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|
// Choreo version 1
actor "!Target1"
{
channel "Audio"
{
}
channel "Expression"
{
}
channel "Look"
{
}
channel "sequence"
{
}
channel "triggers"
{
}
channel "face"
{
}
channel "gesture"
{
event gesture "g_d2_coast03_PostBattle_Idle02"
{
time 0.010417 4.445834
param "g_d2_coast03_PostBattle_Idle02"
absolutetags playback_time
{
"apex" 0.110104
"accent" 0.319302
"loop" 0.330312
"end" 0.658809
}
absolutetags shifted_time
{
"apex" 0.147059
"accent" 0.426471
"loop" 0.441176
"end" 0.588235
}
sequenceduration 2.300000
}
}
channel "Look at"
{
event lookat "player"
{
time 0.340001 4.452281
param "!player"
event_ramp
{
0.9340 0.7660
0.9900 0.8191
1.0860 0.8457
2.2163 0.8404
2.3123 0.8032
2.3643 0.7606
3.0874 0.0810
3.3454 0.0000
}
}
}
channel "Face to"
{
event firetrigger "1. pause"
{
time 1.791667 -1.000000
param "1"
}
}
}
scalesettings
{
"CChoreoView" "64"
"SceneRampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "100"
}
fps 60
snap off
|