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path: root/sp/game/hl2/scenes/eli_lab/attack03.vcd
blob: 1be1c380b1350c54f01a20b62a64e391d59aec4f (plain) (blame)
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// Choreo version 1
event section "pause"
{
  time 3.546667 -1.000000
  param "noaction"
}
event loop "loop_push"
{
  time 8.186667 -1.000000
  param "4.500000"
  loopcount "0"
}
actor "Alyx"
{
  channel "audio"
  {
    event speak "come on"
    {
      time 3.173333 3.869841
      param "eli_lab.al_cmongord02"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "come on, Gordon"
    {
      time 0.826666 1.691133
      param "eli_lab.al_cmongord01"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "look at"
  {
    event lookat "mark_look_button_save_eli_1"
    {
      time 3.786668 5.860002
      param "mark_look_button_save_eli_1"
    }
  }
  channel "move to"
  {
    event moveto "mark_al_save_eli_1"
    {
      time 1.253334 3.780001
      param "mark_al_save_eli_1"
      param2 "Run"
      resumecondition
    }
  }
  channel "faceTo"
  {
    event face "mark_look_button_save_eli_1"
    {
      time 3.600000 4.606668
      param "mark_look_button_save_eli_1"
    }
    event face "!Player"
    {
      time 0.106667 1.940000
      param "!Player"
      event_ramp
      {
        0.7077 0.8072
        0.9154 0.9596
        1.1377 1.0000
        1.8333 1.0000
      }
    }
  }
  channel "Postures"
  {
  }
  channel "Gestures"
  {
  }
  channel "facial"
  {
  }
  channel "Trigger"
  {
  }
  channel "temp anims"
  {
    event sequence "alyx push button"
    {
      time 6.880001 8.880001
      param "ButtonPush"
      event_ramp
      {
        0.1231 0.9843
        1.2115 0.9843
      }
      fixedlength
    }
    event sequence "alyx push button"
    {
      time 4.373335 6.373335
      param "ButtonPush"
      event_ramp
      {
        0.0423 0.9843
        1.1115 0.9869
      }
      fixedlength
    }
    event sequence "alyx push button"
    {
      time 5.226668 7.226668
      param "ButtonPush"
      event_ramp
      {
        0.1538 0.9817
        1.0308 0.9869
      }
      fixedlength
    }
  }
  faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}

actor "Dog"
{
  channel "look at"
  {
  }
  channel "move to"
  {
  }
  channel "face to"
  {
  }
}

scalesettings
{
  "CChoreoView" "25"
  "ExpressionTool" "100"
  "GestureTool" "100"
  "RampTool" "52"
  "SceneRampTool" "100"
}
fps 60
snap off