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author8cy <[email protected]>2020-04-03 02:37:42 -0700
committer8cy <[email protected]>2020-04-03 02:37:42 -0700
commit60867fb030bae582082340ead7dbc7efdc2f5398 (patch)
tree4c6a7356351be2e4914e15c4703172597c45656e /node_modules/discord.js/src/client/Client.js
parentcommenting (diff)
downloads5nical-60867fb030bae582082340ead7dbc7efdc2f5398.tar.xz
s5nical-60867fb030bae582082340ead7dbc7efdc2f5398.zip
2020/04/03, 02:34, v1.2.0
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+const EventEmitter = require('events');
+const Constants = require('../util/Constants');
+const Permissions = require('../util/Permissions');
+const Util = require('../util/Util');
+const RESTManager = require('./rest/RESTManager');
+const ClientDataManager = require('./ClientDataManager');
+const ClientManager = require('./ClientManager');
+const ClientDataResolver = require('./ClientDataResolver');
+const ClientVoiceManager = require('./voice/ClientVoiceManager');
+const WebSocketManager = require('./websocket/WebSocketManager');
+const ActionsManager = require('./actions/ActionsManager');
+const Collection = require('../util/Collection');
+const Presence = require('../structures/Presence').Presence;
+const ShardClientUtil = require('../sharding/ShardClientUtil');
+const VoiceBroadcast = require('./voice/VoiceBroadcast');
+
+/**
+ * The main hub for interacting with the Discord API, and the starting point for any bot.
+ * @extends {EventEmitter}
+ */
+class Client extends EventEmitter {
+ /**
+ * @param {ClientOptions} [options] Options for the client
+ */
+ constructor(options = {}) {
+ super();
+
+ // Obtain shard details from environment
+ if (!options.shardId && 'SHARD_ID' in process.env) options.shardId = Number(process.env.SHARD_ID);
+ if (!options.shardCount && 'SHARD_COUNT' in process.env) options.shardCount = Number(process.env.SHARD_COUNT);
+
+ /**
+ * The options the client was instantiated with
+ * @type {ClientOptions}
+ */
+ this.options = Util.mergeDefault(Constants.DefaultOptions, options);
+ this._validateOptions();
+
+ /**
+ * The REST manager of the client
+ * @type {RESTManager}
+ * @private
+ */
+ this.rest = new RESTManager(this);
+
+ /**
+ * The data manager of the client
+ * @type {ClientDataManager}
+ * @private
+ */
+ this.dataManager = new ClientDataManager(this);
+
+ /**
+ * The manager of the client
+ * @type {ClientManager}
+ * @private
+ */
+ this.manager = new ClientManager(this);
+
+ /**
+ * The WebSocket manager of the client
+ * @type {WebSocketManager}
+ * @private
+ */
+ this.ws = new WebSocketManager(this);
+
+ /**
+ * The data resolver of the client
+ * @type {ClientDataResolver}
+ * @private
+ */
+ this.resolver = new ClientDataResolver(this);
+
+ /**
+ * The action manager of the client
+ * @type {ActionsManager}
+ * @private
+ */
+ this.actions = new ActionsManager(this);
+
+ /**
+ * The voice manager of the client (`null` in browsers)
+ * @type {?ClientVoiceManager}
+ * @private
+ */
+ this.voice = !this.browser ? new ClientVoiceManager(this) : null;
+
+ /**
+ * The shard helpers for the client
+ * (only if the process was spawned as a child, such as from a {@link ShardingManager})
+ * @type {?ShardClientUtil}
+ */
+ this.shard = process.send ? ShardClientUtil.singleton(this) : null;
+
+ /**
+ * All of the {@link User} objects that have been cached at any point, mapped by their IDs
+ * @type {Collection<Snowflake, User>}
+ */
+ this.users = new Collection();
+
+ /**
+ * All of the guilds the client is currently handling, mapped by their IDs -
+ * as long as sharding isn't being used, this will be *every* guild the bot is a member of
+ * @type {Collection<Snowflake, Guild>}
+ */
+ this.guilds = new Collection();
+
+ /**
