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// Choreo version 1
actor "Alyx"
{
channel "audio"
{
event speak "ep_02.al_car_crash03"
{
time 0.221244 1.107185
param "ep_02.al_car_crash03"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "face to"
{
}
channel "look at"
{
}
channel "move to"
{
}
channel "Postures"
{
}
channel "Gestures"
{
}
channel "facial"
{
event flexanimation "Facial Animation"
{
time 0.021505 1.532258
param ""
flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x
{
"inner_raiser" combo
{
0.4140 0.4900
0.5438 0.5200
1.0656 0.5100
1.1875 0.5000
}
{
0.4140 0.5000
}
"outer_raiser" combo
{
0.4140 0.2800
1.1000 0.3000
1.2406 0.3000
}
{
0.4140 0.5000
}
"lowerer" combo
{
0.4313 0.0000
0.8875 0.2100
1.2219 0.2100
}
{
}
"cheek_raiser" combo
{
0.4140 0.2000
1.0969 0.2100
1.1875 0.2100
}
{
0.4140 0.5000
}
}
}
}
channel "Trigger"
{
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"CChoreoView" "62"
"SceneRampTool" "100"
"RampTool" "26"
"ExpressionTool" "64"
"GestureTool" "100"
}
fps 60
snap off
ignorePhonemes off
|