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const { Command } = require('discord.js-commando');
const emoji = require('emoji-random');
module.exports = class LoopVoice extends Command {
constructor(client) {
super(client, {
name: 'loop',
aliases: ['repeat'],
group: 'voice',
memberName: 'loop',
description: 'Loops the soundtrack.',
guildOnly: true,
examples: ['msb!loop', 'msb!repeat']
});
}
run(msg) {
var voiceChannel = msg.member.voice.channel;
if (!voiceChannel) return msg.reply('Join a voice channel and try again. ' + emoji.random());
if (
typeof msg.guild.musicData.songDispatcher == 'undefined' ||
msg.guild.musicData.songDispatcher == null
) {
return msg.reply('The soundtrack isn\'t playing right now. ' + emoji.random());
}
msg.channel.send(
'Looping the soundtrack ' + emoji.random()
);
msg.guild.musicData.queue.unshift(msg.guild.musicData.nowPlaying);
return;
}
};
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