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// Choreo version 1
actor "Alyx"
{
channel "audio"
{
event speak "ep_02.al_car_callback01"
{
time 0.393287 1.333559
param "ep_02.al_car_nearmiss01"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "face to"
{
}
channel "look at"
{
event lookat "!player"
{
time 0.073998 1.880001
param "!player"
event_ramp
{
0.3880 0.9499
1.3627 0.9471
}
}
}
channel "move to"
{
}
channel "Postures"
{
}
channel "Gestures"
{
}
channel "facial"
{
event flexanimation "Facial Animation"
{
time 0.000000 1.940860
param ""
flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x
{
"inner_raiser" combo
{
0.4032 0.4800
0.5594 0.4800
1.4719 0.4600
1.5938 0.4300
}
{
0.4032 0.5000
}
"outer_raiser" combo
{
0.4032 0.2800
0.5563 0.3000
1.4281 0.2600
1.5938 0.2600
}
{
0.4032 0.5000
}
}
}
}
channel "Trigger"
{
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"CChoreoView" "62"
"SceneRampTool" "100"
"RampTool" "26"
"ExpressionTool" "64"
"GestureTool" "100"
}
fps 60
snap off
ignorePhonemes off
|