+ * All of the {@link Channel}s that the client is currently handling, mapped by their IDs -
+ * as long as sharding isn't being used, this will be *every* channel in *every* guild, and all DM channels
+ * @type {Collection<Snowflake, Channel>}
+ */
+ this.channels = new Collection();
+
+ /**
+ * Presences that have been received for the client user's friends, mapped by user IDs
+ * <warn>This is only filled when using a user account.</warn>
+ * @type {Collection<Snowflake, Presence>}
+ * @deprecated
+ */
+ this.presences = new Collection();
+
+ Object.defineProperty(this, 'token', { writable: true });
+ if (!this.token && 'CLIENT_TOKEN' in process.env) {
+ /**
+ * Authorization token for the logged in user/bot
+ * <warn>This should be kept private at all times.</warn>
+ * @type {?string}
+ */
+ this.token = process.env.CLIENT_TOKEN;
+ } else {
+ this.token = null;
+ }
+
+ /**
+ * User that the client is logged in as
+ * @type {?ClientUser}
+ */
+ this.user = null;
+
+ /**
+ * Time at which the client was last regarded as being in the `READY` state
+ * (each time the client disconnects and successfully reconnects, this will be overwritten)
+ * @type {?Date}
+ */
+ this.readyAt = null;
+
+ /**
+ * Active voice broadcasts that have been created
+ * @type {VoiceBroadcast[]}
+ */
+ this.broadcasts = [];
+
+ /**
+ * Previous heartbeat pings of the websocket (most recent first, limited to three elements)
+ * @type {number[]}
+ */
+ this.pings = [];
+
+ /**
+ * Timeouts set by {@link Client#setTimeout} that are still active
+ * @type {Set<Timeout>}
+ * @private
+ */
+ this._timeouts = new Set();
+
+ /**
+ * Intervals set by {@link Client#setInterval} that are still active
+ * @type {Set<Timeout>}
+ * @private
+ */
+ this._intervals = new Set();
+
+ if (this.options.messageSweepInterval > 0) {
+ this.setInterval(this.sweepMessages.bind(this), this.options.messageSweepInterval * 1000);
+ }
+ }
+
+ /**
+ * Timestamp of the latest ping's start time
+ * @type {number}
+ * @private
+ */
+ get _pingTimestamp() {
+ return this.ws.connection ? this.ws.connection.lastPingTimestamp : 0;
+ }
+
+ /**
+ * Current status of the client's connection to Discord
+ * @type {Status}
+ * @readonly
+ */
+ get status() {
+ return this.ws.connection ? this.ws.connection.status : Constants.Status.IDLE;
+ }
+
+ /**
+ * How long it has been since the client last entered the `READY` state in milliseconds
+ * @type {?number}
+ * @readonly
+ */
+ get uptime() {
+ return this.readyAt ? Date.now() - this.readyAt : null;
+ }
+
+ /**
+ * Average heartbeat ping of the websocket, obtained by averaging the {@link Client#pings} property
+ * @type {number}
+ * @readonly
+ */
+ get ping() {
+ return this.pings.reduce((prev, p) => prev + p, 0) / this.pings.length;
+ }
+
+ /**
+ * All active voice connections that have been established, mapped by guild ID
+ * @type {Collection<Snowflake, VoiceConnection>}
+ * @readonly
+ */
+ get voiceConnections() {
+ if (this.browser) return new Collection();
+ return this.voice.connections;
+ }
+
+ /**
+ * All custom emojis that the client has access to, mapped by their IDs
+ * @type {Collection<Snowflake, Emoji>}
+ * @readonly
+ */
+ get emojis() {
+ const emojis = new Collection();
+ for (const guild of this.guilds.values()) {
+ for (const emoji of guild.emojis.values()) emojis.set(emoji.id, emoji);
+ }
+ return emojis;
+ }
+
+ /**
+ * Timestamp of the time the client was last `READY` at
+ * @type {?number}
+ * @readonly
+ */
+ get readyTimestamp() {
+ return this.readyAt ? this.readyAt.getTime() : null;
+ }
+
+ /**
+ * Whether the client is in a browser environment
+ * @type {boolean}
+ * @readonly
+ */
+ get browser() {
+ return typeof window !== 'undefined';
+ }
+
+ /**
+ * Creates a voice broadcast.
