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path: root/sp/game/episodic/Scenes/npc/Alyx/al_groundshakesmall_01.vcd
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// Choreo version 1
actor "Alyx"
{
  channel "audio"
  {
  }
  channel "look at"
  {
  }
  channel "move to"
  {
  }
  channel "faceTo"
  {
    event face "!self"
    {
      time 0.042194 2.103375
      param "!self"
    }
  }
  channel "Trigger"
  {
    event gesture "NULL"
    {
      time 0.000000 2.615218
      param ""
    }
  }
  channel "Postures"
  {
    event gesture "NULL"
    {
      time 0.000000 0.704301
      param ""
    }
    event gesture "p_CitadelShake_02"
    {
      time 0.016878 3.105907
      param "p_CitadelShake_02"
      event_ramp 
      {
        0.0000 0.0000
        0.4048 1.0000
        1.6430 0.9935
        2.2833 0.3994
      }
      absolutetags playback_time
      {
        "apex" 0.087432
        "loop" 0.530037
        "end" 0.535501
      }
      absolutetags shifted_time
      {
        "apex" 0.102041
        "loop" 0.357143
        "end" 0.367347
      }
      sequenceduration 3.300000
    }
    event gesture "NULL"
    {
      time 2.506329 3.009439
      param "NULL"
    }
  }
  channel "Gestures"
  {
  }
  channel "bodyges"
  {
  }
  channel "armpose"
  {
  }
  channel "facial"
  {
  }
  channel "head"
  {
  }
  channel "seq"
  {
  }
  channel "flex BodyHead"
  {
  }
  faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}

mapname "maps\d1_trainstation_05bill.bsp"
scalesettings
{
  "CChoreoView" "79"
  "ExpressionTool" "52"
  "GestureTool" "100"
  "RampTool" "84"
  "SceneRampTool" "100"
}
fps 60
snap off