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path: root/sp/game/ep2/Scenes/outland_10/al_sees_bunker.vcd
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// Choreo version 1
actor "Alyx"
{
  channel "Debug text"
  {
    event speak "seeantenna01"
    {
      time 0.245503 1.101512
      param "ep_02.al_str_seeantenna01"
      param2 "0.500"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "that looks like a bunker entrance up ahead"
    {
      time 1.810129 4.058134
      param "ep_02.al_silo_bunker"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "move to"
  {
  }
  channel "face to"
  {
    event face "alyx faces bunker entrance"
    {
      time 1.666667 4.547619
      param "alyx_sees_bunker_target"
      event_ramp
      {
        0.4940 0.9892
        2.5478 0.9964
      }
    }
  }
  channel "triggers"
  {
  }
  channel "look at"
  {
    event lookat "look at bunker entrance"
    {
      time 1.687075 4.551021
      param "alyx_sees_bunker_target"
      event_ramp
      {
        0.3780 1.0000
        2.3641 0.9944
      }
    }
  }
}

scalesettings
{
  "CChoreoView" "98"
  "RampTool" "100"
  "ExpressionTool" "100"
  "GestureTool" "100"
  "SceneRampTool" "100"
}
fps 60
snap off