+ * @returns {VoiceBroadcast}
+ */
+ createVoiceBroadcast() {
+ const broadcast = new VoiceBroadcast(this);
+ this.broadcasts.push(broadcast);
+ return broadcast;
+ }
+
+ /**
+ * Logs the client in, establishing a websocket connection to Discord.
+ * <info>Both bot and regular user accounts are supported, but it is highly recommended to use a bot account whenever
+ * possible. User accounts are subject to harsher ratelimits and other restrictions that don't apply to bot accounts.
+ * Bot accounts also have access to many features that user accounts cannot utilise. Automating a user account is
+ * considered a violation of Discord's ToS.</info>
+ * @param {string} token Token of the account to log in with
+ * @returns {Promise<string>} Token of the account used
+ * @example
+ * client.login('my token')
+ * .then(console.log)
+ * .catch(console.error);
+ */
+ login(token = this.token) {
+ return this.rest.methods.login(token);
+ }
+
+ /**
+ * Logs out, terminates the connection to Discord, and destroys the client.
+ * @returns {Promise}
+ */
+ destroy() {
+ for (const t of this._timeouts) clearTimeout(t);
+ for (const i of this._intervals) clearInterval(i);
+ this._timeouts.clear();
+ this._intervals.clear();
+ return this.manager.destroy();
+ }
+
+ /**
+ * Requests a sync of guild data with Discord.
+ * <info>This can be done automatically every 30 seconds by enabling {@link ClientOptions#sync}.</info>
+ * <warn>This is only available when using a user account.</warn>
+ * @param {Guild[]|Collection<Snowflake, Guild>} [guilds=this.guilds] An array or collection of guilds to sync
+ * @deprecated
+ */
+ syncGuilds(guilds = this.guilds) {
+ if (this.user.bot) return;
+ this.ws.send({
+ op: 12,
+ d: guilds instanceof Collection ? guilds.keyArray() : guilds.map(g => g.id),
+ });
+ }
+
+ /**
+ * Obtains a user from Discord, or the user cache if it's already available.
+ * <warn>This is only available when using a bot account.</warn>
+ * @param {Snowflake} id ID of the user
+ * @param {boolean} [cache=true] Whether to cache the new user object if it isn't already
+ * @returns {Promise<User>}
+ */
+ fetchUser(id, cache = true) {
+ if (this.users.has(id)) return Promise.resolve(this.users.get(id));
+ return this.rest.methods.getUser(id, cache);
+ }
+
+ /**
+ * Obtains an invite from Discord.
+ * @param {InviteResolvable} invite Invite code or URL
+ * @returns {Promise<Invite>}
+ * @example
+ * client.fetchInvite('https://discord.gg/bRCvFy9')
+ * .then(invite => console.log(`Obtained invite with code: ${invite.code}`))
+ * .catch(console.error);
+ */
+ fetchInvite(invite) {
+ const code = this.resolver.resolveInviteCode(invite);
+ return this.rest.methods.getInvite(code);
+ }
+
+ /**
+ * Obtains a webhook from Discord.
+ * @param {Snowflake} id ID of the webhook
+ * @param {string} [token] Token for the webhook
+ * @returns {Promise<Webhook>}
+ * @example
+ * client.fetchWebhook('id', 'token')
+ * .then(webhook => console.log(`Obtained webhook with name: ${webhook.name}`))
+ * .catch(console.error);
+ */
+ fetchWebhook(id, token) {
+ return this.rest.methods.getWebhook(id, token);
+ }
+
+ /**
+ * Obtains the available voice regions from Discord.
