blob: 8507f93f1e6ced3e80bf9784afdc9b975d2a4437 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
|
// Choreo version 1
event section "move pause"
{
time 0.426230 -1.000000
param "noaction"
}
actor "Alyx"
{
channel "audio"
{
event speak "destroy02"
{
time 6.156735 7.839184
param "ep_02.al_barn_destroy02"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "advisor"
{
time 0.770492 1.887544
param "ep_02.al_barn_advis"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "destroy01"
{
time 2.728163 6.077460
param "ep_02.al_barn_destroy01"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "vortsaid"
{
time 7.978836 13.433893
param "ep_02.al_barn_vortsaid"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "look at advisor"
{
time 0.553560 5.115253
param "!target1"
event_ramp
{
0.4684 0.9920
4.1789 0.9920
}
}
event lookat "!player"
{
time 5.000000 9.309524
param "!player"
event_ramp
{
0.4316 0.9920
3.9332 1.0000
}
}
event lookat "look at advisor"
{
time 9.072079 13.633772
param "!target1"
event_ramp
{
0.4684 0.9920
4.1789 0.9920
}
}
}
channel "face to"
{
event face "face advisor"
{
time 0.530054 5.109506
param "!target1"
event_ramp
{
0.5211 0.9920
4.1526 0.9973
}
}
event face "!player"
{
time 5.000001 9.261906
param "!player"
event_ramp
{
0.5105 0.9973
3.8855 0.9920
}
}
event face "face advisor"
{
time 9.048573 13.628025
param "!target1"
event_ramp
{
0.5211 0.9920
4.1526 0.9973
}
}
}
channel "move to"
{
event moveto "move to ramp"
{
time 0.049181 2.226776
param "!target2"
param2 "Walk"
resumecondition
}
}
channel "Postures"
{
}
channel "Gestures"
{
}
channel "facial"
{
}
channel "Trigger"
{
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"CChoreoView" "94"
"SceneRampTool" "100"
"RampTool" "38"
"ExpressionTool" "64"
"GestureTool" "100"
}
fps 60
snap off
|