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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Team management class. Contains all the details for a specific team
//
// $NoKeywords: $
//=============================================================================//
#ifndef SDK_TEAM_H
#define SDK_TEAM_H
#ifdef _WIN32
#pragma once
#endif
#include "utlvector.h"
#include "team.h"
//-----------------------------------------------------------------------------
// Purpose: Team Manager
//-----------------------------------------------------------------------------
class CSDKTeam : public CTeam
{
DECLARE_CLASS( CSDKTeam, CTeam );
DECLARE_SERVERCLASS();
public:
// Initialization
virtual void Init( const char *pName, int iNumber );
};
extern CSDKTeam *GetGlobalSDKTeam( int iIndex );
#endif // TF_TEAM_H
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