+ for (const user of Object.keys(data.notes)) {
+ let note = data.notes[user];
+ if (!note.length) note = null;
+
+ client.user.notes.set(user, note);
+ }
+ }
+
+ if (!client.user.bot && client.options.sync) client.setInterval(client.syncGuilds.bind(client), 30000);
+
+ if (!client.users.has('1')) {
+ client.dataManager.newUser({
+ id: '1',
+ username: 'Clyde',
+ discriminator: '0000',
+ avatar: 'https://discordapp.com/assets/f78426a064bc9dd24847519259bc42af.png',
+ bot: true,
+ status: 'online',
+ game: null,
+ verified: true,
+ });
+ }
+
+ const t = client.setTimeout(() => {
+ client.ws.connection.triggerReady();
+ }, 1200 * data.guilds.length);
+
+ const guildCount = data.guilds.length;
+
+ if (client.getMaxListeners() !== 0) client.setMaxListeners(client.getMaxListeners() + guildCount);
+
+ client.once('ready', () => {
+ client.syncGuilds();
+ if (client.getMaxListeners() !== 0) client.setMaxListeners(client.getMaxListeners() - guildCount);
+ client.clearTimeout(t);
+ });
+
+ const ws = this.packetManager.ws;
+
+ ws.sessionID = data.session_id;
+ client.emit('debug', `READY ${ws.sessionID}`);
+ ws.checkIfReady();
+ }
+}
+
+module.exports = ReadyHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipAdd.js b/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipAdd.js
new file mode 100644
index 0000000..122b4c5
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipAdd.js
@@ -0,0 +1,19 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class RelationshipAddHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ if (data.type === 1) {
+ client.fetchUser(data.id).then(user => {
+ client.user.friends.set(user.id, user);
+ });
+ } else if (data.type === 2) {
+ client.fetchUser(data.id).then(user => {
+ client.user.blocked.set(user.id, user);
+ });
+ }
+ }
+}
+
+module.exports = RelationshipAddHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipRemove.js b/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipRemove.js
new file mode 100644
index 0000000..b57326a
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipRemove.js
@@ -0,0 +1,19 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class RelationshipRemoveHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ if (data.type === 2) {
+ if (client.user.blocked.has(data.id)) {
+ client.user.blocked.delete(data.id);
+ }
+ } else if (data.type === 1) {
+ if (client.user.friends.has(data.id)) {
+ client.user.friends.delete(data.id);
+ }
+ }
+ }
+}
+
+module.exports = RelationshipRemoveHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/Resumed.js b/node_modules/discord.js/src/client/websocket/packets/handlers/Resumed.js
new file mode 100644
index 0000000..a0a51c0
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/Resumed.js
@@ -0,0 +1,26 @@
+const AbstractHandler = require('./AbstractHandler');
+const Constants = require('../../../../util/Constants');
+
+class ResumedHandler extends AbstractHandler {
+ handle() {
+ const client = this.packetManager.client;
+ const ws = client.ws.connection;
+
+ ws.status = Constants.Status.READY;
+ this.packetManager.handleQueue();
+
+ const replayed = ws.sequence - ws.closeSequence;
+
+ ws.debug(`RESUMED | replayed ${replayed} events.`);
+ client.emit(Constants.Events.RESUME, replayed);
+ ws.heartbeat();
+ }
+}
+
+/**
+ * Emitted whenever a WebSocket resumes.
