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authorFuwn <[email protected]>2021-01-21 19:19:46 -0800
committerFuwn <[email protected]>2021-01-21 19:19:46 -0800
commit64537f8850fe00b759f258999f33ffd0ad8c08d6 (patch)
tree8c8a5f32a75f1318c49ca33b0e279780c9896008 /src/components/about/Hero.js
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downloadme-64537f8850fe00b759f258999f33ffd0ad8c08d6.tar.xz
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-import React, { Component } from 'react';
-
-export default class Hero extends Component {
- render() {
- return(
- <div className="container">
- <div className="hero-content">
- <br /><br />
-
- <div className="row">
- <div className="col-lg-12" data-wow-delay="1s">
- <h3 className="wow fadeInUp" data-wow-delay="1.2s">about me.</h3>
- <a href="https://strelizia.cc/ZooX36Lt9pmchjbjpiu8HzY0MYqfcZ41.txt">
- <img className="wow fadeInUp" data-wow-delay="1.25s"
- src="https://web.archive.org/web/20091027134504/http://geocities.com/developmentcom/dr_recommended.gif"
- alt="doctor recommended click here" />
- </a>
- <br /><br />
-
- <p className="wow fadeInUp">
- Hi, I'm Fuwn. I'm a fullstack developer from Oregon. Some of my favourite languages and technologies to work with are Node.js, C++ and MERN.
- Node.js would probably be my pick for my favourite technology seen as the wide flexability I can utilize it for. Some of which I utilize it for
- is Discord bots using <a href="https://discord-akairo.github.io/#/">Akairo</a>, <a href="https://discord.js.org/#/">Discord.js</a> and feature rich and fast user interfaces using <a href="https://reactjs.org">React</a>.
- </p>
-
- <p className="wow fadeInUp" data-wow-delay="0.2s">
- One thing you'll come to find is nothing is out of the realm of possibility for me, you'll usually see me creating what is usually referred
- to as "cheats" or "hacks" in the form of CS:GO and Minecraft clients. Though, in sense, the outsiders might see this as ruining the game or something
- along those lines, I see this is a exercise to my skill, with the conclusion being influenced by the amount of work and research that I have to put into these things. For instance, when
- attempting to create CS:GO clients, an SDK has to be built from the ground up from what we call "offsets", offsets are the memory addresses at which
- certain game features are held at. In the case of Minecraft clients, the <a href="https://en.wikipedia.org/wiki/Java_Native_Interface">JNI (Java Native Interface) </a>
- needs to be utilized to be able to handle and hook
- certain methods from the <a href="https://en.wikipedia.org/wiki/Java_virtual_machine">JVM (Java Virtual Machine)</a>.
- </p>
-
- <p className="wow fadeInUp" data-wow-delay="0.2s" style={{fontSize: "25px"}}>All self taught <span role="img" aria-label="praise emoji">🙌</span></p>
- </div>
- </div>
- </div>
- </div>
- )
- }
-} \ No newline at end of file