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-rw-r--r--cpp-tic-tac-toe/src/main.cpp137
1 files changed, 137 insertions, 0 deletions
diff --git a/cpp-tic-tac-toe/src/main.cpp b/cpp-tic-tac-toe/src/main.cpp
new file mode 100644
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--- /dev/null
+++ b/cpp-tic-tac-toe/src/main.cpp
@@ -0,0 +1,137 @@
+#include <iostream>
+using namespace std;
+
+char square[10] = {'o', '1', '2', '3', '4', '5', '6', '7', '8', '9'};
+
+int checkwin();
+void board();
+
+/* Function to return game status
+** ------------------------------
+** 1 means the game is over, with result
+** -1 means the game is in progress
+** O means that the game is over with no result
+*/
+int checkwin()
+{
+ if (square[1] == square[2] && square[2] == square[3])
+
+ return 1;
+ else if (square[4] == square[5] && square[5] == square[6])
+
+ return 1;
+ else if (square[7] == square[8] && square[8] == square[9])
+
+ return 1;
+ else if (square[1] == square[4] && square[4] == square[7])
+
+ return 1;
+ else if (square[2] == square[5] && square[5] == square[8])
+
+ return 1;
+ else if (square[3] == square[6] && square[6] == square[9])
+
+ return 1;
+ else if (square[1] == square[5] && square[5] == square[9])
+
+ return 1;
+ else if (square[3] == square[5] && square[5] == square[7])
+
+ return 1;
+ else if (square[1] != '1' && square[2] != '2' && square[3] != '3'
+ && square[4] != '4' && square[5] != '5' && square[6] != '6'
+ && square[7] != '7' && square[8] != '8' && square[9] != '9')
+
+ return 0;
+ else
+ return -1;
+};
+
+// Function to draw board of tic-tac-toe with player's mark
+void board()
+{
+ system("cls");
+ cout << "\n\n\tTic-Tac-Toe\n\n";
+
+ cout << "Player 1 (X) - Player 2 (O)" << endl << endl;
+ cout << endl;
+
+ cout << " | | " << endl;
+ cout << " " << square[1] << " | " << square[2] << " | " << square[3] << endl;
+
+ cout << "_____|_____|_____" << endl;
+ cout << " | | " << endl;
+
+ cout << " " << square[4] << " | " << square[5] << " | " << square[6] << endl;
+
+ cout << "_____|_____|_____" << endl;
+ cout << " | | " << endl;
+
+ cout << " " << square[7] << " | " << square[8] << " | " << square[9] << endl;
+
+ cout << " | | " << endl << endl;
+};
+
+int main()
+{
+ int player = 1, i, choice;
+
+ char mark;
+ do
+ {
+ board();
+ player = (player%2)?1:2;
+
+ cout << "Player " << player << ", enter a number: ";
+ cin >> choice;
+
+ mark = (player == 1) ? 'X' : 'O';
+
+ square[1] = mark;
+ if (choice == 2 && square[2] == '2')
+
+ square[2] = mark;
+ else if (choice == 3 && square[3] == '3')
+
+ square[3] = mark;
+ else if (choice == 4 && square[4] == '4')
+
+ square[4] = mark;
+ else if (choice == 5 && square[5] == '5')
+
+ square[5] = mark;
+ else if (choice == 6 && square[6] == '6')
+
+ square[6] = mark;
+ else if (choice == 7 && square[7] == '7')
+
+ square[7] = mark;
+ else if (choice == 8 && square[8] == '8')
+
+ square[8] = mark;
+ else if (choice == 9 && square[9] == '9')
+
+ square[9] == mark;
+ else
+ {
+ cout << "Invalid Move ";
+
+ player--;
+ cin.ignore();
+ cin.get();
+ }
+ i = checkwin();
+
+ player++;
+ } while (i == -1);
+ board();
+ if (i == 1)
+
+ cout << "==> \aPlayer " << --player << " Wins ";
+ else
+ cout << "==> \aGame Draw";
+
+ cin.ignore();
+ cin.get();
+ return 0;
+};