+ * @event Client#resume
+ * @param {number} replayed The number of events that were replayed
+ */
+
+module.exports = ResumedHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/TypingStart.js b/node_modules/discord.js/src/client/websocket/packets/handlers/TypingStart.js
new file mode 100644
index 0000000..a7f5a36
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/TypingStart.js
@@ -0,0 +1,68 @@
+const AbstractHandler = require('./AbstractHandler');
+const Constants = require('../../../../util/Constants');
+
+class TypingStartHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ const channel = client.channels.get(data.channel_id);
+ const user = client.users.get(data.user_id);
+ const timestamp = new Date(data.timestamp * 1000);
+
+ if (channel && user) {
+ if (channel.type === 'voice') {
+ client.emit(Constants.Events.WARN, `Discord sent a typing packet to voice channel ${channel.id}`);
+ return;
+ }
+ if (channel._typing.has(user.id)) {
+ const typing = channel._typing.get(user.id);
+ typing.lastTimestamp = timestamp;
+ typing.resetTimeout(tooLate(channel, user));
+ } else {
+ channel._typing.set(user.id, new TypingData(client, timestamp, timestamp, tooLate(channel, user)));
+ client.emit(Constants.Events.TYPING_START, channel, user);
+ }
+ }
+ }
+}
+
+class TypingData {
+ constructor(client, since, lastTimestamp, _timeout) {
+ this.client = client;
+ this.since = since;
+ this.lastTimestamp = lastTimestamp;
+ this._timeout = _timeout;
+ }
+
+ resetTimeout(_timeout) {
+ this.client.clearTimeout(this._timeout);
+ this._timeout = _timeout;
+ }
+
+ get elapsedTime() {
+ return Date.now() - this.since;
+ }
+}
+
+function tooLate(channel, user) {
+ return channel.client.setTimeout(() => {
+ channel.client.emit(Constants.Events.TYPING_STOP, channel, user, channel._typing.get(user.id));
+ channel._typing.delete(user.id);
+ }, 6000);
+}
+
+/**
+ * Emitted whenever a user starts typing in a channel.
+ * @event Client#typingStart
+ * @param {Channel} channel The channel the user started typing in
+ * @param {User} user The user that started typing
+ */
+
+/**
+ * Emitted whenever a user stops typing in a channel.
+ * @event Client#typingStop
+ * @param {Channel} channel The channel the user stopped typing in
+ * @param {User} user The user that stopped typing
+ */
+
+module.exports = TypingStartHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/UserGuildSettingsUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/UserGuildSettingsUpdate.js
new file mode 100644
index 0000000..90bca4c
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/UserGuildSettingsUpdate.js
@@ -0,0 +1,21 @@
+const AbstractHandler = require('./AbstractHandler');
+const Constants = require('../../../../util/Constants');
+const ClientUserGuildSettings = require('../../../../structures/ClientUserGuildSettings');
+
+class UserGuildSettingsUpdateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const settings = client.user.guildSettings.get(packet.d.guild_id);
+ if (settings) settings.patch(packet.d);
+ else client.user.guildSettings.set(packet.d.guild_id, new ClientUserGuildSettings(packet.d, client));
+ client.emit(Constants.Events.USER_GUILD_SETTINGS_UPDATE, client.user.guildSettings.get(packet.d.guild_id));
+ }
+}
+
+/**
+ * Emitted whenever the client user's settings update.
+ * @event Client#clientUserGuildSettingsUpdate
+ * @param {ClientUserGuildSettings} clientUserGuildSettings The new client user guild settings
+ */
+
+module.exports = UserGuildSettingsUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/UserNoteUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/UserNoteUpdate.js
new file mode 100644
index 0000000..1e4777a
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/UserNoteUpdate.js
@@ -0,0 +1,12 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class UserNoteUpdateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+
+ client.actions.UserNoteUpdate.handle(data);
+ }
+}
+
+module.exports = UserNoteUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/UserSettingsUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/UserSettingsUpdate.js
new file mode 100644
index 0000000..903b64b
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/UserSettingsUpdate.js
@@ -0,0 +1,18 @@
+const AbstractHandler = require('./AbstractHandler');
+const Constants = require('../../../../util/Constants');
+
+class UserSettingsUpdateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ client.user.settings.patch(packet.d);
+ client.emit(Constants.Events.USER_SETTINGS_UPDATE, client.user.settings);
+ }
+}
+
+/**
+ * Emitted when the client user's settings update.
