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author8cy <[email protected]>2020-04-10 11:43:19 -0700
committer8cy <[email protected]>2020-04-10 11:43:19 -0700
commit1134df0330ce4a8f2e9af97a638a5ffeac83be17 (patch)
tree25d150ad5e68bd975b570f63645bac3aca05a014 /commands/voice/loop.js
parentset default vol to 10%, 2.0.1 (diff)
downloads5nical-1134df0330ce4a8f2e9af97a638a5ffeac83be17.tar.xz
s5nical-1134df0330ce4a8f2e9af97a638a5ffeac83be17.zip
cool update :D, v2.0.2
- fix queue - random emojis behind confirm messages :D
Diffstat (limited to 'commands/voice/loop.js')
-rw-r--r--commands/voice/loop.js3
1 files changed, 2 insertions, 1 deletions
diff --git a/commands/voice/loop.js b/commands/voice/loop.js
index 64c586e..0dc50df 100644
--- a/commands/voice/loop.js
+++ b/commands/voice/loop.js
@@ -1,4 +1,5 @@
const { Command } = require('discord.js-commando');
+const emoji = require('emoji-random');
module.exports = class LoopVoice extends Command {
constructor(client) {
@@ -21,7 +22,7 @@ module.exports = class LoopVoice extends Command {
return msg.reply('there isn\'t a song playing right now lol');
}
msg.channel.send(
- `${msg.guild.musicData.nowPlaying.title} added to queue`
+ `${msg.guild.musicData.nowPlaying.title} added to queue` + emoji.random()
);
msg.guild.musicData.queue.unshift(msg.guild.musicData.nowPlaying);
return;