+ * @returns {Promise<Collection<string, VoiceRegion>>}
+ * @example
+ * client.fetchVoiceRegions()
+ * .then(regions => console.log(`Available regions are: ${regions.map(region => region.name).join(', ')}`))
+ * .catch(console.error);
+ */
+ fetchVoiceRegions() {
+ return this.rest.methods.fetchVoiceRegions();
+ }
+
+ /**
+ * Sweeps all text-based channels' messages and removes the ones older than the max message lifetime.
+ * If the message has been edited, the time of the edit is used rather than the time of the original message.
+ * @param {number} [lifetime=this.options.messageCacheLifetime] Messages that are older than this (in seconds)
+ * will be removed from the caches. The default is based on {@link ClientOptions#messageCacheLifetime}
+ * @returns {number} Amount of messages that were removed from the caches,
+ * or -1 if the message cache lifetime is unlimited
+ */
+ sweepMessages(lifetime = this.options.messageCacheLifetime) {
+ if (typeof lifetime !== 'number' || isNaN(lifetime)) throw new TypeError('The lifetime must be a number.');
+ if (lifetime <= 0) {
+ this.emit('debug', 'Didn\'t sweep messages - lifetime is unlimited');
+ return -1;
+ }
+
+ const lifetimeMs = lifetime * 1000;
+ const now = Date.now();
+ let channels = 0;
+ let messages = 0;
+
+ for (const channel of this.channels.values()) {
+ if (!channel.messages) continue;
+ channels++;
+
+ messages += channel.messages.sweep(
+ message => now - (message.editedTimestamp || message.createdTimestamp) > lifetimeMs
+ );
+ }
+
+ this.emit('debug', `Swept ${messages} messages older than ${lifetime} seconds in ${channels} text-based channels`);
+ return messages;
+ }
+
+ /**
+ * Obtains the OAuth Application of the bot from Discord.
+ * <warn>Bots can only fetch their own profile.</warn>
+ * @param {Snowflake} [id='@me'] ID of application to fetch
+ * @returns {Promise<OAuth2Application>}
+ * @example
+ * client.fetchApplication()
+ * .then(application => console.log(`Obtained application with name: ${application.name}`))
+ * .catch(console.error);
+ */
+ fetchApplication(id = '@me') {
+ if (id !== '@me') process.emitWarning('fetchApplication: use "@me" as an argument', 'DeprecationWarning');
+ return this.rest.methods.getApplication(id);
+ }
+
+ /**
+ * Generates a link that can be used to invite the bot to a guild.
+ * <warn>This is only available when using a bot account.</warn>
+ * @param {PermissionResolvable} [permissions] Permissions to request
+ * @returns {Promise<string>}
+ * @example
+ * client.generateInvite(['SEND_MESSAGES', 'MANAGE_GUILD', 'MENTION_EVERYONE'])
+ * .then(link => console.log(`Generated bot invite link: ${link}`))
+ * .catch(console.error);
+ */
+ generateInvite(permissions) {
+ permissions = Permissions.resolve(permissions);
+ return this.fetchApplication().then(application =>
+ `https://discordapp.com/oauth2/authorize?client_id=${application.id}&permissions=${permissions}&scope=bot`
+ );
+ }
+
+ /**
+ * Sets a timeout that will be automatically cancelled if the client is destroyed.
+ * @param {Function} fn Function to execute
+ * @param {number} delay Time to wait before executing (in milliseconds)
+ * @param {...*} args Arguments for the function
+ * @returns {Timeout}
+ */
+ setTimeout(fn, delay, ...args) {
+ const timeout = setTimeout(() => {
+ fn(...args);
+ this._timeouts.delete(timeout);
+ }, delay);
+ this._timeouts.add(timeout);
+ return timeout;
+ }
+
+ /**
+ * Clears a timeout.
+ * @param {Timeout} timeout Timeout to cancel
+ */
+ clearTimeout(timeout) {
+ clearTimeout(timeout);
+ this._timeouts.delete(timeout);
+ }
+
+ /**
+ * Sets an interval that will be automatically cancelled if the client is destroyed.
