aboutsummaryrefslogtreecommitdiff
path: root/sp/game/mod_hl2/lights.rad
blob: a9e2c8cf1d88ac9b33ac8dfcf4f490a0614d9877 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
ldr: lights/fluorescentcool001a	189 231 232 350
hdr: lights/fluorescentcool001a	189 231 232 175

ldr: lights/fluorescentcool001b	236 255 182 350
hdr: lights/fluorescentcool001b	236 255 182 175

ldr: lights/fluorescentcool002a	189 231 232 400
hdr: lights/fluorescentcool002a	189 231 232 200

ldr: lights/fluorescentcool002b	236 255 182 400
hdr: lights/fluorescentcool002b	236 255 182 200

ldr: lights/fluorescentcool003a	189 231 232 300
hdr: lights/fluorescentcool003a	189 231 232 150

ldr: lights/fluorescentwarm001a	239 216 193 350
hdr: lights/fluorescentwarm001a	239 216 193 175

ldr: lights/fluorescentwarm002a	239 216 193 400
hdr: lights/fluorescentwarm002a	239 216 193 200

ldr: lights/fluorescentwhite001a 245 245 245 350
hdr: lights/fluorescentwhite001a 245 245 245 175

ldr: lights/fluorescentwhite002a 245 245 245 400
hdr: lights/fluorescentwhite002a 245 245 245 200

ldr: lights/hazzardred001a 228 37 0 300
hdr: lights/hazzardred001a 228 37 0 150

ldr: lights/hazzardyellow001a 250 215 74 300
hdr: lights/hazzardyellow001a 250 215 74 150

ldr: lights/HIDcool001a 145 222 172 650
hdr: lights/HIDcool001a 145 222 172 325

ldr: lights/HIDcool001b 205 232 255 650
hdr: lights/HIDcool001b 205 232 255 325

ldr: lights/HIDwarm001a 255 201 116 650
hdr: lights/HIDwarm001a 255 201 116 325

ldr: lights/white001 250 240 205 100
hdr: lights/white001 250 240 205 50

ldr: lights/white002 189 233 247 425
hdr: lights/white002 189 233 247 212

ldr: lights/white003 232 246 190 350
hdr: lights/white003 232 246 190 175

ldr: lights/white004 170 228 247 425
hdr: lights/white004 170 228 247 100

ldr: lights/white005 234 235 220 375
hdr: lights/white005 234 235 220 187

ldr: lights/white006 234 235 220 100
hdr: lights/white006 234 235 220 50

ldr: lights/white001_nochop 250 240 205 100
hdr: lights/white001_nochop 250 240 205 50

ldr: lights/white002_nochop 189 233 247 425
hdr: lights/white002_nochop 189 233 247 212

ldr: lights/white003_nochop 232 246 190 350
hdr: lights/white003_nochop 232 246 190 175

ldr: lights/white004_nochop 170 228 247 425
hdr: lights/white004_nochop 170 228 247 100

ldr: lights/white005_nochop 234 235 220 375
hdr: lights/white005_nochop 234 235 220 187

ldr: lights/white006_nochop 234 235 220 100
hdr: lights/white006_nochop 234 235 220 50

ldr: lights/incandescentcool001a 235 235 235 300
hdr: lights/incandescentcool001a 235 235 235 150

ldr: lights/incandescentwarm001a 250 226 129 300
hdr: lights/incandescentwarm001a 250 226 129 150

ldr: glass/glassscreen001a 172 192 161 225
hdr: glass/glassscreen001a 172 192 161 112

ldr: glass/glasspipe001f 214 72 44 200
hdr: glass/glasspipe001f 214 72 44 100

ldr: glass/glassscreen001c 172 192 161 225
hdr: glass/glassscreen001c 172 192 161 112

ldr: glass/glassscreen001d 211 187 134 225
hdr: glass/glassscreen001d 211 187 134 112

ldr: glass/glassblock001a 70 194 209 200 
hdr: glass/glassblock001a 70 194 209 100 

ldr: composite/citadelfloor001a 103 143 203 200
hdr: composite/citadelfloor001a 103 143 203 100

ldr: props/tvscreen006a 196 0 0 200
hdr: props/tvscreen006a 196 0 0 100

ldr: shadertest/gooinglass 149 49 15 50
hdr: shadertest/gooinglass 149 49 15 25

ldr: glass/glasswindow002e 189 233 247 425
hdr: glass/glasswindow002e 189 233 247 212

