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path: root/src/components/about/Hero.js
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import React, { Component } from 'react';

export default class Hero extends Component {
    render() {
        return(
            <div className="container">
                <div className="hero-content">
                    <br /><br />

                    <div className="row">
                        <div className="col-lg-12" data-wow-delay="1s">
                            <h3 className="wow fadeInUp" data-wow-delay="1.2s">about me.</h3>
                            <a href="https://strelizia.cc/ZooX36Lt9pmchjbjpiu8HzY0MYqfcZ41.txt">
                                <img className="wow fadeInUp" data-wow-delay="1.25s"
                                    src="https://web.archive.org/web/20091027134504/http://geocities.com/developmentcom/dr_recommended.gif"
                                    alt="doctor recommended click here" />
                            </a>
                            <br /><br />
                            
                            <p className="wow fadeInUp">
                                    Hi, I'm Sin. I'm a fullstack developer from Oregon. Some of my favourite languages and technologies to work with are Node.js, C++ and MERN.
                                    Node.js would probably be my pick for my favourite technology seen as the wide flexability I can utilize it for. Some of which I utilize it for
                                    is Discord bots using <a href="https://discord-akairo.github.io/#/">Akairo</a>, <a href="https://discord.js.org/#/">Discord.js</a> and feature rich and fast user interfaces using <a href="https://reactjs.org">React</a>.
                            </p>
                            
                            <p className="wow fadeInUp" data-wow-delay="0.2s">
                                    One thing you'll come to find is nothing is out of the realm of possibility for me, you'll usually see me creating what is usually referred
                                    to as "cheats" or "hacks" in the form of CS:GO and Minecraft clients. Though, in sense, the outsiders might see this as ruining the game or something
                                    along those lines, I see this is a exercise to my skill, with the conclusion being influenced by the amount of work and research that I have to put into these things. For instance, when
                                    attempting to create CS:GO clients, an SDK has to be built from the ground up from what we call "offsets", offsets are the memory addresses at which
                                    certain game features are held at. In the case of Minecraft clients, the <a href="https://en.wikipedia.org/wiki/Java_Native_Interface">JNI (Java Native Interface) </a>
                                    needs to be utilized to be able to handle and hook
                                    certain methods from the <a href="https://en.wikipedia.org/wiki/Java_virtual_machine">JVM (Java Virtual Machine)</a>.
                            </p>

                            <p className="wow fadeInUp" data-wow-delay="0.2s" style={{fontSize: "25px"}}>All self taught <span role="img" aria-label="praise emoji">🙌</span></p>
                        </div>
                    </div>
                </div>
            </div>
        )
    }
}