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path: root/sp/game/ep2/Scenes/outland_12/base_cit_computers_loop_a.vcd
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// Choreo version 1
event loop "loop scene"
{
  time 15.000000 -1.000000
  param "0.000000"
  loopcount "-1"
}
actor "!target1"
{
  channel "lookat"
  {
    event lookat "look at monitor"
    {
      time 0.061661 6.310135
      param "cit_computers_lookat_monitor"
    }
  }
  channel "faceto"
  {
    event face "face monitor"
    {
      time 0.052910 6.258853
      param "cit_computers_lookat_monitor"
    }
  }
  channel "moveto"
  {
  }
  channel "postures"
  {
    event gesture "p_stepin"
    {
      time 0.265671 6.209003
      param "p_stepin"
      event_ramp
      {
        0.4680 0.9966
        5.3909 0.9765
      }
      absolutetags playback_time
      {
        "apex" 0.103186
        "loop" 0.184751
        "end" 0.846983
      }
      absolutetags shifted_time
      {
        "apex" 0.279412
        "loop" 0.441176
        "end" 0.735294
      }
      sequenceduration 2.300000
    }
    event gesture "shiftrightbig"
    {
      time 5.769231 10.876924
      param "shiftrightbig"
      event_ramp
      {
        0.5660 0.7215
        3.0620 0.9799
        4.5042 0.9799
      }
      absolutetags playback_time
      {
        "apex" 0.190955
        "loop" 0.419177
        "end" 0.814070
      }
      absolutetags shifted_time
      {
        "apex" 0.256410
        "loop" 0.384615
        "end" 0.641026
      }
      sequenceduration 2.633333
    }
  }
  channel "gestures"
  {
    event gesture "g_R_type"
    {
      time 1.323362 5.350285
      param "g_R_type"
      event_ramp
      {
        0.4440 0.9732
        3.4820 0.9463
      }
      absolutetags playback_time
      {
        "apex" 0.133763
        "accent" 0.251602
        "loop" 0.398104
        "end" 0.850318
      }
      absolutetags shifted_time
      {
        "apex" 0.305556
        "accent" 0.416667
        "loop" 0.574074
        "end" 0.833333
      }
      sequenceduration 3.633333
    }
  }
  faceposermodel "models\humans\group03\male_02.mdl"
}

scalesettings
{
  "CChoreoView" "52"
  "ExpressionTool" "100"
  "GestureTool" "100"
  "RampTool" "100"
  "SceneRampTool" "100"
}
fps 60
snap off