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|
// Choreo version 1
actor "Alyx"
{
channel "audio"
{
event speak "ep_02.al_car_laughing06"
{
time 0.231997 2.152383
param "ep_02.al_car_laughing06"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "face to"
{
}
channel "look at"
{
event lookat "!player"
{
time 0.030987 2.890754
param "!player"
event_ramp
{
0.3880 0.9499
2.4165 0.9471
}
}
}
channel "move to"
{
}
channel "Postures"
{
}
channel "Gestures"
{
}
channel "facial"
{
event flexanimation "Facial Animation"
{
time 0.010753 2.897849
param ""
flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x
{
"inner_raiser" combo
{
0.4284 0.5700
0.9031 0.5900
1.5812 0.4700
2.5344 0.4600
2.6875 0.4000
}
{
0.4284 0.5000
}
"outer_raiser" combo
{
0.4284 0.3400
0.9031 0.3900
1.1313 0.6600
1.2813 0.6500
1.4969 0.3100
1.6688 0.2800
2.5219 0.2400
}
{
0.4284 0.5000
}
"corner_puller" combo
{
0.4284 0.3400
1.5625 0.3300
1.6563 0.3100
}
{
0.4284 0.5000
}
}
}
}
channel "Trigger"
{
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"GestureTool" "100"
"ExpressionTool" "64"
"RampTool" "26"
"SceneRampTool" "100"
"CChoreoView" "62"
}
fps 60
snap off
ignorePhonemes off
|