ldr: glass/glasswindow035a 145 222 172 100
hdr: glass/glasswindow035a 145 222 172 50

ldr: dev/DEV_INTERIORLIGHT02B 151 176 204 225
hdr: dev/DEV_INTERIORLIGHT02B 151 176 204 112

ldr: plaster/plasterwall029h 189 223 227 125
hdr: plaster/plasterwall029h 189 223 227 62

ldr: building_template/Building_Trainstation_Template001d 230 230 200 65
hdr: building_template/Building_Trainstation_Template001d 230 230 200 32

ldr: building_template/Building_Trainstation_Template001e 230 230 200 150
hdr: building_template/Building_Trainstation_Template001e 230 230 200 75

ldr: building_template/Building_Trainstation_window002d	230 230 200 300
hdr: building_template/Building_Trainstation_window002d	230 230 200 150

ldr: building_template/Building_Trainstation_window002e	230 230 200 300
hdr: building_template/Building_Trainstation_window002e	230 230 200 150

ldr: lights/physgunlight 189 231 232 20
hdr: lights/physgunlight 189 231 232 10

noshadow tree_deciduous_01a_branches.vmt
noshadow tree_deciduous_01a_leaves.vmt
noshadow tree_deciduous_01a_lod.vmt
noshadow tree_deciduous_01a_lod-leaves.vmt

forcetextureshadow props_wasteland/exterior_fence_notbarbed002a.mdl
forcetextureshadow props_wasteland/exterior_fence_notbarbed002b.mdl
forcetextureshadow props_wasteland/exterior_fence_notbarbed002c.mdl
forcetextureshadow props_wasteland/exterior_fence_notbarbed002d.mdl
forcetextureshadow props_wasteland/exterior_fence_notbarbed002e.mdl
forcetextureshadow props_wasteland/exterior_fence_notbarbed002f.mdl
forcetextureshadow props_wasteland/exterior_fence001a.mdl
forcetextureshadow props_wasteland/exterior_fence001b.mdl
forcetextureshadow props_wasteland/exterior_fence002a.mdl
forcetextureshadow props_wasteland/exterior_fence002b.mdl
forcetextureshadow props_wasteland/exterior_fence002c.mdl
forcetextureshadow props_wasteland/exterior_fence002d.mdl
forcetextureshadow props_wasteland/exterior_fence002e.mdl
forcetextureshadow props_wasteland/exterior_fence003a.mdl
forcetextureshadow props_wasteland/exterior_fence003b.mdl
forcetextureshadow props_foliage/tree_cliff_01a.mdl
forcetextureshadow props_foliage/tree_cliff_02a.mdl
forcetextureshadow props_foliage/tree_deciduous_01a-lod.mdl
forcetextureshadow props_foliage/tree_deciduous_01a.mdl
forcetextureshadow props_foliage/tree_deciduous_02a.mdl
forcetextureshadow props_foliage/tree_deciduous_03a.mdl
forcetextureshadow props_foliage/tree_deciduous_03b.mdl
forcetextureshadow props_foliage/tree_poplar_01.mdl
forcetextureshadow props_wasteland/interior_fence001a.mdl
forcetextureshadow props_wasteland/interior_fence001b.mdl
forcetextureshadow props_wasteland/interior_fence001c.mdl
forcetextureshadow props_wasteland/interior_fence001d.mdl
forcetextureshadow props_wasteland/interior_fence001e.mdl
forcetextureshadow props_wasteland/interior_fence001g.mdl
forcetextureshadow props_wasteland/interior_fence002a.mdl
forcetextureshadow props_wasteland/interior_fence002b.mdl
forcetextureshadow props_wasteland/interior_fence002c.mdl
forcetextureshadow props_wasteland/interior_fence002d.mdl
forcetextureshadow props_wasteland/interior_fence002e.mdl
forcetextureshadow props_wasteland/interior_fence002f.mdl
forcetextureshadow props_wasteland/interior_fence003a.mdl
forcetextureshadow props_wasteland/interior_fence003b.mdl
forcetextureshadow props_wasteland/interior_fence003d.mdl
forcetextureshadow props_wasteland/interior_fence003e.mdl
forcetextureshadow props_wasteland/interior_fence003f.mdl
forcetextureshadow props_wasteland/interior_fence004a.mdl
forcetextureshadow props_wasteland/interior_fence004b.mdl