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path: root/sp/game/episodic/Scenes/episode_1/al_citadel_01_jumpgap01.vcd
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// Choreo version 1
actor "Alyx"
{
  channel "audio"
  {
  }
  channel "look at"
  {
    event lookat "!player"
    {
      time -0.086021 1.284948
      param "!player"
      event_ramp
      {
        0.3385 0.9601
        0.9528 0.9681
      }
    }
    event lookat "mark_al_gap_1"
    {
      time 1.139786 3.155915
      param "mark_al_gap_1"
      event_ramp
      {
        0.3385 0.9601
        1.5980 0.9681
      }
    }
    event lookat "!player"
    {
      time 3.086022 5.715055
      param "!player"
      event_ramp
      {
        0.3385 0.9601
        2.2109 0.9681
      }
    }
  }
  channel "move to"
  {
    event moveto "mark_al_gap_1"
    {
      time 3.268817 4.704301
      param "mark_al_gap_1"
      param2 "Walk"
    }
  }
  channel "faceTo"
  {
    event face "!player"
    {
      time 0.032257 0.908601
      param "!player"
      event_ramp
      {
        0.4575 0.5728
        0.7731 0.6966
        0.8763 0.7046
      }
    }
    event face "mark_al_gap_1"
    {
      time 1.677419 2.811827
      param "mark_al_gap_1"
      event_ramp
      {
        0.7212 0.5649
        1.1343 1.0000
      }
    }
    event firetrigger "1 pause"
    {
      time 3.053764 -1.000000
      param "1"
    }
    event face "!player"
    {
      time 3.612903 5.231183
      param "!player"
      event_ramp
      {
        0.6334 0.7445
        1.1219 0.8982
        1.3480 1.0000
        1.6182 1.0000
      }
    }
  }
  channel "Postures"
  {
  }
  channel "Trigger"
  {
  }
  channel "bodyges"
  {
  }
  channel "Gestures"
  {
  }
  channel "armpose"
  {
  }
  channel "facial"
  {
  }
  channel "head"
  {
  }
  channel "seq"
  {
  }
  faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}

mapname "maps\d1_trainstation_05bill.bsp"
scalesettings
{
  "CChoreoView" "62"
  "ExpressionTool" "18"
  "GestureTool" "100"
  "RampTool" "52"
  "SceneRampTool" "100"
}
fps 60
snap off