+ * @event Client#clientUserSettingsUpdate
+ * @param {ClientUserSettings} clientUserSettings The new client user settings
+ */
+
+module.exports = UserSettingsUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/UserUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/UserUpdate.js
new file mode 100644
index 0000000..bc34f34
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/UserUpdate.js
@@ -0,0 +1,11 @@
+const AbstractHandler = require('./AbstractHandler');
+
+class UserUpdateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.actions.UserUpdate.handle(data);
+ }
+}
+
+module.exports = UserUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceServerUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceServerUpdate.js
new file mode 100644
index 0000000..97885d6
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceServerUpdate.js
@@ -0,0 +1,19 @@
+const AbstractHandler = require('./AbstractHandler');
+
+/*
+{
+ "token": "my_token",
+ "guild_id": "41771983423143937",
+ "endpoint": "smart.loyal.discord.gg"
+}
+*/
+
+class VoiceServerUpdate extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ client.emit('self.voiceServer', data);
+ }
+}
+
+module.exports = VoiceServerUpdate;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceStateUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceStateUpdate.js
new file mode 100644
index 0000000..2b0b40f
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceStateUpdate.js
@@ -0,0 +1,53 @@
+const AbstractHandler = require('./AbstractHandler');
+
+const Constants = require('../../../../util/Constants');
+const Util = require('../../../../util/Util');
+
+class VoiceStateUpdateHandler extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+
+ const guild = client.guilds.get(data.guild_id);
+ if (guild) {
+ const member = guild.members.get(data.user_id);
+ if (member) {
+ const oldVoiceChannelMember = Util.cloneObject(member);
+ if (member.voiceChannel && member.voiceChannel.id !== data.channel_id) {
+ member.voiceChannel.members.delete(oldVoiceChannelMember.id);
+ }
+
+ // If the member left the voice channel, unset their speaking property
+ if (!data.channel_id) member.speaking = null;
+
+ if (member.user.id === client.user.id) {
+ client.emit('self.voiceStateUpdate', data);
+ }
+
+ const newChannel = client.channels.get(data.channel_id);
+ if (newChannel) {
+ newChannel.members.set(member.id, member);
+ member.guild.channels.set(data.channel_id, newChannel);
+ }
+
+ member.serverMute = data.mute;
+ member.serverDeaf = data.deaf;
+ member.selfMute = data.self_mute;
+ member.selfDeaf = data.self_deaf;
+ member.selfStream = data.self_stream || false;
+ member.voiceSessionID = data.session_id;
+ member.voiceChannelID = data.channel_id;
+ client.emit(Constants.Events.VOICE_STATE_UPDATE, oldVoiceChannelMember, member);
+ }
+ }
+ }
+}
+
+/**
+ * Emitted whenever a user changes voice state - e.g. joins/leaves a channel, mutes/unmutes.
+ * @event Client#voiceStateUpdate
+ * @param {GuildMember} oldMember The member before the voice state update
+ * @param {GuildMember} newMember The member after the voice state update
+ */
+
+module.exports = VoiceStateUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/WebhooksUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/WebhooksUpdate.js
new file mode 100644
index 0000000..7ed2721
--- /dev/null
+++ b/node_modules/discord.js/src/client/websocket/packets/handlers/WebhooksUpdate.js
@@ -0,0 +1,19 @@
+const AbstractHandler = require('./AbstractHandler');
+const { Events } = require('../../../../util/Constants');
+
+class WebhooksUpdate extends AbstractHandler {
+ handle(packet) {
+ const client = this.packetManager.client;
+ const data = packet.d;
+ const channel = client.channels.get(data.channel_id);
+ if (channel) client.emit(Events.WEBHOOKS_UPDATE, channel);
+ }
+}
+
+/**
+ * Emitted whenever a guild text channel has its webhooks changed.
+ * @event Client#webhookUpdate
+ * @param {TextChannel} channel The channel that had a webhook update
+ */
+
+module.exports = WebhooksUpdate;