+ * @param {Function} fn Function to execute
+ * @param {number} delay Time to wait before executing (in milliseconds)
+ * @param {...*} args Arguments for the function
+ * @returns {Timeout}
+ */
+ setInterval(fn, delay, ...args) {
+ const interval = setInterval(fn, delay, ...args);
+ this._intervals.add(interval);
+ return interval;
+ }
+
+ /**
+ * Clears an interval.
+ * @param {Timeout} interval Interval to cancel
+ */
+ clearInterval(interval) {
+ clearInterval(interval);
+ this._intervals.delete(interval);
+ }
+
+ /**
+ * Adds a ping to {@link Client#pings}.
+ * @param {number} startTime Starting time of the ping
+ * @private
+ */
+ _pong(startTime) {
+ this.pings.unshift(Date.now() - startTime);
+ if (this.pings.length > 3) this.pings.length = 3;
+ this.ws.lastHeartbeatAck = true;
+ }
+
+ /**
+ * Adds/updates a friend's presence in {@link Client#presences}.
+ * @param {Snowflake} id ID of the user
+ * @param {Object} presence Raw presence object from Discord
+ * @private
+ */
+ _setPresence(id, presence) {
+ if (this.presences.has(id)) {
+ this.presences.get(id).update(presence);
+ return;
+ }
+ this.presences.set(id, new Presence(presence, this));
+ }
+
+ /**
+ * Calls {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval} on a script
+ * with the client as `this`.
+ * @param {string} script Script to eval
+ * @returns {*}
+ * @private
+ */
+ _eval(script) {
+ return eval(script);
+ }
+
+ /**
+ * Validates the client options.
+ * @param {ClientOptions} [options=this.options] Options to validate
+ * @private
+ */
+ _validateOptions(options = this.options) { // eslint-disable-line complexity
+ if (typeof options.shardCount !== 'number' || isNaN(options.shardCount)) {
+ throw new TypeError('The shardCount option must be a number.');
+ }
+ if (typeof options.shardId !== 'number' || isNaN(options.shardId)) {
+ throw new TypeError('The shardId option must be a number.');
+ }
+ if (options.shardCount < 0) throw new RangeError('The shardCount option must be at least 0.');
+ if (options.shardId < 0) throw new RangeError('The shardId option must be at least 0.');
+ if (options.shardId !== 0 && options.shardId >= options.shardCount) {
+ throw new RangeError('The shardId option must be less than shardCount.');
+ }
+ if (typeof options.messageCacheMaxSize !== 'number' || isNaN(options.messageCacheMaxSize)) {
+ throw new TypeError('The messageCacheMaxSize option must be a number.');
+ }
+ if (typeof options.messageCacheLifetime !== 'number' || isNaN(options.messageCacheLifetime)) {
+ throw new TypeError('The messageCacheLifetime option must be a number.');
+ }
+ if (typeof options.messageSweepInterval !== 'number' || isNaN(options.messageSweepInterval)) {
+ throw new TypeError('The messageSweepInterval option must be a number.');
+ }
+ if (typeof options.fetchAllMembers !== 'boolean') {
+ throw new TypeError('The fetchAllMembers option must be a boolean.');
+ }
+ if (typeof options.disableEveryone !== 'boolean') {
+ throw new TypeError('The disableEveryone option must be a boolean.');
+ }
+ if (typeof options.restWsBridgeTimeout !== 'number' || isNaN(options.restWsBridgeTimeout)) {
+ throw new TypeError('The restWsBridgeTimeout option must be a number.');
+ }
+ if (!(options.disabledEvents instanceof Array)) throw new TypeError('The disabledEvents option must be an Array.');
+ if (typeof options.retryLimit !== 'number' || isNaN(options.retryLimit)) {
+ throw new TypeError('The retryLimit options must be a number.');
+ }
+ }
+}
+
+module.exports = Client;
+
+/**
+ * Emitted for general warnings.
+ * @event Client#warn
+ * @param {string} info The warning
+ */
+
+/**
+ * Emitted for general debugging information.
+ * @event Client#debug
+ * @param {string} info The debug information
+ */