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import React, { Component } from 'react';
export default class Skills extends Component {
render() {
return(
<div className="container">
<div className="hero-content">
<br /><br />
<div className="row">
<div className="col-lg-8">
<h5 className="wow fadeInUp" data-wow-delay="1s">acknowledgements.</h5>
<br />
<ul className="wow fadeInUp" data-wow-delay="1s">
<li><b>Discord:</b> Verified Bot Developer, Verified Discord Bot(s)</li>
{ /* <li><b>Current Occupation:</b> Fullstack Node.js Technician</li> */ }
<li>Multiple Lead Development positions on various CS:GO Clients (Jade, Maldrama, Rees, Guppy, Sprite, etc.)</li>
<li>Lead Developer and Proprietor of the Minecraft Ghost Client; Vespertine</li>
<li>Various Freelance Jobs</li>
<li>Multi-langual</li>
</ul>
<br />
<h5 className="wow fadeInUp" data-wow-delay="1s">tech stacks.</h5>
<br />
<ul className="wow fadeInUp" data-wow-delay="1s">
<li>
<h6>C99/ C++ 13/17.</h6>
<ul>
<li>
<h6>Various Internal Modifications ("Hacks or Cheats" if you will)</h6>
<ul>
<li>Counter Strike: Global Offensive</li>
<li>Counter Strike: Source</li>
<small>Made possibly using <em>totally legally and legitimately</em> obtained Source SDKs.</small>
<li>Among Us</li>
<li>Minecraft (1.7.10/ 1.8.9)</li>
<li>Grand Theft Auto 4/ V</li>
<li>Team Fortress 2</li>
</ul>
</li>
<br />
<li>DirectX and OpenGL Hooking</li>
<li><a href="https://github.com/ocornut/imgui">ImGui</a> Menu Structuring and Design</li>
<li>
<h6>Remote PE Image Injector/ Loader</h6>
<ul>
<li>TLS 1.3 Communication</li>
<li>Json Client-Server Communication w/ Packet-Struct Implementation</li>
<li>Syscalls</li>
<li>Module Patch Detection</li>
<li>Debugger Detection</li>
<li>Relocations and Imports done on server</li>
<li>Manual map everything, including dependencies</li>
<li>Security Packet Timeout</li>
<li>Unique Client Session IDs</li>
<li>Server Certificate Verification</li>
</ul>
</li>
<br />
<li>Client-Server Communicatory Applications</li>
<li><b>[Learning]</b> Unreal Engine 5</li>
<li>Game Boy games using <a href="https://github.com/Zal0/gbdk-2020">GBDK</a></li>
<li>Embedded x86/ x64 Assembly</li>
</ul>
</li>
<br />
<li>
<h6>Node.js (both JavaScript and TypeScript).</h6>
<ul>
<li>Express API and Advanced Templating Creation</li>
<li>React 16/17 for Extensive UIs and State-Management (this site uses React)</li>
<li>Discord.js, Akairo and Eris for Discord bot Implementations</li>
<li>Use MongoDB for safe and speedy data storage with security in mind</li>
<li><a href="https://www.npmjs.com/~sinny">NPM Packages</a></li>
<li><a href="https://slog.cf">Slog.cf</a> (V2), a marketplace and transaction logger for Slipstream</li>
<li><a href="https://senpy.tk">Senpy.tk</a>, a web app and API for <a href="https://github.com/laynH/Anime-Girls-Holding-Programming-Books">Anime Girls Holding Programming Books</a></li>
<li><a href="https://strelizia.cc">Strelizia.cc</a>, a fast, private, online, file hosting service</li>
<li><a href="/development/uwufier">Uwufier</a>, a feature packed Discord bot. (I actually got the "Verified Discord Bot Developer" badge on Discord for this)</li>
<li>VexClient, a private, cheat client for <a href="https://krunker.io">Krunker.io</a></li>
</ul>
</li>
<br />
<li>
<h6>Python 2.7+</h6>
<ul>
<li>Slog.cf (V1), a transaction logger for Slipstream</li>
<li>Various Discord Nitro Code Checkers</li>
<li>Various Account Checkers</li>
<li>A patcher for CS:GO which bypasses CS:GO's "Trusted Mode" Anti-Cheat of sorts, by patching a single byte (yes, a single byte, you read that right. imagine being a multi-billion dollar company and spending millions on a new anti-cheat system that gets bypassed by patching a single byte of <code>client.dll</code>, couldn't be me)</li>
</ul>
</li>
<br />
<li>
<h6><b>[Learning]</b> C#</h6>
<ul>
<li>Various Account Checkers</li>
<li>DLL Loaders similar to my Remote PE Image Injector/ Loader</li>
<li><b>[Learning]</b> Unity3D</li>
</ul>
</li>
<br />
<li>
<h6>Other</h6>
<ul>
<li>
<h6>Assembly</h6>
<p>Not that great at it, but decent nonetheless...</p>
<ul>
<li>MASM x86/ x64 (Windows API)</li>
<li>NASM x86/ x64 (Linux Kernal)</li>
<li>FASM 16/ 32 Bit (MS-DOS)</li>
<li>Z80 GBDK (Game Boy)</li>
<li>6502 (Micro-controllers, NES)</li>
</ul>
</li>
<br />
<li>
<h6>Brief knowledge of PHP</h6>
<ul>
<li>MyBB setup/ plugin creation</li>
<li>FluxBB setup/ plugin creation</li>
</ul>
</li>
<br />
<li>
<h6>Few Lua experience</h6>
<ul>
<li>My <a href="https://github.com/8cy/lua-discord-bot-example">Discord bot</a> example, made using the <a href="https://github.com/SinisterRectus/Discordia">Discordia</a> Lua library.</li>
</ul>
</li>
</ul>
</li>
</ul>
<br />
<h5 className="wow fadeInUp" data-wow-delay="1s">application/ ci knowledge.</h5>
<br />
<ul className="wow fadeInUp" data-wow-delay="1s">
<li>Git, GitHub, GitLab</li>
<li>Vim/ Nvim, Visual Studio 2017/ 19, VSCode, Sublime, CLion and IntelliJ</li>
<li>Make, CMake, VS Solutions</li>
<li>Unity3D, Unreal Engine 5</li>
<li>
<h6>extensive discord experience</h6>
<ul>
<li>Owner/ Lead Developer and/ or Maintainer of multiple bots</li>
<li>Owner/ Former Owner of multiple "Internet Personality" related servers</li>
<li>Head, Admin and/ or Moderator of a few "Internet Personality" related communities</li>
<li>Server Template Creator</li>
</ul>
</li>
</ul>
</div>
</div>
</div>
</div>
)
}
}
|