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|
// Choreo version 1
actor "Alyx"
{
channel "audio"
{
event speak "ep_02.al_car_nearmiss04"
{
time 0.468555 2.252365
param "ep_02.al_car_nearmiss04"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "face to"
{
}
channel "look at"
{
event lookat "!player"
{
time 0.073998 2.804732
param "!player"
event_ramp
{
0.3880 0.9499
2.2874 0.9471
}
}
}
channel "move to"
{
}
channel "Postures"
{
}
channel "Gestures"
{
}
channel "facial"
{
event flexanimation "Facial Animation"
{
time 0.021505 2.811827
param ""
flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x
{
"inner_raiser" combo
{
0.4606 0.4800
0.6063 0.5300
1.4688 0.5500
1.8906 0.8500
2.2438 0.5200
2.4063 0.5000
}
{
0.4606 0.7300
0.6406 0.7500
2.2031 0.7300
2.4094 0.7300
}
"outer_raiser" combo
{
0.4606 0.7500
0.6688 0.8300
2.2125 0.7800
2.3844 0.7500
}
{
0.4606 0.7400
0.6125 0.7700
2.2313 0.7100
2.3938 0.7000
}
"lowerer" combo
{
0.4606 0.2100
0.6406 0.2400
2.1875 0.2000
2.3969 0.1900
}
{
0.4606 0.5000
}
}
}
}
channel "Trigger"
{
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"CChoreoView" "62"
"SceneRampTool" "100"
"RampTool" "26"
"ExpressionTool" "64"
"GestureTool" "100"
}
fps 60
snap off
ignorePhonemes off
|