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path: root/sp/src/materialsystem/stdshaders/buildhl2shaders.bat
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@echo off
setlocal

rem ================================
rem ==== MOD PATH CONFIGURATIONS ===

rem == Set the absolute path to your mod's game directory here ==
set GAMEDIR=%cd%\..\..\..\game\mod_hl2

rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin ==
set SDKBINDIR=D:\SteamBeta\SteamApps\common\Source SDK Base 2013 Singleplayer\bin

rem ==  Set the Path to your mod's root source code ==
rem This should already be correct, accepts relative paths only!
set SOURCEDIR=..\..

rem ==== MOD PATH CONFIGURATIONS END ===
rem ====================================


call buildsdkshaders.bat