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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef PHYSDLL_H
#define PHYSDLL_H
#pragma once
#ifdef __cplusplus
#include "vphysics_interface.h"
class IPhysics;
class IPhysicsCollision;
extern CreateInterfaceFn GetPhysicsFactory( void );
extern "C" {
#endif
// tools need to force the path
void PhysicsDLLPath( const char *pPathname );
#ifdef __cplusplus
}
#endif
#endif // PHYSDLL_H
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