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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef CS_GAMEVARS_SHARED_H
#define CS_GAMEVARS_SHARED_H
#ifdef _WIN32
#pragma once
#endif
#include "convar.h"
extern ConVar mp_forcecamera;
extern ConVar mp_allowspectators;
extern ConVar friendlyfire;
extern ConVar mp_fadetoblack;
#endif // CS_GAMEVARS_SHARED_H
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