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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef FUNC_DUST_SHARED_H
#define FUNC_DUST_SHARED_H
#ifdef _WIN32
#pragma once
#endif
// Flags for m_DustFlags.
#define DUSTFLAGS_ON (1<<0) // emit particles..
#define DUSTFLAGS_SCALEMOTES (1<<1) // scale to keep the same size on screen
#define DUSTFLAGS_FROZEN (1<<2) // just emit m_SpawnRate # of particles and freeze
#define DUST_NUMFLAGS 3
#endif // FUNC_DUST_SHARED_H
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