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// FILE: table2.h
// TEMPLATE CLASS PROVIDED: Table<RecordType>
//   This class is a container template class for a Table of records.
//   The template parameter, RecordType, is the data type of the records in the
//   Table. It may any type with a default constructor, a copy constructor,
//   an assignment operator, and an integer member variable called key.
//
// CONSTRUCTOR for the Table<RecordType> template class:
//   Table( )
//     Postcondition: The Table has been initialized as an empty Table.
//
// MODIFICATION MEMBER FUNCTIONS for the Table<RecordType> class:
//   void insert(const RecordType& entry)
//     Precondition: entry.key >= 0. Also if entry.key is not already a key in
//     the table, then the Table has space for another record
//     (i.e., size( ) < CAPACITY).
//     Postcondition: If the table already had a record with a key equal to
//     entry.key, then that record is replaced by entry. Otherwise, entry has
//     been added as a new record of the Table.
//
//   void remove(int key)
//     Postcondition: If a record was in the Table with the specified key, then
//     that record has been removed; otherwise the table is unchanged.
//
// CONSTANT MEMBER FUNCTIONS for the Table<RecordType> class:
//   bool is_present(const Item& target) const
//     Postcondition: The return value is true if there is a record in the
//     Table with the specified key. Otherwise, the return value is false.
//
//   void find(int key, bool& found, RecordType& result) const
//     Postcondition: If a record is in the Table with the specified key, then
//     found is true and result is set to a copy of the record with that key.
//     Otherwise found is false and the result contains garbage.
//
//   size_t size( ) const
//     Postcondition: Return value is the total number of records in the
//     Table.
//
// VALUE SEMANTICS for the Table<RecordType> template class:
//   Assignments and the copy constructor may be used with Table objects.
//
// DYNAMIC MEMORY USAGE by the Table<RecordType> template class:
//   If there is insufficient dynamic memory, then the following functions
//   can call new_handler: the copy constructor, insert, the assignment
//   operator.

#ifndef TABLE2_H
#define TABLE2_H
#include <cstdlib>    // Provides size_t
#include "node2.h"    // Provides the node type, from Figure 6.5 on page 306

namespace main_savitch_12B
{
    template <class RecordType>
    class table
    {
    public:
        // MEMBER CONSTANT -- See Appendix E if this fails to compile.
        static const std::size_t TABLE_SIZE = 811;
        // CONSTRUCTORS AND DESTRUCTOR
        table( );
        table(const table& source);
        ~table( );
        // MODIFICATION MEMBER FUNCTIONS
        void insert(const RecordType& entry);
        void remove(int key);
        void operator =(const table& source);
        // CONSTANT MEMBER FUNCTIONS
        void find(int key, bool& found, RecordType& result) const;
        bool is_present(int key) const;
        std::size_t size( ) const { return total_records; }
    private:
        main_savitch_6B::node<RecordType> *data[TABLE_SIZE];
        std::size_t total_records;
        // HELPER MEMBER FUNCTION
        std::size_t hash(int key) const;
    };
}

#include "table2.template" // Include the implementation

#endif