diff options
Diffstat (limited to 'cpp-tic-tac-toe/src/main.cpp')
| -rw-r--r-- | cpp-tic-tac-toe/src/main.cpp | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/cpp-tic-tac-toe/src/main.cpp b/cpp-tic-tac-toe/src/main.cpp new file mode 100644 index 0000000..20ffe06 --- /dev/null +++ b/cpp-tic-tac-toe/src/main.cpp @@ -0,0 +1,137 @@ +#include <iostream> +using namespace std; + +char square[10] = {'o', '1', '2', '3', '4', '5', '6', '7', '8', '9'}; + +int checkwin(); +void board(); + +/* Function to return game status +** ------------------------------ +** 1 means the game is over, with result +** -1 means the game is in progress +** O means that the game is over with no result +*/ +int checkwin() +{ + if (square[1] == square[2] && square[2] == square[3]) + + return 1; + else if (square[4] == square[5] && square[5] == square[6]) + + return 1; + else if (square[7] == square[8] && square[8] == square[9]) + + return 1; + else if (square[1] == square[4] && square[4] == square[7]) + + return 1; + else if (square[2] == square[5] && square[5] == square[8]) + + return 1; + else if (square[3] == square[6] && square[6] == square[9]) + + return 1; + else if (square[1] == square[5] && square[5] == square[9]) + + return 1; + else if (square[3] == square[5] && square[5] == square[7]) + + return 1; + else if (square[1] != '1' && square[2] != '2' && square[3] != '3' + && square[4] != '4' && square[5] != '5' && square[6] != '6' + && square[7] != '7' && square[8] != '8' && square[9] != '9') + + return 0; + else + return -1; +}; + +// Function to draw board of tic-tac-toe with player's mark +void board() +{ + system("cls"); + cout << "\n\n\tTic-Tac-Toe\n\n"; + + cout << "Player 1 (X) - Player 2 (O)" << endl << endl; + cout << endl; + + cout << " | | " << endl; + cout << " " << square[1] << " | " << square[2] << " | " << square[3] << endl; + + cout << "_____|_____|_____" << endl; + cout << " | | " << endl; + + cout << " " << square[4] << " | " << square[5] << " | " << square[6] << endl; + + cout << "_____|_____|_____" << endl; + cout << " | | " << endl; + + cout << " " << square[7] << " | " << square[8] << " | " << square[9] << endl; + + cout << " | | " << endl << endl; +}; + +int main() +{ + int player = 1, i, choice; + + char mark; + do + { + board(); + player = (player%2)?1:2; + + cout << "Player " << player << ", enter a number: "; + cin >> choice; + + mark = (player == 1) ? 'X' : 'O'; + + square[1] = mark; + if (choice == 2 && square[2] == '2') + + square[2] = mark; + else if (choice == 3 && square[3] == '3') + + square[3] = mark; + else if (choice == 4 && square[4] == '4') + + square[4] = mark; + else if (choice == 5 && square[5] == '5') + + square[5] = mark; + else if (choice == 6 && square[6] == '6') + + square[6] = mark; + else if (choice == 7 && square[7] == '7') + + square[7] = mark; + else if (choice == 8 && square[8] == '8') + + square[8] = mark; + else if (choice == 9 && square[9] == '9') + + square[9] == mark; + else + { + cout << "Invalid Move "; + + player--; + cin.ignore(); + cin.get(); + } + i = checkwin(); + + player++; + } while (i == -1); + board(); + if (i == 1) + + cout << "==> \aPlayer " << --player << " Wins "; + else + cout << "==> \aGame Draw"; + + cin.ignore(); + cin.get(); + return 0; +}; |