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|
// Choreo version 1
event stoppoint "done"
{
time 3.700001 -1.000000
param "noaction"
}
actor "!Target1"
{
channel "Audio"
{
event speak "On"
{
time 0.179999 0.254466
param "NPC_MetroPolice.Radio.On"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "Carry on"
{
time 0.673333 1.910657
param "NPC_MetroPolice.Cupcop.GoAway"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "Off"
{
time 3.080001 3.226305
param "NPC_MetroPolice.Radio.Off"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "chuckle"
{
time 2.033334 2.909796
param "NPC_MetroPolice.Cupcop.Chuckle"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "Look At"
{
}
channel "Face To"
{
}
channel "Move To"
{
}
channel "Posture"
{
}
channel "Gesture"
{
}
channel "Trigger"
{
}
}
scalesettings
{
"CChoreoView" "100"
"RampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off
|