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classDiagram
class Entity {
<<Subject & Observer>>
-List~Entity~ _observers
+Entity Prey
+Attach(observer: Entity)
+Detach(observer: Entity)
+Notify()
+Update(subject: Entity)
+Move()
}
class Morg {
}
Entity <|-- Morg
note for Entity "Entity can be both Subject (prey)
and Observer (predator)
- When prey moves, it Notifies observers
- Observers Update() to follow prey
- Enables predator-prey following behavior"
Entity --> Entity : observes
Entity --> Entity : subject
note for Entity "Observer Flow:
1. Predator finds prey
2. Predator.Attach(prey)
3. Prey moves
4. Prey.Notify()
5. Predator.Update(prey)
6. Predator turns toward prey"
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