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// Choreo version 1
actor "Alyx"
{
channel "audio"
{
event generic "* Alyx realizes that she can open all combine locks. *"
{
time 0.096774 2.607526
param "debugtext * Alyx realizes that she can open all combine locks. *"
}
event generic "* Alyx instructs you to search for the parts in other buildings. *"
{
time 3.322581 6.564516
param "debugtext * Alyx instructs you to search for the parts in other buildings. *"
}
event generic "* Alyx explains that she'll cover you from here. *"
{
time 7.451613 10.069891
param "debugtext * Alyx explains that she'll cover you from here. *"
}
event generic "* Alyx says farewell *"
{
time 10.978496 12.370968
param "debugtext * Alyx says farewell *"
}
}
channel "look at"
{
}
channel "move to"
{
}
channel "faceTo"
{
}
channel "Postures"
{
}
channel "Trigger"
{
}
channel "bodyges"
{
}
channel "Gestures"
{
}
channel "armpose"
{
}
channel "facial"
{
}
channel "head"
{
}
channel "seq"
{
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
mapname "maps\d1_trainstation_05bill.bsp"
scalesettings
{
"CChoreoView" "62"
"ExpressionTool" "18"
"GestureTool" "100"
"RampTool" "52"
"SceneRampTool" "100"
}
fps 60
snap off
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