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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef ILAUNCHABLEDLL_H
#define ILAUNCHABLEDLL_H
#ifdef _WIN32
#pragma once
#endif
#define LAUNCHABLE_DLL_INTERFACE_VERSION "launchable_dll_1"
// vmpi_service can use this to debug worker apps in-process,
// and some of the launchers (like texturecompile) use this.
class ILaunchableDLL
{
public:
// All vrad.exe does is load the VRAD DLL and run this.
virtual int main( int argc, char **argv ) = 0;
};
#endif // ILAUNCHABLEDLL_H
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