blob: 3df4b9646035278dbb1a287454d14a0f2059acf1 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include <stdio.h>
#include "physdll.h"
#include "filesystem_tools.h"
static CSysModule *pPhysicsModule = NULL;
CreateInterfaceFn GetPhysicsFactory( void )
{
if ( !pPhysicsModule )
{
pPhysicsModule = g_pFullFileSystem->LoadModule( "VPHYSICS.DLL" );
if ( !pPhysicsModule )
return NULL;
}
return Sys_GetFactory( pPhysicsModule );
}
void PhysicsDLLPath( const char *pPathname )
{
if ( !pPhysicsModule )
{
pPhysicsModule = g_pFullFileSystem->LoadModule( pPathname );
}
}
|